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Introduction to Mathematical Programming
Dr. Saeed Shiry
Amirkabir University of TechnologyComputer Engineering & Information Technology Department
Introduction
Mathematical Programming considers the problem of allocating limited resources among competing activities.
These resources could be people, capital, equipment, and competing activities might be products or services, investments, marketing media, or transportation routes.
The objective of mathematical programming is to select the best or optimal solution from the set of solutions that satisfy all of the restriction on resources, called feasible solutions.
Application Examples An Operation Manger whishes to determine the
most profitable mix of products or services that meets restrictions on labor, material and equipment while meeting forecasted demands.
A call center manager needs to decide how many technicians must be scheduled during each shift so that the forecasted call volume during the day can be met.
A marketing manager must decide how to allocate the advertising budget to different media depending on cost, effectiveness and mix constraints.
A transportation manager wishes to determine the shortest routes for its delivery vehicle while serving all of its customers.
Components of a mathematical program
Major Components of a MP: Decision Variables,
Those factors that are controlled by decision maker. Example: How many products, No of people, Amount of money allocated
Objective function A performance measure such as Maximizing profit,
Minimizing cost, Minimizing delivery time Constraints
Restrictions that limit availability and manner that resources can be used to achieve the objective. Example: Limitation on labor, Time available to process a procedure.
Major Classes of Mathematical Programming
Major Classes of Mathematical Programming Linear Programming (LP)
Makes 4 assumptions: Linearity, Divisibility, Certainty, and non negativity.
Integer Programming (IP) Assumes that the decision parameters must take
on integer values. Non linear programming (NLP)
Assumes that the relationship in the objective function and/or constraint may be nonlinear
Modeling Process
Requires following activities: Formulation,
Defining the decision variables, objective function and constraints
Solution, Requires determining the optimal values of the
decision variables and the objective function. For example by computer software
Interpretation To interpret the results
Linear programming LP makes 4 assumptions: Linearity, Divisibility,
Certainty, and non negativity. Linearity implies that the objective function and all of the
constraints are linear relationship. Proportionality and additively are consequences of the
linear assumption. Divisibility means that the optimal values of decision
variables may be fractional depending upon the application. For example 47.39 professional.
Certainty requires that the parameters of LP model are known or can be accurately estimates.
Non negativity simply means that all decision variables must take positive or non zero values.
Linear Programming Example
Assume that a firm produces alphas and omegas using labor, machine time, and finishing time.
Profit for each alpha is 2.1USD and for each omega is 3.5USD. Each alpha requires 10 labor hour and 2 hours of machine
and 3 hours of finishing Each Omega requires 14 labor hour and 2 hours of
machine and no finishing. They have 70 hours of labor, 70 hours of machine and 12
hours of finishing time each day. Determine how many alphas and omegas they
should produce to maximize the daily profit?
LP formulation
Model: MAX= 2.1 x1+ 3.5X2 10X1+14X2 <=70 2X1+20X2 <= 70 3X1<=12
Graphical Solution
Graph the constraints and identify the feasible region
Determine the coordinates of the corner points of the feasible region
Compute the objective function values for each corner point and determine the optimal solution.
Graph the constraints and identify the feasible region
The LP graph is restricted to the first quadrant of a standard two dimensional plot ( all variables are positive)
Because of less than relation, the graph for each variable is a region. However we first draw the line and then determine the region
Graph of feasible Region
(X1,X2) Obj. Func
(0,0) 0
(0,3.5) 12.25
(4,0) 8.4
(4.2,14) 15.59
(2.44,3.26) 16.52 1 2 3 4 6 7 8
5 4 3 2 1
X1
X2
Optimal Solution
Model: MAX= 2.1 x1+ 3.5X2 10X1+14X2 <=70 2X1+20X2 <= 70 3X1<=12
Determine the coordinates of the corner points
The fundamental theorem of linear programming is that an optimal solution always lies at a corner point of the feasible region.
Corner points are where 2 or more lines intersect.
There are 5 corner point in this problem.
Calculate the objective function
The last step is to plug the values of the coordinates of each corner point into the objective function and compute the total profit for each point.
MAX= 2.1 x1+ 3.5X2(X1,X2) Obj. Func
(0,0) 0
(0,3.5) 12.25
(4,0) 8.4
(4.2,14) 15.59
(2.44,3.26) 16.52
Optimal Solution
Iso-Profit Approach Another approach is to graph Iso-profit lines.
Set the objective function equal to an arbitrary value of profit . Example 2.1 x1+ 3.5X2 =14 To Maximize the profit move the line upward the region. When
it gets tangent to the feasible line, the optimal solution is reached.
1 2 3 4 6 7 8
5 4 3 2 1
X1
X2
Optimal Solution
Simplex Method Concept Many Computer software packages use the simplex method for
solving linear programming. This method systematically searches the corner points until the
values of the objective function cannot be improved. Example: In this example, it moves first in the X2 axis ( because it
has the highest profit) until it reaches corner (0,3.5). For the next corner point increase we have to in X1 which leads to increase in profit. Thus algorithm chooses to move to (2.44,3.26)
For next corner point again we have to increase X1 which will cause a loss in profit. Thus algorithm stops.
Thus this algorithm search only 3 points instead of 5 points. For larger problems with so many variables and constraints this
will lead to saving in search space.
1 2 3 4 6 7 8
5 4
3 2
1
X1
X2
Integer Programming IP is a variation of LP where one or more of the decision
variables take on integer values. Example: Restrict X1 and X2 in previous example to be integer
values. LP relaxation: The LP solution without integer restriction is called
Relaxation. For a maximization problem the optimal objective function value
of LP relaxation is upper bound of IP problem.
1 2 3 4 6 7 8
5 4 3 2 1
X1
X2
Optimal Solution
UB
UB=16.52
LB=14.7
Integer Programming
The LP relaxation solution for this IP problem is: X1=2.44 and X2=3.26 with an objective function value of 16.52 which is a upper bond.
A simple solution: When all constraint are “less than or equal to”, we can find
the lower bond by simply taking the LP relaxation solution and rounding down to their nearest solution: X1=2 and X2=3 which will give an objective function value of 14.7
Then we can search the gap between lower and upper bond by Iso profit lines which passes through them.
In this case we will find X1=4 and X2=2 with an objective function value of 15.4. This is called optimal IP solution.
Non linear Programming
A non linear programming is a mathematical program in which at least one of constraints or the objective function is a non linear expression.
Linear approximation might be a solution, however we do not live in a linear world:
Doubling dose of a medicine dose not double its effectiveness.
Assigning three times employees to do a job does not make it three times faster.
The Portfolio problem is an important Non linear problem.
Non linear Objective function
Consider a NLP problem that with a nonlinear objective function and linear constraints. In this case we are not guaranteed that optimal solution lie at the corner points of the feasible region.
In NLP problem, optimal solution can occur at any point. Thus it should search all possible points.
Local Optimal Solution
A local optimal solution is the best solution only with respect to feasible solutions close to that point.
A global optimal solution is the best solution to the complete problem.
Local Optima
Global Optima
Example Model:
Max= 100X2-341X1+128X1^2-13X1^3 5X1+3>=30 X2<=8.5 -X1+X2>=3
We can Graph the feasible region and use Iso Profit approach to identify the local optimal solutions.
1 2 3 4 6 7 8
10 8 6 4 2
X1
X2
Profit=400
Profit=636
Profit=722
Global Optimum
A Local Optimum
A point of Tangency
Gradient Search
Many of the computational method for solving NLP problems make use the vector of partial derivative of the objective function known as gradient.
This method moves in the direction of the steepest ascent. The search is continues until the peak is reached : No more improvement in the objective function can be made.
This method has the potential to be trapped in local optima and there is no guarantee to it will find the global optima.
Home Work 5
A) Consider the following Integer programming problem:
Maximize: 5X1+8X2
Such that: 6X1+5X2<=30
9X1+4X2<=36
X1+2X2<=10
Provide a graph of the model and the optimal solution.
HomeWork 5
B) Summarize one of the following Papers:
Real-Coded Genetic Algorithm for Solving Generalized Polynomial Programming Problems From: Journal of Advanced Computational Intelligence and Intelligent Informatics Vol.11 No.4, 2007
Solving Integer Programming Problems Using Genetic Algorithms By ai-depot | May 25, 2003