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INTERACTIVE VISUALIZATION IN BME EDUCATION
Yingcai Xiao
KinectedBME
Why?How?
hypothesisdesign experiment
Preliminary resultsFuture work
Teaching Biomedical Engineering
Issues:engagementpace2Dstatic
System Design
• Graphical, 3D virtual biological objects • Interactive
– Speed of choice– Level of detail– Vantage of view
• Natural user interface (NUI)– Kinect– Video game alike– Engaging
System Design
Hypothesis
Introducing graphical information that is designed specifically to simulate the visuo-spatical sketchpad with gestures will positively impact the students’ learning and have measurable effects on cognition and memory
7
Experimental Design
• Four modules– Cell– DNA– Immune System– Gene Therapy
• Two groups– Sophomores– Seniors
• Two teaching methods– Traditional– Kinect-based
Preliminary Results
Future Work
1. K-122. different social economic
backgrounds3. gender
Demo
KinectedBME in action
Acknowledgment
This project has been supported by a grant from the National Science Foundation of the USA (ECC-1137052).