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robolymp.ru university.innopolis.ru INNOPOLIS OPEN ROBOTICS 2019 Profile INTELLIGENT ROBOTIC SYSTEMS PROJECTS Age group 15-18 years old Challenge INTELLIGENT URBAN INFRASTRACTURE Challenge Description, Rules and Scoring Version of 25.01.2019 1:39

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Page 1: INTELLIGENT URBAN INFRASTRACTURErobolymp.ru/files/ior2019/IOR2019_iRSP_Description_Rules...INTELLIGENT URBAN INFRASTRACTURE Challenge Description, Rules and Scoring Version of 25.01.2019

robolymp.ru university.innopolis.ru

INNOPOLIS OPEN ROBOTICS 2019

Profile

INTELLIGENT ROBOTIC SYSTEMS PROJECTS

Age group

15-18 years old

Challenge

INTELLIGENT URBAN INFRASTRACTURE

Challenge Description, Rules and Scoring

Version of 25.01.2019 1:39

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Table of content Introduction .......................................................................................................................................................... 3

Task Description .................................................................................................................................................... 4

Competition rules ................................................................................................................................................. 5

1. Starting conditions ................................................................................................................................... 5

2. Preparing for the presentation of the project .......................................................................................... 5

3. Project presentation ................................................................................................................................. 5

4. Project evaluation .................................................................................................................................... 6

Regulations about the project location ................................................................................................................ 7

Regulations about the project .............................................................................................................................. 8

1. Functionality ............................................................................................................................................. 8

2. Materials, equipment and software ......................................................................................................... 8

3. Construction and program ....................................................................................................................... 9

Regulations about the poster ............................................................................................................................... 9

1. General ..................................................................................................................................................... 9

2. Contents ................................................................................................................................................... 9

3. Design ....................................................................................................................................................... 9

Requirements for the project video ................................................................................................................... 10

1. General ................................................................................................................................................... 10

2. Contents ................................................................................................................................................. 10

3. Design ..................................................................................................................................................... 10

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Introduction Imagine that you are running a city. Every city mayor faces the challenge of receiving relevant information

about the city (for example, what and where is going on and what can be improved for the townsmen). For this

purpose, teams are suggested to create an intelligent infrastructure that will be one of the sources of

information about the state of the city. Therefore, it is important to create data generators using sensors,

cameras and transducers and connect them to the digital map of the city. This is the idea underlying the

concept of Smart City.

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Task Description

The team should create an urban infrastructure (for example: monitoring urban illumination using

a drone, assessing urban soundscape using an automated robot (which follows a predetermined

path) and integrate it with a digital platform of the city. The project should be created according

to the Smart City concept and should be a single system of an intelligent city infrastructure and a

web application.

Teams should create and present a project on the given subject. Teams should design and submit

a poster layout, project description and project video prior to the competition.

During the competition, teams must go through the following stages:

✓ Final assembly and testing of the project;

✓ Preparation of the booth (placing posters, etc.);

✓ Pre-judging inspection to assess adherence to the rules;

✓ Final preparation time (ensuring that rules are adhered to);

✓ Demonstration and presentation to the judges (including Q & A from judges) and

demonstrations and presentations to the general public.

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Competition rules

1. Starting conditions 1.1. Project location on the competition site becomes known prior to the competition.

1.2. Time of the project presentation becomes known no later than 10 minutes prior to the

start.

2. Preparing for the presentation of the project 2.1. A team will be given time to prepare the project for the presentation.

2.2. A team should decorate the project location with a presentation poster.

3. Project presentation 3.1. A project presentation takes the form of a poster conference.

3.2. A team should submit a project description in print to the judges prior to the presentation.

3.3. During the competition the project should remain within the space allotted for the project.

However, team members may be outside this space during a presentation.

3.4. A presentation includes two stages:

1) Presenting and demonstrating the work of the project;

2) Q&A stage.

3.5. A team should present and demonstrate the work of the project within 5 minutes.

Otherwise, the process will be stopped prematurely.

3.6. The team should respond to questions from the judges. This stage takes no longer than

5 minutes.

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4. Project evaluation 4.1. Points scoring table

Section Criteria Max points

1. Project (Max points: 50)

1. Creativity and Quality of the Project - The project is original and it shows original approaches to the problem solving. The project is well thought out and has a realistic solution/construction.

25

2. Research & Report – The team shows that the solution reflected in the project is based on the conducted research (the formulation and confirmation of the hypothesis, rationale for the necessity of creating a solution, rationale for the way of solving the problem). The team has submitted the results of the research.

15

3. Entertainment Feature - The project attracts interest and makes you want to learn more about it.

10

2. Program (Max points: 80)

1. Programming understanding – Team members show the understanding of the work of the algorithms underlying the project as well as understanding of the principles and interaction protocols of the components with each other.

10

2. Network interaction – The project is a system of devices exchanging data with each other and/or with the server. Additional value is introduced through interaction of the systems with each other: a user or a group of users begins to benefit significantly when using this functional in comparison with using similar systems without network interaction.

20

3. Program complexity – The data in the program algorithm is not only received for the further decision-making process but also accumulated. Using accumulated data allows the system to make advanced decisions and make the process of making further decisions easier for the user.

20

4. Interactivity – Interaction with the environment is integrated into the project logically. The device retrieves data using transducers and human-machine interface and makes a decision basing on this information. The interaction is not redundant. The device is independent enough.

15

5. Good Logic – The algorithm performance is clear. The program shows appropriate use of third-party libraries and program platforms. Every technology is used not only for mentioning it.

15

3. Technical design (Max points: 65)

1. Electromechanical Understanding – Team members show the understanding of the way the electromechanical part of the project works.

20

2. Project Components Making - The project construction points to the fact that the team has created and made the electronic devices (control devices or endpoint devices – transducers, etc.) on their own and did not use turnkey industrial solutions of third-party developers. At the same time, it is allowed to manufacture printed circuit boards (if they were created by the team).

20

3. Effectiveness – Key engineering concepts (electronic components that match the tactical-technical features and take into account the peculiarity of operating the device, mechanical transmissions, leverages, weight distribution, friction reduction etc.) used in the construction of the project allow to solve the problem effectively.

10

4. Aesthetics – The project has aesthetic appeal. The team did their best to make the project look as professional as possible.

10

5. Structural Stability – The construction is stable and is able to perform the task several times without need for repairs.

5

4. Presentation

1. Successful Demonstration –The projects works as expected and there is a sense that it can work with a certain level of result repeatedly.

10

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(Max points:

45) 2. Communication & Reasoning Skills – Team members are able to present their

project idea, how the project works and why they decided to make it this way. 10

3. Completeness – All decisions announced in the presentation are demonstrated. The team does not refer to unrealized functional.

10

4. Quick Thinking – Team members are able to answer questions about their project easily.

5

5. Stand decoration – Additional materials for the demonstration are neatly prepared and help to apprehend the main functional of the project.

5

6. Project Video 5

5. Teamwork (Max points: 20)

1. Unified Learning Outcome - There is evidence that team members have approximately the same level of understanding of the project.

10

2. Inclusiveness - The team is able to demonstrate that all members played an important role in the development and presentation of their project

5

3. Team Spirit – All team members show enthusiasm during the presentation and have a will to share their project with others.

5

Maximum points 260

4.2. The project should match the subject of the task, otherwise the team will receive 0 points.

4.3. A criterion is rated on a three-point scale from 0 to 2 items:

● 0 items – not implemented

● 1 item – not fully implemented

● 2 items – fully implemented

4.4. The rate of the criterion is turned into points: the percentage of items from the maximum

score is multiplied by maximum points of the criterion.

4.5. The points of all criteria are summed up.

Regulations about the project location 1. The size of the space provided to teams to locate their project will be 2m × 2m × 2m.

(without vertical walls).

2. Teams will be provided with no more than one table, which size is approximately 70x120

cm. The table must remain within the allotted space.

3. Teams will be provided with no more than two chairs. The chairs must remain within the

allotted space.

4. Teams will be provided with no more than two electrical sockets 220V each.

5. There are not any regulations about the lighting level – teams should foresee the way of

adapting the project to current lighting conditions.

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Regulations about the project

1. Functionality

1.1. The project should be a single system of a few sources of information. At the same time,

the transducers, sensors or cameras should transfer information online to the platform with a

digital map of the city for the following analysis.

1.2. The project should include:

1.2.1. A device or a system of devices that performs the main functional of the project

and was implemented using a hardware platform.

1.2.2. A web-site with a public address or an address available only during the

demonstration of the project, displaying the data from the device (or a system of devices),

statistics or analytics basing on the data collected from the device. The web-site can also

be used for remote control of the device or the system of devices. An application (or a

set of applications) launched on the local HTTP-server may also be considered as a

web-site. The communication of transducers with their application should take place via

HTTP. The application should be available for a user via HTTP using a common web-

browser (Chrome, Safari, Firefox, Opera, Internet Explorer etc.).

1.2.3. Optional: an application for a PC/smartphone/tablet PC duplicating or widening the

functionality of the web-site. The application should communicate with the web-site via

HTTP.

2. Materials, equipment and software

2.1. The project can use any hardware platform if the control device or transducers were made

by the team.

1) If a ready-made device (LEGO, Fischertechnik, ROBOTIS, VEX, TETRIX, MATRIX,

MakeBlock, ScratchDuino etc) is used as a control device or an interface device, then any

endpoint devices, transducers, sensors or cameras may be connected to them.

Clarification No 1: Transducers and sensors made especially for use with this platform have

standardized connectors and a characteristic body (it can be checked on the developer’s web-

site).

Clarification No 2: Using ready-made devices such as Mindsensors NXT/EV3Shield или Dexter

BrickPI together with LEGO Mindstorms sensors is not allowed either.

2) If the devices which are used as control devices were made by the team then any

devices may be connected to them (including drones).

2.2. The rest of the project may contain any other materials and equipment in any quantity.

2.3. The system may use any software.

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3. Construction and program

3.1. The maximum size of the project is not regulated.

3.2. The constructions used in the project may be pre-made.

3.3. The programs used in the project may be pre-made.

Regulations about the poster

1. General

1.1. The layout should be submitted to the organizers no later than 2 weeks prior to the

competition, otherwise the poster printing cannot be guaranteed.

1.2. The presentation poster layout should meet the requirements for the design and contents.

2. Contents

2.1. The poster should contain information about the project in order to help the general public

to get acquainted with the project: in particular, photos, description and technical characteristics

of the project.

2.2. The poster should NOT contain the following information:

− team name;

− project name;

− team training center name;

− competition and/or category name.

The organizers will add this information.

3. Design

3.1. The sheet should meet the following requirements:

✓ Orientation: portrait;

✓ Print size: 1200х900 mm;

✓ Background: white, not patterned;

3.2. The heading should meet the following requirements:

✓ Font: any

✓ Minimum size: 32 pt.

3.3. The rest of the text should meet the following requirements:

✓ Font: Arial or Calibri;

✓ Minimum size: 32 pt.

3.4. The layout file should meet the following requirements:

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✓ type (in the order of priority): .tiff, .eps, .cdr, .ai, .pub, jpg;

✓maximum size: 75 mb.

Requirements for the project video

1. General

1.1. The project video should be submitted to the organizers no later than 2 weeks prior to the

competition.

1.2. The project video should meet the requirements for the design and contents.

2. Contents 2.1. The video should contain the following minimum information about the project:

✓ Demonstrating the work of the project.

3. Design 3.1. The video file should meet the following requirements:

✓ Maximum length: 2 minutes.