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INTD 50A elements of design

INTD 50A elements of design. elements of design—shape and form shape two dimensional the outline of an object basic shapes---circles, square, triangles,

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INTD 50A

elements of design

elements of design—shape and form

shape•two dimensional•the outline of an object•basic shapes---circles, square, triangles, etc.•everything has a shape—telephones, cows, cars, etc.

elements of design—shape and form

form•anything three-dimensional•basic forms--cones, cylinders, spheres, cubes, etc.

elements of design—shape and form

shape vs. form•circle is a shape—sphere is a form•outline of a car shows shape •actual car is an example of form

elements of design—space

spacethe area a designer works withnegative space—empty space

EXAMPLE: the area under the deskpositive space—filled space

EXAMPLE: the desk

elements of design—space

all rooms should have a balance of both positive and negative space

elements of design—space

to create an illusion of spaciousness, or to make a room appear larger than it actually is, use mirrors

elements of design—texture

three categories of texture:visual—the appearance of a surfacetactile—the feel of a surfaceaudible—the sound a surface makes when rubbed

elements of design—texture

texture adds variety and interest

elements of design—texture

textures affect us in many ways:•everything we touch evokes a physical response (hard, soft, rough smooth, etc…)•texture affects sound qualities•texture affects the care and upkeep of an object

texture is a source of beauty and character

elements of design—texture

light affects the appearance of texture:•shiny textures reflect more light and appear brighter

elements of design—texture

light affects the appearance of texture:•rough textures reflect little light thus they appear darker

elements of design—texture

formal/informal:•shiny, refined, smooth textures are characteristic of formal interiors

elements of design—texture

formal/informal:•rough, heavily textured walls are generally informal

elements of design—texture

size:•heavily textured walls will make a room appear smaller•walls with little to no texture will make a room appear larger

participation activity: TEXTURE RUB directions:…using a colored pencil and a blank sheet of paper, collect “rubs” of 10 different textures..label each texture as to what it came from

elements of design—pattern

the arrangement of motifs to create a unified

design

elements of design—pattern

simplest way of designing surface enrichment.

elements of design—pattern

too much pattern can make a room too busy and

uncomfortable

elements of design—pattern

a room without pattern may be too stark or lacking in character

elements of design—pattern

pattern combination• some successful—feel comfortable• some incompatible—uneasy feeling

to achieve a feeling of correctness in combining patterns:

•evaluate the placement of emphasis•know the character of the pattern•identify the color scheme of the pattern•use a variety of sizes of patterns

types of pattern:

naturalistic/realistic—

comes from nature looks real ALL DETAILS INCLUDED.

types of pattern:

conventional/stylized—

man’s interpretation of objects natural or manmade

types of pattern:

abstract—no set, followed or repeated pattern

types of pattern:

geometric—

repeated use of shapes;lines, stripes, plaids etc…

participation activity: PATTERN SEARCH

directions:…using the resources in the resource

room, find an example of each of the

different types of pattern.…mount & label each sample on a 8 ½

x 11 sheet of white paper—one sample per

page