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Dr Tammy Watchorn Head of Innovation and Design
Innovation, Transformation, Change Management and Project Delivery
Tools, Methods and Case Studies
Index of contents
Innovation Process Steps
Before you start Innovation Environment Check list
Change types and associated leadership
Design thinking
Innovation Tools
Case studies
Creative problem solving
Created a shared vision
Creating ideas in collaboration
Rapid protoyping through co-creation
Developing leaders of the future
Core methods in detail
Video examples of methods to use
Innovation Steps: Methods, tools and training options within NSS
a) Define problem
statements
b) Develop aligned vision
of future
c) Co-creation of ideas
d) Identify / recruit skills &
resources
Methods: e.g. Creative Problem Solving, Serious Play, User Centred Design, Art of the Possible, Hackathons, QUBE RABBIT model
Training: Leadership, innovation, user centred design
e) Co-create development
prototypes
f) Identify partners/
methods to develop
g) Identify / recruit skills &
resources
h) Develop product in
collaboration
Methods: e.g. Open innovation, Civtec, QUBE, PI sprints
Training: Design, Agile, Change types, leadership, change management
i) Business case
j)Procurement k)
Engagement l) Scale up
Methods: e.g. Innovation cluster, HIAP, Agile, QUBE
Training: Agile, Change types, Leadership, change management
Step 1
Step 2
Step 3
Innovation Checklist Creating the right environment for innovation
Prof Eddie Obeng
Change Management – Identifying the right type of change
Before starting a new change project you should first determine the type of change it is. This will help you to understand the best methods to use when managing change as not all project management tools are suited to all types of change
You should want to think about the different types of leadership needed to manage this change and also ho the team might be feeling in relation to the change as we all have different preferences on our preferred change types. Someone who enjoys clarity on all aspects for example would not enjoy leading a foggy project
Movie project: We know how but don’t know what. We may have a standard process for doing something but the outcome may change or be unpredictable (imagine clinical situations) and we need to have good process and review mechanisms in place to monitor the what as it emerges
Fog: We don’t know what to do or how to do it but we know we can’t stay where we are. This might be a typical innovation project. We want to take small steps, quick actions and assess the next step Planning 2 years ahead for a foggy project is pointless. Aligning and collaborating around the short term actions will move us as a group much more effectively and quickly.
Quest: We know what to do (seek out the holy grail) but don’t know HOW to do it (so we might send our knights out on a 3 month expedition with a limited budget, bring them back, find out what they learned, re-plan and then send them out again). Agile methods can work well for these projects, working on one user story at a time
Paint by numbers: We know what to do and how to do it. PRINCE2 methodology works well for this, we can scope it out early and roughly know what to expect as the project progresses
Know What
Know How
Don’t Know How
Don’t Know What
Types of Change
Ref: Prof Eddie Obeng and Pentacle the VBS
Lego Serious Play for Design Thinking What is Design Thinking?
Design Thinking (DT) is a discipline for creative problem
solving, encouraging organizations to create human-centered
products, services, and internal processes, therefore a key
process for digital transformation.
Adopting a full Design Thinking approach requires quite some
time and numerous iterations. The condensed version of the
DT process is the Design Thinking Sprint
What is a design sprint?
The sprint is a five-day process for answering critical business
questions through design, prototyping, and testing ideas with customers.
Developed at Google Ventures, it’s a “greatest hits” of business
strategy, innovation, behaviour science, design thinking, and more—
packaged into a battle-tested process that any team can use.
Many of the techniques used in DT sprints rely
heavily on making people move and use hands to
pretotype ideas into tangible objects, with an
underlying goal of keeping energy high. Yet,
unless the facilitator is highly skilled, energy will
be spent without being converted into a real
outcome.
LSP is also an energy optimizer because it
preserves energy during moments of individual
relaxing to invest it when it really matters, on the
listening and converging phase.
Converting energy into
results In DT empathizing with
your user means capturing human
experiences and distilling many stories, emotions
and touch-points into the single most important
point of view.
LSP is designed to make abstract concepts
tangible. It is the perfect remedy for exploring
human needs. It is like a magnifying glass to help
zoom more clearly on what customers mean when using words like "being comfortable" or
"feeling important" or "being afraid of", all
topics that surface in human-centered
approach.
Capturing the intangible
Sprint participants are called to switch between
convergent and divergent modes of thinking
multiple times during the same sprint, which can
lead to a feeling of cognitive fatigue, a
feeling that there are too many post-its, words,
noise.
LSP is a noise canceling device, as it helps
participants to listen to each other. It is effective
during customer interviews, in storytelling
and elevator pitches.
Cognitive Fatigue
During a condensed sprint, there is a strong
bias for action, and there is little time to dwell on
discussion. Time pressure helps keep the
ball rolling, but it is also a good excuse to jump
ahead without too much depth
. LSP blends speed and depth; it allows quality
conversation about multiple elements of the same complex scenario
without compromising between the details and
the bigger picture.
Lack of DepthWhy use LEGO Serious Play?
The traditional Design
Thinking Sprint uses brain-
storming and consensus-
building techniques relying on
words and Post-It notes. But
this technique often produces
inconsistent results and has
been criticized as an
oversimplified version of a
complex process. Through
incorporating The LEGO
SERIOUS PLAY methodology
(LSP) in Sprint design
overcomes four major
challenges facing traditional
Design Thinking Sprint
workshops:
www.rasmusssenconsulting.dk.
http://r20.rs6.net/tn.jsp?f=001oneehRvMXjE3UPBA_i-xTHraPNXHm97ZbqcvCH4wkUQuzm7Krq5SGOVHP-NWCtjxxmF-UwHoHhKHNIf9PnOG5-D4myxCBKoi6BM4h-ZVzkzU8Zs6_s_SDYaDYFtSmyiSS40ErR-BxUHx2AodzZTWpJQQZNwMByuOioLdTM4otzwKg9-zT2lBYQ==&c=lcdWRPUzJkrqrK4KN_ihZY2cOLIRgs1eBmIWVH3j-D-NkeBvwoUxlg==&ch=XdEoJPGQRZbu5gM3NVT5ARVu2z27bZAp81o1C1CaFJFpNHdC_D-6SA==
Innovation Steps - Video Examples of Methods and When to Use
a) Define problem
statements
b) Develop aligned vision
of future
c) Co-creation of ideas
d) Identify / recruit skills &
resources
e) Co-create development
prototypes
f) Identify partners/
methods to develop
g) Identify / recruit skills &
resources
h) Develop product in
collaboration i) Business case j)Procurement k) Engagement l) Scale up
QUBE Virtual Working (a-i, k, l)
Human Centred Design (c,e,f,h)
Leadership & training (a-l)
Creative Problem Solving (a,c)
Lego Serious Play (b,c,e) Hackathons (c)
https://www.youtube.com/watch?v=J_nErLZ30pA https://www.youtube.com/watch?v=tIAXg6YytbI https://www.youtube.com/watch?v=hxmCQHLExfs https://www.youtube.com/watch?v=1pFNpnl9I4Q https://www.youtube.com/watch?v=musmgKEPY2o https://www.youtube.com/watch?v=sgxhoHlntPo&t=2s
Case study 1
Defining problem statements
How might we ensure we’re trying to solve the right problems?
How often do we say “if only we could…” or “if only they would”?
How many of us think we have the answers to those big issues like the NHS, council budgets etc?
But if the answers were so easy they would have been fixed by now
So either the solution is much more complicated than we think (and we need a different solution) OR We’re tackling the wrong problems.
Creative problem solving (CPS) exercises focus us on working out what all of the problems and challenges might be to help us work out which problem statements might