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Innovation in Education
©2005 Microsoft2
Innovation in EducationInnovation in EducationJason Trump & Craig PedenJason Trump & Craig Peden
©2005 Microsoft3
Trends and Forces
TechnologyTechnology
EducationEducation EconomicsEconomics
PeoplePeople
©2005 Microsoft4
Traditional Learning 21st Century Learning
Integration Transformation
Schooling Lifelong Learning
Knowing Understanding
Broadcast/ Transmission Model
ConstructivistLearning
Traditional Content/Context
Contemporary Content/Context
Learning Tech SkillsDeveloping
21st Century Skills
Moving to New Models
Source: ISTE National Education Technology Standards for Teachers (USA).
©2005 Microsoft5
Stakeholders and Their Needs
Students Educators Administration Parents
Learn Foster Learning Assess Performance Review Progress
Collaborate Manage Classes Planning and Budgeting Review Assignments
Demonstrate Competence
Reduce Administration Time
Manage Information Interact with Teachers
Be Challenged Collaborate Improve Productivity Appropriate Content
Plan Engaging Lesson Plans Professional Development Communicate
Personalised Experiences
Rich Curricular Content Access Anywhere Involvement
Access Anywhere Best Practices Scalability and Manageability
Support Learning
Internet a Part of Life Access Anywhere Support Standards Confidence in Security
Have Fun Professional Development Reduced Cost of Ownership Perform Transactions
Globally Competitive
Education
Data for Improved
Decision Making
Manage Student &
Course Details
Collaborate with Other
Parents
©2005 Microsoft6
“Digital Kids” on the Role of ICT
“Today’s digital kids think of information and communications technology (ICT) as something akin to oxygen: they expect it, it’s what they breathe, and it’s how they live. They use ICT to meet, play, date and learn. It’s an integral part of their social life; it’s how they acknowledge each other and form their personal identities”.
Seeley-Brown, 2004
©2005 Microsoft7
Today’s Students
Themes Community Always on Multimedia literate Experiential
Millennials Born in or after 1982 Gravitate toward group activity Identify with parents’ values; feel close to parents Spend more time on homework and housework; less on TV 8 out of 10 say “it’s cool to be smart” Fascination for new technologies Racially and ethnically diverse
- Strauss, 2000- Strauss, 2000
©2005 Microsoft8
Teamwork
Technology
Structure
Engagement & excitement
Experiential activities
Positive
Respectful
Motivational
Electronic
Goal-focused
Learning Preferences
Learning Preferences
Communication Preferences
Communication Preferences
―Raines, 2002―Raines, 2002
Millennials’ Preferences
©2005 Microsoft9
Student Access to Technology
All students had a computer at home A growing number had more than one computer at home All have internet access, with about 50% access via broadband All students over 16 have a mobile phone and use SMS daily Most use Internet Messaging or presence awareness All play MP3 and WMA music 99% use the Internet for research 80% say they know more about computers than parents 60% say they know more about computers than teachers Most students use a CD burner Most students have no use for a VCR 90% of students would like to see, complete & submit assignments
onlineSource: John XXIII College (WA) Survey of Students, 2004
©2005 Microsoft10
Increased bandwidth
Collaborative tools
Wireless on campus
Connected devices
HardwareHardwareInterconnectionInterconnection
ExperiencesExperiencesAnywhere access
Merger of learning, work and play
Smaller & Faster
Cheaper
New form factors
Technological Progress
Hardware Advances
Processors
Networking
Storage
Peripherals
Devices
Wi-Fi adoption
Digital cameras
Broadband
RFID
Mobility
©2005 Microsoft12
• TeraScale computing Terabytes of data Teraflops of computation power Large-scale distributed systems
• Wireless and mesh networks• New form-factors• Human-Computer Interfaces• Search • Social computing • Personal databases and cataloging• Software development• Machine learning
Exciting Research Directions
©2005 Microsoft13
2000-2009: Digital Decade
Digital innovations become an integral part of life Education: Guided and individualised learning;
new devices for learning; deeper engagement; technology moves from a focus to being just a tool.
Knowledge Workers: Will achieve twice the productivity improvement of the last decade.
Enterprises: Real B2B commerce using Web Services; mobility transforms how and where work is done.
Homes: Entertainment revolution; bringing together all media experiences.
©2005 Microsoft14
Wi-FiBroadband Mobility At The Edge
• Early Public Trials: 13,707 unique nodes in Manhattan, NYC (2002)
• University Campuses: University of Wollongong campus WiFI network
• Wireless packages to students (PDA’s, Notebook)
• Schools: Victorian Department of Education & Training Wireless
Networks for Schools project:• 1,600 schools, 9,000 wireless nodes
Smithfield State High School Student Attendance Project• No opportunistic truancy, 100% roll recording in real-time• Estimated to save the school up to $35,000 per annum
Source: Source: http://publicinternetproject.org http://publicinternetproject.org
©2005 Microsoft15
EmailEmailSchool
ReportsSchool
Reports
ClassesClasses
AdministrationAdministrationNote TakingNote Taking
Example: Educational Technology
mLearningmLearning
AttendanceAttendance
©2005 Microsoft16
Educational Games
Urgency Complexity Learning by trial-and-error Scoring points
Active learning Experiential learning Problem-based learning Immediate feedback Student-centered
Games include elements of
Games support
--Moschini, 2002
©2005 Microsoft17
Example: Classroom Technology
©2005 Microsoft18
Vision
Partners
Solutions & Programs
Communities
Focus: Bring Pieces Together
©2005 Microsoft19
Microsoft’s Role in Education
Key role as a platforms company – make it easy, reliable, secure
Keep PCs Running, Extend hardware life, Manage diverse PCs, Network & Interop, Simplify Administration of users & groups
Productivity & collaboration solutions
Make core products relevant for Education, support Education “objects”, drive standards
Re-cast schools, teaching, & learning
Empower partners & educators to create forward-looking solutions
• Personalised learning,• 1:1 Computing• Digital textbooks,• Virtual labs
• Make Learning Contextual• Make Learning Personal• Targeted, Relevant (just-in-
time)• Learning Marketplace• Collaboration
• Shared & Legacy PCs• Managed PCs via Servers• Web Services• Data interoperability• Identity Management
Infrastructure Needs
Grass Roots Usage
Transform
Scenarios Microsoft’s Role
©2005 Microsoft20
Thought Leadership and Contributions to Academia
Education Focused Solutions
Professional Development
Curriculum and Certifications
Licensing Donated PC’s
Research Grants (MSR)
Partnerships and Grants with Government
MSDN-AA
Awards and Competitions
StudentsParents Educators EducationManagement
Microsoft Investing in Education
Innovative Teachers Network
Microsoft IT Academy
©2005 Microsoft21
LearningDelivery
& Management
Learning Gateway
Solutions for Education
Education Desktop
Teacher/StudentTechnologyExperience
Integrated Administration
IntegratedAdministration
Learning Network Manager
ManagedOperating
Environment
©2005 Microsoft22
Observations
Microsoft Office is ubiquitous and powerful
But Office is under utilised in education
Goal: Make Office more relevant to me!1. Expose existing functionality in a simple,
streamlined way
2. Don’t add complex new features
3. Help me with planning
4. Support educational content standards
5. Help me save time and get what I need done
©2005 Microsoft23
Educators Are Expecting….
In Schools• Reliable devices for sub $1,000 that don’t break• Collaborative learning with and from each other• Portfolios and universal digital standards• Portals that are richer, personalised and available offlineIn Higher Education• Higher enrolments = time/place shifting• Emergence of two year colleges• Student PC ownership, including ubiquitous wirelessAll• Structured Retrieval for better internet search, lecture review and
accessing learning objects
©2005 Microsoft24
What We’ve Learned . . .
Innovative Teachers are key Effective schooling driven by creative & passionate teachers Students rely on stimulating instructors to engage them in the learning
process-- Latest evidence
from Gallup Youth Survey 2004
But . . . Teachers feel overwhelmed Increased expectations – pupil performance, individualisation, record keeping Increased diversity of students – languages, abilities, learning needs Proliferation of technology and digital resources Need to plan and prepare efficiently
Saving time and getting work done is also a top priority for teachers.
©2005 Microsoft25
Learning Essentials
©2005 Microsoft26
Teacher Planner
©2005 Microsoft27
Student File Box
©2005 Microsoft28
Digital File Box
©2005 Microsoft29
AssignmentsSmart Docs
Context Specific Help – Contents of the task pane change based on what question the student is working on, even how they are answering the question
©2005 Microsoft30
Rich Information
SIS
Marks Information and Parent InfoSchool Bridge
©2005 Microsoft31
©2005 Microsoft32
Kids Edition
©2005 Microsoft33
Online Edition
Encarta Academic Online includes: Complete Encarta encyclopedia content Sidebars – Historic documents, famous speeches, literary
excerpts, and more Access to dictionary resources (including bilingual
dictionaries) Thesaurus
Interactive World Atlas
Multimedia Centre
Adding: Kids Language Versions
©2005 Microsoft34
Search Bar
Offline access to Encarta from Windows. Increases accessibility of Encarta content.
©2005 Microsoft35
Student Graphing Calculator
©2005 Microsoft36
Virtual Classroom by Heulab
• Desktop sharing feature between Teacher and Student, allow real time collaboration
• Capture an instant of Students’ console
www.heulab.com
©2005 Microsoft37
Managing Campus Networks
Learning Network ManagerSupports building school networks and labsAutomated process for setting up the Server and Workstation is setup when connected with the networkDoes not use any third party products (i.e.
PowerQuest)Next version will support Multiple-School/Departmental
Scenarios
©2005 Microsoft38
Integrated Administration
Integrated tools and applications to manage the business of institutions and increase their business insight through easy and immediate access to data.
Track each school’s progress toward compliance with core academic standards
Significantly decrease time spent generating reports Lower administrative costs Improve staff, teacher and student productivity Streamline information sharing between disparate school systems Ensure secure data exchange Alignment to Industry data standards
XML, IMS, Schools Interoperability Framework (SIF)
©2005 Microsoft39
Learning Gateway Framework
Microsoft’s Learning Gateway is: A rich portal experience merging
administrative and academic systems to
create a single, secure, personalised point of
access for people to share and collaborate. Integrated with existing or new Student.
Management and Learning Management
systems Supports the improved collaboration through the
richness of “presence awareness” and video
conferencing. Proven scale of the integrated Microsoft platform Facilitated by certified Microsoft partners that
share our education vision to ensure the solution
builds on existing investments and is deployed in
appropriate stages.
©2005 Microsoft40
Education PartnersSome of Our Partners with a Focus on Education…
©2005 Microsoft41
Why Microsoft?
Integrated Hardware Unique technologies that make devices work together More supported devices than anyone else Closer, better, larger vendor community
Integrated Applications Unique technologies that make applications work together Complete suite of integrated platform building blocks More tools, more support, more developers
Integrated Management Integrated management layer Consistent management tools Extending management to the whole enterprise
©2005 Microsoft42
Why Microsoft?
Relevance to Education Partnering with other innovators in education and technology Nurturing communities that connect educators with each other Funding research and long term programmes for education Providing access to technology and training Preparing students for tomorrows careers Develop powerful technology to specifically help educators and students
Commitment to Customers Ease of use Trustworthy computing Delivering value
Commitment to Innovation Standards and Interoperability (.net, XML, SIF, SCORM, IMS, TCP/IP) Tablet PC and mobile devices Continuous improvement, including US$5.9B devoted to R&D
©2005 Microsoft43
“Technology is only part of the solution. All the computers in the world won’t make a difference without enthusiastic students, skilled and committed teachers, involved and informed parents, and a society that underscores the value of lifelong learning.”
©2005 Microsoft45
Thank you
URL: http://www.microsoft.com.au/education
We would like to thank all sponsors of theMicrosoft Education Roadshow
National Hardware Sponsor: SUN DATA