36
Information Visualization • “Ant-vision is humanity’s usual fate; but seeing the whole is every thinking person’s aspiration” - David Gelernter • “Visualization … transforms the symbolic into the geometric, enabling researchers to observe their simulations and computations” - McCormick et al

Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Embed Size (px)

DESCRIPTION

Questions Do peripheral displays interfere with other daily tasks? What are the relative advantages of different classes of peripheral displays? How does changing visual features of the display affect information processing and distraction?

Citation preview

Page 1: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Information Visualization• “Ant-vision is humanity’s usual fate;

but seeing the whole is every thinking person’s aspiration” - David Gelernter

• “Visualization … transforms the symbolic into the geometric, enabling researchers to observe their simulations and computations” - McCormick et al

Page 2: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Visualizations in the Periphery

Page 3: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Questions• Do peripheral displays interfere with

other daily tasks?• What are the relative advantages of

different classes of peripheral displays?

• How does changing visual features of the display affect information processing and distraction?

Page 4: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Experimental Studies

Page 5: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Implications• Animated displays can be used without

negatively impacting other tasks • In-place animations preferable for

identifying changes, while motion-based are best for processing and remembering

• Understanding of peripheral animations affected by the size of the display

Page 6: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Results• Animated displays can be used without

negatively impacting certain other tasks • In-place animations better for monitoring• Motion-based animations better for

awareness questions• Small displays better for monitoring• Fast displays better for awareness• Balance productivity and preferences

Page 7: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

What is Pre-attentive Processing?

•Refers to cognitive operations that can be performed prior to focusing attention on any particular region of an image

•Estimation based on viewing displays for <200-250 ms (qualifies as pre-attentive)

Page 8: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Pre-attentive Processing• Target has a unique feature (color) from the

distracters.Hence it can be detected pre-attentively.

Page 9: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Pre-attentive Processing• Conjunction of features: No unique feature distinct

from its distracters. Hence difficult to detect.

• http://www.csc.ncsu.edu/faculty/healey/PP/PP.html

Page 10: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Pre-attentive Processing• Example: Hue Vs Form• Feature Interference: Variation of form did

not interfere with hue segregation.Varying hue within a display region interfered with boundary detection based on form.

Page 11: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Emergent Features• Target in (a) contains no unique feature.• Target in (b) contains non-closure as unique

feature.

Page 12: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

2D or 3D?• When the cubes appear "three-dimensional",

the 2x2 group with a different orientation is pre-attentively detected

• When three-dimensional cubes are removed, the unique 2x2 group cannot be pre-attentively detected.

Page 13: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Iconographic Displays• Lots of attributes.• Can’t detect the target

• Alternate design

Other Features• Motion and Depth• Texture for multi-dimensional data

Page 14: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Similarity Theory• As T-N similarity increases, search efficiency

decreases and search time increases • As N-N similarity decreases, search efficiency

decreases and search time increases • Decreasing N-N similarity has little effect if T-N

similarity is low; increasing T-N similarity has little effect if N-N similarity is high

Page 15: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Experiment

Goals:

• Can results from the experiment be used in building visualization tools.

• Can these results be extended for rapid and accurate numerical estimation?

• How changes in display duration and perceived feature difference influence a user’s ability to perform numerical estimate.

Page 16: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Experiment data• Salmon Migration

Page 17: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Numerical EstimationTask-relevant data: Landfall Task-irrelevant data: Stream

FunctionFigure (a) Figure (b)

• Color: Landfall Color: Stream Function• Orientation: Stream Function Orientation: Landfall • Target: Blue colored elements Target: 60 orientation

elements

Page 18: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Numerical EstimationTask-relevant data: Stream Function Task-irrelevant data:

LandfallFigure (c) Figure (d)

• Color: Stream Function Color: Landfall• Orientation: Landfall Orientation: Stream Function • Target: Blue colored elements Target: 60 orientation

elements

Page 19: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Numerical EstimationTask-relevant data: Landfall Constant data: Stream FunctionFigure (a) Figure (b)• Color: Landfall Color: Landfall• 0 Orientation: Stream Function 60 Orientation: Stream

Function• Target: Blue colored elements Target: Blue colored

elements

Page 20: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Numerical EstimateTask-relevant data: Landfall Constant data: Stream Function Figure (a) Figure (b)• Orientation: Landfall Orientation : Landfall• Red Hue: Stream Function Blue Hue: Stream Function• Target: 0 degree orientation Target: 0 degree orientation

Page 21: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Numerical EstimationResults:• Rapid and accurate numerical estimation can

be performed with display time: 450 ms• Accurate results with Stream function as task-

relevant data item suggesting preference for spatial arrangement of elements

• Accuracy didn’t differ between constant and variable trials during either hue or orientation estimate hence no feature interference in this task

Page 22: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Display DurationMethod:• Display duration was randomly varied among 5

values: 15,45,105,195,450 msResults:• Estimation Accuracy stable at all durations of

105 ms and above. Below 105 ms, error values increased rapidly

• Higher Average error from 15 and 45 ms display duration trials

• Minimum display duration using either hue or orientation lay between 45 and 105 ms

Page 23: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Feature DifferenceMethod:• 2 hues: 5R 7/8,5RP7/8 2 orientations: 0 and 5 degrees• 2 hues: 5R 7/8,10P 7/8 2 orientations: 0 and 15

degrees• 2 hues: 5R 7/8,5PB 7/8 2 orientations: 0 and 60 degreesDisplay duration: 45 ms and 195 msResults:Accurate hue estimate at 195 ms with 10P 7/8,5PB 7/8 and

at 45 ms with 5PB 7/8Accurate orientation estimate at 195 ms with 15 and 60 degrees and at 45 ms with 60 degreesNo feature interference

Page 24: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Conclusions

• Rapid and accurate numerical estimation.• Similar high levels of accuracy were observed

down to 105 ms• For >= 200 ms, target elements could be

reasonably similar to distracter elements while still allowing for accurate estimation

Page 25: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Discusser• Why use Pre-attentive Processing???

• Scalability (Is it really scalable??)

• Linear separation

• Future Enhancements

Page 26: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Infoviz in the Periphery An Evaluation of Information

Visualization in Attention-Limited Environments

Jacob Somervell, D. Scott McCrickard, Chris North, Maulik Shukla

Department of Computer ScienceVirginia Polytechnic Institute and State UniversityPresenter: Ndiwalana Ali

Discusser: Colaso Vikrant

CS5984: Information Visualization

Page 27: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Motivation– People do not always use information

visualizations as their sole or primary task.– How could information visualizations intended

for multiple-task situations be designed?– It is suspected that such visualizations are

distracting, but little is known about the degree to which it distracts users and whether users can overcome these distractions and interpret the peripheral visualizations.

– Peripheral visualization vs Standalone visualization

Page 28: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Overview– Information visualizations as secondary displays

(peripheral visualizations)– How quickly and effectively can people interpret

information visualizations (Secondary) while busily performing other tasks (Primary)?

– How can peripheral visualizations be designed to reduce distraction while maintaining awareness?

– Factors that might impact performance evaluated:

• Visual density• Visualization presence time• Secondary task type

Page 29: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Experimental Design – A 2x2x2 (time x density x task type) design– 28 undergraduate students from a cs class

participated in the experiment for class credit, 6 rounds each.

– Dual-task setting • Primary task – a video game • Secondary task – answer a question about info in a viz

that appeared while you played game– The experiment included three independent

variables:• Time 1 or 8 seconds time visualization was present• Density low or high low=20 objects, high=320• Question single or cluster find single or a cluster

Page 30: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Experimental Design (cont)– Each round started with the presentation of the question that

the participant would answer using the visualization.– The question was then removed and participants then played

the game. After 15 seconds of playing

the game, the visualization appeared on the screen. Incorporated in the visualization was the answer to the target question. The visualization remained visible for either one or eight seconds, depending on the test group, and then disappeared.

Page 31: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Experimental Design (cont) Participants then played the game for an

additional 10 seconds. The target question then reappeared along with 4 multiple choice answers.

4 test groups Group 1 – time of 1s, high then low density Group 2 – time of 1s, low then high density Group 3 – time of 8s, high then low density Group 4 – time of 8s, low then high density The initial task was chosen by the toss of a coin while device

ordering was counterbalanced

Low density

High density

Page 32: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Experimental Design (cont)

– Measure of primary task performance• percent of blocks caught both for the

time before the visualization appeared and for the time period after it appeared (including while it was visible)

– Measure of secondary task performance• correctness rate for answering questions

Page 33: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Results Performance (%)

– In the one second conditions, low density visualizations yielded better performance than high density visualizations. No effect on performance for density in the eight second condition.

– In the one second conditions, there was higher performance when locating a single object compared to locating a cluster. No effect on performance for question type in the eight second condition.

Average performance (after viz appeared) for 1 second conditions, based on high vs low density and single vs clustered question type.

Page 34: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

ResultsCorrectness (%)

– As expected, those in the eight second condition answered more questions correctly than those in the one second condition.

– More people answered more questions correctly with low density visualizations than with high density visualizations in both the 1 & 8 second conditions.

– More people answered more correctly on “find cluster” questions than “find single item” questions in both the 1 & 8 second conditions.

Secondary task correctness based on viz density and question type.

Page 35: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

Conclusions– Peripheral visualizations can be introduced without

hindering primary task performance.– Interpreting complex visualizations within 1 second in

a dual-task scenario can not be done effectively but with relaxed time constraints can be effective.

– Lower density displays can result in performance that is as good or better than high density displays in a dual-task scenario.

– Finding clusters of visually similar items is easier than locating a single item.

Page 36: Information Visualization Ant-vision is humanitys usual fate; but seeing the whole is every thinking persons aspiration - David Gelernter Visualization

– Vikrant discussion– Expound on the last sheet and conclusions!