7
Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

Embed Size (px)

Citation preview

Page 1: Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

Information Systems in Organizations

4.3. New innovations: future trends in consumer systems4.3.1. Impact on individuals: Digital identity management

Page 2: Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

2

Course Topics Overview• Unit 1: Introduction• Unit 2: Systems Analysis• Unit 3: Organizational Systems• Unit 4: Consumer Systems

Page 3: Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

3

Unit 4 – Consumer SystemsWhat does digital life look like today?

4.1. Types of consumer systems4.1.1. Gaming and entertainment (e.g., Xbox, fantasy leagues, Roku)4.1.2. Mobile (Smartphones)4.1.3. Devices and wearables (e.g., Fitbit, Apple Watch)

4.2. The power of consumer systems4.2.1. Social networks: the multiplicative value of networks4.2.2. Platforms: the generative power of two-sided network effects

4.3. New innovations: future trends in consumer systems4.3.1. Impact on individuals: Digital identity management4.3.2. Impact on organizations (innovation) and society (revolution)

Page 4: Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

?Working in groups of 2-3, pick three which will result In the most disruptive innovation?

3D Printers

Internet of Things

Tech/Privacy

Descriptive Analytics

Diagnostic Analytics

Predictive Analytics

Prescriptive Analytics

Big Data

Smarter Computers

Robotics

CloudThinking Machines

Cloud Robotics

Artificial Intelligence

Quantified Self

Ultra HDTV

Virtual Reality

Page 5: Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

?Working in groups of 2-3, what are the 3 most interesting things you learned from completing Learn IT! #5 – Identity Management?

Page 6: Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

?Working in your same teams, what would you change in your online behavior after reading…

How to distinguish between a Phish and a Legitimate Email

Phishing scam targets Apple users

‘This is my Instagram:’ Self-editing, fear keep kids glued to social media

Is Shame Necessary? How About Public Shaming?

Consumer Identity Management systems step up where traditional ID systems fall down

Page 7: Information Systems in Organizations 4.3. New innovations: future trends in consumer systems 4.3.1. Impact on individuals: Digital identity management

7

Unit 4 – Consumer SystemsWhat does digital life look like today?

4.1. Types of consumer systems4.1.1. Gaming and entertainment (e.g., Xbox, fantasy leagues, Roku)4.1.2. Mobile (Smartphones)4.1.3. Devices and wearables (e.g., Fitbit, Apple Watch)

4.2. The power of consumer systems4.2.1. Social networks: the multiplicative value of networks4.2.2. Platforms: the generative power of two-sided network effects

4.3. New innovations: future trends in consumer systems4.3.1. Impact on individuals: Digital identity management4.3.2. Impact on organizations (innovation) and society (revolution)