36
1 Inequality and Riots By Klaus Abbink , David Masclet * and Daniel Mirza # This version : March 2008 Abstract One of the perhaps rare subjects that have inspired research across a variety of social science disciplines is that of the relationship between inequality and inter-groups conflicts. In this paper, we focus on social inequality. The latter arises whenever some groups experiment discrimination and thus have limited access to some social and labour resources like education or employment. The aim of our paper is two fold. First, we experimentally investigate under which conditions social inequality explains inter-group conflicts. Second we investigate the factors that make preferences for riot translate into actions. Indeed like all collective actions, civil conflicts and riot require coordination. Our experiment consists of a two stages game. In a first stage, subjects play a proportional rent seeking game to share a price. The share of the prize depends both on their effort and that of the other players. Social inequality is modelled exogenously by attributing to some subjects (the advantaged group) a larger share of the price than other subjects (the disadvantaged group) for the same amount of effort. In a second stage, after being informed about the first stage payoff of each group member, players can coordinate with the other members of their group to reduce (“burn”) the other group members’ payoff. Several treatments are considered : the treatments differ in the degree of social inequality set between the two groups. We find that despite the cost of riot, a non negligible number of players chooses to destroy other group's money. Our results also indicate that disadvantaged groups significantly riot more than advantaged groups for intermediate levels of inequality. In contrast no conflicts are found for very low and/or very high levels of inequality. Key words : Design of experiments, Experimental economics, Social Inequality, Conflicts JEL classification: D72; C91 Universiteit van Amsterdam, Faculteit Economie en Bedrijfskunde (FEB) CREED; Roetersstraat 11 , 1018 WB AmsterdamThe Netherlands; [email protected]. * Corrresponding author : CREM (CNRS – University Rennes 1), 7, place Hoche 35065 Rennes, France. Tel : +33 223 23 33 18. Email : [email protected] # CREM (CNRS – University Rennes 1), 7, place Hoche 35065 Rennes, France. Tel : +33 223 23 33 19. Email : [email protected]

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Page 1: Inequality and Riots - univ-rennes1.frperso.univ-rennes1.fr/david.masclet/Inequality and riot.pdf · When a wave of violence swept through the suburbs of French cities in 2004, the

1

Inequality and Riots

By

Klaus Abbink ‡, David Masclet* and Daniel Mirza#

This version : March 2008

Abstract

One of the perhaps rare subjects that have inspired research across a variety of social science disciplines is that of the relationship between inequality and inter-groups conflicts. In this paper, we focus on social inequality. The latter arises whenever some groups experiment discrimination and thus have limited access to some social and labour resources like education or employment. The aim of our paper is two fold. First, we experimentally investigate under which conditions social inequality explains inter-group conflicts. Second we investigate the factors that make preferences for riot translate into actions. Indeed like all collective actions, civil conflicts and riot require coordination. Our experiment consists of a two stages game. In a first stage, subjects play a proportional rent seeking game to share a price. The share of the prize depends both on their effort and that of the other players. Social inequality is modelled exogenously by attributing to some subjects (the advantaged group) a larger share of the price than other subjects (the disadvantaged group) for the same amount of effort. In a second stage, after being informed about the first stage payoff of each group member, players can coordinate with the other members of their group to reduce (“burn”) the other group members’ payoff. Several treatments are considered : the treatments differ in the degree of social inequality set between the two groups. We find that despite the cost of riot, a non negligible number of players chooses to destroy other group's money. Our results also indicate that disadvantaged groups significantly riot more than advantaged groups for intermediate levels of inequality. In contrast no conflicts are found for very low and/or very high levels of inequality. Key words : Design of experiments, Experimental economics, Social Inequality, Conflicts JEL classification: D72; C91 ‡ Universiteit van Amsterdam, Faculteit Economie en Bedrijfskunde (FEB) CREED; Roetersstraat 11 , 1018 WB AmsterdamThe Netherlands; [email protected].

* Corrresponding author : CREM (CNRS – University Rennes 1), 7, place Hoche 35065 Rennes, France. Tel : +33 223 23 33 18. Email : [email protected]

# CREM (CNRS – University Rennes 1), 7, place Hoche 35065 Rennes, France. Tel : +33 223 23 33 19. Email : [email protected]

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Introduction

When a wave of violence swept through the suburbs of French cities in 2004, the nation was

desperate for answers. How could it happen that, in a civilised and highly developed society

youths all over the country indulged in raw violence? And why did it happen then? Many

observers pointed at long-standing problems in the suburbs, which are mainly populated by

immigrants from northern Africa. Neglected by society, these youths faced a bleak future with no

perspective of integration into the regular job market. Tensions arising from discrimination and

inequality then erupted into violence and widespread rioting.

The link between inequality and violent rebellion is almost a universal assumption.1 The

intuition behind this positive relationship is that both poverty (“absolute deprivation” theory) and

high levels of inequalities (“relative deprivation”) would lead the disadvantaged people, when

they have nothing to lose, to express their emotion and achieve redistributive demands when it is

possible by resorting to civil violence (Gurr, 1970). While these theories seem immediately

plausible, they do not explain spontaneous outbreaks of revolt alone. In the French example, it is

widely accepted that the immigrant youths in suburban ghettos are socially and economically

disadvantaged. Yet this has been the case for decades and the situation has not noticeably

deteriorated prior to the riots. So if inequalities caused the riots, why has it been quiet for so

long? How could the unrest suddenly emerge out of the blue?

To answer these questions one has to look at the strategic environment. While many

disadvantaged people may have a preference for unrest, turning this urge into action is another

matter. A single rioter will not gain much satisfaction from his endeavour. In all likelihood he

will be arrested and that is the end of the game. Only if the rioters reach a critical mass, they

stand a chance against the authorities. The crucial factor lies in the beliefs that a rioter has about

the actions of like-minded individuals. When a frustrated youth believes that sufficiently many

other frustrated youths will turn to the streets, then it becomes the best response for him to join.

If, however, he believes that most others will stay at home, then he better stays calm himself.

Thus, the riot game has two extreme equilibria: One in which nobody riots and one in which all

1 The lineage of this idea runs from Aristotle and Plato, to de Tocqueville. Aristotle considered inequality to be the "universal and chief cause" of revolutions, contending in The Politics that "Inferiors revolt in order that they may be equal, and equals that they may be superior." source of political faction. According to Plato “if a state is to avoid the greatest plague of all—I mean civil war, though civil disintegration would be a better term—extreme poverty and wealth must not be allowed to arise in any section of the citizen-body, because both lead to both these disasters” (Plato, cited in Cowell 1985:21). Tocqueville's "dread" of "the insistent and immediate demand for equality in our live implies a strong relationship between inequalities and conflicts: "the spread of norms of equality makes invidious comparisons universal and all forms of subordination illegitimate. This will spur the universal, permanent, inevitable, and irresistible revolution of emancipatory movements among the disadvantaged."

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3

potential rioters do.2 With this strategic situation in mind, it becomes clear that if there is a

relationship between inequality and riots, it must work in an indirect way: Not only must

disadvantaged individuals develop a level of frustration that makes them want to take destructive

action, but also they must form a believe that sufficiently many others will take action at the

same time. Due to the two extreme equilibria of this game it is not surprising anymore that,

although frustration may build up slowly over years, outbreak of violence happens extremely fast

and seemingly out of the blue.3 Preferences may change slowly, but beliefs about others’

behaviour can flip almost instantly.

The two-equilibria structure of the riot “game” makes it extremely difficult to assess causes

of violent unrest empirically. There is a natural element of unpredictability as to when and where

precisely the beliefs of potential rioters will flip over and trigger the riot equilibrium. Further,

with this strategic environment in mind, it is no longer clear that more inequality will necessarily

lead to a higher propensity for riots to break out. As Collier and Hoeffler (1996) argue, a “greater

inequality significantly reduces the risk and duration of war” The reason is that a high degree of

inequality may induce more resources necessary for repression for the advantaged group

possesses. In contrast, increasing levels of inequalities would induce lower level of resources for

the disadvantaged group, which are necessary for collective action.4 Hence, observing a high

degree of inequality potential rebels will anticipate that the government will have a greater

capacity than perhaps otherwise to finance a military repression against them, thus reducing the

chances of success in rebellion.

While the idea of a relationship between inequality and conflict is appealing, conclusive

empirical proof of its existence has been elusive. Indeed there is no clear relationship in the data

between inequality and violent conflicts. Some have found positive relationships between income

inequality and political violence (Park 1986; Muller 1985; Boswell and Dixon 1990, 1993 ;

Muller and Seligson 1987, Midlarsky 1988, Londregan and Poole 1990, Brockett 1992,

Binswanger, Deininger and Feder 1993 and Schock 1996) Others have found no such relationship

(Hardy 1979; Weede 1981, 1987). This is partly because it is hard to clearly disentangle

economic inequality as a reason for conflict from other factors such as cultural, ethnic or

2 Abbink and Pezzini (2004) have argued in a similar way for spontaneous rebellions against wrongdoing

dictators. 3 The trigger for the French riots was the accidental electrocution of two immigrant youths. It was claimed that

these teenagers died while they were chased by the police, a charge the authorities denied. Tragic as this case was, it would usually not be sufficient as a cause of a rebellion of that scale. However, it certainly served as a coordination device.

4 Another justification for this position lies in the social comparison processes of human beings. As Samuel Johnson said, "it is better that some should be unhappy, than that none should be happy, which would be the case in a general state of equality." In other words, under moderate economic inequality, some are unhappy; but under pure economic equality, everyone is unhappy. This position was common to the nineteenth-century conservative political thought of Burke, Bonald, and others.

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4

religious differences or political contexts. Moreover, efforts to test this assumption has frequently

been characterized by “working backward”, starting with cases where civil violence occurred and

investigating factors that seem to have contributed to the outcome, with no attempt to seek out

other cases where similar factors were present but violence did not occur.

In this paper we analyse the relationship between inequality and riots in a novel way. We first

set up a game theoretic model of a situation with two groups of individuals. One of the groups is

disadvantaged and has less ability to gain a share of the total income. In a second stage

individuals can revolt against the income distribution. We find that the structure of the game with

two extreme equilibria at the second stage makes the game theoretic prediction indeterminate,

leaving it to empirical analysis to identify links between inequality and rioting. We provide such

empirical data by conducting a controlled laboratory experiment using our game theoretic model.

Evidence based on experimental analysis has the advantage of a controlled environment

(political, social and religious context), defining a priori the reference group, rather than having

to infer it from survey data, and of avoiding any possible role for contextual effects. Finally, our

analysis relies on actual and costly decisions instead of subjective reported behaviour. Three sets

of questions are addressed in this paper: First, under what conditions, if any, will inequality lead

the disadvantaged group to “burn” resources of the advantaged group through violent conflict?5

In this paper we investigate the relationship between inequality and conflicts in a situation that

prevent agents from using conflicts as a means to obtain a better relative situation. In other word,

inequality is exogenously determined and riot cannot affect the current inequality level between

the have and the have not. Such context makes the situation relatively unfavourable to the

apparition of a relationship between conflicts. Indeed subjects have no strategic gains

(expectation of higher income in the future) from using conflicts. Moreover observing some high

degree of inequality potential rebels will anticipate that the advantaged group will have more

resources to finance a repression against them, thus increasing the cost of the rebellion.

Second, we will investigate to what extent the relationship between inequality and conflicts is

linear. In particular, we investigate to what extent an increase in inequality may have a negative

effect on the probability of rioting by giving the advantaged group more resources to use

repression and in contrast providing lower level of resources for the disadvantaged group, which

is necessary for collective action. The idea behind this is that an increase in inequality may result

5 Three main motives could explain why people would rebel against inequality. First, conflicts may illustrate the

desire to obtain a better absolute and/or relative situation and thus ensure a higher income in the future (strategic motive). Second, individuals with distributional concerns who suffer from disadvantageous inequality may be willing to coordinate in order to reduce earnings inequality, if the cost they bear is smaller than the impact of sanctions on the target's payoff (Fehr and Schmidt 1999; Falk, Fehr and Fischbacher 2006; Bolton and Ockenfels, 1999). Third, It might also be the case that both poverty (i.e absolute low incomes) and high levels of inequalities (relative low incomes) would lead the disadvantaged people to express their emotion and achieve redistributive demands when it is possible since they have nothing to lose and thus resort to force. Hence, as economic inequality increases, the probability of conflict should increase.

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5

in a higher willingness to riot but in contrast lower level of resources for collective action but

more resources for repressing conflict. Moreover, following Nagel (1976), it might also be the

case that while the "tendency to compare" decreases with the level of economic inequality.

Finally the third aim of this paper is to investigate to what extent preferences for riot translate

into actions. Indeed preferences may not immediately translate into actions. In fact like all

collective actions, civil conflicts and riot require coordination. Many conflict theorists have

considered the atomisation/organisation of dissidents to be a crucial factor affecting the

inequality-conflict relationship. According to these theories, several variables affecting the

strength of conflict organisations, such as leadership, coalitions with powerful actors (e.g., the

Church), organisational resources (including intangibles like solidarity), moral perceptions, and

other factors play an important role in conflict.

To anticipate our results, we first find that, despite the cost of riot, a non negligible number of

players chooses to destroy other group's money. Our results also indicate that disadvantaged

groups significantly riot more than advantaged groups. This effect is even stronger under a

stranger matching protocol that prevents from repression. In addition we also found that riot

decreases with the extent of inequalities.

3. The game

We model the riot game as a game in two stages. Players are divided into two groups called

group A and group B. The first stage consists of a proportionate rent-seeking game in which both

players A and players B compete (by purchasing tickets) to share a prize P. This stage models the

competition to gain resources, e.g. access to education and good jobs. The share of the prize

received by each participant equals the proportion of her tickets relative to those of the entire

group (including all players A and players B). This stage also endogenously induces the

inequality of chances we want to model. Group B, the disadvantaged group, has a much harder

time to gain its share of the cake, as their lottery tickets have a much lower winning power than

those bought by individuals of group A. This is modelled by varying the costs ci per ticket, which

is higher for individuals of group B. Denoting by xi the number of tickets individual i buys, the

individual’s share si of the prize is then

1

i

ii n

j

j j

x

cs

x

c=

=∑

.

With the rent-seeking game in the first stage we wanted to capture two important features of

the real-life competition for jobs and income. First, we wished to induce inequality of chances

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6

rather than inducing income inequality directly. All members of society are involved in a

competition in which they can gain resources. Members of the disadvantaged groups also can

gain, though their chances are worse than those of the advantaged group.

At the second stage of the game the two groups can engage in rioting. This is modelled as a

coordination game in which the members of the group can simultaneously choose to take action

in order to reduce the payoffs of the members of the other group. If the number of group

members who choose to riot reaches or exceeds a critical threshold m, then each member of the

other groups receives a payoff reduction. The own incentives to riot follow the structure of a

mass coordination game. If fewer than m group members riot, then rioters receive less than non-

rioters, a feature that captures sanctions from the authorities. If m or more group members riot,

then it actually pays off to join the riot, which reflects the ostracism that inactive group members

receive from their fellow group members. The exact payoffs are given in section 4.

4. The experimental design

4.1. The parameterisation of the game

At the beginning of the experiment, each participant is assigned a role of player A or player

B. They keep this role during the entire experiment. Besides, the computer assigns randomly half

of the players the role of player A (advantaged) and the other half the role of player B

(disadvantaged). Hence, each 6-players group consists of 3 A-type and 3 B-type players. Each

player keeps her role during the entire experiment. There are six treatments in the experiment, all

of which have a first and a second stage of interaction in common.

Our main research question involves the relationship between inequality and riot. Thus, we

vary the level of inequality across the four treatments of our first experiment. As a control

treatment we conduct sessions with a symmetrical setup, in which both groups are identical. We

then run three experimental conditions in which we vary the cost parameter ci, making it

increasingly harder for the disadvantaged group to compete. We have sessions with ci = 4 and ci

= 8 in the asymmetric treatments. The cost parameter for the advantaged group is always ci = 1,

in the symmetric treatment ci = 1 holds for both groups. In all experiment the prize to be won was

set to P = 576.

At the first stage of the game players can invest any amount between 0 and 80 tokens. By

restricting the strategy space we made sure that the equilibrium predictions are the same for the

asymmetric treatments. The interior equilibrium would lie outside the feasible range, such that a

corner solution applies. Advantaged players choose the maximum feasible investment,

disadvantaged players choose zero (see next section).

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Table 1. Characteristics of the First Experiment

Session Number Number of individuals

Matching protocol

Treatment

1-3 48 Partner Sym 4-6 54 Partner Asym4 7-10 60 Partner Asym8

In the first experiment all sessions were run using a partner protocol; i.e. the composition of

the groups remains the same throughout the experiment. In a second experiment, which we had

set up to separate two competing explanations for the results we obtained, we use a strangers

protocol in which the groups are randomly rematched in every round. This treatment will be

described in section 6.

In the second stage of the experiment subjects decide whether or not to riot. A riot is

successful if at least two of the three group members participate. The payoff are chosen in a way

that it is always preferable for an individual player to swim with the tide, i.e. to riot if the other

group members riot and to abstain if the others do. The cost of being the only rioter is chosen to

be greater than the cost of being the only absentee. Thus, we assume that the consequences of

being caught (e.g. fines or arrest) are more severe than those of abstaining from a successful riot,

which are mainly loss of face before an individual’s peers. The following table shows the payoffs

for the combinations of choices in the second stage subgame. These payoffs are simply added to

the earnings obtained in the first stage of the game.

Table 99. Second stage payoffs

Choice of player I

Choice of subject 2

Choice of subject 3

Cost Z for the opposite group

Payoff for player i

R R R -40 -5 R R NR -40 -5 R NR NR 0 -20 NR R R -40 -10 NR NR R 0 0 NR NR NR 0 0

4.2. The conduct of the experiment

The experiment consisted of 25 sessions of 20 periods each. Experimental sessions were

conducted at the University of Rennes, France. 432 subjects were recruited from undergraduate

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8

classes in business, art, medicine, literature and economics. None of the subjects had previously

participated in a similar experiment and none of them participated in more than one session. The

experiment was computerised using the Ztree software.

In each session we aimed at running three experimental games in parallel. In one session not

enough participants showed up, such that we could have only twelve subjects. Subjects were not

told who of the other participants were in the same group, but they knew that the composition of

the groups did not change. The subjects were visually separated from one another in order to

ensure that they could not influence each other’s behaviour other than via their decisions in the

game.

Each session began with an introductory talk. A research assistant read aloud the written

instructions (reproduced in the appendix). The language used in the instructions was neutral, i.e.

we avoided references to the riot context. By this we wanted to focus participants on the

incentives given in the game, and avoid that possibly strong opinions on the French experience

could guide their choices.6

The total earnings of a subject from participating in this experiment were equal to the sum of

all the profits he made during the experiment. On average, a session lasted about an hour and 20

minutes including initial instructions and payment of subjects. At the end of the experiment,

subjects were paid their total earnings anonymously in cash, at a conversion rate of one euro for

1500 talers. Subjects earned between €99.99 and €99.99 with an average of €99.99, which is

considerably more than students’ regular wage in Rennes. At the time of the experiment, the

exchange rate to other major currencies was approximately US-$1.20, £0.70, ¥9.99 and RMB

9.99 for one euro.

5. Game theoretic predictions

The two-stage game can be solved by backward induction. It is easy to see that the second

stage game, as mentioned earlier, has four pure strategy equilibria, two for each group. In one

equilibrium nobody riots, in the other one everybody. This is independent from the decisions

made in the other group, as all players decide simultaneously. Thus, every combination of one

equilibrium in one group with an equilibrium in the other group is an equilibrium of the second

stage game.

6 Evidence for the effects of instruction framing has been very mixed so far. In a tax evasion experiment Baldry

(1986) finds far more evasion if the task is presented neutrally as a gambling opportunity. Alm, McClelland, and Schulze (1992), however, do not find any differences. A study by Burnham, McCabe, and Smith (2000) reports significant less trustful choices in a reciprocity game when the other player is called “opponent” rather than “partner”. On the other hand, Abbink and Hennig-Schmidt (2002) do not find significantly different behaviour between a neutrally and a naturally worded version of a bribery experiment.

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9

For the first stage equilibrium we first look at the rent-seeking game in isolation. Identifying

the equilibrium of the first stage, and subsequently the subgame perfect equilibrium of the whole

game, is technically more involved. The symmetric case is straightforward: The equilibrium is

the solution of the standard rent-seeking game (the fact that players receive shares rather than

winning probabilities does not change equilibrium predictions). The equilibrium investment can

is given by

Pn

nxxi 2

**

)(

)1( −== .

This yields an equilibrium investment of 80, which is the maximum amount allowed.7

In the asymmetric cases the heterogeneity of the players from the different groups needs to be

taken into account. We derive the first order conditions for the optimal investment, given the

investment of the other players, as

* ( 1) . ( 1)1

( 1) ( 1) 1 with

i ii

j jj j

ji i

c p P c nx

c c

cc cn n

P cn n nc c

− − = −

− − = − =

∑ ∑

In the asymmetric treatments this would imply equilibrium investments of 128 and 86.9 for

the advantaged players, and –64 and –51.4 for the disadvantaged players, for ci = 4 and ci = 8

respectively. Since these investments lie outside the feasible range of 0 to 80 we have an identical

corner equilibrium for all three asymmetric treatments. The advantaged players invest the

maximum allowed, the disadvantaged invest nothing. So only the advantaged players receive a

share of the prize (an amount of 192) in equilibrium. Note that although the equilibrium

prediction is identical, the treatments may behaviourally very well differ.

The game as a whole has multiple equilibria. If, for example, the disadvantaged group selects

the riot equilibrium in response to the first stage equilibrium, but the no-riot equilibrium for some

neighbouring first stage outcome, then the advantaged players would choose different

investments at the first stage. However, the one in which all players choose the first-stage best

responses is very persistent. In particular, the disadvantaged group cannot use equilibrium

selection as a threat to secure a positive share of the pie by forcing the advantaged players to

7 Previous rent-seeking experiments have shown investments that are systematically above equilibrium levels.

This possibility is excluded through our imposed restriction of the strategy space. In this study we are not interested in the behavioural properties of the rent-seeking game, but we rather use the game as a device to induce inequality of opportunities to study their effect on behaviour at the second stage. For that, it is actually desirable if subjects predictably reach the upper bound of the range, as it improves the comparability of observations.

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invest less. This is because the equilibrium in which the three advantaged players choose

(80,80,80) for all second stage response patterns except those that are characterised by: “Riot

against (80,80,80) but do not riot against (80,80,y)”, where y < 80. If such an equilibrium

response pattern is selected, then it can be a best response for an individual to deviate from a

choice of 80 and invest y instead. The individual’s unilateral deviation then avoids the riot and

this can lead to a higher profit for the individual. However, the smallest number y that can be

used as a threat is 38, even lower values make it preferable for the individual to stick to an

investment of 80 despite the riot. Against an investment of the advantaged group of (80,80,38),

however, a disadvantaged player’s best response is still to invest zero. Note that the threat must

be chosen in a way that only one player is forced to reduce his investment, otherwise an

advantaged group investment of (80,80,80) remains a subgame perfect equilibrium pattern. In

such a case an individual reduction of the investment would not avoid the riot but only reduce the

deviator’s payoff.8

5. Experimental results

We follow our research agenda and first present the data from the original setup with partners

matching. Sessions with a strangers protocol were added later to test two competing hypotheses

against one another. We will introduce them in section 5.99.

5.1. Average level of effort and first stage profit in the rent seeking game

The first stage of the game was designed to implement inequality between the groups. The

rent-seeking game is designed such that, in equilibrium, advantaged players would invest the

maximum allowed and disadvantaged players the minimum of zero. In the symmetric treatment

all players are predicted to invest the maximum. Note that we chose a set-up in which we

expected that this would be the outcome likely to occur in the experiment, and therefore cut off

the strategy space. Figure 1 shows that, at least over time, this expectation was correct. The figure

illustrates the the average individual effort in the rent seeking game by period, and shows that

investments quickly converge to the predicted outcome.

Figure 1. Number of tickets bought in each treatment over time

8 These deliberations turned out to be empirically irrelevant, as in the experiment the focal equilibrium

investment was reached very quickly (see next section).

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11

0

10

20

30

40

50

60

70

80

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Periods

Ave

rag

e n

um

ber

of

tick

ets

SYM partner ASYM4 partn D ASYM4 partn A ASYM8 D

ASYM8 A Theoretical prediction Sym Theoretical predictions D ASYM4 strang D

ASYM4 strang A SYM stranger

Turning next to first-stage profits, Figure 2 shows the average first-stage payoff by group for

each treatment. The first stage payoffs for advantaged groups under a partner matching protocol

are 211.28 and 215 for the asym4 and asym8 treatments, respectively. Payoffs are significantly

lower for disadvantaged groups, 96.73 and 91.71 for the asym4 and asym8 respectively. Thus, we

indeed observe strong inequality between advantaged and disadvantaged players, but very similar

results across the asymmetric treatments.

Figure 2. Average first stage profit per treatment

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12

0

50

100

150

200

250

SYM ASYM4 ASYM8

Treatments

Fir

st s

tag

e p

rofi

ts

1 STAGE PROFIT GP D 1 STAGE PROFIT GP A

4.2. Determinants of conflicts

4.2.1. Inequality and conflicts

After having satisfied ourselves that our first stage procedure has indeed induced the

predicted levels of inequality to a large extent, we now turn to our main research question: What

is the link between inequality and the emergence of riots? As mentioned earlier, we would expect

that (1) disadvantaged players riot more than advantaged players, and that (2) we observe the

more riots the greater the inequality becomes. Figure 99 shows that the first hypothesis is

strongly supported. In both treatments with asymmetry the advantaged players riot much less

than disadvantaged players. The difference is significant at p=0.99 according to the Wilcoxon test

applied to the difference in average frequency of riot between groups in the single independent

observations.

Result 1: Disadvantaged groups significantly riot more than the advantaged groups in both

asym 4 and asym8.

With respect to our second hypothesis figure 99 shows a surprising result. The frequency of

riots decreases with the relative disadvantage of the own position. In fact, most clashes are

observed in the SYM treatment, in which there is no disadvantage at all. When there is inequality

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the overall riot rates drops sharply. The disadvantaged groups riot less when the inequality is

extreme than when it is moderate.

Figures 3-6 illustrate the time path of the average share of conflicts (including both riots and

counter riots) by period respectively for advantaged and disadvantaged groups in each treatment.

These figures show the same pattern for all treatments : there is initially a positive rate of

conflicts for both groups and it declines when the game is repeated across periods (except for the

symmetric treatment in which the average rate of conflicts does not change appreciably as the

game is repeated). We also observe that the disadvantaged group riot more than the advantaged

for intermediate levels of inequality (i.e asym4 partner and stranger treatments). In contrast, for

lower and/or higher levels of inequalities (asym2 and asym8 treatments, respectively), the

disadvantaged groups do not riot more than the advantaged groups.

Figure 3. Average rate of conflict in the Sym treatment over time (partner and stranger)

Conflict frequency

0,43

0,14

0,35

0,230,29

0,00

0,20

0,40

0,60

0,80

1,00

SYM ASYM4 A ASYM4 D ASYM8 A ASYM8 D

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0

0,1

0,2

0,3

0,4

0,5

0,6

0,7

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Period

Ave

rag

e sh

are

of

con

flic

ts

SYMD partner SYMA partner SYM A stranger SYM D stranger

Figure 4. Average rate of conflict in the Asym2 treatment over time

0

0,1

0,2

0,3

0,4

0,5

0,6

0,7

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Period

Ave

rag

e sh

are

of

con

flic

ts

ASYM2D ASYM2A

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Figure 5a. Average rate of conflict in the asym4 treatments over time (partner protocol)

0

0,1

0,2

0,3

0,4

0,5

0,6

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Periods

Ave

rag

e sh

are

of

con

flic

ts

asym4D partner asym4A partner

Figure 5b. Average rate of conflict in the asym4 treatments over time (stranger protocol)

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0

0,05

0,1

0,15

0,2

0,25

0,3

0,35

0,4

0,45

0,5

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Periods

Ave

rag

e sh

are

of

con

flic

ts

asym4D stranger asym4A stranger

Figure 6. Average rate of conflict in the asym8 treatment over time

0

0,05

0,1

0,15

0,2

0,25

0,3

0,35

0,4

0,45

0,5

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Periods

Ave

rag

e sh

are

of

con

flic

ts

ASYM8D ASYM8A

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Result 1 summarizes our findings about the differences between advantaged and disadvantaged

groups.

Result 1 : disadvantaged groups significantly riot more than the advantaged groups only for

intermediate levels of inequality (asym4 treatments).

Support for result 1 : Table 3a and 3b show the average rate of conflicts for each treatment.

Table 3a indicates the average rate of conflict in each treatment under a partner matching

protocol for each group. Table 3b provides similar results under a stranger matching protocol.

Both Tables 3a and 3b indicate a strong heterogeneity among groups, which reflects the extence

of two equilibria : a peaceful equilibrium with very levels of conflicts and a war equilibria with

very high levels of conflicts. Table 3a also shows that in all asymmetric treatments the average

level of riot is higher for the disadvantaged groups compared to the advantaged groups. In

particular, the average rate of conflicts are 0.35 and 0.14, respectively for the disadvantaged and

advantaged groups of the asym4 treatment. A nonparametric Wilcoxon sign-ranked test9 between

the advantaged and disadvantaged groups under the asym4 partner treatment shows that the

difference in average rate of conflict between the disadvantaged and the advantaged groups is

significant at the p < .05 level, (z=-2.371, two-tailed). A similar test for the asym4 under a

stranger matching protocol also indicates that groups D significantly riot more than groups A (z

=-2.201, p<0.05, two-tailed test). In contrast, no significant difference is found for low (asym2)

and high levels of social inequalities (asym8). Indeed no significant difference is found between

the disadvantaged and the advantaged groups in the asym2 treatment (z =-1.187, two-tailed).

9 In all statistical tests reported in this paper, the unit of observation is the group for the partner treatments and

sessions in the stranger treatments.

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This result indicates that low inequality levels do not lead to differences in rates of conflicts

across groups. Similarly, no significant difference between the advantaged and disadvantaged

groups is found in the asym8 treatment (z = -0.408;two-tailed).

Before going into more details about this result, one immediate reason that come into mind is that

a conflict initiated by the disadvantaged at a given period might be systematically followed by a

repression behaviour (revenge) by the advantaged at the following period. One simple way to

test this idea is to look at between group differences in conflicts in the first period of each game.

Considering the first period only of the asym8 treatment, we find disadvantaged group riot

significantly more (z =-1.710). A similar result is found for the first period of the asym2

treatment. However, a Wilcoxon Mann Withney test does not show any significant differences

between partner and stranger treatments in first periods of asym4 treatments. A similar test

provide the same results for the sym treatment. Hence, there are other factors at stake that are

affecting differences (or similarities) in riots between the two groups than only repression

behaviours.

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Table 3a. Average rate of conflict per treatment (partner matching protocol)

Sym Asym2 Asym4 Asym8 All gps Adv.

Gps Disad. Gp

Adv. gps

Disad. gp

Adv. gps

Disad. gp

Group 1 0.566 (0.497)

0,2 (0.40)

0,783 (0.41)

0.38 (0.49)

0.65 (0.48)

0,033 (0.18)

0,85 (0.36)

Group2 0.616 (0.488)

0 (0)

0,066 (0.25)

0.03 (0.18)

0.816 (0.39)

0 (0)

0,016 (0.129)

Group 3 0.058 (0.235)

0,683 (0.46)

0,93 (0.25)

0 (0)

0.083 (0.27)

0 (0)

0.033 (0.181)

Group4 0.666 (0.473)

0.766 (0.426)

0.566 (0.499)

0.1 (0.302)

0.183 (0.390)

0.016 (0.129)

0.35 (0.480)

Group5 0.625 (0.486)

0.2 (0.403)

0.033 (0.181)

0.016 (0.129)

0.016 (0.129)

0.25 (0.436)

0.516 (0.503)

Group6 0.641 (0.481)

0.066 (0.251)

0.666 (0.475)

0.033 (0.181)

0.033 (0.181)

0.05 (0.219)

0.016 (0.251)

Group 7 0.216 (0.213)

0.7 (0.462)

0.583 (0.497)

0.583 (0.497)

0.933 (0.251)

0.566 (0.499)

0.35 (0.480)

Group 8 0.058 (0.235)

0.383 (0.490)

0.85 (0.360)

0.166 (0.375)

0.45 (0.501)

0.066 (0.251)

0.066 (0.251)

Group 9 0.016 (0.129)

0.016 (0.129)

0.016 (0.129)

0.016 (0.129)

0.85 (0.36)

0.36 (0.48)

Group 10 0.55 (0.50)

0.35 (0.48)

Average 0.431 (0.495)

0.32 (0.48)

0.49 (0.49)

0.14 (0.35)

0.35 (0.47)

0.23 (0.42)

0.29 (0.45)

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Table 3b. Average rate of conflict (stranger matching )

Sym

Asym4

All gps A D Session 1 0.61

(0.48) 0.133 (0.340)

0.294 (0.457)

Session 2 0.46 (0.49)

0.083 (0.277)

0.233 (0.424)

Session 3 0.51 (0.50)

0.211 (0.409)

0.344 (0.476)

Session 4 0.43 (0.49)

0.022 (0.147)

0.288 (0.454)

Session 5 0.31 (0.48)

0.2 (0.401)

0.288 (0.454)

Session 6 0.24 (0.43)

0.194 (0.396)

0.411 (0.493)

Average 0.426 (0.47)

0.140 (0.347)

0.310 (0.462)

Table 4 provides more formal evidence about the influence of being in a disadvantaged group on

riot decisions. We estimate random effects Probit models with individual decisions to burn

money (ie. go into conflict) in the tth period as the dependent variable. Regressions are

undertaken first for the symmetric treatment and then for asymmetric treatments. All individual

observations are pooled across groups, time (periods) and type of protocol (partner and stranger).

A dummy is introduced however to differentiate between being in a stranger or a partner

protocol. Our main independent variable of interest here is a dummy which indicates one’s

belonging to the disadvantaged group. We also include other variables that are expected to be

relevant. The first is a dummy variable indicating the desire to take revenge in time t given that

the “other group rioted in t-1”.We also include information about co-ordination to riot with the

variables of oneself being the “Only one not to riot in t-1” and “Only one to riot in t-1” Finally

some demographic variables are included in the estimates.

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Table 4. Determinants of conflicts (Random Effects Probit)

Note: standard errors reported between brackets; ***,** and * designate significance at 1, 5 and 10% respectively

The estimates summarized in Table 4 confirm our previous findings. The first model reveals that

there are no differences between groups in the benchmark treatments. In contrast, the variable

“being in the disadvantaged group” is highly significant in the asymmetric treatment (see column

2), suggesting an important effect of social inequality. However a more detailed analysis shows

that this effect is more important for intermediate levels of inequality than for lower or higher

levels of inequality. Indeed, consistent with our previous results, this variable has a positive and

(1) (2) (3) (4) (5) (6)

Sym treat. Asym Asym Asym2 Asym 4 Asym8 0.125 0.598*** 0.669*** 0.177 0.735*** 0.661** Disad. group (0.151) (0.146) (0.135) (0.196) (0.190) (0.276) 0.291*** 0.548*** 0.684*** 0.694*** 0.781*** 0.144 The

othergroup rioted in t-1

(0.063) (0.078) (0.074) (0.144) (0.096) (0.131)

0.791*** 1.159*** 1.206*** 1.051*** 1.137*** 0.917*** Only one not to riot in t-1 (0.076) (0.071) (0.070) (0.157) (0.089) (0.101) Partner -0.023 -0.011 0.221 -0.02 (0.164) (0.141) (0.126) (0.180)

-0.06 -0.070 -0.40 0.162 -0.215 -0.175 Period 20 (0.133) (0.127) (0.133) (0.252) (0.183) (0.288)

Age 0.042 (0.026) Men -0.104 (0.119)

0.195 Father blue collar (0.193)

0.574*** Live in poor suburbs (0.148)

0.263* Housing public subsidies

(0.140)

0.125* Work in group (0.634)

-0.925*** -2.01*** -4.167*** -1.277*** -2.11*** -2. 03*** Constant (0.124) (0.146) (0.648) (0.187) (0.182) (0.288)

Observations 2964 5244 5244 1026 3078 1140

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significant coefficient for the asym4 treatments (see column 5). In contrast columns (4) and (6)

also show that the variable “disadvantaged group” is not significant for low levels of inequality

(asym2) and is less significant for high levels of inequality (asym8) Table 4 also shows that the

variable "the other group rioted in t-1" is positive and highly significant in all treatments (except

in column 6, asym8 treatment), indicating that a part of willingness to reduce other’s payoff can

be explained by the willingness to take revenge. It explains both the repression decisions from

the advantaged groups but also the fact that disadvantaged groups also react to repressions or

other money burning decisions set by the advantaged group at an earlier period.. This result is

consistent with previous other studies which have shown that the use of force may, sometime be

counterproductive. In particular, the use of coercive force may result in an increase of the risk of

further riots (Gurr [1970], Hirschman [1981], Gupta [1990], Bourguignon [1999], Boix [2004]).

Political opportunity theorists suggest that coercive responses by political authorities to collective

action may lead to an escalation of protest from nonviolence to violence (e.g., Tilly 1969, 1978).

In cross-country studies, a positive relation has been found between government sanctions and

political violence (e.g., Hibbs 1973; Muller and Seligson 1987). Note that the variable "the other

group rioted in t-1" is also positive and highly significant under the stranger matching protocol,

which indicates a non negligible part of blind revenge.

Table 4 also provides information about co-ordination and non material resources that are

necessary for rioting. It indicates that peer pressure (‘I was the only one not to riot in the previous

period’) affects the current decision of rioting. Indeed, the variable “Only one not to riot in t-1” is

positive and statistically significant (except for asym8 treatment), indicating that individual feels

pressure of the group. We also include an end of game dummy variable ‘Period 20’ to see

whether players burn money at the end of the game when they know that other group cannot

respond. No end of game effect is detected, however. Finally, column (3) shows that adding

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individual characteristics variables does not change the effect of the main variable. However,

although most individual type variables are not significant, some features of particular interest to

our study turn to have an effect on riots : the “living in poor suburbs” variable is positive and

highly significant, indicating that those who live in poor suburbs are more likely to riot.

4.2.2. Does revolt decline with the increase of inequality?

In this section we investigate to what extent the relationship between inequality and conflict is

linear. Figures 7a and 7b illustrate the time path of the average share of conflicts for each

treatment in the partner and stranger matching protocols, respectively.

Figure 7a. Average number of conflicts per treatment over time (partner treatments)

0

0,1

0,2

0,3

0,4

0,5

0,6

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Period

Ave

rag

e n

um

ber

of

con

flic

ts

SYM partner ASYM2 ASYM4 ASYM8

Figure 7a. Average number of conflicts per treatment over time (stranger treatments)

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0

0,1

0,2

0,3

0,4

0,5

0,6

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Period

Ave

rag

e n

um

ber

of

con

flic

ts

asym4 stranger Sym stranger

Figure 7 and 7b show that the level of conflict steadily decline with the extent of inequality. They

show that in both stranger and partner matching protocol, the level of conflicts is significantly

higher when inequalities are lower. We also find that conflict level is higher in the absence of

inequality than in context with two different groups. Result 2 summarizes our findings.

Result 2 : While disadvantaged significantly riot more than advantaged people, they tend to riot

less and less when inequality increases.

Support for result 2. A Wilcoxom Man Whitney test shows that the level of conflict in the sym

treatment under a partner matching protocol is significantly higher than under the asym 4

treatment (z =-1.6) and than the asym2 treatment (z =-1.78). Significant results are found for the

stranger matching protocol between the asym4 and sym treatments (z = -2.491).

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In order to investigate further the role of between observations variability in determining riots, we

plot the rate of inequality against that of riots by the disadvantaged and the advantaged people by

considering across observations variability only in figures 8a and 8b. Figure 8a and figure 8b

show that both the level of riot from the part of disadvantaged people but also counter riot with

the extent of inequality. While riot declines concavely, counter riot declines convexly, which

explain why the level of riot is significantly higher than counter riot for intermediate levels of

inequality. Figures 8a and 8b also provide interesting results concerning the importance of

coordination in the decision to riot. Indeed, it shows two different levels of riot depending on

whether people coordinate or not on the riot equilibrium. Then, there seems to be two equilibrium

regimes perfectly consistent with our second stage theory game: a conflict regime and a peace

regime. Both regimes arise when players coordinate either to go into conflict or when they

coordinate to maintain peace respectively. This is why in the first case, riot rates are around 50 to

90% (systematically, a majority coordinate to go into a riot) while in the second case, riot rates

hardly ever reach 20% (only a minority chooses to do so).

Figure 8a: Riot rates of disadvantaged and inequality of profits (profits A/profits D)

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0.5

1

1 1.5 2 2.5 3prof1_ineq

(mean) Rriot Fitted values95% CI Fitted values

Figure8b.: Riot rates of advantaged and inequality of profits (profits A/profits D)

0.5

1

1 1.5 2 2.5 3prof1_ineq

(mean) Rriot 95% CIFitted values

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Table 5 provides additional support for these results. It presents the results of estimates on the

rate of conflicts for disadvantaged and advantaged groups including dummies variables for each

treatment. It shows the estimation of random effects probit models that explains the rate of

conflicts both for the disadvantaged and the advantaged players. In order to investigate the

relationship between inequality and conflicts for these players, we pool all individual

observations over all of the asymmetrical treatments and include in the regression three treatment

fixed effects. Hence, Asym2, Asym4 and Asym8 in the first column of table 5, measure the

impact of low, intermediary and high levels of social inequality on revolts undertaken by the

disadvantaged (respectively counter riot from the advantaged people).

Table 5. Determinants of conflicts and extent of inequality (Random Effects Probit models)

All treatments Disadvantaged group

Advantaged group

0.533*** 0.568*** 0.387*** The other group rioted in t-1 (0.154) (0.1002) (0.092) Disadv. Group 0.525*** (0.094) Asym2 Ref. 0.416*** 2.008*** (0.152) (0.377) Asym4 -0.613*** Ref. Ref. (0.154) Asym8 -0.945*** -0.372*** 0.691*** (0.164) (0.122) (0.178) Period 20 -0.234* -0.203 -0.035*** (0.121) (0.161) (0.007) Constant -0.636*** 0.691*** -1.905***

(0.163) (0.082) (0.226) Observations 5244 2622 2622

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Table 5 indicates that Disadvantaged people tend to riot more compared to advantaged people as

seen by the positive coefficient associated with the variable “Disadvantaged group” but that the

level of conflicts significantly decreases across treatment. The second model confirms the fact

that the disadvantaged tend to riot less and less when inequalities increase. In contrast, we

observe that the level of counter riot increases for very high inequality level compared to the

intermediate level of inequality.

How can we explain such results? A potential reason for this result is that increasing levels of

inequalities would induce lower level of resources for the disadvantaged group necessary for

collective action. In the opposite, increasing levels of economic inequality would be associated

with higher levels of resources for the “advantaged groups” to repress, and hence hold down,

political dissent. While conflicts result from inequalities, too high inequalities would therefore

induce insufficient resources to riot while it would provide an increase of resources for the

repressive state. To examine this possibility we ran additional estimations on the level of

repression (i.e the probability of counter riot for a given riot). If our assumption is correct one

should observe that the level of repression should increase with the extent of inequality because it

induces higher level of resources for rioters. Table 6 shows the sensitiveness of repression to

inequality. The dependent variable “repression“ takes the value 1 when the advantaged group

attacks in case of a riot in a previous period. It takes 0 otherwise.

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Table 6. Determinants of repression for advantaged players (Random Effect Probit)

Asym4 Ref.

Asym8 0.638*

(0.357) Period 20 0.024

(0.353) Constant -1.255***

(0.170) Observations 657

Standard errors in parentheses * significant at 10%; ** significant at 5%; *** significant at 1%

Table 6 shows that the level of repression significantly increases with the extent of

inequality, indicating that advantaged groups are more and more inclined to counter riot when

inequalities increase. This result is consistent with the idea that an increase in inequality may

decrease conflicts because increasing levels of economic inequality would be associated with

higher levels of resources for the “advantaged groups” to repress, and hence hold down, political

dissent.

An alternative potential explanation to explain why disadvantaged people riot less for very high

levels of inequality relies on the idea of polarization. According to polarization assumption,

conflicts would be more likely when it opposes very similar groups. Hence the "tendency to

compare" would decrease with the level of economic inequality. In other words, people would

tend to resign when inequality is too important. This hypothesis has been advanced by Nagel

(1976). If it is correct we should observe that the willingness to burn money would decrease with

the extent of inequality. To elicit these patterns we confronted subjects with two different

"burning money" scenarios after the experiment. The idea of these two additional questions was

to elicit the willingness to burn money irrespective of the necessity to coordinate with other

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players as well as the possibility of revenge. These two additional questions were paid. In a first

scenario, players were randomly paired with another participant in the room. Each player is

informed that he will receive 50 points while player j receives 100 points. Then, he has the

opportunity to reduce player j’s payoff by 50 points. Burning money costs 10 points. In a second

scenario, player i receives 50 points while player j gets 200 points. As it was the case in the first

scenario, player i can reduce player j’s payoff by 50 points. Both players are informed that at the

same time the other player takes the same decision. If our conjecture about resignation is correct,

one should therefore observe a lower level of burning decisions in the second scenario than in the

first one. In contrast, no significant difference between both scenarios should lead us to reject this

assumption. In order to control for order, the order of the two questions was reversed in half of

the sessions. The two scenarios are summarized in Table 7.

Table 7. Willingness to burn money and resignation

Questions Scenarios : Results Question 1. You receive 50 points while

player j receive 100 points. You have the opportunity to reduce player j’s payoff by 50 points. It will cost you 10 points. Do you want to reduce player j’s payoff ?

Mean : 0.291 Std. Dev.: 0.455

Question 2. You receive 50 points while player j receive 200 points. You have the opportunity to reduce player j’s payoff by 50 points. It will cost you 10 points. Do you want to reduce player j’s payoff ?

Mean : 0.184 Std. Dev. :0.389

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Figure 9. Average number of burning decision in each scenario

0

0,05

0,1

0,15

0,2

0,25

0,3

Scenario 1 Scenario 2

Per

cen

tag

e o

f b

urn

ing

dec

isio

n

no to the other question yes to the other question

Both Table 7 and Figure 9 show that the average number of burning decisions

significantly decreases in the second scenario compared to the first one. One average, in one third

of the decision, subjects reduce the other player ‘s payoff in the first scenario while it represents

only 20% in the second scenariao. A wilcoxon sign rank test shows that this difference is

significant ( z = 2.598; p<0.01). Moreover our results indicate that 67% of subjects who burn

money in the first scenario do not burn in the second one. Finally, only 9% of players choose to

reduce player ‘j ‘s payoff in both scenario. These results strongly support the idea that individuals

tend to resign when inequality are too much high.

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5. Conclusion

In this paper we seek to contribute to the literature on the relationship between conflicts and

inequalities by investigating experimentally to what extent inequality explain inter-group

conflicts. Our experiment consists of a two stages game. In a first stage, subjects play a

proportional rent seeking game to share a price. The share of the prize depends both on their

effort and on the effort of the other players. In our experiment, inequality arises exogenously by

attributing to some subjects (the advantaged group) more part of the price than other subject (the

disadvantaged group). In a second stage, after being informed on the first stage payoff of each

group member, they can coordinate with the other members of their group to reduce (“burn”)

other group members’ payoff. The treatments differ in the degree of inequality between the two

groups.

Two main results are found in this study. First, we find that despite the cost of riot, a non

negligible number of players chooses to destroy other group's money. However our result also

indicate that the level of conflicts significantly declines with the extent of inequality. Two main

explanations supported by our results are given to explain why riot declined with the extent of

inequality. First, an increase in inequalities induces insufficient resources to riot while it provides

an increase of resources for the repressive state. Second, the "tendency to compare" decreases

with the level of economic inequality.

A potential extension of this work would be to investigate to what extent the availability for the

advantaged group to redistribute money to the less privileged group would be a mean to reduce

the cost of rebellion. Indeed violent conflicts are bad for economic growth and social welfare by

destroying resources (Stewart, Fitzgerald and Associates [2001], Fearon and Laitin [2003]). An

alternative option to prevent civil conflicts would be to resort to social policies that allow the

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transfer resources to less privileged groups. Increases in redistributive policies may have an

important role to play in the establishment and/or maintenance of stable socio-political

environments in countries.

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