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i-GAME i-GAME: Overview and opportunities Tjerk Bijlsma

I-GAME i-GAME: Overview and opportunities Tjerk Bijlsma

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i-GAME

i-GAME: Overview and opportunities

Tjerk Bijlsma

Tjerk Bijlsmai-GAME

Aim of the project

Aim of i-GAME is to:

• Speed up real-life implementation and interoperability of wireless

communication based automated driving.

This aim can be accomplished by joint development and demonstration!

Development focusing on:

• Environmental perception, actuation and interaction

• Wireless communication

• Guaranteed safety

• Mixed-traffic operation

By demonstrating it in a multi-vendor challenge, the GCDC to:

• Accelerate multi-vendor solutions, based on an interoperable architecture

• Accelerate standardization, verification and validation tools & methods

• Enhance governmental & public awareness

October 01, 2013

Tjerk Bijlsmai-GAME

Where it all started: Grand Cooperative Driving Challenge

2008-2011

• Innovative worldwide competitive demonstration

• Acceleration development, implementation and

testing of cooperative & automated driving

• 11 teams signed up, 9 teams made it to the final

event

• Competition and collaboration go hand in hand

together

• National and international attention for GCDC,

GCDC won the I-mobility Award

• Positive response from general public,

technical experts and teams

• Not just one 1 winner….

October 01, 2013

Tjerk Bijlsmai-GAME

How will we organize this?

October 01, 2013

Viktoria

ETSI, CEN

Tjerk Bijlsmai-GAME

Work shops and challenge

• Scenarios and requirements

• Validation of vehicle performance

• Validation of message level interoperability

• Validation of interaction performance

• Validation of safety

• Finally the CHALLENGE!

October 01, 2013

Tjerk Bijlsmai-GAME

Timeline

October 01, 2013

Months Quarters (selection of)Deliverables/Milestones

1-3 13Q1

4-6 14Q1 -Workshop: Scenarios & requirements

7-9 14Q2

10-12 14Q3 -Architecture and requirements(Draft)

13-15 14Q4

16-18 15Q1

19-21 15Q2 -Workshop: message level interoperability-Online interoperability testing

22-24 15Q3 -Kick-off event

25-27 15Q4

28-30 16Q1 -Workshop: interaction performance

31-33 16Q2 -Benchmark vehicle-Workshop: vehicle performance-Workshop: safety validation-GCDC event

34-36 16Q3 -Validation results

Tjerk Bijlsmai-GAME

Cooperation

Cooperation possibilities:

1. Define automated driving use cases and scenarios (All via reference-group)

2. Implementation of communication protocols (ITS-G5) according to

the standard(s) (COMPANION and AdaptIVe?)

3. Organize joint events and possibly stakeholder meetings (All)

4. Join the i-GAME challenge!! (AdaptIVe, COMPANION)

• Form a (OEM, supplier, RTD) team to assess the implementation

5. Provide input for the VRA roadmap, based on GCDC results and

implementation

Please contact me for a possible cooperation

October 01, 2013

Tjerk Bijlsmai-GAME

[email protected]

Questions?

October 01, 2013