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How to Start a LEGO MINDSTORMS Robotics Program for Elementary and Middle School Students Jointly Presented by The University of Texas at San Antonio and Texas Tech University Dr. Can (John) Saygin College of Engineering Interactive Technology Experience Center (iTEC) http://itec.utsa.edu Saturday, June 9, 2012 -- 3:00-4:15 pm Henry B. Gonzales Convention Center (Room: 214A), San Antonio Courtney Pinnell Edward E. Whitacre Jr. College of Engineering http://www.depts.ttu.edu/coe/stem/gear/

How to Start a LEGO MINDSTORMS Robotics Program for ... · “How to Start a LEGO MINDSTORMS Robotics Program for Elementary and Middle School Students” 3 K-12 ASEE Workshop by

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How to Start a LEGO MINDSTORMS Robotics Program for Elementary and

Middle School Students Jointly Presented by The University of Texas at San Antonio and Texas Tech University

Dr. Can (John) Saygin College of Engineering

Interactive Technology Experience Center (iTEC)

http://itec.utsa.edu

Saturday, June 9, 2012 -- 3:00-4:15 pm

Henry B. Gonzales Convention Center (Room: 214A), San Antonio

Courtney Pinnell Edward E. Whitacre Jr. College of Engineering

http://www.depts.ttu.edu/coe/stem/gear/

Workshop Objectives

• To demonstrate the basic operation of Lego® MindStorms NXTTM.

• To “briefly” guide you through a hands-on application.

• To introduce GEAR (Getting Excited About Robotics) Competition (http://www.gearrobotics.org).

2 “How to Start a LEGO MINDSTORMS Robotics Program for Elementary and Middle School Students” K-12 ASEE Workshop by UTSA and Texas Tech – June 9, 2012

Expectations are limited by constraints… We have 75 minutes …

AGENDA • Introductions: Tell us about your goals (10 min) • Know what is on your thumb-drive (5 min)

• Intro to NXT and Example 1 (10 min)

• Example 2 (5 min)

• What is GEAR? (UTSA Video and Texas Tech prsnt) (10 min)

• GEAR 2012 (including programming) (25 min)

• Q & A Session (10 min)

3 “How to Start a LEGO MINDSTORMS Robotics Program for Elementary and Middle School Students” K-12 ASEE Workshop by UTSA and Texas Tech – June 9, 2012

Dr. Tanja Karp Associate Professor of Electrical and Computer Engineering TTU Fulbright Program Adviser TTU Society of Women Engineers Faculty Advisor Texas Tech University Lubbock, TX 79409-3102 [email protected]

Dr. Can (John) Saygin Professor of Mechanical Engineering Director, interactive Technology Experience Center (iTEC) The University of Texas - San Antonio (UTSA) Mechanical Engineering Department One UTSA Circle San Antonio, Texas 78249-0670 [email protected]

Feel Free to Contact Us…

3 STEP 3 For an existing program, design a robot that does what the program is intended for…

4 STEP 4 Given a “robotic mission”, design a robot, write a program, and improve both if needed…

1 STEP 1 - For an existing robot & program, demonstrate what it does and how it does…

2 STEP 2 For an existing robot and its “mission”, write a program or rewrite program of Step 1...

PROGRAMMING/SOFTWARE

HARDWARE

PROGRAM NOT GIVEN

PROGRAM GIVEN

NOT GIVEN

GIVEN

Effective Learning

“How to Start a LEGO MINDSTORMS Robotics Program for Elementary and Middle School Students” K-12 ASEE Workshop by UTSA and Texas Tech – June 9, 2012

4

Introduction to NXT: Overview and Your First Robot

Inspire | Teach | Excite | Challenge

The Big Picture

Inspire | Teach | Excite | Challenge

NXT Brain

Sensors

+ Lego Pieces

6

• LEGO MINDSTORMS NXT is a robotics toolset that provides endless opportunities for budding inventors, robotics fanatics and LEGO builders ages 10 and older to build and program robots that do what they want.

Inspire | Teach | Excite | Challenge 7

Introduction

The heart of the system is the NXT brick, an autonomous LEGO microprocessor that can be programmed using a PC.

Designers create a program with easy-to-use, yet feature-rich software.

Inspire | Teach | Excite | Challenge 8

Introduction

Introduction

• Downloading programs to an application is easy.

• Users with Bluetooth®-enabled computer hardware can transfer their programs to the NXT wirelessly, or anyone can use the included USB cable to connect their computer to the NXT for program transfer.

• The robot then takes on a life of its own, fully autonomous from the computer.

Inspire | Teach | Excite | Challenge 9

The Brain

Inspire | Teach | Excite | Challenge 10

• This image of the NXT Brain depicts two series of “holes” These are designed to allow the user to create a “cradle” for the brain.

• The standard pegs that come in your NXT kit will fit snugly into these holes.

Inspire | Teach | Excite | Challenge 11

The Brain

Motors are a combination of three items:

1. An electric motor.

2. A position sensing device.

3. A feedback circuit to control the motor.

Inspire | Teach | Excite | Challenge 12

Motor

• Motor receives its information from the brain of the robot.

• Communication between the motor and the brain is transmitted through an NXT cable.

Let’s build a basic car!

Inspire | Teach | Excite | Challenge 13

“Follow the Line” – single sensor

Inspire | Teach | Excite | Challenge 14

Inspire | Teach | Excite | Challenge

Line Following With One Light Sensor

Inspire | Teach | Excite | Challenge 16

Attach a light sensor

To attach a light sensor to the EduBot, refer to pages 32-33 of the NXT Building Guide (that comes with the

Education Kit).

Inspire | Teach | Excite | Challenge 17

Edge following or line following?

The easiest way to follow a line is

to follow the edge, moving on and off the black.

Inspire | Teach | Excite | Challenge 18

When on white it needs to go to black.

When on black it needs to go to white.

?

?

Inspire | Teach | Excite | Challenge 19

. . . And back to black again.

While doing this, it edges up the line.

Inspire | Teach | Excite | Challenge 20

Forward B

Stops

Basic Line Follow

Switch

Left

Inspire | Teach | Excite | Challenge 21

Basic Line Follow

The trigger point value determines when the sensor is seeing black or white. It is the average between the black % and white %.

The Switch block

and its configuration panel

(Black% + White%) ÷ 2

Inspire | Teach | Excite | Challenge 22

Basic Line Follow A partially completed line-follow program should look like this . . .

Set Move block duration to

“Unlimited.”

IMPORTANT

Don’t download yet…

What still needs to be added

Inspire | Teach | Excite | Challenge 23

Finished Line (Edge) Follow Program

Inspire | Teach | Excite | Challenge 24

Educate NXT

www.EducateNXT.com

Inspire | Teach | Excite | Challenge

UTSA Engineering & iTEC

proudly thank all of our

GEAR sponsors !!!

THANK YOU !!!

GEAR 2012 @ UTSA

• 112 teams • 550 students • 112 volunteers (1/team) – welcome, parking, team mgt

and staging,… • 800-900 “Fans” on bleachers • 6 Judges (outside playing field support and

assessment) • 32 Referees (during games) • Gymnasium, Security/Police, Audio/Video, Parking,

Registration, Housekeeping, Food for Volunteers, Setup & take down, …

GEAR @ Texas Tech University

Courtney Pinnell and Dr. Tanja Karp, Department of Electrical and Computer Engineering

Texas Tech University

[email protected]

ASEE K-12 Workshop, June 2012

History: GEAR @ TTU

6 - 8 week LEGO robotics competition for

elementary school and middle school

students

Goal: get students excited about STEM

disciplines, learn problem solving skills,

design, trouble-shooting, etc.

Most schools work on challenge after

school or during special class periods

No participation fee for schools

GEAR competitions at TTU since 2006

50 participating schools, over 180 teams,

500 participants in 2012

www.gearrobotics.org

GEAR Hubs: TTU, UTSA, Richardson

TTU GEAR Events

New Teacher Workshop (January)

Kickoff Event: (February,

Engineers Week)

GEAR Trial Run (March)

GEAR Game Day (April,

National Robotics Week)

GEAR 2012 Activities

Development of GEAR 2012 Challenge

Collaboration with GEAR Game

Design Team and iTEC UTSA

Maintenance of energy

infrastructure of national

energy provider “Energy

Incorporated”

Robots operate equipment

that helps provide fossil and

alternative energy for

customers

Distribution of game mats to

all teams in Texas

GEAR 2012 Kickoff Event at TTU

GEAR 2012 Challenge “Power Up”, Trial Run and Game Day

Relationship to Real World Engineering Tasks

• Felipe Davila, Halliburton

• Dr. Michael Giesselmann, Electrical and Computer Engineering, Texas Tech

Oil Spill Clean-up Hands-on Activity

Distribution of Game Pieces and LEGO NXT kits

ENGR 1315 Students at GEAR Trial Run

Key Success Factors

Flexibility of implementation at school and hub level

Collaboration between teachers and engineering students

No participation fee for schools

• We provide game pieces and game mats for schools

• Schools can check out up to 6 LEGO NXT MINDSTORMS kits

Educational opportunities for engineering students

• Participation for partial course credit

• Service learning projects

Promoting engineering (STEM) through role models

Shared resources between different robotics programs at TTU

Integration of research, teaching, & outreach

GEAR Sponsors

Pipeline of K-12 Robotics Competitions @ TTU

GEAR

1st-8th grade

BEST

7th – 12th grade

FRC

9th-12th grade