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How to inspire intrinsic motivation?
Aleksandra Mykowska, Karol Wolskiand characters…
Agenda• Short introduction to motivation and e-learning• Our research
– Factors we investigated– Method– Findings
• How to inspire intristic motivation• About our e-learning• Summary
Short introduction
E-learning
+ saving money on 1 person
+ saving time of learning+ saving time and costs of
travel and accommodation
+ the same quality and content for great amount of participants
- huge costs and time for implementation
- technological boundaries
- high level of beraking the learning becasue of low motivation of participants
Motivation to learn by e-learning
Extrinsic motivation Intrinsic motivation
- activity is the aim itself- enjoy - fancy it
- diploma good test- results- searching for an answer to a specific problem
Where can we find the drivers?
Our research
Factors we investigated• Depended variables
– Intrinsic motivation– Behavioural intention
• Predictors/ independent variables
Method
Online questionnaire:– About 100 items– 175 participants– EFA
Factors influencing intrinsic motivationR^2 F p Beta t p
0,66 81,66 <0,01
Platform evaluation 0,39 6,28 <0,01
Usefulness 0,42 7,23 <0,01
Perceived control 0,16 3,25 <0,01
Perceived autonomy 0,09 2,02 <0,05
• Table shows significant predictors of intrinsic motivation• Stepwise method of linear regression was adopted• Four predictors explain 66% of intrinsic motivation
Behavioural intension to useR^2 F p Beta t p
0,65 77,75 <0,01
Intrinsic motivation 0,34 4,85 <0,01
General negative evaluation -0,35 -6,89 <0,01
Confirmation 0,30 5,52 <0,01
Platform evaluation 0,17 2,47 <0,05
• Table shows significant predictors of intention to future use of e-learning• Stepwise method of linear regression was adopted• Four predictors explain 65% of variance of intention
Path analysis
Perceived control
Perceived usage obligation
Perceived autonomy
Intrinsic motivation
Confirmation
Usefulness
General negative evaluation Intention
63%
54% ,34
-,31
-,36
,15-,17
,32
,32
,35
,66
,26
,08
,06
,15
,21,15
,08
Chi^2=18,38; p=105; df=12NNFI=,963RMSEA=,056
Practical resultsManagers- 10 modules, 23
lesson, 17 hours learning
- in average participants made 74% of learning
- In 48 % complited in total
Office workers- 8 modules, 20 lesson,
12 hours learning- in average
participants made 96 % of learning
- In 86 % complited in total
Why we succeeded? Our e-learning
Our e-learning• in each lesson a story revolves
around the learning content and we learn together with the characters
Ann is conscientious
and sometimes
clumsy
Eve is stubborn
and enterprising
Madeleineis wise and but
too critical
Mark is a simple gay with rules
Witold is charming
and conceited
Thomas is calm and a little bit
slowly
CHARACTERS
They have problems but they solve them.They quarrel but they come to an agreementThey have they own likes and dislikes ….
…like in normal life or in normal comedy serialThey learn in the a lesson and a participant learns with them.
What people like the most?
• Each factor contains 5 items rating on Likert scale from 1 to 7• Colourful lines link factors statistically different at level p<0,01 (test t)• People like the most two features of our e-learning: plot (series convention) and the cartoon convention (animation)
Summary…
How to inspire intrinsic motivation
• Take care about your platform features (interesting content, good design etc.)
• Make your content usefull• Give people autonomy• Make you platform user friendly
Best solutions are holistic…
Patrons of the project
CONTACT:
Aleksandra Mykowska: [email protected]
Karol Wolski: [email protected]
Trailer of our e-learning:http://www.youtube.com/user/DSDKR?feature=mhum#p/a/u/0/0oxbN2Q2c7k
Thank you for your attention.
Aleksandra Mykowska: [email protected]
Karol Wolski: [email protected]
Trailer of our e-learning:http://www.youtube.com/user/DSDKR?feature=mhum#p/a/u/0/0oxbN2Q2c7k
Thank you for your attention.