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Professorial lecture University of Sussex 28 th November 2006 Hot Design

Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

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Page 1: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Professorial lecture

University of Sussex

28th November 2006

Hot Design

Page 2: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Design

The term design is popularly

used to refer to an object’s

aesthetic appearance.

Page 3: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Design

The word design comes from the

Latin ‘designare’, meaning to

designate or mark out.

Page 4: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Design

Design generally begins with either a need or requirement or,

alternatively, an idea.

It ends with a set of drawings or computer representations and

other information that enables a product to be manufactured and

utilised.

Here design is defined as ‘the total activity necessary to provide a

product or process to meet a market need’ (Pugh (1990)).

Page 5: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

MARKET

MANUFACTURE

DETAILED

DESIGN

MARKET

CONCEPTUALDESIGN

SPECIFICATION

ITERATIONS

The process of design has been the focus of

detailed study with approaches being proposed for

design methods.

A design method is a framework within which the

designer can practise with thoroughness.

One such approach is called ‘total design’

Design

Page 6: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Agenda

• Principles of product styling

• Creativity

• Detailed design

• Rotating flow

• Conclusions/Global challenge

Page 7: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Styling

Styling involves developing and giving a product an attractive

visual form.

Although the appreciation of a product’s aesthetic appeal is

subjective and each person will judge it individually, there are a

number of principles that are helpful in the development and

realisation of style and form.

Page 8: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Styling

The principles of product styling include:

• exploration of the design space

• consideration of human behaviour

• ergonomics

• technology selection

• colour

• metaphor

• use of organic and inorganic forms

• form follows function

• visual identity/branding

• material selection

Page 9: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Styling

A product’s visual form is a generated by the

designer.

Visual form may be non-descript, inelegant

or ugly.

Alternatively a design may produce an item

of beauty and a product that is admired for its

form rather than its function.

Styling is a means by which value can be

added to a product without necessarily

impacting on the function.

Page 10: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Visual Perception

When an image is first seen, our brain will extract certain visual

patterns and construct these into a meaningful image.

The process by which this is performed develops according to the

visual stimuli that we are exposed to.

The Gestaldt rules are the operational rules for this process of

visual perception in our brains.

Page 11: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rule of Proximity

One of the most important factors determining the visual

perception organisation of a scene is the proximity of the

elements in it.

Items that are close together are grouped together.

Visual Perception

Page 12: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Visual Perception

Implications for Product Styling

• The effective integration of product components or product

features can be derived from the Gestalt rules of patterning.

• Product features which are related functionally can be made to

appear grouped together using these rules.

• To comply with the most powerful Gestalt rules, products should

be symmetrical and comprise clean lines which go together to

make up simple geometric forms.

Page 13: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Visual Perception

The implication of the Gestaldt

rules for product styling is a

tendency towards visual

simplicity.

Manifesto for minimalism

Page 14: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Visual perception

In contemporary product styling minimalism is a dominant theme.

Elegant simplicity is the aspiration of many modern designers.

Products however that are either too simple or too complex give

rise to less feelings of attractiveness than those of an intermediate

level of complexity.

Page 15: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Visual perception

Visual perception is particularly refined in the detection of certain

visual forms

- faces

Products can be made to smile, frown, be cross ….

Page 16: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Visual perception

Page 17: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Styling

Four main ways of making products attractive:

• Prior knowledge attractiveness

• Functional attractiveness

• Symbolic attractiveness

• Inherent attractiveness of visual form

Page 18: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity

An essential element of the design process is creativity

Creativity can be viewed as the ability to imagine or invent

something new of value.

It is not the ability to create out of nothing, but the ability to

generate new ideas by combining, changing, or reapplying existing

ideas

Page 19: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creative Methods

There are 100s of creative methods available.

Some professionals tend to restrict their attention to less than 10 in

their careers.

Creative approaches can be very useful in enhancing the

generation and realisation of ideas.

Page 20: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creative Methods

Activating the Variables

Active Crisis Generation

AIDA

Algorithmic Composition/Generation

Alternative Seeking

Analogy

Analytical Techniques

Ask ‘Why’ Five Times

Assumption Smashing

Assumption Surfacing

Attribute Listing

Attribute-Value Chain

Boundary Examination

Boundary Relaxation

Boundary Shifting

Brain Sketching

Brainstorming

Brainwriting

Brainwriting 6-3-5

Brainwriting Game

Browsing

Brutethink

Bud Listing

Bullet-Proofing

Bunches Of Bananas

Page 21: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creative Methods

Card Story Boards

Catwoe

Causal Analysis

Causal Mapping

Change Matrix

Charrette

Checklists

Cherry Split

Circle Of Opportunity

Clarification

Collective Notebook

Combination, Transformation,

Exploration

Component Detailing

Concept Evaluation and Selection

Concept Variants

Concepts Fan

Consensus Mapping

Constrained Brainwriting

Context Modifying

Controlling Imagery

Copying/Parametric

Crawford Slip Writing

Creative Problem Solving

Creative Target List

Creativity Challenge

Creativity Template

Criteria For Idea-Finding Potential

Crossed Segmentation

Page 22: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creative Methods

The Create Methodology Phases

• Predisposition

• External mapping

• Internal mapping

• Idea generation

• Evaluation

Page 23: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creative Methods

Techniques/Methods?

• Predisposition - Training

• External Mapping – Attribute value chain

• Internal Mapping – SWOT analysis

• Idea Generation - Brainstorming/Morphological

analysis/Synectics/TRIZ

• Evaluation – Criteria Matrix/Six Hats

Page 24: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creative Methods

Brainstorming

Morphological Analysis

Boundary Shifting

Gallery Method

Directed Search Method

Reverse engineering

New combinations

Analogies

Checklists

Objective Trees

Synectics

Six Hats

These methods are now being

explored here as part of the

research and teaching in the

Department of Engineering and

Design, the wider University

and in InQbate.

Page 25: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

InQbate

Page 26: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity

The Higher Education Funding Council for England has recently

awarded about £4.1 million to the University of Sussex and the

University of Brighton to set up InQbate, the Centre of Excellence

in Teaching and Learning (CETL) in Creativity.

Page 27: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity

Creativity is perhaps the most prized human attribute and an

essential element of the design process.

It is unsurprising therefore that we have attempted to enhance and

mimic our creativity with technology.

The CETL in Creativity includes within its remit the effective use of

technology in the creative process.

Page 28: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

The centrepieces of the CETL in Creativity are two Creativity

Zones, one at the University of Sussex and one at the University of

Brighton.

Although physically separate, these are networked to enable

individuals to interact within a range of shared physical and virtual

spaces, each embedded with appropriate technologies to support

the communication of ideas and collaborative generation of ideas

and designs.

Page 29: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

The zones draw their inspiration from operating theatres

associated with the explosion in understanding of surgeons, by

comprising observation capability, enabling students to experience

the activity under way.

Creativity zones

Page 30: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Educational spaces are long term resources and their design needs

to be:

• Flexible – to accommodate both current and evolving pedagogies

• Future-proofed – to enable space to be re-allocated

• Bold – to look beyond current technologies and pedagogies

• Creative – to energise and inspire learners and tutors

• Supportive – to develop the potential of all learners

• Enterprising – to extend capability for different purposes

JISC

Page 31: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Page 32: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Page 33: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Page 34: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Page 35: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Page 36: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Page 37: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Page 38: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Creativity zones

Page 39: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Time to do ….

Any one who has ever been to one of my lectures or teaching

sessions will know that I cannot resist the opportunity of getting

everyone to do something ….

You have two post-it notes:

1) On the pink one write down up to three of the biggest

challenges facing the World.

2) On the green one write up to three of the best things about the

World.

Page 40: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Six hats

The six hat technique was developed by Edward de Bono to assist in applying a

range of perspectives routinely in decision making and evaluation.

Each hat is symbolic of a particular approach and way of thinking.

White hat - neutral and objective. It is concerned with facts and figures.

Red hat - gives the emotional point of view.

Black hat - cautious and careful. It is critical and identifies weaknesses in an idea.

Yellow hat - sunny and positive and gives positive and optimistic points of view.

Green hat - indicates creativity and new ideas.

Blue hat - represents control and organisation of the other hats.

Page 41: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

MARKET

MANUFACTURE

DETAILED

DESIGN

MARKET

CONCEPTUALDESIGN

SPECIFICATION

ITERATIONS

Idea and concept generation are just part of the

design process.

The detailed design phase consists of the

determination of the specific shape and size of

individual components, what materials should be

used, how they fit together and the method of

manufacture.

Detailed design

Page 42: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Gas Turbine Engines

A particularly challenging application in today’s society demanding

the highest levels of sophisticated detailed design is the gas

turbine engine used for power generation and aircraft.

Essential to the functioning of a gas turbine engine is the internal

air system.

Page 43: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Internal air systems

The gas turbine engine internal air

system provides cooling to various

critical components, sealing for bearing

chambers and flow paths and controls

bearing axial loads.

Images courtesy of Rolls-Royce plc

Page 44: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Internal air systems

In order to supply the internal air system flow requirement, up to

20% of the engine core flow is extracted from the compressor.

This can consume up to 5% of the fuel and it is therefore important

to minimise the quantity of air required for the internal air system

whilst maintaining functionality of the engine, acceptable

component life, robustness and acceptable manufacture costs

Page 45: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Internal air systems

For a large passenger aircraft a

1% reduction in specific fuel

consumption could save 560

tonnes of fuel per annum and

reduce direct operating costs by

0.5% (Smout et al. (2004)).

Image courtesy of Rolls-Royce plc

Page 46: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Internal air systems

A typical internal air system will

include a compressor bleed take

off, transfer tubes and passages

to deliver the cooling and

sealing air to critical components

and use of differential pressure

across disc surfaces to balance

bearing loads.

Image courtesy of Rolls-Royce plc

Page 47: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Internal air systems

Image courtesy of Rolls-Royce plc

Page 48: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Internal air systems

Imags courtesy of Rolls-Royce plc

Page 49: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

There is a saying in the gas turbine community…

Failure risk

There is a saying in the gas turbine community…

Page 50: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Annual Accident Statistics

Year

Accidents per year

Traffic –

millions of

departuresTraffic growth

Accidents

per million

departures

Accident rate

Accidents

per year

60

40

20

00

30

20

10

1960 1970 1980 1990 2000 2010

Courtesy of Rolls-Royce

Page 51: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating flow

There are fundamental differences between rotating and linear

flows and it is the Coriolis terms that are responsible for the

differences between the dynamics of non-rotating and rotating

fluids.

These give rise to complex flow phenomena that are often non-

intuitive.

It is these flows that make the subject area interesting and an on-

going challenge despite advances in modelling and data available.

Page 52: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Internal air system

A gas turbine engine generally

comprises a series of discs for the

rotating blades and a stationary

casing and support structure.

A common feature is the cavity

formed between coaxial rotating and

stationary discs, which is known as a

wheelspace or a rotor-stator cavity.

In addition cavities are also formed

between co-rotating discs

Image courtesy of Rolls-Royce plc

Page 53: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating discs and rotor-stator

cavities

(e) (f) (g)

(h) (i) (j)

STATIONARYCASINGROTATING DISC

ROTATING DISCSTATIONARYCASING

STATIONARYCASING

STATIONARYCASING

STATIONARYCASING

STATIONARYCASING

Page 54: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Free disc

The case of a single disc

rotating in an initially stationary

fluid is known as the ‘free disc’

ROTATING DISC

b

FLUID INITIALLY STATIONARY

Page 55: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Free disc

The ‘centrifugal forces’ generated by

the shear between the rotating disc

and the fluid cause a radial flow of

fluid in the boundary layer.

As the radial component of velocity

is zero at the disc surface and is

also zero in the free-stream, in order

to satisfy conservation of mass and

provide the radial outflow, fluid must

be entrained axially into the

boundary layer.

ROTATING DISC

b

Page 56: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Free disc

z

b

AXIAL

FLOW

RADIAL OUTFLOW

ROTATING DISC

ur

u

uz

u = rAT DISC

The radial outflow resulting

from a disc rotating in a fluid

is sometimes referred to as

the pumped flow.

Page 57: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating fluid above a stationary disc

STATIONARY DISC

ROTATING FLUID

Page 58: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating fluid above a stationary disc

-0.2

-0.1

0

0.1

0.2

0.3

0.4

0 0.0005 0.001 0.0015 0.002 0.0025 0.003 0.0035 0.004

Location (m)

Vel

ocity

(m

/s)

ur

uf

uz

Example velocity profiles for a stationary disc in a rotating fluid. b=0.035m, =60 rpm = 8.442 rad/s, =1000 kg/m3, μ=0.001 Pa s. Conditionsequivalent to those for a stirred cup of tea

Page 59: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating fluid above a stationary disc

z

b

AXIAL

FLOW

STATIONARY DISC

ur

uz

u 0=AT DISC

u

u = r AT INFINITY

Page 60: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Your turn …

• Working in small groups of two or three you should have a glass

tumbler with some sugar water, a teaspoon and sachets of sugar.

• Empty a sachet of sugar into the water.

• Stir at 1 revolution per second (about 60 rpm) for about ten

seconds.

• Remove the spoon.

• You should see the accumulation of a few granules of sugar near

the centre of the tumbler at the bottom.

• This is a practical demonstration of the counter-intuitive nature of

rotating flow.

Page 61: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Cylinders and annulus flows

a

b

a

b=0=0

Page 62: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Cylinders and annulus flows

b

a

INNER CYLINDER

OUTER CYLINDER

TAYLOR VORTEX

Page 63: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rim sealing

In aircraft and electric power

generation gas turbine engines

alike, it is common practice for the

cavity formed between a rotating

turbine disc and a stationary disc to

be purged with coolant air.

This air reduces the thermal load of

the disc and prevents the ingress of

hot mainstream gas into the cavity

between the rotating disc and the

adjacent stationary casing.

Page 64: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rim sealing

However, use of this air is detrimental to engine cyclic

performance, and turbine efficiency can be adversely affected by

the seal air efflux into the main annulus.

The lifetime of the rotor, and the cyclic and component

performance of the engine are therefore dependent on the

efficiency with which the cavity is purged.

Page 65: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rim sealing

Typically some form of

peripheral rim seal is provided to

limit the flow ingress or egress

and limit mainstream annulus

flow spoiling due to interactions

with flow in the rim seal region.

STATIONARY

NOZZLE GUIDE VANES

ROTOR BLADES

ROTATING DISC

STATIONARY SUPPORTING

STRUCTURE

ROTOR-STATOR DISCWHEELSPACE

Page 66: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rim sealing

The flow conditions are

not axisymmetric, with,

for instance, pressure

and velocity varying

with circumferential

location and unsteady

interactions between

one blade row and

another.PASSAGE VORTEX

STREAM SURFACE

INLET BOUNDARYLAYER

RIM SEAL GAP

NOZZLE GUIDE VANE

ROTOR BLADE

ENDWALLCROSSFLOW

Page 67: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Turbine stator wells

Page 68: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating cavities

Air extracted from the compression system for turbine cooling and

rim sealing is often led through the annular passage formed

between disc bores and a central shaft.

Page 69: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating cavities

This air provides ventilation of the cavities formed between

adjacent compressor discs and knowledge of the flow and heat

transfer in these is needed for disc stressing and life calculations.

Page 70: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating cavities

The flow behaviour in a rotating cavity is strongly dependent on

whether there is a throughflow of air in the cavity and on the

relative temperature between the components.

Page 71: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating cavities

s

m.

interior core

Ekman-type layer

entrainment layer

source region

sink layer

shroud

a

b

Page 72: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating cavities

For the case of a radially directed

heat flux where there is a

temperature difference between the

inner and outer peripheral surface,

Bohn et al. (1993) and King et al.

(2005) found a series of cyclonic

and anti-cyclonic recirculations.

( )

Th

Tc

Page 73: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating cavities

Practical engine geometric configurations can involve many

rotating cavities with flow between successive rotating cavities and

associated interactions.

Simultaneous measurements of the axial and tangential velocity

components Vz and V have been made inside using Laser

Doppler Anemometry (LDA) for a rig with four rotating cavities.

Page 74: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating cavities

Page 75: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Radial variation of dimensionless tangential

velocity with Rossby number (wide annular

gap)

0.0

0.5

1.0

1.5

2.0

2.5

0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0r / b

V / r

Ro = 0.27

Ro = 0.53

Ro = 0.94

Ro = 1.67

Ro = 3.6

Shaft Disc bore

Page 76: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Radial variation of dimensionless tangential

velocity with Rossby number (narrow

annular gap)

0.0

0.2

0.4

0.6

0.8

1.0

1.2

0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0

r / b

V / r

Ro = 1.6

Ro = 2.6

Ro = 5

Shaft Disc bore

Page 77: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating flow

POLE

EQUATOR

POLE

ONE CONVECTION

CELL IN EACH

HEMISPHERE

Page 78: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating flow

Hadley cell

Ferrel cell

Weak polar cell

North

pole

Inter-tropical

convergence zone

Page 79: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating flow

1012 mb 1008 mb 1004 mb 1000 mb

Pressure gradient forces flow at

angles to the isobars

Coriolis force

Geostrophic flow, with flow parallel to the isobars results

from a balance between the forces associated

with the pressure gradient and the Coriolis force

High

pressure

Low

pressure

Page 80: Hot Design · Design Design generally begins with either a need or requirement or, alternatively, an idea. It ends with a set of drawings or computer representations and

Rotating flow

1012 mb 1008 mb 1004 mb 1000 mb

Pressure gradient forces flow at

angles to the isobars

Coriolis force High

pressure

Low

pressure

Friction reduces the relative magnitude of the

Coriolis force and the wind blows at a gentle

angle across the isobars towards the low pressure

low992996

10001004

wind direction

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Rotating flow

Hurricane Katrina, 28th August 2005.

Satellite image courtesy of NASA GSFC, data from NOAA GOES

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Rotating flow

The energy involved in such a hurricane is massive and of the

order of 7.39 1018 J

This can be compared with the explosive energy of the Little Boy

atomic weapon, which was approximately 6 1013 J

A hurricane can therefore have approximately 120000 times more

energy than that of an atomic bomb.

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Conclusions

• Design involves concept development, styling and attention to details.

• A wide range of creative methods are available and can be readily

applied to the design activity, the workplace and everyday life.

• The gas turbine engine is a highly demanding application requiring the

highest levels of sophistication in detailed design and analysis.

• The science of modelling rotating flow in a gas turbine engine is the

same science as for modelling flows affected by rotation in the Earth’s

atmosphere and its oceans.

• It is possible that through innovative approaches and design, the

science of rotating flow, that has enabled improvements in gas turbine

engine technology, can also help us to understand further the impact of

mankind’s activity on our world and also result in radically improved

methods of power generation and transport.

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Thank you

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