Upload
daktari
View
36
Download
0
Embed Size (px)
DESCRIPTION
Hitting and Run Production. With the New BB Core Bat. The Problem - Offense is Down!. Batting Averages are Down Home Runs are Down Run Production is Down Your weaker hitters don’t have a chance Most of us have “Outs” in our line-up - PowerPoint PPT Presentation
Citation preview
Hitting and Run Production
With the New BB Core Bat
The Problem - Offense is Down!Batting Averages are DownHome Runs are DownRun Production is DownYour weaker hitters don’t have a chanceMost of us have “Outs” in our line-upMost of us have “give-a-way” innings trying
to get back to the heart of our line-up-
The Solution – Everyone can have a RoleThe Solution is NOT the Sacrifice BuntMost of the time this will NOT produce a run
The Solution is:1. Focus on Producing Freebies2. Focus on Quality At Bats over Batting
Average3. Focus on Situational Hitting
Role of Freebies to Run ProductionYear Runs No Free
Freebies2011 1 Run (86 times) 19
672012 1 Run (82 times) 31
51Total1-Run (168 times) 50 (30 %)
118 (70%)
70% of 1-run innings have help
2-Run InningsYear Runs No Free
Freebies2o11 2-Runs (42 times) 17
252012 2-Runs (37 times) 5
32Total2-Runs (79 times) 22 (28%)
57 (72%)
72% of 2-Run innings had help
Big Innings and FreebiesYear Big Inning No Free
Freebies2011 27 Big Innings 1 262012 34 Big Innings 0 34Total61 Big Innings 1 (2%) 60 (98%)
98% of Big Innings had help87% of our Big Innings had multiple Freebies
How to Create FreebiesFree Runners:1. Walks – strike zone discipline – developed
in practice. The courage and confidence to go deep into counts. The courage to take pitches. You must have the courage to put on a “take sign.” (3-1 Takes)
2. Hit by Pitch – produced by courage and practice – developing the ability to not jack knife out of the way
3. Errors – line drives and missile ground balls and hurry zone bunts produce most errors. Fly balls, weak ground balls and strikeouts do not. (60% in BP)
Free Bases1. Stolen Bases – requires speed, a daring
attitude, good first steps, late slides and the ability to read pitchers.
2. Wild Pitches – The ability to read dirt balls and break before they hit the ground.
3. Passed Balls – We don’t effect this category.
4. Balks – Keep the opposing pitcher concerned.
5. Extra base – expecting OF throws to go to the lead base so hitter is ready to take 2B.
How many runs do you need?We need less with the BB Core Bat
4 is our new break even number (9-9 in 2 years)
When scoring 3 or less (11 – 35 in 2 years) 24%
When scoring 5 or 6 (16-11 in 2 years) 59%When scoring 7+ runs (25-3 in 2 years) 89%
The Quality At Bat1. Missile Ground Ball2. Line Drive3. A 7+ Pitch at bat4. RBI5. Reach base on BB/HBP/Error6. Successful bunt7. Successful in Situational Hitting
Opportunity
Our goal is .560 per individual and as a team
Quality At Bats and Runs ScoredGames where we reached our .560 goal –
scored 8 RPGGames we did not reach .560 – scored 2.95
RPGThat is over a 5 run per game difference!
Games we reached our .560 goal (35 – 13) 73%
Games we did not reach .560 (26 – 45) 37%
Situational HittingThese at bats belong to the TEAM and not
you!Productive outs mean you get a run or at
least a base from your out.We set out cones for visual effects to simulate
where fielders will play.Hunt a PitchA successful situational at bat will not help
batting average, but it will be a Quality At Bat!!!
This gives your weaker hitters a huge role!!!
Measurement = Motivation!Score Everything and Post EverythingLet them see your Rankings on Everything!Examples:Name 9/25/12 AverageMims 60 64Clark 54 61Schalk 56 58Frost 54 57XXX (Last)39 32
Hit and RunSet a cone 18 feet away from 2B on each side of the
baseThink high fastball/hands above ballThink Missile Ground BallMake your mistake above the baseballOn the ground out of the middleScoring:Line Drive = -1 (DP)Fly Ball = 0 (UPO)Weak Ground Ball (Outside cones) = 1Missile Ground Ball (Outside cones) = 3
Runner at 2B 0-outsSet a cone where the shortstop playsWith the BB Core this ball MUST be on the groundHunt a Pitch you can get on the groundScoring:Fly Ball = 0 (UPO)Ground ball to 3B side of cone = 0 (UPO)Line Drive = 0 (UPO)Weak ground ball into L-Screen = 0 (UPO)Ground ball from SS Cone to 1B Line = 1 (PO)Missile GB from SS Cone to 1B Line = 3
PepperRunner at 3B less than two out – Middle BackSet cones to simulate 1Bman and 3BmanHunt a Pitch down in the zone/hands above ballFor RHH – Late is better than early!Scoring:Weak Ground ball into L-Screen = 0 (UPO)Fly Ball and Line Drive = 0 (UPO)GB between the cones and the lines = 0 (UPO)Ground ball in the middle of the cones = 1Missile Ground ball in the middle = 3
Run and Hit (0-outs)Starting the runner with a 3-1 or 3-2 countSwing at strikes/Take clear ballsScoring:Fly Ball = 0 (UPO)Line Drive = -1 (DP)Ground ball between SS and 2B cone = -1
(DP)Ground ball outside the cones = 1 (PO)Missile Ground Ball outside the cones = 3 (Potential Big Inning)
Runner at 3B Infield InThe Goal is not a fly ball – most will not be
deep enough to score the run!Hunt “Your Pitch” that you can drive
(LD/MGB)Scoring:Weak Ground Ball = 0 (UPO)Fly Ball = 0 (UPO)Missile Ground Ball = 1Line Drive = 3Line Drive into the Gap = 5 (PBI)
1st and 3rd 1-out4-hole Option (for your weaker hitters)Set two big cones (1Bman and 2Bman)Hunt a pitch to drive on the ground between
the conesScoring:Ball through Big Cones = 3Sure base hit to right side = 2Double Play = -1Everything else = 0 (UPO)
1st and 3rd 1-out “Gapper”For your better hittersHunt “your pitch” that you can drive into a
gapScoring:Double Play = -1Short fly ball = 0Non double play ground ball = 0Deep fly ball = 1 (PO)Line Drive = 3 (PBI)Gapper or Home Run = 5 (BI)
2-Out RBI HitMiddle of the Field OrientedSet cones in the gaps (trying to stay between
them)Hunt a pitch to drive back through the
middleScoring:Run Scoring Base Hit (bloop/seeing eye type)
= 1Line Drive Run Scoring Base Hit = 3Base hit up the middle (between the gap
cones) = 5