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History of Sports and Entertainment
Chapter 2
A Brief History of Leisure
Sports and Entertainment are leisure activities for the purpose of enjoyment.
Consumers need free time and discretionary income
A Brief History of Leisure
Used to be pastimes just for the wealthy - needed time and money available.
Labor unions fought for and won higher wages, better working conditions, and better working hours.
Entertainment for Everyone The creation of public
transportation got the people to the venues
Thomas Edison invented the kinetoscope – a device for viewing moving pictures
Other inventors – Lumiere brothers and George Eastman – contributed to motion picture technology
Entertainment for Everyone Further inventions such as
the nickelodeon helped the entertainment industry grow from silent movies to full-sound films
In 1927, The Jazz Singer premiered as the first talking movie.
Entertainment for Everyone Canadian-born actress
Mary Pickford was the world’s first international movie star
Babe Ruth set records in baseball that would stand for decades.
Entertainment for Everyone Entertainment and Sports
were a welcomed distraction from the hardships of the Great Depression
They were a relief from the trauma of World War II
Development of Sports and Entertainment Marketing
William “Bill” Veeck Owned Cleveland Indians and Chicago
White Sox Known for Sports Marketing
Innovations Believed consumers wanted to be
involved Fireworks, dazzling scoreboards,
special-event nights Made events more profitable
Development of Sports and Entertainment Marketing
Adolph Zukor Founded Paramount Pictures Knew how to entertain people Drew big box-office crowds Owned a chain of theaters
Similarities and Differences Lakers or Knicks game
See Spike Lee, Jack Nicholson, or Salma Hayek watching Shaquille O’Neal or Keith Van Horn
People Magazine
Sports and Entertainment Stars
Sports Figures
Have exposure on television Have exposure in magazines Have exposure in advertising Have sold clothes, perfume, athletic
shoes, and cars
Sports
Have created TV channels Have inspired Movies Have been recorded in
books Have their own video
games Have theme restaurants Have created fashion
trends Have created magazines