View
222
Download
3
Tags:
Embed Size (px)
Citation preview
History Of RPG’s
Final Fantasy’s influence on the genre
Origins Of RPG’s
Hobbit (1937), Lord of the Rings (1954, 1955) Greatly expanded interest in fantasy fiction
In 1974, Dungeons & Dragons is released and becomes the signature game of the genre
Rogue (1980): dungeon crawling computer game (Unix minicomputers) Initial development at UCSC, completed at UCB.
In 1980, Ultima I is released on the Apple //. This marks the first widely influential Computer Role Playing Game (or, CRPG)
Apple // is dominant platform for CRPGs Ultima 2 (1982), Ultima 3 (1983), Ultima 4 (1985) Wizardry (1981) All broadly popular games
In 1984, the Intellivision game AD&D: Treasure of Tarmin is released. This is the first RPG for an game console. Later that year Dragonstomper, another RPG was released
for the Atari 2600
In 1986, Dragon Quest is released on the Nintendo Entertainment System
In 1987, five RPGs were released, titles include Dragon Quest II, Fantasy Star, and, Final Fantasy. The RPG craze had begun…
Final Fantasy I
Japanese Release: December 17, 1987
Platform: Nintendo Entertainment System
Ability to name one’s characters
Detailed battle animation
Expansive world with many different means of transportation
Puzzle Mini game, first to affect the in game situation of the user
Final Fantasy II
Japanese Release: December 17, 1988
Platform: Nintendo Entertainment System
Introduction of “Use Based System”
Attributes, like strength and magic, were increased via actions in battle
Key terms could be memorized and then used in conversation with other characters in the game
Introduction of Cid and the Chocobo
Final Fantasy III
Japanese Release: April 27,1990
Console: Nintendo Entertainment System
Job system allowed characters to change various professions.
The combination of Jobs
Final Fantasy IV
Japanese Release: July 19, 1991
Platform: Super Nintendo Entertainment System
Introduction of the “Active Time Battle System” (Or “ATB”)
Final Fantasy V
Japanese release: December 2, 1992
Platform: Super Nintendo Entertainment System
Used ATB battle system
Revived the Job system from Final Fantasy III
The job system was combined with ATB system to make the user’s character’s fully customizable
Introduction of Moogles to the series
Final Fantasy VI
Japanese Release: April 2, 1994
Platform: Super Nintendo Entertainment System
Opera house music-based mini game
Used a “Steam Punk” art style QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Final Fantasy VII
Japanese Release: January 31, 1997
Platform: PlayStation 1
First game of the PlayStation
Used full polygon rendering for all characters and monsters
Materia system allowed characters to combin “materia” with items, unlocking new abilities
Many mini games were added
FF:VII Spin Off Games
FFVII: Advent Children (Movie)
FFVII: Dirge of Cerberus (PS2 Game)
FFVII: Before Crisis (Cell Phone Game)
FFVII: Crisis Core (Cell Phone Game)
Final Fantasy VIII
Japanese Release: February 11, 1999
Platform: PlayStation Game Console
Draw system allowed characters to steal (or draw) abilities from enemies
Final Fantasy IX
Japanese Release: July 7, 2000
Platform: PlayStation
Introduction of the Active Time Event system
ATE puts the user in the middle of the action of the game
Final Fantasy X
Japanese Release: July 19, 2001
Platform: PlayStation 2
First Final Fantasy game on PS2
First Final Fantasy game to use voice acting
Used “Conditional Turn Based Battle” system
Use of the “Sphere Grid” allowed the user to unlock new skills and abilities
Spin off: Final Fantasy X-2First game in the series to use a fully
female cast of main characters
Final Fantasy XI
Japanese Release: May 16, 2002
Platform: PlayStation 2, PC, X-Box 360
First Final Fantasy game to go on-line
Allowed users on all platforms to play together in an on-line world
RPG’s legacy
Pokemon: The worldwide best selling Computer RPG. Selling over 91 million units across 11 different titles as of 2004
The second and third best selling series worldwide are Square Enix’s (originally SquarSoft) Final Fantasy and Dragon Quest. Final Fantasy has sold 63 million units, and Dragon Quest has sold over 40 million units
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.