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History of Game Design Electronic Games

History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

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Page 1: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

History of Game Design

Electronic Games

Page 2: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

The First Computer Game

In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human-Computer interaction. Douglas created the first graphical computer game - a version of Tic-Tac-Toe. The game was programmed on a EDSAC vacuum-tube computer, which had a cathode ray tube display.

The EDSAC was the world's first stored-program computer to operate a regular computing service. Designed and built  at Cambridge University, England, the EDSAC performed its first calculation on May 06, 1949.

Page 3: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

The First Computer Game

The EDSAC, taken shortly after its completion in May 1949

Page 4: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

The First Computer Game

EDSAC under construction, c.1948

Page 5: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

The First Computer Game

Adjusting CRT monitor tubes, which showed contents of memory and registers

Page 6: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

The First Computer Game

Print out from the EDSAC's first programs

Page 7: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

The First Computer Game

Key punching a program for the EDSAC

Page 8: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

The First Computer Game

Page 9: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

The Second Computer Game

William Higinbotham, head of the Brookhaven National Laboratory's

Instrumentation Division in 1958, is thinking about how to entertain the

people who will be touring the place in the fall. So, he does something that he

thinks is fairly obvious. He puts together a little electronic circuit to play tennis on

an oscilloscope. It takes him three weeks.

“Tennis for Two”

Page 10: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

History of Game Design

The history of game development can be broken down into:• The older more traditional board

games• The more recent electric game

Page 11: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

History of Electric Game Design

Video Games• The first path started in 1951 when Martin Bromley

launched Sega. Sega was originally founded in 1940 as Standard Games

• Martin Bromley, Irving Bromberg, and James Humpert provided coin-operated amusements for American servicemen on military bases.

• Bromley suggested that the company move to Tokyo, Japan in 1951 and in May 1952 "SErvice GAmes of Japan" was registered.

• This development launched the coin-operated games of the 1970s called Video Games.

• These games later developed into the console games of today

Page 12: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

History of Electric Game Design

Computer Games• Started in colleges and universities • College programmers wanted to practice

their skills and entertain themselves during breaks

• Their efforts resulted in mainframe games that came on the market with the personal computer revolution.

• These types of games were called computer games.

Page 13: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

History of Video Games Arcade Games: Early arcade

games consisted of • Electromechanical pinball

located in small amusement parks.

• As the games became more popular, the arcades

became more accessible. Locations were now closer to schools and in local neighborhoods.

• Often lacked a “family friendly” atmosphere.

• These arcades became a very popular hangout area.

• Pinball Machine of this era includes:

Page 14: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Space War

Developed in 1961 by Steve Russell a MIT student.

The game started as a mainframe game and later marketed as Computer Space in the coin-op arcades of 1971.

This game is believed to have started the “coin-op” industry.

In 1978, Space Wars was introduced and adapted from the original game.

Page 15: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Space Wars

Page 16: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Space Wars

Steve Russell programmed the first version of Spacewar!

Page 17: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Space Wars

Two players using the front-panel of a PDP-12 to play Spacewar at the Vintage Computer Festival

Page 18: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Pong

In 1958, Willy Higginbotham of Brookhaven National Laboratories in New York released a primitive table tennis game.

Magnavox Odyssey later converted it to a “table tennis” game in 1970.

Atari released “Pong” in 1972 and became the first successful coin-op arcade game.

Magnavox sued Atari over the idea and it was settled out of court.

Page 19: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Pong

Page 20: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Pong

An early PONG chip made in October 1975

Page 21: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Pong

Ultra PONG Doubles (model C-402D):same for up to 4 players

PONG (model C-100): Atari's first system (1976)It played only one game: PONG

Page 22: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Pong

Television Magazine July 1974Popular Electronics April

1976Television Magazine (England) July 1977

Page 23: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Pong

Page 24: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Asteroids

Atari later developed a very successful arcade game - Asteroids, which became the first blockbuster for Atari.

It was also the first game to allow users to enter their initials after they achieved a high score.

This game, developed by Ed Long, used monochrome vector graphics, instead of pixels.

Page 25: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Asteroids

Click to begin animation

Page 26: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Video Games – Asteroids

2007 Paul Neave www.neave.com

Page 27: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Chuck E Cheese’s Pizza

Atari owner Nolan Bushnell

Pizza with your game-Atari owner Nolan Bushnell wanted

to clean up the stigma associated with video

arcades, so he placed video games in a pizza parlor.

Known as Chuck E. Cheese, customers were offered

tokens with their orders. They could play games while

waiting for pizza.

Page 28: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Space InvadersThe first "slide-and-shoot" game, Space Invaders has players

piloting a laser base that moves right and left along the bottom of the screen, firing upward at descending aliens. Each wave of

invaders consists of 55 enemies grouped in 11 columns, moving in unison horizontally, and dropping a level each time they reach

either side of the screen. The player's job is to destroy the invaders before they reach the bottom of the playfield.

Eliminating the Mystery Ship that flies intermittently over the top row of invaders will earn the player Bonus points. Positioned across the lower section of the screen lie four bunkers, under which players can hide. However, the bunkers erode piece-by-piece when shot by enemy or friendly fire. In addition to being

the first of its type, Space Invaders was the first game to post a continuous high score. Other features include menacing sound

effects, addictive gameplay and a high degree of character design and animation. The game was enormously popular, with

more than 60,000 machines sold in its first year in the U.S. It was such a hit in Japan it caused a shortage of the 100-yen

piece used to play the game.

Page 29: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Pac Man

Pac Man was released in 1980, by Namco. It appealed to a larger market with out the shooter aspect. Over 300,000 units were sold making Pac-man the most popular game in arcade history. Pac-man had levels and in later spin offs. Ms. Pac man used plot structure and animated sequences. The Ms. Pac-man game also appealed to girls and families thus widening

the market.

Page 30: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Centipede

Centipede, Atari Inc., 1981. Designed by Ed Logg and Dona Bailey, Centipede was the first arcade game from a woman designer. Colorful graphics and ingenious game play made Centipede the first game to attract more female fans than male.

Page 31: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Donkey Kong

Page 32: History of Game Design Electronic Games. The First Computer Game In 1952, A.S. Douglas wrote his PhD degree at the University of Cambridge on Human- Computer

Donkey Kong

Nintendo released Donkey Kong in 1981 when arcades were new and popular. Gas stations, fast food places and other restaurants were sure to have one of the many one-quarter arcades that had been produced. Players controlled a construction worker (or carpenter) known as Jumpman who tried to get back his girlfriend Pauline from a huge gorilla known as Donkey Kong (which means "Stupid Monkey") by jumping over several obstacles and climbing up ladders. The single-screen game was a big hit