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Helicopter VFX MS3

Helicopter VFX MS3. Production Process These last few weeks has mainly been focused on rendering and post production Fluids, cg environment post production

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Helicopter VFX

MS3

Production Process

• These last few weeks has mainly been focused on rendering and post production

• Fluids, cg environment post production and nCloth layers where the last to be added before working mainly on post.

• We found that during rendering

hours we had the time to add a few of the wish-list scenes.

Post Production

• We decided to use 2d particles in Fusion in the post production stage

• Adding layers of sw, hw, 2d fusion particles and fluids gave the explosions a bit more depth

• We found some time during rendering to focus on wish-list scenes and material

• Post production also included

elements such as colour correction,

glow/hotspot effects, noise, grain

and lens flare

• Example of a single rendered

frame animated into the

filmed footage