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Sport Education Model
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1
Drew Sommer and Brian Dunn
Sport Education Project
Team Handball
PHED 239-‐Module 4: High School
Dr. Mangano
Springfield College
10/15/2012
2
Table of Contents SEASON: pgs. 2-‐4 3-‐ Basic Season information/Equipment 4-‐ Facilities AFFILIATION: pgs. 5-‐17 5-‐ Teams/Selection information 6-‐7-‐ Student Descriptions 8-‐17-‐ Student Roles/Responsibility FORMAL COMPETITION: pgs. 18-‐33 18-‐Season Objectives 19-‐22-‐ Block Plan/Season outline 23-‐24-‐ Round-‐Robin Tournament 25-‐28-‐ Modified Games 29-‐ Competition Assessment 30-‐31-‐Team Handball Rules and Regulations 32-‐33-‐ Cognitive Assessment CUMINATING EVENT: pgs. 33-‐36 33-‐ Skills Challenge Tasks 34-‐35-‐ Skills Challenge Results 36-‐ Awards RECORD KEEPING & STATISTICS: pgs. 37-‐39 37-‐ Team and Personal Statistics 38-‐ Final Standings 39-‐ Newspaper Article FESTIVITY: pgs. 40 40-‐ Team Names/Color CLASS MANAGEMENT & BEHAVIOR 40-‐41-‐ Fair Play Statement 42-‐43-‐ Fair Play Assessment
3
REFERENCES: pg. 44
4
Basic Season Information Sport: Team Handball Length of Season: 20 days Class meets twice per week for 50 minutes per class Season lasts 10 weeks Class Size: 30 students 16 male, 14 female
Equipment (5) Blue Jerseys
(5) Red Jerseys
(5) Yellow Jerseys
(5) Green Jerseys
(5) Orange Jerseys
(30) Handballs
(4) Handball Goals
(50) Cones
(30) Pencils
(30) Quizzes
(2) Portable Scoreboards
(3) Whistles
5
Space Available
(1) Regulation Handball court
6
Selection Method Teams for this unit will be independently chosen by the teacher. There are a number of
factors that will be considered when selecting the teams. Some of those factors are: skill
level/fitness level, number of absences, and social factors (leaders/followers and students that
do not get along with each other). When selecting these teams friendship does not come into
play. It does not become a factor because the students should be able to come out of their
shells and meet new people in the class. Also, when putting the teams together based on the
selecting the teams the teacher will be
able to spilt up the students who are often absent so that if those students do not show up,
they will not all be on one team.
each team, the teacher will try to have students that fulfill all the roles needed for that given
team, as well as spilt the students who do not get along to avoid confrontation. The class will be
spilt up into five teams of six students. By doing this, during the regular season, one team will
be available to keep track of statistics, scores, and will be able to referee the game.
7
Students Males:
Kevin Very skilled, leader, good attitude, rarely absent, friends with Andrew
Ben Average skilled, sometimes absent, quite, friends with Peter
Huston Lazy, very skilled, absent, smart, friends with Logan
Andrew Very skilled, leader, excellent fitness level, plays to win, rarely absent, friends with Evan
Richie Outgoing, friendly, above average skilled, friends with Brian
Evan Happy, outgoing, above average fitness level, loyal, friends with Kevin
Peter Organized, low fitness level, never absent, friends with Sam
Zach Very skilled, happy, class clown, sometimes absent, friends with David
Sam Hard worker, excellent fitness level, friendly, never absent, friends with James
James Creative, average skilled, funny, rarely absent, friends with Logan
Logan Lazy, bad attitude, average skilled, friend with James
Daniel Quite, hard worker, moderate skill level, friends with Tyler
Tyler Above average skill level, follower, nice, absent on religious holidays, friends with Ben
Brian Above average skill, organized, outgoing, rarely absent, friends with Richie
John Unskilled, talks back, frequently absent, friends with Huston
David Leads the group, very skilled, determined, friends with Kevin
Females:
Mia Very high skill level, positive attitude, leader, friends with Tess
Stephanie Social butterfly, friendly, follower, mediocre skill level, friends with Mia
Kelsey Hard worker, very high skill level, leader, rarely absent, friends with Mia
Allegra Shy, follower, poorly skill, often absent, friends with Jess
Morgan Good attitude, low skill level, rarely absent, friends with Lauren
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Jess Passive, follower, occasionally absent, quite, above average skill level, friends with Megan
Ashley Always argues with Stephanie, average skill, poor attitude, Megan
Megan Socially uncomfortable, rarely absent, follower, friends with Jess
Lauren Loves to aggravate the teacher, above average skill, leader, friends with Morgan
Brooke Low skill level, follower, th Allegra
Sarah Friendly, follower, average skill level, friends with Megan
Victoria Social butterfly, leader, above average skill, loves to aggravate teacher, friends with Kelsey
Tess Always argues with Brooke, above average skill, friendly, friends with Sarah
Sofia Good attitude, high fitness level, outgoing, leader, friends with Mia
9
Student Roles
Team #2
Stealthy Serpents
Coach: Mia
Manager: Brian
Statistician: Ben
Publicist: Lauren
Scorekeeper: Ashley
Fitness Specialist: Huston
Team #1
Godly Gophers
Coach: Kevin
Manager: Stephanie
Statistician: Jess
Publicist: Zach
Scorekeeper: Allegra
Fitness Specialist:
Team #3
Coach: Andrew
Manager: Sofia
Statistician: Tess
Publicist: Evan
Scorekeeper: Richie
Fitness Specialist:
Team #4
Coach: Kelsey
Manager: Sam
Statistician: Daniel
Publicist: Victoria
Scorekeeper: Brooke
Fitness Specialist: James
Team #5
Avenging Anteaters
Coach: David
Manager: Peter
Statistician: Sarah
Publicist: Logan
Scorekeeper: Megan
Fitness Specialist: John
10
Coach Role Each team was assigned a coach. The coach is the captain or leader on the team. The coach possesses leadership ability and can motivate their other classmates. The coach will lead drills in practice and will encourage the other students to play hard/fair in all competitions.
Tasks/Duties:
Leadership abilities Be respectful to all players/opponents and teacher Lead by example and show the team what is expected of them Come to class prepared with drills and ready to play Be the team spokesperson in case of disputes (one voice from the team) Good relationship with all teammates/classmates
Skills/Knowledge Needed:
Completely know the rules of team handball Leadership skills Good communication and conflict resolution skills Be able to demonstrate and perform the skills involved in team handball
11
Duty Team Role-‐ The duty team will not be playing at one time during the season and during the final tournament.
score/time keeper, and cameraman.
Duties:
Referee: the referee will officiate games. They will call fouls, out of bounds, travels, etc. Stat Keeper: The stat keeper will be responsible for keeping all of the stats that are associated in
the game of team handball. These stats can include goals scored, assists, shot percentage for each player, punishments, and the final score. After the game has been completed, the stat
Score/Time Keeper: The scorekeeper will be responsible for operating the scoreboard during
game play. They also need to keep track of the time and the lengths of each half. They need to be sure that the players on the court are aware of the time remaining for that half.
Skill/Knowledge
Referee: the referee needs to have the knowledge of all the rules associated with the sport of team handball. They will need to know how to react to certain fouls. Some may be just simple fouls, some may require a yellow card, and some may need a red card, which constitutes an ejection.
Stat Keeper: the stat keeper will need to be able to work quickly to record stats for each player on the court. They will have to have a basic knowledge of the game to be able to record shots, assists, goals, etc. They must be able to calculate the percentages for shots upon completion of the match.
Score/Time Keeper: the scorekeeper will need to know how to use the scoreboard they are given to record when goals are scored. Also, they need to know the length of each half and be able to operate the clock. He or she should be aware of a stoppage in the clock when a foul is committed or a goal is scored.
12
Duty Team Rotation
Game 1: DestroyinDragons
Game 2: Stealthy Serpents
Game 3: PoppinPenguins
Game 4: Godly
Gophers
Game 5: Avenging Anteaters
13
Player
Role: Every student in the class will perform the role of the player. With the presence of the duty team, this allows players to focus all on the game so they can help their team to the best of their ability.
Responsibilities:
Give a good effort when learning skills and tactics to improve the team play Respect all opponents and officials Give 100% effort in all games and practices Play fairly during every game Come to each class with all materials necessary to play
Skills & Knowledge Needed:
Students must have the knowledge of all the rule of team handball Students should be able to perform the basic skills that are necessary to play team handball
14
Publicist
Role-‐ The publicist is responsible for making the class and school aware of the results of games that
how certain players performed.
Duties:
Create a newspaper article for each game Distribute the newspaper article to the class and school Post articles in various locations around the school
Skills & Knowledge Needed
Be able to create an article on a computer Use creative writing to make article stand out to readers Basic knowledge of stats being recorded for the game of team handball
15
Equipment Manager
Role-‐ The equipment manager will be responsible for all the equipment needed for their team to practice and play games. This student needs to have the court set up and ready before each game is scheduled to start.
Duties:
Make sure all teams are equipped with proper equipment prior to games Set up field with proper equipment prior to game play and skills challenge Make sure all players have proper jerseys Collect and return equipment to proper locations after practices and games Inform teacher if any equipment is lost or damaged
Skill & Knowledge Needed:
Need to have good organizational skills Know number of players on team to distribute equipment Keep a list of equipment necessary for play that day
16
Fitness Specialist
Role: This student is responsible for making sure his or her team is properly warmed up for each practice and competition. They need to show leadership skills when leading teams through warm-‐ups and cool downs.
Duties:
Lead team through warm-‐ups and cool downs Create a fitness schedule for each team Show leaderships skills when leading teams through warm-‐ups and cool downs Make sure all students are warmed up prior to contests and practices
Skills & Knowledge Needed:
Come to each practice with a fitness schedule prepared Have a basic knowledge of muscle groups and how to stretch each muscles Use a variety of static and dynamic stretches
17
Statistician Role This student will keep track of the stats for the team and players on their team. After the game they will collect the stats that the duty team took during the game. They will collect and keep the stats for the entire season.
Tasks/Duties:
Keep the stats for individual players Keep a record of all the stats throughout the season Record stats after the game (from the duty team) so that they do not misplace
the information Turn in the stats and records to the publicist Calculate the averages for the team (goals per game, saves per game,
interceptions per game, etc) Keep the stats for all games
Skills/Knowledge Needed:
Know the stats record for team handball Good math/communication skills Be organized Know the all team members/classmates to be able to record the right stats
18
Manager Roles: The manager keeps the team organized. They must have good organizational and communication skills. The manager must make sure all the students know where to go and when the team events are. The manger also makes sure all the students are doing their assigned jobs during every practice, especially when they are the duty team.
Tasks/Duties:
Keep/Post the assigned schedule for all games/practices Make sure everyone is doing their assigned job when they are the duty team Help classmates get to where they need to go at the right time Make sure all the team members have up to date and accurate information Know what time and field their team is playing on
Skills/Knowledge Needed:
Organized Good communication skills Always in class Know what the class is going to do every day
19
Objectives for the Season:
(P): The students will be able to demonstrate the basic fundamental skills and strategies of team handball to be performed in drills, practice, modified game play, and tournament play (NASPE # 2 ; MA CF # 2.17, Entire Season)
(A): The students will be able to explain the game, its concepts, and how to perform the skills during class (NASPE # 1; MA CF # 2.21 , Cognitive Assessment)
(C): The students will be able to demonstrate: teamwork, cooperation, and respect (NASPE # 7; MA CF # 2.26, Entire Season)
20
Team Handball Season Block Plan
Class Context
Class: 12th Grade; 16 boys/14 girls; class duration 50 min.; meets 2 days p. week; 20 classes total; class has completed 3 previous sport education seasons.
Activity: Team Handball: Indoors; 2 courts
Equipment: 30 Team Handball Balls, Team Jerseys, 4 Goals, 50 Cones, Portable Scoreboard, Stop Watch
Team format: 5 teams of 6 players each
Competition format: Round Robin Format
Duty Team Roles: Referee, Stat Keeper, Score Keeper, Time Keeper
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Day
Class Activities
1 Introduce Team Handball Dribbling
Give students enough time to practice and assess own skills.
Choose team leaders
Students will perform drills dribbling through cones with an allotted time
2 Teacher will form teams based on student skill level and will inform class of the teams
Introduce the idea of team handball tournament
Describe each role of team
Explain role of duty team
Rules and Strategies are explained
Practice schedule to be formed
Conduct team practice on various courts
3 Practice passing skills. Pass using various distances, speeds, and methods of passing. Use the 4 different methods of passing
Team leaders will assess skill level of each player
Teams meet and decide jersey designs and team colors
4 Team leaders will assign roles to team
Teams will practice shooting for a set time
Teams meet and talk about strategies to use during game play
Practice of strategies
22
5 Explain Duty Team responsibilities.
Modified Game-‐ Pinpoint Accuracy
6 Skill practice at home courts.
Small sided game-‐ 3 v 3 within team. One team performs duty team to learn the roles
Fitness Specialist leads team through 10 minute fitness session
7 Team Scrimmages take place-‐ duty team performs roles
Modified Game-‐ Hot Potato
8 Practice of defensive strategies
Practice using 1 v 1 and 2 v 2 defense. Students rotate in and out
Offensive strategy practice continued
9 Team Scrimmages-‐ Games consist of one 10 minute game
1 v 2
3 v 4
5: Duty
Practice of defensive strategies
10 Team Scrimmages
5 v 1
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2 v 3
4: Duty
Practice of offensive strategies
11 Coach led practice
Teams will practice their roles to be prepared for competition (equipment managers set up field, statistician creates stat sheet, etc.)
12 Introduction of Round Robin Tournament-‐ Rules & Procedures explained
Game 1 of tournament begins
13 Game 2 of tournament
14 Game 3 of tournament
15 Game 4 of tournament
16 Game 5 of tournament
17 Game 6 of tournament
18 Skills competition explained
Teams practice skills competition on designated courts
19 Cognitive Assessment
Continued Practice of Skills Competition Practices
20 Team Handball Skills Competition
Awards Ceremony
24
Round-‐Robin Tournament Schedule
GAME 1
GAME 3
Home Away FIELD
Home Away FIELD
Penguins Anteaters A
Dragons Serpents A
Serpents Gophers B
Anteaters Gophers B
Duty: Dragons
Duty: Penguins
Field A Field B
25
GAME 2
GAME 4
Home Away FIELD
Home Away FIELD
Gophers Penguins A
Penguins Dragons A
Anteaters Dragons B
Serpents Anteaters B
Duty: Serpents
Duty: Gophers
GAME 5
Home Away Field
Serpents Penguins A
Dragons Gophers B
Duty: Anteaters
ROUND-‐ROBIN TOURNAMENT RULES:
Teams will play 6 v 6 games with no substitutions. If players are absent the opposing team can play with a sub or at full strength (1 player
advantage) Games will be 18 minutes and there will be a two minute halftime for a breather and for
position changes. Normal rules of team handball apply concerning fouls, restarts, scoring, etc.
26
Modified Games
PIN POINT ACCURACY
5 v 5 on both ends of court
o Teams will be divided by teacher before class o One team will be given pinnies
Played on Basketball Court that is indoors
Equipment
o 1 Nerf Ball or Gator Ball would be best appropriate for activity for each group o Bowling Pins
Scoring
o Knocking down opposing teams pins results in one point
Objectives
o Accuracy o Communication
27
o Work Together as a team
(P) Practice shots on pins by using the skill cues for shooting a handball with 100% accuracy.
(NASPE 2.17, MACF 2, Entire Lesson)
(C) Identify skill cues for shooting handball with 100% accuracy when asked. (NASPE 2.17, MACF
7, Informing)
(A) Work successfully as a team using communication. ( NASPE 2.27, MACF 7, Entire Lesson)
Rules
o Players on defense must play between the center court and three point line o The offense is allowed to cross the center court line and take a shot from as close as the
three point line o Players are allowed to shoot ball over opponents three point line as long as shooter has
released ball before he/she lands. o Players are allowed up to 3 steps then must pass or shoot o First team to knock down all the opposing teams pins wins o Two 10 minute halves o Rock, Paper, Scissors to determine who receives ball first. Opposing team will receive
ball at start of second half which will be thrown in from sideline. o If ball is dropped, it is a turnover o Game ends when all pins are knocked down or time ends
Safety
o Eyes on the ball o Head up o Player safe ball (nerf or gator skin) o No contact with opposing players o Be aware of surroundings o Must give 3 foot distance from ball possessor
Diagram
28
Extensions
o Up Only three pins, lined up on the left corner of bass line, right corner of bass line,
and in the middle of the bass line o Down
More Balls, More Pins References
o Program. N.p., n.d. Web. 25 Sept. 2012. <http://caldwellpe.com/team-‐
handball-‐study-‐guide>.
HOT POTATO
4 v 4 each team and opposition will be separated into a designated area of the gym
o Teams will be divided by first name A-‐K and L-‐Z o One team will be given pinnies
Played on Basketball Court that is indoors
Equipment
o Nerf Ball or Gator Ball would be best appropriate for activity o 12 cones
29
Scoring
o 5 Passes in a row is a point o Each intercepted ball is point for opposing team
Objectives
o Passing o Keep Away
(P) Practice passing by using the skill cues for passing a handball with 100% accuracy. (NASPE
2.17, MACF 2, Entire Lesson)
(C) Identify skill cues for passing handball with 100% accuracy when asked. (NASPE 2.17, MACF
7, Informing)
(A) Work successfully as a team using communication. ( NASPE 2.27, MACF 7, Entire Lesson)
Rules
o Players may only contact ball from above knees o No Goalies o Two 10 minute halves o Rock Paper Scissors to determine who receives ball first. Opposing team will receive ball
at start of second half. o If ball is dropped, it is a turnover o If Ball goes out of bounds, it is a turnover o Ball must be passed under 3 seconds o 5 passes in a row is a point
Safety
o Eyes on the ball o Head up o Player safe ball (nerf or gator skin) o Be aware of surroundings
Diagrams
30
Extension
o Up 10 passes consecutively is one point
o Down 5 seconds instead of 3
References o "Blog: Handball and Keep Away." Blog. N.p., n.d. Web. 25 Sept. 2012.
<http://clizee.blogspot.com/2010/11/handball-‐and-‐keep-‐away.html>.
Competition Assessment
31
This card is to be filled out after each competition by every player.
4-‐ All of the time during competition.
3-‐ Most of the time during competition.
2-‐ Some of the time during competition.
1-‐ None of the time during competition.
I played my hardest ____ I put forth my best effort ____ I respected all involved in the game (referees, opponents) ____ I supported my team mates ____ NAME: _______________ TEAM: _______________ DATE ___________
Rules of Team Handball
32
The Playing Court: No one except the goalie is allowed to stand in the goal area. The goal opening is 2 meters by 3 meters. Players may jump into the area if the ball is released before landing in the area.
The Ball:
Number of Players: There are six players on each team (5 court players and one goalie). Substitutes may enter the game at any time through own substitution area as long as the player they are replacing has left the court.
Uniform of the Players: Jerseys are the same color among each team. The goalkeeper must wear a different color shirt from teammates and opponents. No jewelry is allowed.
Referees: There will be one referee. They have complete authority: Their decisions are final. The referees are assisted by a scorer keeper.
Duration of the Game: There will be 2-‐ 15 minute halves, with a 2 minute halftime. This is running time except for injury or one team time-‐out per half. The game ends in a tie unless the game demands a winner (championship game). In the championship game there will 2-‐ 5 minute overtime periods. If the score remains tied at the end of the overtime, there will be a shot-‐out to determine the winner. Each team will get three shots.
Throw-‐Off: A throw-‐off is taken by the team that wins the coin toss and chooses to start the game with the ball. Each team must be in its own half of the court with the defense 3 yards away from the ball. Following a whistle, the ball is passed from center court to a teammate and play begins. Throw-‐off is repeated after every goal scored and after half-‐time.
Scoring: A goal is scored when the entire ball crosses the goal line inside the goal. A goal may be scored from any throw (free-‐throw, throw-‐in, throw-‐off, goal-‐throw).
Playing The Ball
A player is allowed . . . -‐To run with the ball for 3 steps -‐To hold the ball for 3 seconds -‐Unlimited dribble with 3 steps allowed before and after dribbling (no double-‐dribble).
A player is NOT allowed . . .
To endanger an opponent with the ball. To pull, hit or punch the ball out of the hands of an opponent. To contact the ball below the knee. To dive on the floor for a rolling or stationary ball.
33
Defending the Opponent: A player is allowed to obstruct an opponent with or without the ball but you cannot touch the opposition. The attacking player is not allowed to charge into a defensive player.
Throw-‐In: A throw-‐in is awarded when ball goes out of bounds on the sideline or when the ball is last touched by a defensive player (excluding the goalie) and goes out of bounds over the end line. The throw-‐in is taken from the spot where the ball crossed the sideline, or if it crossed the end line, from the nearest corner. The thrower must place one foot on the sideline to execute the throw. All opposing players must stay 3 yards away from the ball.
Free Throw: A free throw is awarded when . . . It is taken from the exact spot of the foul
A minor foul takes place A defensive player kicks/hits the ball below the knees Running into, hitting, or holding the opposition A foul destroys a clear chance to score An infringement the referee deems appropriate for a foul A defensive player enters his or her goal area to gain an advantage over an attacking
player in possession of the ball.
34
Cognitive Assessment 1. How many steps is a player allowed to take with the ball?
a. 4 b. As many as he or she wants c. 3 d. 1
2. How long is a player allowed to hold the ball? a. 3 seconds b. 5 seconds c. 10 seconds d. None of the above
3. In a regular team handball game, how many players are on one team? a. 10 b. 11 c. 7 d. 8
4. What is the arc area in front of the goal called? a. Half Circle b. Crease c. Three Point Line d. None of the Above
5. A major foul results in a: a. Penalty Shot b. Throw In c. Jump Ball d. Free Throw
6. The goalie is eligible to become a court player T/F 7. Players are allowed to shoot from inside the crease T/F 8. Common offensive plays include handoffs, picks, and screens T/F 9. A ball that partially crosses the plane is considered a goal T/F 10. If the goal keeper carries the ball out of the circle, a free throw is awarded to the opposing team
T/F
Short Answer:
List the 4 different types of passes used in team handball
When are players allowed to jump into the crease?
35
Skills Challenge Speed Passing:
Teams of 6 will stand apart from one another and pass the handball between them, seeing how many completed passes they get in 2 minutes. If the ball is dropped it may be picked up but the team has to start over with their counting. For example, if the team has 25
made is their score.
Speed Dribbling:
For speed dribbling, each player on each team will dribbling (weave) in and out of the cones as quickly as they can. There will be 25 cones randomly placed throughout the court and the students will have to get from number 1 to number 25 (in order) while maintaining a constant dribble. The students will get a score based on how quickly they travel through all of the cones. Points system: The players points will be combined with the other members on their
Under 30 seconds 5 points
Between 30-‐40 seconds 4 points
Between 40-‐50 seconds 3 points
Between 50-‐60 seconds 2 points
Between 60 seconds and above 1 points
START
Finish Line
36
Shooting Accuracy:
The team handball goal will be split up into 6 different sections. Each section will have a different amount of points assigned to it (based on the difficulty of the shot). Every player on each team gets 3 shots and their points are added together ( s).
Skills Challenge Results
TEAM Timed Passing Shooting Accuracy Speed Dribbling
Godly Gophers
Team Score: 47 passes (2nd) 61 (3rd) 4th place
Stealthy Serpents
Team Score: 52 passes (1st) 72 (1st) 2nd place
1
Team Score: 40 passes (3rd) 63 (2nd) 3rd place
Team Score: 37 passes (4th) 53 (5th) 5th place
Avenging Anteaters
Team Score: 34 passes (5th) 60 (4th) 3rd Place
5 3 3
5 1 2
37
Scoring:
1st 5 points 2nd 4 points 3rd 3 points 4th 2 points 5th 1 point
Final Skills Challenge Results
Stealthy Serpents 14 points
11 points
Godly Gophers 9 points
4 points
Avenging Anteaters 9 points
38
Awards Improvement Award: This goes to the student who has showed dedication to their team and had the desire to improve their skills throughout the season
Winner: Daniel
Sportsmanship: This award goes to the student who has shown respect to the opponent and officials throughout the entire season.
Winner: Megan
Overall Champion: This award goes to the team that had won the round robin tournament and won the championship game in the final day of the tournament.
Winner:
Skills Challenge Champion: This award goes to the team with the most points accumulated after the skills challenge
Winner: Stealthy Serpents
Most Goals Scored: This award goes to the student who scored the most goals during the season
Winner: Kevin
Least Goals Allowed: This award goes to the team that allowed the fewest amount of goals during the length of the season
Winner: Destroying Giants
39
Statistics
Team Player Goals Shots on Goal Saves Shot %
Godly Gophers
Kevin 17 45 12 37%
Stephanie 4 23 23 17%
Jess 6 29 11 20%
Zach 11 34 45 32%
Allegra 7 27 12 58%
Tyler 13 23 33 57%
Team Totals: 58 181 136
Stealthy Serpents
Mia 2 20 14 10%
Brian 14 33 22 42%
Ben 12 29 34 41%
Lauren 5 18 12 27%
Ashley 9 28 20 32%
Huston 7 31 19 23%
Team Totals: 49 159 121
Poppin' Penguins
40
Andrew 3 3 45 100%
Sofia 10 18 12 56%
Tess 12 24 6 50%
Evan 12 34 7 35%
Richie 15 30 4 50%
Peter 4 22 17 18%
Team Totals: 56 131 91
Destroyin' Dragons
Kelsey 6 25 23 24%
Sam 12 23 12 52%
Daniel 11 23 19 48%
Victoria 9 12 32 75%
Brooke 12 34 29 35%
James 10 23 21 43%
Team Totals: 60 140 136
Avenging Anteaters
David 12 23 32 52%
Peter 13 24 22 54%
Sarah 13 33 12 39%
Logan 5 34 10 15%
Megan 11 32 18 34%
John 2 12 29 17%
41
Final Standings
Team Wins (3 pts) Losses (0 pts) Ties (1 pt) Total Pts
Penguins 4 0 0 12
2. Stealthy Serpents
3 1 0 9
3. Godly Gophers 2 1 1 7
4. Avenging Anteaters
2 2 0 6
Dragons 1 2 1 3
Team Totals: 56 158 123
42
43
Ultimate Team Handball League
TEAMS: JESREY COLOR:
#1
Godly Gophers Maroon
#2
Stealthy Serpents Yellow
#3
White
#4
Green
#5 Avenging Anteaters
Blue
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Goals of Fair Play
the best of them. If a conflict is to arise, students should handle the matter in a mature and respectful manner.
Give 100% effort. Sports are more fun for everyone when everyone is giving a full effort. It will also help develop basic skills in the sport being played. The sport education model is at its best when every role is being performed at the top level possible.
Be enthusiastic. It will be more fun for everyone around if students show a want to be involved in class. Participate fully with all your effort.
Fair Play Code of Conduct Be Respectful
Support your team in a positive way Control your own behavior Respect what other students think No arguing with officials or score keepers
Give 100% Effort
Give all your effort in both games and practices Even when not a player, make other students experience better by performing duty
tasks properly and fully Enthusiasm is key
Be Enthusiastic
45
Show that your want to be there Get other students involved
Be helpful
Even when students make mistakes, remain positive. Have a good attitude towards others Support teammates in a positive way Respect everyone involved
Fair Play Assessment
Team Name Respect of Players
Respect of Officials
Participation On Time/Proper Attire
Follow Rules & Regulations
46
Key:
0-‐ Never 1-‐ Rarely 2-‐ Sometimes 3-‐ Frequently 4-‐ Consistently
References
Team Handball Basic Rules. (n.d.). Retrieved October 14, 2012, from Team Handball Basic Rules website: http://usath.tripod.com/rules.html
International Handball Federation. (2012). Retrieved October 14, 2012, from International Handball Federation website: http://www.ihf.info/
Penguins
Godly Gophers
Dragons
Avenging Anteaters
Stealthy Serpents