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薛健鑫, 蔡昆修, 何星翰 1

Gpgpu presentation final

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The final presentation of gpu project.

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Introduction Work progress SR Algorithm Evaluation SR video player demo Conclusion

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Super-resolution are techniques that improve image quality from low-resolution.

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Multiple neighboring frames of video each provide a rich amount of information about scene details.

Super-resolution on video can analyze multiple

frames to reconstruct a enhance frame with detail

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Retrieving image stream

From OpenCV

Super-resolution processing

Algorithm : FGSR, FRSR

GPU speedup investigation

Video player

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Fast General Super-Resolution (FGSR)

For general video use

Fast, cheap, bad result

Fast & Robust Super-Resolution(FRSR)

Only appropriate for translational motion

Slow, better result

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Predict HR = bicubic( Gi ) Iterative fix Predict HR :

In’ = optcial_flow( bicubic(Gi+n ) ) Predict HR += α * ( Predict HR – In’ )

*

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64 128 256 512 1024 2048

tim

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Image size

Processing time

cpu

gpu

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Bilinear interpolation FGSR

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Predicted HR= Median( shift(LR0~n) ) Iterative improve Predicted HR :

Gback = FastGradientBackProject(HR);Greg = GradientRegularization(HR);HR = HR - β*(Gback + α* Greg);

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Bilinear interpolation FRSR

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PSNR (Peak Signal to Noise Ratio):

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Ground truth Bilinear interpolation Bicubicinterpolation

image

PSNR(dB)

∞ 14.450087 15.79615

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PSNR (Peak Signal to Noise Ratio):

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Ground truth FGSRalgorithm

FRSRalgorithm

image

PSNR(dB)

∞ 14.642818 15.150817

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Problem on super-resolution:

Optical flow

Occlusion/ disocclusion

Insufficient information from neighboring frames

Still have much space to improve

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Sina Farsiu, Dirk Robinson, Michael Elad, Peyman Milanfar. Fast and Robust Multi-Frame Super-Resolution. In IEEE Transactions on Image Processing2003.

Zhongding Jiang, Tien-tsin Wong, Hujun Bao. Practical Super-Resolution from Dynamic Video Sequences. In Proc. of IEEE CVPR2003.

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THE END

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