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Go Math! Overview and Application How will Go Math! Common Core influence mathematics instruction in your classroom? Substitute training

Go Math! Overview and Application

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Page 1: Go Math! Overview and Application

Go Math! Overview and Application

How will

Go Math! Common

Core influence

mathematics instruction in

your classroom?

Substitute training

Page 2: Go Math! Overview and Application

Norms B

ec

om

ing

a C

om

mu

nity o

f En

ga

ge

d L

ea

rne

rs

Page 3: Go Math! Overview and Application

Agenda

Page 4: Go Math! Overview and Application

The Math Block

• Standards

• Essential Outcome Question

• Learning Target

• Daily Routine

• Concrete / Representational / Abstract

• Closure

Ess

en

tia

l Co

mp

on

en

ts

Page 5: Go Math! Overview and Application

The Math Block

5 % 20 %

20 %

15 %

40 %

Per

cen

tag

e o

f T

ime

Sp

ent

on

E

ach

Co

mp

on

ent

Daily Routine

Engage Activity

Direct Modeling

Engage and Explain

Explore and Apply

Page 6: Go Math! Overview and Application

The Math Block

• Fluency Builder

• Counting Tape

• Homework Review

• Review & Connect Past Lessons

Da

ily R

ou

tin

e

Page 7: Go Math! Overview and Application

The Math Block

• Hook

• Teacher Created

• Listen and Draw

• Unlock the Problem

• Literature

• Interactive

En

ga

ge

Ac

tiv

ity

Page 8: Go Math! Overview and Application

The Math Block

• Teacher Modeling

• Direct Instruction

• Classroom Discussion

• Math Journaling

• Teach and Talk

Dire

ct

Mo

de

ling

Page 9: Go Math! Overview and Application

The Math Block

• Share and Show

• Math Talk

• Quick Check

En

ga

ge

an

d E

xp

lain

• Go Deeper

• Cooperative Learning

• Strategy Practice

Page 10: Go Math! Overview and Application

The Math Block

• Extend the Math

• Differentiated Small Groups

• On Your Own & Problem Solving

• Science and Social Studies Connections

• Review Essential Question & Wrap-up

Exp

lore

an

d A

pp

ly

Page 11: Go Math! Overview and Application

Concrete and Pictorial Models

Page 12: Go Math! Overview and Application

Think about the most recent chapter, skill, or

concept you taught.

Concrete and Pictorial Models

Did you use concrete or pictorial models? • If yes, how did it enhance the students’

overall learning experience?

• If no, looking back could you have incorporated one or both?

Page 13: Go Math! Overview and Application

Concrete and Pictorial Models:

Key Points

• Concrete materials give students an experiential understanding of concepts.

• Pictorial representations offer flexibility,

challenging students understanding at a deeper level while maintaining their connection to the contextual situation.

• Without the concrete or pictorial models,

operations become disconnected from meaning, rendering students unable to judge when and where they apply.

Page 14: Go Math! Overview and Application

Concrete planning

• Use your TE, current or upcoming topic

• Identify the concrete or representational activities located on any page #A and page #B.

• How could these activities benefit students?

• How can you incorporate these strategies into your lessons?

Page 15: Go Math! Overview and Application

Concrete application

Locate a HOT problem or Problem Solving Application problem (the end of each lesson)

How could concrete or representational

models be used to increase student understanding?

Solve an application problem using

concrete or representational models.

Page 16: Go Math! Overview and Application

Why teach more than one way?

• Teachers may question the importance of teaching different approaches for doing mathematical procedures. They may think that knowing several ways of doing the same thing confuses children.

• Rather than confusing children, learning a variety of approaches empowers them.

• Since children have many different modalities, teaching a variety of strategies and showing different models for concepts and operations helps all children find a way that works for them.

• It also gives children alternative methods of problem solving when they are having trouble finding a solution.

Page 17: Go Math! Overview and Application

Digital Path

The ePlanner is your “go to” resource for ease of

access to all of the Go Math! components

• Immediate access to teacher/student edition

• Ability to view, schedule, and assign most print and electronic resources

• Interactive iTools

• Animated Math Models

• Professional Development Podcasts

Go

Ma

th!

eP

lan

ne

r

Page 18: Go Math! Overview and Application

Digital Path e

Pla

nn

er

Page 19: Go Math! Overview and Application

Digital Path D

igita

l Pa

th

The only differences between the K-2 and 3-5 Digital Paths are the inclusion of Real World Videos and Carmen Sandiego in the upper grades

Page 20: Go Math! Overview and Application

Digital Path

• This component is not included in our adoption.

• Similar to Compass Learning

De

stin

atio

n M

ath

Page 21: Go Math! Overview and Application

Digital Path

• Curious George introduces lesson activities with audio and animation

• Concepts are modeled and reinforced with feedback

K-2

An

ima

ted

Ma

th M

od

els

Page 22: Go Math! Overview and Application

Digital Path

• Carmen Sandiego introduces lesson activities with audio and animation

• Concepts are modeled and reinforced with feedback

3 –

5 A

nim

ate

d M

ath

M

od

els

Page 23: Go Math! Overview and Application

Digital Path

• Solve problems with interactive digital manipulatives

• Model and explore lesson concepts

K-2

iTo

ols

Page 24: Go Math! Overview and Application

Digital Path 3

-5 iTo

ols

• Solve problems with interactive digital manipulatives

• Model and explore lesson concepts

Page 25: Go Math! Overview and Application

Digital Path

• Provides additional lesson practice with engaging activities that include audio and animation

• Available for most lessons

HM

H M

eg

a M

ath

Page 26: Go Math! Overview and Application

Digital Path

• Includes all Student Edition pages for student access at school or home

• Provides audio reinforcement for each lesson

• Features point-of-use links to Animated Math Models

eStu

de

nt

Ed

itio

n

Page 27: Go Math! Overview and Application

Digital Path

• Download video podcasts with strategies for teaching concepts and skills

• View on hand-held device or computer

Pro

fess

ion

al D

eve

lop

me

nt

Vid

eo

Po

dc

ast

s

Page 28: Go Math! Overview and Application

Digital Path

• Includes audio, graphics, and animation

• Provides definition to all vocabulary terms introduced in the student textbook

Mu

ltim

ed

ia e

Glo

ssa

ry

Page 29: Go Math! Overview and Application

Digital Path

• Engaging activities for each Critical Area

• Solve math problems with real-world themes

Ca

rme

n S

an

die

go

(3

-5)

Page 30: Go Math! Overview and Application

Digital Path

• Show motivating videos of real-world settings to introduce lessons

• Not included in every lesson

Re

al W

orld

Vid

eo

s

Page 31: Go Math! Overview and Application

Closing Thoughts

Go Math! is meant to be used as your primary resource when designing your math block; however, you are the

professional and therefore the ultimate resource.

Taking the time to think outside the box, will lead to stronger lessons, and more learning by our students.

Page 32: Go Math! Overview and Application

Contact Information

• Candace Allevato, Coordinator – 335-1529, [email protected]

• Laurie Delikat, PDRT – 337-8613, [email protected]

• Nick Pietkiewicz, CMT – 335-1528, [email protected]

• Mandy Schumbacker, CMT

– TBA, [email protected]