GMM 3 and 2 CHAPTER 10 Explosives Pyrotechnics and Magazines

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    CHAPTER 10

    EXPLOSIVES, PYROTECHNICS AND MAGAZINES

    One of the most important developments in thehistory of ordnance was the discovery ofexplosives. Explosives have advanced from theweak and unstable gunpowder of Roger Bacon tomany types of specialized explosives. This chapterwill give you a brief history and discussion of thecharacteristics, uses, and handling of explosivescurrently used by the United States Navy. It isexpected that when you have learned thecharacteristics of the principal military explosivesand something about how they work, you willhandle them with respect.

    It could be said that naval ordnance is thescience of delivering a large quantity of explosivesto the enemy and making the material explodewhere it will do the most damage. Your duty as aGMM in time of war will be to have the missilesassembled and checked and the launching system

    in top working order to launch warhead-carryingmissiles.

    What do you do in peacetime? You keep yourskills and knowledge abreast of the system so youcan keep the missile system in a "go" condition,ready for any service use.

    You may already have had experience inhandling explosives. You probably have operatedthe equipment that handles explosive-loadedmissiles and their explosive components. If you are

    stationed where there are other types of explosives,you have probably helped with torpedo warheads,gun type ammunition, and bombs. In any case, it iswise for you to know something about explosives,as you will be associated with them throughoutyour career as a GMM.

    Some general safety precautions to be observedin the handling and stowing of explosives are givenin chapter 8 of Seaman, NavPers 10120-E. It's agood idea to review them.

    DEFINITIONS

    NONMILITARY EXPLOSIVES

    The popular nonmilitary definition of anexplosion is anything that goes BANG. It is causedby the rapid expansion of gas, accompanied by anoise. For example, when you inflate a tire, youcompress the air in it. If you should have ablowout, the air expands again, and you have asmall explosion.

    In a nonmilitary sense, a mixture of two gasescan sometimes explode. An explosive mixture canbe formed by hydrogen and air. When you ignitethis mixture the reaction gives off gas and heat, andthe heat makes the gas expand rapidly, causing anexplosion similar to a blowout.

    Your car runs by BURNING a mixture ofgasoline vapor and air. But under some conditions,this mixture will EXPLODE in the cylinder of yourcar. When a cheap gas is used, the mixture willstart to burn in the cylinder when the spark ignitesit. But as the gas burns, pressure inside the cylinderincreases. And when this pressure reaches a certainpoint, the rest of the mixture explodes, making themotor "knock."

    You may ask, "What's the difference betweenburning and exploding?" They both release energy.

    But the difference is in the SPEED at which theyrelease the energy. A pound of coal has a lot moreenergy than a pound of TNT. But a missilewarhead filled with coal would be a dud. The coalcannot release the energy fast enough to cause anexplosion.

    Sometimes, however, coal dust (or any otherdust that will burn) can explode if it is suspendedin the air. Maybe you've read about dust explosionsin coal mines, flour mills, or threshing machines.

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    MILITARY EXPLOSIVES

    None of the examples we have given are militaryexplosives. What, then, is a military explosive?Many explosives have been studied for possiblesuitability for military use. But only a few of themcan meet the requirements. Some desirable

    properties of a _military explosive are:

    1. Relative insensitivity to friction and shock;not liable to be detonated by small arms fire.

    2. Proper detonating velocity for intendedpurposes.

    3. High power per unit weight.4. Sufficient stability to retain usefulness for a

    reasonable time in any climate.5. High density (weight per unit of volume).6. Positive detonation by easily prepared

    primers.7. Suitability for underwater use.8. Convenient size and shape to facilitate

    packaging, shipping, and handling.

    PROPELLANTS

    The term PROPELLANT is frequently used inconnection with guided missiles and space craft.Often it is called fuel. In older military texts it wascalled a low explosive. As such, it was defined as aslow-reacting explosive which burned rather thanexploded. In missiles, the booster propellant iswhat gives the push or boost to the missile to start

    it on its way to the target, and the sustainerpropellant carries on after booster burnout.Actually, it is not slow at all, it only seems slow incomparison with a high explosive. The example ofthe Tartar, in the previous chapter, illustrates this.A buildup of nearly 2300 lbs. thrust in a fraction ofa second of burning is not slow. A propellant mustburn, however, and not explode. The amount ofthrust per unit weight of propellant varies with thetype of propellant. See chapter 3 on thrust buildup.The search for a more powerful propellant iscontinuous, and is needed especially for space

    launchings.

    In addition to being powerful, the propellantmust be safe to handle and store. With fewexceptions, solid propellants have been used inmissiles because they are easier to handle and storethan liquid propellants.

    Now that you know some of the properties of amilitary explosive, let's take a quick look at thedevelopment of explosives.

    HISTORY OF EXPLOSIVES

    For many centuries black powder was the onlyknown explosive. It was in the 13th century thatRoger Bacon, an Englishman, discovered blackpowder. There is evidence that the Chinese knewthe effects of gunpowder several centuries before

    this era. The Greeks used a product related togunpowder, called Greek fire, and a number ofexperimenters in Europe had made combinations ofchemicals that made explosive substances, but themixture made by Roger Bacon was the beginningof our modern product.

    In the 14th century. Berthold Schwarz. aGerman, invented a gun and used black powder topropel stones from it. This may be considered thereal beginning of the history of military explosives.In spite of other developments, black powderremained a major military explosive through the19th century.

    Modern history of explosives began in 1838when Pelouze, a French chemist, preparednitrocellulose by nitrating paper. But it was notuntil. 1845 that Schoenbein, a German chemist,discovered guncotton. He found that nitrated cottonburns quietly in the open, but when confined in asmall space, it can explode violently.

    Shortly after the discovery of guncotton,Sobrero, an Italian chemist, experimented withnitroglycerin. He found that even a small shock or jar would make it explode. This sensitivity factormakes nitroglycerin useful commercially, but of no

    use for the military.But in 1866, Alfred Nobel of Sweden found that

    he could make nitroglycerin safe to handle bysoaking it up in Kieselguhr - a porous kind of earth.He called the mixture DYNAMITE. Today thereare many types of dynamite, but they are allnitroglycerin soaked up in some kind of porousmaterial. Dynamite is one of the most importantcommercial explosives today, but it has littlemilitary value.

    Black powder has many disadvantages as aprojectile propellant. For one thing, it made big

    clouds of black smoke that blocked the gunner'sview of his target, and interfered with his aim forhis next shot. For another, it fouled the gun barrelwith unburned particles and with glowing coalsthat made reloading dangerous. It also revealed thelocation of the gunner.

    So chemists began trying to make a smokelesspowder that would not foul the gun bore. ThePrussians were the first to succeed. About 1884,the French produced the first practical

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    military smokeless powder. They called it PoudreB. It consisted of nitrated cotton, gelatinized andmixed with paraffin or vaseline.

    In 1887, Nobel invented BALLISTITE, adouble-base smokeless powder made of nitratedcotton and nitroglycerin.

    (This is the Alfred Nobel who set up the trust

    fund and established the conditions for the NobelPeace Prize awarded each year to some personadjudged to have done outstanding work in thepromotion of peace.)

    In the same year, the British began producingCORDITE. Cordite has the same ingredients asballistite, with vaseline added.

    Picric acid was probably the first high explosiveto be used extensively as a bursting charge. Forover a hundred years after it was discovered(1771), picric acid was used as a yellow dye,before it was found that it was a high explosive.During World War II, the Japanese used picric acidas their favorite bursting charge. The AmericanForces used a related compound - ammoniumpicrate, better known as Explosive D.

    Prior to World War II, all mines, depth charges,depth bombs, and torpedoes were loaded withTNT. To provide a larger explosive force, Torpexwas developed; it is far more powerful than TNT.Torpex proved to be unstable and was replaced byHBX. The need for powerful blast effect led tofurther developments of such explosives asTritonal, Minol, and RDX. RDX is usedextensively in mixtures with other explosives as a

    filler for missile warheads.The expanding techniques of modern warfare

    lead to more and more specialized requirements forexplosives. Future developments may be chieflymixtures of currently known explosives with othermaterials. But in some cases, the requirements canbe satisfied only by new and more powerfulexplosives, which are presently being sought.

    CHEMICAL NATURE OFAN EXPLOSION

    The chemical reaction that takes place during anexplosion can be either of two types, depending onthe nature of the explosive.

    Black powder, for example, explodes byoxidation. As you've probably heard, it's a mixtureof potassium nitrate, charcoal, and sulfur. All threeare solids. To produce an explosion, you apply heatto the mixture. What happens? At the point whereyou apply heat, the potassium nitrate (KNO3) givesup its nitrogen and part of its oxygen. The sulfurand charcoal combine with

    oxygen to form sulfur dioxide, carbon dioxide, andcarbon monoxide. All three of these are gases.

    In burning, the sulfur and oxygen release heatthat does two things. First, it increases the pressureof the gases. Second, it spreads the reaction to allthe nearby particles of powder. The reactioncontinues through the mixture, at the rate of several

    hundred feet a second, until all the powder hasburned.Other explosives, such as TNT and

    nitroglycerin, have a different reaction. Each is achemical compound, rather than a mixture. (In amixture, two or more ingredients are commingledbut not changed; in a compound there is a union oftwo or more ingredients in a definite proportion,resulting in a new substance.) But the molecules ofthe compound are highly unstable. You might saythere's a "tension" inside them. You start anexplosion by applying a shock or a sharp jolt,rather than heat.

    When it gets jolted, the unstable molecule fliesapart, releasing energy in the form of heat. Itusually releases two gases - nitrogen and nitrousoxide. It may also release oxygen, which combineswith hydrogen and carbon in the molecule to formgases. The heat not only increases the pressure ofthe gases, but converts all the other products of thereaction into gas. The sudden release of energyapplies a jolt to all the nearby molecules, so thatthe reaction travels through the whole mass ofexplosive. (In TNT and other high explosives, thereaction travels through the mass at a speed of

    several miles a second.)

    CLASSIFICATION OF MILITARYEXPLOSIVES

    We can classify military explosives by theircomposition, the nature of their reaction, theirsensitivity, the way we initiate the reaction, and bythe way we use them in service.

    COMPOSITION

    By composition, we can divide militaryexplosives into two groups - explosive mixturesand explosive compounds.

    An explosive mixture always includes asubstance that can burn (such as carbon or sulfur)and a substance that can supply the oxygen forburning (such as a nitrate or a chlorate). We canchange the characteristics of the explosive, withinlimits, by changing the proportion of itsingredients. The most familiar example of anexplosive mixture is black powder.

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    An explosive compound has a fixed chemicalcomposition. So we can't change its characteristicsby changing the proportion of ingredients. (Butboth the degree of purity and the size of theparticles affect its explosive characteristics.)

    To make these explosive compounds, themanufacturer usually starts with a hydrocarbon- an

    organic compound of hydrogen and carbon. Hethen makes the molecules unstable by a processcalled nitration, which adds nitrates or nitrocompounds to various parts of the molecules. Adetailed description of the manufacturing process,replete with pictures, is given in OP 5, Vol. 2,Ammunition Ashore, Production and Renovation.Familiar examples of explosive compounds areTNT, cellulose nitrate (used in making smokelesspowder), ammonium picrate, and tetryl.

    (There are some explosives that won't fit ineither of the above classes. For example, dynamiteis a mixture of nitroglycerin and some absorbentsubstance such as sawdust. Ballistite (used as arocket propellant) is a mixture of nitroglycerin andcellulose nitrate.)

    NATURE OF THE REACTION

    We can divide military explosives into low andhigh explosives, according to the speed at whichthe reaction takes place.

    In low explosive, the change to gas iscomparatively slow; actually, it's fast burning. Wecall this reaction deflagration. In this reaction, the

    particles burn in rapid succession. The heat fromone burning particle ignites the unburned particlesnext to it, and so on until all the explosive hasburned. Black powder, smokeless powder, andballistite are all low explosives. The term lowexplosive, however, has been dropped frommilitary terminology in favor of the termpropellants. Propellants are distinguished fromexplosives (in military usage) by their function,which is to propel projectiles, rockets, guidedmissiles, depth charges, and other munitions fromguns or launchers, to the target. They can be made

    to burn at controlled, predetermined rates toproduce the gases which develop the high pressureand provide the propulsion force. Propellants canbe made to detonate under certain conditions,mentioned below.

    When you set off a high explosive, the firstparticles to explode send a shock wave through thewhole mass of explosive, and the change to gas isalmost instantaneous. We call this reactiondetonation. Dynamite, nitroglycerin, TNT, HBX,and RDX are all high explosives.

    The violence of an explosion depends on howfast the explosive detonates, how much gas itproduces, and how hot the gas is. The speed ofdetonation depends on the kind of explosive, howdense it is, and how tightly it is confined. Forexample, a thin layer of black powder in the openwill burn without exploding. In the barrel of a

    torpedo tube, an impulse charge of black powderwill burn fast enough to furnish the necessary pushfor firing the torpedo. But if it's very tightlyconfined, black powder will sometimes detonatelike a high explosive.

    When a low explosive (propellant) deflagrates,the hot gas gradually builds up pressure and appliesa pushing force to anything around it. When a highexplosive detonates, the pressure builds up so fastthat it has a shattering effect, rather than a pushingeffect. The shattering effect of an explosion is oftencalled brisance. A brisant explosive is one in whichthe pressure builds up rapidly.

    SENSITIVITY

    Explosives differ greatly in the amount of energyit takes to set them off. The most sensitiveexplosives will detonate if you give them a smalljolt. The least sensitive will usually absorb a lot ofpunishment without detonating. (But you can'tdepend on it; all explosives must be handledcarefully.)

    A good example of an insensitive explosive isammonium picrate (Explosive D), which is used to

    fill armor-piercing projectiles. An armor-piercingprojectile must not explode until it's detonated byits fuze, after it has penetrated the enemy armor.Ammonium picrate is insensitive enough to resistthe shock of firing from a gun, and the shock ofimpact against armor plate. But when it does gooff, it's almost as powerful as TNT.

    Some of the most powerful explosives areamong the least sensitive. HBX, for example, is apowerful explosive, but it usually takes a severeshock to make it detonate.

    When we select an explosive for any special

    purpose, sensitivity is an important thing toconsider. The main charge in a warhead must befairly insensitive, so that it will be reasonably safefor you to handle. A booster charge must be moresensitive than the main charge. And a primer or adetonator must be quite sensitive, so that a fairlysmall shock will start the explosion.

    But even primers and detonators can't be toosensitive. They must be safe to handle; and in amissile warhead, they must resist the shock of

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    charge of explosive to ensure successful initiation.An auxiliary charge used with a bursting charge iscalled a booster (fig. 10-1). It consists of amoderately sensitive high explosive to increase theshock of the detonator. Thus, the basic highexplosive train consists of the detonator, booster,and bursting charge, but often there are auxiliary

    parts. Such a train might include a primer, delaypellet, detonator, booster, auxiliary booster, andburster.

    INFLUENCE DETONATION

    A third way to initiate an explosion is byinfluence. You can sometimes detonate a charge ofa high explosive by exploding another charge nearit. In that case, we say that the second chargeexplodes by sympathetic detonation. (But it is theshock provided by the first explosion that causesthe second one.) This is the technique used inmissile warheads.

    The distance at which an influence explosion canoccur depends on several things: first, the amountand brisance of the first explosive; second, thesensitivity of the second explosive; and third, thematerial that lies between the two charges. Forexample, the shock wave will travel a considerabledistance through steel, a shorter distance throughwater, and not far at all through air.

    SERVICE USE OF EXPLOSIVES

    According to their use in service, militaryexplosives can be divided into four classes:

    1. Propellants and impulse explosives2. Disrupting explosives3. Initiating explosives4. Auxiliary explosives

    We use propellants and impulse explosives whenwe want a steady PUSH. For example, when wefire a projectile from a gun we want a pushing

    force. We want this force to continue as long as theprojectile is in the bore, so we use a low explosive-smokeless powder. For the impulse charge intorpedo tubes and depth charge projectors, we useblack powder, another low explosive. To propel amissile, we use a double-base compound; that is, acombination of two propellants bound together bysmall amounts of other ingredients. Figure 3-23shows different shapes of propellant grains and thetext discussed methods of controlling burning rate.

    We use a disrupting explosive when we want ashattering effect. When we fire a missile at anaircraft, we want the missile's warhead to shatterinto fragments, so we use a disrupting explosive.

    High explosives such as TNT J RDX, and HBXare all disrupting explosives.

    We must choose explosives carefully, so that

    each will do the job we want it to do. Both a lowand a high explosive may release the same amountof energy, but there is a difference in how fast theyrelease it. Here is an example. Suppose your car isstalled with a dead battery, and you ask your friendfor a push. What you need is a steady push, appliedover a distance of 20 or 30 yards, so that you canaccelerate to starting speed. Your friend couldapply the same amount of energy to your car bycrashing into the back of it at 50 miles an hour, butthat wouldn't help you get started.

    For this same reason, you wouldn't use TNT fora propelling charge in a missile booster. If you did,it would blow the booster case to bits. You'd thinktwice before you tried it again, if you were stillalive.

    As we explained earlier, you must apply energyto make a charge explode. For that purpose we usean initiating explosive. To ignite a propellant, weneed a flame. To detonate a disrupting charge, weneed a shock. We often use lead azide mixed withsome flame producing material as an initiator forboth propellants and disrupting charges, because itproduces both a shock and a flame.

    We use a primer to ignite a propellant. A

    common primer is a small container that holds apellet of fulminate of mercury and a small chargeof black powder. When you fire it, it produces along spear of flame that ignites the propellant.

    We use a detonator to set off a high explosivecharge. The detonator usually contains a charge oflead azide or fulminate of mercury, either alone orcombined with granular TNT or tetryl. When it'sfired, it provides the shock that detonates the maincharge.

    With a big charge of propellant explosive, orwith relatively insensitive high explosives such as

    TNT, we need an auxiliary explosive between theinitiator and the main charge. The auxiliaryexplosive provides enough heat or shock to makesure the main charge goes off properly. Theintermediate charge we use with propellants iscalled an ignition charge. It consists of granularblack powder. With high explosives, theintermediate charge is called a booster.

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    It consists of a moderately sensitive high explosive,such as granular TNT, tetryl, or CH-6 (fig. 10-1).

    Look back at chapter 3 and 4 and theillustrations of the main components of missiles.Several of the pictures point out the booster, whichcontains propellant. Figure 3-27 shows the locationof the igniter in the BT-3 missile. Figures 3-30 and

    3-31 show the booster propellant and the sustainerpropellant in the Tartar missile. The booster,sustainer, and warhead are pointed out in several ofthe drawings in chapter 4.

    CHARACTERISTICS OF MILITARYEXPLOSIVES

    Here are some of the most common militaryexplosives, and some of their characteristics. Manyof them you will actually handle, either as impulsecharges or in the warhead, booster, or detonator ofmissiles. We've included a few others in the list, just to give you some background information onother explosives the Navy uses. The list is inalphabetical order, so you can use it for futurereference.

    AMATOL is a high explosive, made by mixingTNT and ammonium nitrate in various proportions.The Navy has used it from time to time as abursting charge for projectiles. A 50-50 mixture isjust as powerful as TNT, and it's cheaper. Its chiefdisadvantage as a projectile filler is that it is veryhygroscopic (absorbs moisture readily), although itstores well if protected against moisture. When

    fired, it makes practically no smoke. A TNTexplosion produces a cloud of black smoke, whichmakes spotting easy. In wartime, if there were ashortage of other high explosives, the Navy coulduse amatol as the main charge in mines.

    AMMONIUM NITRATE is a high explosive.The Navy has little use for it, except in makingamatol. Ammonium nitrate is quite insensitive, yetit is a powerful explosive. It is used extensively inmaking commercial dynamite.

    AMMONIUM PICRATE. (See Explosive D.)BALLISTITE is a low explosive mixture, of

    almost equal parts cellulose nitrate andnitroglycerin. It was one of the first militarysmokeless powders, and at one time it was widelyused as a propellant. But as a propellant, it causesserious erosion of the gun bore. The Navy nolonger uses it, except as a rocket propellant and insome guided missile boosters and sustainers.

    It is very useful for that purpose, since it burnsevenly and uniformly at the low pressuresdeveloped in a rocket motor.

    BLACK POWDER is a low explosive mixturethat burns very fast when it's confined, evenslightly. For many years black powder was theuniversal military explosive. It served not only as apropellant, but also as the bursting charge forprojectiles and torpedo warheads.

    Black powder is now obsolete for both these

    uses. As a propellant it burns too fast; as a burstingcharge it burns too slowly. Figure 10-2A shows aprofile of one of the old-time guns that used blackpowder. The breech end of the barrel had to bethick, to keep the sudden force of the explosionfrom breaking it. And the barrel had to be short; thegas from a black powder explosion can't maintainits pressure for any great distance of projectiletravel.

    Figure 10-2B shows the profile of a newer gun.Since smokeless powder burns slower than blackpowder, the thick breech is no longer necessary.And the barrel is much longer.

    The Navy still uses black powder for somepurposes. You can change the burning speed tosome extent by changing the size of the grains. Thebigger they are, the slower they burn.

    At present, the Navy uses five different sizes ofblack powder grains. The largest ones are 6-sidedgrains with rounded ends. The next smaller size iscalled cannon powder. We use it as an ignitioncharge for turret-gun powder bags. We use thethree smaller sizes either alone or combined withother explosives - as burster charges for specialprojectiles, in primers, and in fuze delay trains.

    If kept dry, black powder will remain stablealmost forever. Moderately high temperatures don'taffect it. But black powder deteriorates when it'sdamp.

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    When it's exposed, black powder is probably themost dangerous explosive you'll find aboard aNavy ship.

    It's extremely sensitive to shock, friction, andsparks - including those too small to see. If spilledon the deck, you can ignite it by walking On it. So,if you should spill any, you'll have a dangerous

    situation. Wet the powder immediately, scoop itup, and heave it overboard. Be sure the powder isthoroughly wet before attempting removal. A smallspill can be covered with a dripping wet cloth tosaturate it before wiping it up. All work in the areamust be suspended until the powder is cleaned up.

    CH-6 is a mixture of RDX (97.5%), graphite,and other chemicals which reduce the mixture'ssensitively.

    COMPOSITIONS A, B, C, (See RDX.)CORDITE is a smokeless powder. It is the

    standard British propellant. It is cheaper than oursmokeless powder, and it has a more uniformaction in the gun. But we don't use it because itquickly wears away the gun bore.

    CORDITE N (SPCG), a later development,avoids this drawback. Cordite N is very coolburning with very little smoke and no flash. It is atriple-base propellant, rather new in the U. S.Navy. It is an opaque, chalk-white color, andyellows with age.

    CYCLONITE. See RDX.DYNAMITE is too sensitive for military use.

    We rarely use it even for demolition work, becausea stray rifle bullet could make it detonate.

    EXPLOSIVE D (ammonium picrate) comes inthe form of red or yellow crystals. It's almost aspowerful as TNT, but not nearly as sensitive. Thatmakes it useful as a burster charge in armor-piercing projectiles and armor-piercing bombs. (Aprojectile gets a very severe shock when it strikesarmor plate. But, to be effective, it must notdetonate because of that shock. It must bedetonated only by its fuze, after the projectile haspenetrated the armor.)

    For a long time the composition of Explosive Dwas a secret. That is why we spoke of it in code,

    rather than by its right name.FULMINATE OF MERCURY (mercuryfulminate) is a yellowish-white crystalline powder.It's the most sensitive explosive in commonservice. We can use it for only one purpose: toinitiate the action of other explosives, eitherdirectly or through an auxiliary explosive. Inprimers, it may be mixed with other flame-producing materials.

    GUNCOTTON, a form of cellulose nitrate, wasthe first modern bursting charge. Its early

    uses included loading into mines and torpedowarheads. Because of its sensitivity when dry, itssusceptibility to deterioration, and its relatively lowpower, guncotton has generally been replaced byTNT and other explosives.

    HBX is one of the most important developmentsin the field of explosives. It was developed by the

    U. S. Navy to take the place of torpex becausetorpex is too sensitive. HBX is very nearly aspowerful as torpex, but much less sensitive. It ischemically stable and noncorrosive, and is in thesame general class as TNT for safety in handling.HBX-1 and HBX-3 are used as explosive fillers inunderwater ordnance, replacing TNT filler.

    LEAD AZIDE has a high temperature of ignitionand is less sensitive to shock and friction thanmercury fulminate. The brisance of lead azideincreases as the pressure applied to it increases. Itis less brisant and has less explosive power thanmercury fulminate.

    Lead azide is poisonous, slightly soluble in hotwater and in alcohol, and very soluble in a dilutesolution of nitric or acetic acid in which a littlesodium nitrate has been dissolved. Lead azidereacts with copper, zinc, cadmium, or alloyscontaining such metals, forming an azide which ismore sensitive than the original lead azide.Because it does not react with aluminum, detonatorcapsules for lead azide are made of this metal. Thehygroscopicity of lead azide is very low. Waterdoes not reduce its impact sensitivity, as is the casewith mercury fulminate. (See OP 5, Vol. 1 for

    instructions if you must destroy some lead azide.Ammonium acetate and sodium dichromate areused to destroy small quantities of lead azide.) Thevelocity of detonation of lead azide isapproximately 17,500 feet per second. Its colorvaries from white to buff.

    Lead azide may be used where a detonation iscaused by flame or heat. It has been adopted as thedetonator of major caliber base-detonating fuzes, ofpoint-detonating fuzes, and of auxiliary-detonatingfuzes. It is also used in priming mixtures.

    Lead azide is completely stable in storage, even

    at high temperatures. However, it produces anintensely poisonous, highly flammable gas whenenclosed.

    LEAD STYPHNATE comes in two forms - (1)the normal, which appears as six-sidedmonohydrate crystals, and (2) the basic, whichappears as small rectangular crystals. Leadstyphnate is particularly sensitive to fire and thedischarge of static electricity; when dry,

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    styphnate can be readily ignited by staticdischarges from the human body. The longer andnarrower the crystals, the more susceptible thematerial is to static electricity. Lead styphnate doesnot react with metals. It is less sensitive to shockand friction than mercury fulminate or lead azide.Lead styphnate is very slightly soluble in water and

    methyl alcohol and may be neutralized by asolution of sodium carbonate. The velocity ofdetonation is approximately 17,200 feet persecond. The color of lead styphnate varies fromyellow to brown. Lead styphnate is used as acomponent in primer and detonator mixtures. It isstable in storage, even at high temperatures.

    NITROGLYCERIN is a colorless, oily liquid, alittle heavier than water. It is very simple to make;and after it is made, it is very easy to blow yourselfto pieces with it. Some experimenters say it takes asmall jolt to detonate nitroglycerin; others say ittakes only a dirty look.

    Nitroglycerin is an important commercialblasting explosive, but it is too sensitive formilitary use. It is, however, one ingredient ofdouble-base powder, which is colloided so that thenitroglycerin is desensitized. These powders areused by the U. S. Navy as gun and rocketpropellants. It is also colloided with guncotton ormixed with inert material to make commercialdynamite, frequently used for construction blasting.

    PETN (pentaerythritoltetranitrate) was one of the

    compounds developed in the search for anexplosive more powerful than TNT. It is one of themost powerful of all modern high explosives. TheNavy sometimes uses it in detonating and primingmixtures. PETN is used in the explosive traindetonators in many U. S. Navy missile warheadsystems. It is often used in primer or detonatingcords in demolition work. During World War II, amixture of PETN and TNT was sometimes used asthe main charge in mines and torpedoes.

    PICRIC ACID (tri-nitro-phenol) comes in paleyellow crystals. It was probably the most important

    projectile-bursting charge used during the Spanish-American War and World War I. Since its meltingpoint is too high for safe casting, it was usuallymixed with other explosives to lower the meltingpoint. When it was used alone, it was press-loadedin the projectile cavity. The British call picric acidlyddite. The French name is melinite; the Japanese

    name is shimose, the Italian name is pertite. It ismost generally used in its converted form,ammonium picrate, or Explosive D.

    RDX is a powerful high explosive, of greaterbrisance than TNT. In pure form, it is too sensitivefor military use. To make RDX safe for militaryuse, it is mixed with oils, waxes, or less sensitive

    explosives. It is important because of its highpower and good chemical stability.The Navy uses different mixtures containing

    RDX:

    1. Composition A is a mixture of RDX and wax.This mixture has about the same sensitivity asExplosive D, but it is more powerful. It isbeginning to replace Explosive D as a projectilefiller.

    2. Composition B is a mixture of RDX, TNT,and wax. It is used for filling projectiles, bombs,and missile warheads.

    3. Composition C is a plastic explosive mixture -you can mold it by hand into any desired shape. Itis often useful in demolition work, since you canmold it around the object you want to destroy.Composition C-4, the one you'll most likely find inuse, is white in color and has a texture like putty.Composition C-4, like Composition C-3, ismanufactured in 2 1/2- pound blocks. But C-4 doesnot exude oil like other Composition Cs do. Thesecompositions are about 25% stronger than TNT.

    4. HBX, described earlier, contains 40 percentRDX, plus TNT and some other ingredients.

    5. Another explosive has been developed,designated H-6. It is similar to HBX but isconsidered superior to it. It is used in bomb typeammunition, and is a cast filler.

    SMOKELESS POWDER is a low explosive. Itis the standard propellant for all Navy guns. Itcomes in the form of cylindrical grains, in a varietyof sizes, with one or more perforations running thelength of the grain to increase its burning rate (fig.10-3). When they're fresh, the grains are gray orbuff colored, with a translucent, horny appearance.Older powder may be brown or black.

    Chemically, smokeless powder is cellulosenitrate, or pyrocotton, prepared by putting ordinarycotton through several processes, then colloidingwith ether and alcohol.

    The manufacturer of smokeless powder, afterwashing and boiling the pyrocotton, extracts asmuch water as possible by passing it throughwringers. He then adds alcohol, and extracts theremaining water. After removing the excess

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    alcohol, he adds the proper amount of ether. Theether and alcohol, working together, soften thepyrocotton into a colloidal mass. This soft materialis then extruded in the form of perforated rods,which are cut into grains of the desired length.These grains of smokeless powder must dry forseveral months before they're ready for service use.

    The stability and useful life of smokeless powderare affected adversely by moisture and heat. The

    storage conditions for smokeless powder aretherefore very important.

    TETRYL comes in yellow crystals or granules.Its chemical name is tri-nitro-phenyl-methyl-nitramine. It's a high explosive, more powerful andmore sensitive than TNT. The Navy uses tetrylextensively as a booster, especially in mines, andtorpedo and missile warheads. A mixture of tetrylwith fulminate of mercury is sometimes used as adetonator. Tetryl is also used in explosive leads.

    Tetryl is a derivative of methyl-aniline and isclassified as a nitro aromatic compound. It is a fine

    crystalline material practically insoluble in water,but soluble in acetone, ammonia, ether, carbontetrachloride, and benzol. Tetryl melts at about130C. Heated above its melting point, it undergoesgradual decomposition, and explodes whenexposed to a temperature of 260C for fiveseconds. Tetryl will corrode steel when in the dryor moist state. It is practically nonhygroscopic(after proper drying) but moisture does interferewith its effectiveness. Tetryl is chemically stable atordinary temperatures. It is

    more sensitive to shock or friction than TNT, aridmore powerful than TNT. Tetryl is more sensitiveto detonation by mercury fulminate or lead azidethan TNT and is readily exploded by penetration ofa rifle bullet. It can be initiated from flame,friction, shock, or sparks, burns readily; and isquite likely to detonate if burned in large

    quantities. The velocity of detonation of tetryl isapproximately 24,400 feet per second. When pure,tetryl is light yellow, but is usually gray afterloading because of the graphite mixture used in theloading process.

    Tetryl is sensitive to mechanical shock, and it isused as a booster charge between the fulminate ofmercury or lead azide detonators and the high-explosive bursting charge. It is also used as a fillerin small-caliber projectiles. Tetryl is loaded inpellet form, the pellets being pressed after beingmixed with small quantities of graphite whichserves to lubricate it while it is being pressed.

    Tetryl is poisonous when taken internally andcauses dermatitis on contact with the skin.Precautions are therefore necessary regarding thehandling and packing of the dry material. Specialprecautions must be taken to prevent ignition orexplosion from friction or blows resulting fromrough handling. Tetryl should be kept dry andprotected from high temperature and sparks.

    TNT (trinitrotoluene) is probably the best known

    of all military high explosives. When it is pure,TNT is a white crystalline substance. Whenimpurities are present, its color varies from yellowto dark brown. It is chemically stable as long asyou protect it from moisture and extremely hightemperatures. You can store it for years withoutany chemical change. And, compared with mosthigh explosives, TNT is relatively insensitive andsafe to handle.

    An advantage of TNT is its low melting point. Itcan be melted and poured into mines, torpedo

    warheads and projectile cavities, where it willharden when it cools. In its cast form, TNT is hardto detonate. It needs a powerful booster of tetryl orgranular TNT. However, components containingTNT, such as bombs, depth charges, warheads, andsimilar munitions containing TNT burstingcharges, are subject to sympathetic detonation.This makes it necessary to store such munitionsseparately, especially away from fuzes, detonators,and fire hazards that could start a detonation. Also,it cannot be roughly handled without danger.

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    Instances on record show that it can be detonatedvery easily if the combination of conditions is justright for it.

    WARHEADS AND FUZES

    Like any other vehicle, the guided missile must

    carry some form of useful burden if it is toaccomplish the intended objective. In missileterms, the useful burden is called the payload.Physically, the payload merely occupies one ormore of the sections of the airframe, and itcontributes nothing to the functions of the vehicle,such as guidance, propulsion, or control. But in thetotal system, it is the component of greatest value,since all the actions of the missile serve as themeans for ensuring the effective delivery of thepayload.

    In research and test missiles, the payload oftenconsists of telemetering units, which collect dataduring flight, convert the information into radiosignals, and transmit them to receivers at arecording site. In some test missiles, dummypayloads are carried which have the same physicalcharacteristics as the corresponding devices whichthe missile will carry as an operational weapon.But in its military role, the guided missile islaunched with a payload composed of one or morewarheads and one or more fuzes. The warhead is adevice capable of destroying or damaging anenemy target. The fuze is a triggering mechanism

    used to initiate the actions of the warhead anddetermines the exact moment of release of thedestructive forces.

    In the discussion of explosives you have seentwo spellings, FUSE and FUZE. The Navy makes adistinction in their meaning. Fuze was definedearlier. A FUSE is a protective device inserted inseries in an electrical circuit. An explosive fuse is aconduit that leads fire from one place to another. Afirecracker fuse is a familiar example. Primacord,used to detonate explosives in mining andquarrying, or for demolition is another example.

    When the fuse is lighted, the flame follows thetrain of powder in the center of the cord.The fuze used to detonate weapons is a

    mechanical or electrical device but may include afuse train of black powder.

    TYPES OF WARHEADS

    Many of the warheads developed for other kindsof weapons can be modified or adapted for use inguided missiles. Some of these may

    present special problems to the missile designer,but almost any sort of destructive device employedin conventional weapons may also be carried byguided missiles. Among the types of warheadswhich might be used are: external blast,fragmentation, shaped charge, explosive pellet,biological, and atomic.

    External Blast Warheads

    This type of warhead causes damage by meansof a high pressure wave, or blast, which resultsfrom the detonation of an explosive substance.When set off by a suitable impulse, the explosivematerial undergoes a sudden chemical change inwhich energy is released almost instantaneously.Gaseous products are formed and large quantitiesof heat are generated. The destructive effect resultsfrom the high pressure produced by the rapidheating of the gases.

    Blast warheads are very effective against groundtargets, and have been used in many surface-to-surface and air-to-surface missiles. They are lesseffective against aircraft, since in the atmospherethe pressure wave dissipates rapidly with distance,and the explosion must take place very near theaircraft in order to damage it. Large blast warheadscan cause great damage to ground installations,which must be of special construction to withstandthem; and damage occurs hundreds of feet from thepoint of detonation. The V-1 buzz bomb, whichcarried a warhead consisting of about 2,000 pounds

    of high explosive, caused destruction and damageover an area equal to an average city block.

    Torpedoes use a blast type of warhead. Sincewater is incompressible and relatively dense, thepressure waves created by the explosion aretransmitted to the target practically undiminished,and damage it.

    Fragmentation Warheads

    These warheads operate by bursting a metal casecontaining a high-explosive charge. Upon

    explosion, the container is shattered into hundredsof fragments which fly out at high velocities; andthese are capable of damaging targets atconsiderable distances from the point ofdetonation. For this reason, this sort of warhead isvery effective against aerial targets and is oftenemployed in air-to-air and surface-to-air missiles.Usually the warhead does not penetrate the targetbut is detonated by the fuze at some distance fromthe target. This increases the chances of a hit. Seefigure 10-4.

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    The factors which influence the destructiveaction of the warhead are the size of the fragments,their velocity, and the angle at which they areejected. Fragment size is controlled by the designerby weakening the case at certain points. Thefragment velocity is controlled by the shape of thecontainer, the ratio of explosive weight to metalweight, and by the type of explosive used. Theangle at which most of the fragments are emitteddepends on the shape of the container and the pointwithin it at which the detonation takes place. Onmodern missiles fragmentation is not a hit-or-missaffair. Theories are checked out on scale modelsand test firings substantiate the value of controlled

    designs. Various shapes and sizes of fragmentshave been tested against different targets. Figure10-5 depicts one type of controlled fragmentationwarhead.

    Shaped Charge Warheads

    Shaped charges, also called cavity charges, makeuse of the Munroe effect, in which the explosivepower is concentrated by shaping the explosivematerial. Experiments show that if

    a regular cavity such as a conical hole is moldedinto the side of an explosive charge nearest thetarget, the effect on the target is increased over theeffect obtained with the same charge without thecavity. The presence of the hole brings about aconcentration of the

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    explosive force similar to the way in which lightcan be focused into an intense beam by a glasslens.

    In the explosion of a shaped charge, a beam ofvery hot gas, called the jet, is ejected. In it, the gasparticles have an extremely high velocity. If thecavity is lined with some material that can be

    broken into small pieces or can be melted by theexplosion, the efficiency of the charge is greatlyincreased. The small particles of the liner arecarried by the jet, which is increased in weight, andas a result, it can penetrate a thick target, actingsomewhat in the manner of a needle. Among theapplications of the Munroe effect are the Army'sbazooka projectile and also certain types ofdemolition charges used to blow holes throughreinforced concrete structures.

    When employed in guided missile warheads,shaped-charge explosives have possibilities ofgreat effectiveness against both aircraft and heavilyarmored surface targets.

    Explosive Pellet Warheads

    A warhead of this type contains a number ofsmall explosive charges, or pellets, each of whichis separately fuzed. When the main warhead isdetonated, the pellets are ejected but withstand theforce of the explosion and are hurled intact towardthe target. The pellets then detonate either onimpact or after penetrating the target skin. The totaldestructive effect combines both blast and

    fragmentation effects, since blast damage is greatwhen the individual charge is exploded, regardlessof whether the explosion occurs at the skin of thetarget or after penetrating it.

    The explosive pellet is an ideal weapon for useagainst enemy aircraft. Its full development isdependent upon perfecting a fuze for the individualcharges that can withstand the initial blast of theprincipal warhead while still ensuring explosion onor within the targets.

    Chemical Warheads

    This type may contain either war gases orincendiary materials. Warheads containing gasesmay liberate any of the well-known types such asmustard gas, lewisite, or some newly developedchemical. The effects produced are either denial ofthe use of the target area or personnel casualtieswithin the area. Missiles equipped with chemicalwarheads also serve as possible counterthreats toinitiation of gas warfare by the enemy.

    A variety of disabling gases have beendeveloped. The length of disability and the type ofdisability can be varied with the type of agent used,the method of application, the terrain, the weather,and other factors. Agents dispersed as a vapor oraerosol usually have a short period ofeffectiveness. In the category of riot-controlchemicals are the tear gas type and those thatproduce nausea and vomiting.

    The most important advantages of chemicalagents are the area coverage and penetrationeffects. Agents dispersed as gas or aerosolpenetrate structures and incapacitate hiddenenemies that could not be reached by conventionalweapons. At the same time, the lives of theinnocent are spared. The effects of the disablingchemical wear off before long, and without aftereffects. This is far different from the gas warfare ofWorld War I, when deadly chlorine gas andmustard gas were used.

    It takes no great depth of thought to realize thatit is much more humane to overcome the enemy bydisabling him temporarily (and maybe making himuncomfortable for a few hours) than by blastinghim to bits.

    Another type of chemical warhead is theincendiary warhead. It contains a material thatburns violently and is difficult to extinguish, whilecovering a large area after release from thewarhead. Incendiary weapons are useful principallyagainst ground targets. There are several types ofchemicals used to cause fires, and different rulesfor handling apply to each.

    There are many more chemical agents used in

    warfare. Disaster Control (Ashore and Afloat),NavPers 10899-B, has a lengthy chapter on thedifferent types of chemical agents used, theireffects, and how to protect yourself against them.Reading that chapter can be very enlightening. Youmay be sure that all major nations have an arsenalof chemicals to use in warfare. You need to knowhow to protect yourself against the differentvarieties.

    Biological Warheads

    A biological weapon delivered by a missile

    would contain living organisms capable ofdisrupting personnel activities in the target area bycausing sickness or death to the inhabitants. Notonly can micro-organisms be used against people,but also against animals and vegetation. Such usecould destroy or greatly reduce the food supply andthe raw materials for factories. Water supplies canbe contaminated. Biological agents are difficult todetect. For a revealing

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    parts of a real warhead, so they can be assembled,disassembled, tested for electrical continuity, andother wise used for training exercises.

    The ASROC (Rocket Thrown Torpedo) uses atorpedo for its warhead.

    TYPES OF FUZES

    The missile warhead is activated by tile actionsof one or more fuzes, which release tile destructiveforces after certain conditions have been fulfilled.The type of fuzing employed determines whethertile warhead is detonated at a distance from thetarget, upon impact with it, immediately followingpenetration, or at some fixed time after penetrationof tile target skin. The missile warhead is generallydetonated in one of the three relations with thetarget shown in figure 10-6.

    The most effective type of fuze for a givenmissile depends upon the nature of tile target andthe possibilities of tile warhead for causingdamage. The type often employed in missiles arethe impact, time ground-controlled, and proximityfuzes.

    Fuzes may also be classified according to theirlocation, as nose fuzes, tail fuzes, or other.

    Impact Fuzes

    Impact fuzes are actuated by the inertial forceexerted when the missile strikes the target. Ifdetonation takes place at the moment of impact, thefuze is of the non-delay, or instantaneous type. Ifthe detonation takes place some time after impact

    the fuze is said to be of the delay type. This shortdelay time permits the weapon to penetrate thetarget before it explodes. Impact fuzes are alsocalled contact fuzes.

    Ground-Controlled Fuzes

    In ground-controlled fuzes, some device is usedfor measuring the distance from the missile to thetarget. The control device is not mounted in thefuze but on the ground; and when the proper spacerelationship exists between the missile and itstarget, a signal is sent to detonate the fuze from thecontrol point on the ground.

    Time Fuzes

    Time fuzes, or time-delay fuzes are fuzes thatare preset to detonate the warhead after a specifiedlapse of time after launching. One type has aburning powder train' another type has a clocklikemechanism. In either type, the time cannot bechanged after the missile is launched. A missilemay have to maneuver to intercept its target, andthe variation in time, however slight, precludes the

    use of a fuze with preset timing. However, Subrocuses a timer that closes the firing contacts when thepreset time (in the water) has elapsed. The timingdevice is actuated when the depth bomb strikes thewater.

    Proximity Fuzes

    Fuzes of this type are actuated by the influenceof some property of the target and are detonated ata distance which allows maximum damage to takeplace. Five general classes of proximity (also

    called VT, or variable-time) fuzes can bedistinguished according to the property to whichthe device responds. These are electromagnetic(radar and radio), pressure, acoustic, photoelectric,and electrostatic fuzes.

    ELECTROMAGNETIC FUZES. - These fuzesmay operate with radio, radar (microwave),infrared, or ultraviolet waves. The basic proximityfuze must have a transmitter-receiver, a means ofamplifying the return signal so it will be

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    strong enough to activate the detonator, electricalsafety devices to prevent premature detonation, anda power supply to set off the fuze. The miniaturetransmitter in the fuze transmits high-frequencyradio waves, which are reflected from the target asthe missile approaches it. Because both the missileand the target are moving with respect to each

    other, the reflected signal, as received at themissile, is of a higher frequency than thetransmitted signal. The two signals, when mixed,will generate a Doppler frequency, the amplitudeof which is a function of target distance.

    At the proper time, the action of the reflectedwaves causes an electronic switch to close and firethe detonator. Fuzes of this kind have beendeveloped to a high degree of accuracy anddependability. They operate effectively both indarkness and daylight and in all kinds of weather.However, they are subject to jamming by falseinformation from the target. This can make the fuzeinoperable or, worse yet, cause it to detonate beforeit comes within lethal range of the target. Somecounter-countermeasures have been devised tooffset the effects of enemy countermeasures. Onemethod is to add a contact fuze so that if theproximity fuze fails the other fuze will act. Two ofour missiles, Sidewinder and Sparrow, use such asystem.

    PRESSURE FUZES. - The pressure thatactivates these fuzes may be air pressure or waterpressure. Those that are actuated by water pressure

    are called hydrostatic fuzes. Some of our depthcharges have fuzes preset to actuate at a certaindepth, where the preset pressure is reached.Another type is actuated by the variations inpressure in the ocean caused by the passing of aship or submarine. They must be so designed thatthey will not be set off by the natural movement ofthe waves.

    Fuzes that are actuated by air (barometric)pressure might be used against stationary groundtargets. As barometric pressure over different partsof the earth is subject to frequent change, it is

    difficult to use a preset altitude (or barometricpressure) as the triggering quantity for a guidedmissile whose target may be a considerabledistance from its launching point. Polaris is onemissile that is detonated at a preset height abovethe target, with the fuze activated by the barometricpressure.

    Fuzes acted upon by the surrounding medium(air or water) are also called ambient fuzes.Proximity fuzes which respond to changes in

    pressure generally lack the sensitivity andreliability required for guided missile applications,but in some cases they are useful against surfacetargets.

    ACOUSTIC FUZES. - These are actuated bysound waves from the target. They must react only

    to specific sounds, not to all sounds. The problemsof the acoustic proximity fuze were studied by theGermans at Peenemunde to determine thecharacteristics of these devices in supersonicmissiles. Their wind-tunnel experiments provedthat sound waves can be received readily bymissiles traveling at speeds in excess of soundvelocity. The acoustic fuze has the valuableproperty of all-weather, day-or-night effectiveness;but it also has the disadvantage that it is subject tolocal vibration and noises generated within thevehicle as well as to the sound waves by which itsenses the target. The need for sensitive butselective acoustic fuzes is one of the reasons for theNavy studies on sounds made by fish and seamammals. Acoustical sensors are still used toactivate mines and torpedoes.

    PHOTOELECTRIC FUZES. - Photoelectricfuzes react to external light sources, and ordinarilythey are inoperable at night or in conditions of lowvisibility.

    ELECTROSTATIC FUZES. - The Germans alsoinvestigated the possibilities of the electrostatic

    system of fuzing in which the detonating influenceis the electric field of the target. Attempts todevelop the fuze were unsuccessful - probablybecause of the variable nature of the electrostaticfield surrounding possible targets, Air targetsbecome electrostatically charged as they passthrough the air, but water vapor or rain dissipatesmuch of the charge, which poses a problem for thefuze. Electrostatic fuzing has application over shortdistances.

    MAGNETOSTATIC FUZING. - Magnetic

    sensors measure changes in the earth's magneticfield or the presence of a source of magnetic flux.The magnetic field of the earth at any given pointremains practically the same unless disturbed bysome other force. Any steel ship has a permanentmagnetic field of its own, peculiar of itself. Such aship passing over a magnetic mine would detonateit. Degaussing or deperming was made arequirement for all Navy ships to reduce lossesfrom mines. These processes remove much but notall of the magnetic charge of a ship,

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    Magnetostatic fuzing is being developed for usein missiles. Equipment to measure the intensity ofthe earth's magnetic field at a point or in areference frame is still in the developmental stage.It would be used with the guidance system.

    Of these various types of proximity fuzes, theradio system appears to be the most reliable and

    effective for missile applications. Futuredevelopments may change this.

    SAFING AND ARMING (S&A) DEVICES

    Each fuze has a safing and arming (S&A) deviceto control the detonation of the payload so thatthere will not be a premature detonation, or a dud.The safety devices included in the S&A mustprevent accidental activation, so the missile can betransported, stored, handled, tested, and launched.The purpose of the primary safety mechanism is toprevent accidental activation. The secondary safetydevice must overcome countermeasures and falsesignals and permit activation only upon receipt ofthe specified signal. The increase in enemycountermeasures has made this more complex.

    Since the arming device is actuated by a specificsignal, such as radar waves from a target, thecountermeasure may supply a false signal by adecoy or some other method to deceive the armingdevice. The safety device must prevent arming bythe false signal. This is a complex problem thatrequires constant study. To increase the chances ofdetonation at the best time and place, the weapon

    designer may put in duplicate systems(redundancy), or he may put in two types of fuzesso that if one fails there is another to take over.

    PYROTECHNICS

    PYROTECHNICS is a Greek word forfireworks. The Navy uses fireworks not forcelebration, but for illumination, screening,marking, and signaling. An example is theilluminating projectile or star shell (SS) used toilluminate targets for gunfire. This is actually a

    pyrotechnic device, even though it is encased in aprojectile body of standard external shape, and isfired from a standard rifled gun.

    In the following sections we shall take uppyrotechnics launched by hand or from specialprojectors, or simply held by hand. All thepyrotechnics we shall study here are intended forsignaling.

    The Navy issues pyrotechnics not only for useaboard its surface combat ships, but also for use byaircraft, submarines, motor torpedo boats, andmerchant ships, as well as for use ashore. However,we can here discuss only those issued as ship'spyrotechnics. For the others, see OP 2213 (secondrevision) Pyrotechnic, Screening, and Marking

    Devices.The pyrotechnic units we shall take up are-

    1. Markers, location, marine2. Signal lights, and the pyrotechnic pistols and

    projectors used in firing them3. Distress and hand signals4. Navy lights5. Flash signals6. Smoke and flare markers

    MARKERS, LOCATION, MARINE

    Markers, location, marine (formerly calledDepth Charge Markers) are of two general types -those for day use (Mk 1 Mod 3) and those for nightuse (Mk 2). The marker for daytime use spreads apatch of chrome yellow dye on the water; the nighttype burns with a yellow flame for 45 to 55minutes. Both types are used to indicate the pointof discharge of depth charge barrages and toprovide a reference point for further antisubmarineattack. (A Mk 1 Mod 2 marker, still occasionallyused, has green dye. It should be used only forpractice sessions since green is the distress signal

    used to mark downed aircraft in search and rescueoperations at sea.)

    The Marker, Location, Marine Mk 1 Mod 3 (fig.10-7) is a cylindrical waterproofed container about12 inches long and 3.5 inches in diameter. Whenyou pull the ring attached to the safety pin andrelease the safety lever, the primer ignites the timefuze. Fifteen seconds later the black-powder chargebursts the two dye containers and scatters the dye.The marker is dropped about 25 yards from theactual point where the depth charge itself was

    launched, so that the depth charge's "boil" when itbursts will not dissipate the slick of dye. Never pullthe pin until the marker is to be launched. After thepin is pulled, keep the safety lever firmly againstthe marker body until it actually leaves your hand.

    WARNING: If the marker is accidentallydropped after the pin has been pulled, clear thearea. Don't try to retrieve the marker and make itsafe again; it cannot be done.

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    If exposed to moisture, the dye in the markercakes and doesn't spread very well in the water.The markers should, therefore, be kept dry.Markers, location, marine can also be launchedfrom aircraft.

    The Mk 2 (night) marker is a sealed metalcylinder 7 inches high and 5 inches in diameter,shown in figure 10-8. It contains two chemicals.One of them is calcium carbide, used back in thehorse-and-buggy days for carriage lamps. Whenwet, calcium carbide gives off acetylene, a gas thatsmells bad but burns well. The other chemical(calcium phosphide), when wet, gives off a gas thatignites by itself, without help from matches,ignition charges, or the like. This ignites theacetylene, which burns with a white flame.

    To operate the marker, pull the rings on themarker to open the holes which allow water to getto the chemicals. Then throw the markeroverboard, allowing a short time lag, so as to avoidthe depth charge "boil." The flame should appearwithin no more than 90 seconds. Don't remove thetear-strip rings until ready to cast the markeroverboard. Never handle or carry the markers bytheir tear-strip rings.

    The Mk 2 (night) marker should be inspected

    while in stowage for damaged tear strips. Markerswith damaged strips should be disposed ofimmediately as unserviceable.

    This marker may also be launched by hand fromaircraft at altitudes up to 3000 feet.

    SMOKE AND FLARE MARKERS

    For night or day reference marking on theocean's surface, Marker, Location, Marine Mk

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    58 Mod 0 is used chiefly by aircraft patrols inASW but also is used for search and rescueoperations, man-overboard marking, and similarapplications. It can also be dropped over the sidefrom surface ships. It is approximately 21 1/2inches long and weights about 12 3/4 pounds. Itcontains a battery that is activated by sea water, an

    electric squib, some starter mix, two pyrotechniccandles, and a transfer fuse between the twocandles. Before launching, the tear tapes over thewater port must be removed so that the sea watercan enter to activate the battery. The battery currentthen energizes the electric squib which ignites thestarter mix, which in turn lights the pyrotechniccandle. When the first candle has burned out, inabout 20 minutes, the second candle is started bythe transfer fuse. Figure 10-9 illustrates thismarker. Several other types of markers are in use,but the present modifications require launchingfrom aircraft to provide the force needed to rupturethe dye marker or to activate the smoke and firemarker.

    The Aircraft Smoke and Illumination Signal Mk6 (fig. 10-10) is a pyrotechnic device that islaunched from surface craft only to produce a 4 dayor night floating reference point. One of its ~principal particular uses is as a man-overboard ~marker. It was previously approved for launchingfrom low performance aircraft as a long-burningmarker but has been superseded for these purposesby Marine Location Marker Mk 58.

    This device consists of a wooden body with aflat, die-cast metal plate affixed to one end toprotect it from water impact damage and tomaintain it in the correct floating attitude. Thereare four flame and smoke emission holes in theopposite end, each capped and sealed with tape.The pull wire ring, also at the emission end, islikewise covered with tape.

    The Mk 6 signal has a direct-firing ignitionsystem. Ignition results from pulling the pull ring.The pull ring is pulled by hand, and the device isthrown into the water immediately. The pull wire

    ignites a 90-second delay fuze which ignites thequickmatch at the top of the first of four candles.The quickmatch ignites the first candle starting mixwhich, in turn, initiates burning of that candle.Expanding gases of combustion force the cap andtape from the emission hole, allowing smoke andflame to be emitted. When the first candle is nearlyburned out, a transfer fuze carries the ignition tothe quickmatch of the next candle in series. Thisprocess continues until all four candles have

    burned. The yellow flame and gray-white smokeare produced for a minimum of 40 minutes.

    After the tear strip on the shipping container hasbeen removed, the following rules shall apply:

    1. The tape over the pull ring shall not bedisturbed until immediately before hand launchingthe signal. This tape not only prevents anaccidental pull on the pull ring, but also protectsthe igniter assembly from moisture which mightrender the signal useless.

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    WARNING: This signal is initiated by thephysical movement of a friction wire throughignition compound. Extreme care must be taken toprevent tension on the pull ring during all handlingoperation.

    2. If this device is prepared for launching and isnot launched, the pull ring must be securely retapedinto position at the top of

    the signal without exerting any pulling force on thepull-wire igniter.

    3. Under no circumstances shall these signals bestowed or restowed with their pull rings exposed orwith any wires, strings, or other material of anykind joined to their pull rings.

    All safety precautions pertaining to this signalshall be observed. In addition, the followingspecific rules apply:

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    1. Do not remove the tape over the pull ring untilimmediately before launching.

    2. The Mk 6 signal must be thrown over the sideimmediately after pulling the pull ring. This devicecontains a maximum 90-second delay elementbetween initiation and candle ignition.

    3. In all handling, extreme care must be taken to

    avoid pulling on the pull ring. Any slightestmovement of the friction igniter may start theignition train.

    SIGNAL LIGHTS

    Signal lights, often called Very lights (notbecause they are very light. but because that iswhat they were called by the French. whooriginated them), are similar to standard shotguncartridges in appearance. When fired from theproper pistol or projector, a burning star (somewhatlike a star from a Roman candle) shoots high intothe air, as shown in figure 10-11. The one shownalso has a tracer.

    The Mk 2 signal light is available in three colors- RED, GREEN, and WHITE. Each cartridge has apercussion primer and a propelling or expellingcharge of ten grains of black powder, whichprojects the burning star to a height of about 200feet. The star charge is a tightly packed cylinderwrapped with a quick match (a fast-burning fuse),which ignites it when fired. The star charge isseparated from the expelling charge by a shock-absorbing wad of hard felt. The cartridge is closed

    by a wad which is marked so that the color of thestar can be determined by feeling it, as shown infigure 10-12, so the correct shell can be selected inthe dark.

    The RED star may be identified by itscorrugated closing wad, the GREEN star has asmooth closing wad, and the WHITE star has asmall conical boss on its closing wad. Each of thethree colors may also be identified by thecorresponding color of the paper on the cartridge.

    The burning time for each of the stars isapproximately 6 seconds.

    The lights are available in combination kitsknown as Service Box, Signal Pistol Mk 5; andReserve Box. Signal Pistol Mk 5. Unless packed inkits, signal lights are packed in a metal can in unitsof ten; and 100 cans, or 1,000 signals, are packedin a wooden case for shipment purposes.

    Signal pistol Mk 5, for firing signal light Mk 2,is a single-barrel, breech-loading pistol,

    11 inches long. Metal parts are mounted on aplastic frame. A cartridge belt (Mk 1) and holsterare issued for use with the pistol. Figure 10-13shows how to use the pistol.

    1. To load the pistol, depress the latch buttonbelow the barrel. At the same time pull the barreldownward, as in part A of the figure. Then insertthe signal light shell (as in part B of the figure).Push the barrel upward again until it latches closed.The pistol is now ready to fire.

    2. To fire the pistol, aim it upward at the desiredangle, but clear of other ships or personnel. Pull thetrigger, as shown in figure 10-13C. Keep yourelbow slightly bent when firing, to absorb theshock of recoil without having the pistol knockitself out of your hand.

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    3. To extract the expended shell, break the pistolopen again as in step 1, and pull it out of thechamber, as in figure 10-13D.

    Signal pistol Mk 5 must be kept in serviceablecondition at all times. Clean it thoroughly aftereach time it is used. Wipe down all parts with acloth impregnated with light machine oil. Afterassembly, wipe the exposed parts with a dry cloth.Swab the barrel with a cloth dampened withacetone or other solvent to remove powder residue.

    While loading, firing, or unloading a pyrotechnicpistol, care must be taken to avoid pointing themuzzle in the direction of the users body, otherpersonnel or vessels.

    If a pyrotechnic pistol is loaded and not fired, it

    must be unloaded immediately because it has nopositive safety features. The pistol is alwayscocked as long as the breech is closed.

    Pyrotechnic Pistol AN-M8

    A pistol similar to the Mk 5 signal pistol isPyrotechnic Pistol AN-M8 (fig. 10-14). It can beused with a number of signal lights of shotgun-shell shape. Some of these shells

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    have paper cases and some have aluminum cases.Aircraft Red Star Parachute Signal M11 is firedonly to denote aircraft distress, but the other signalsthat can be fired from Pyrotechnic Pistol AN-M8are used for signal and identification purposes, andmay be fired from aircraft or surface ships. The useof the different colors of signals was outlined in the

    text Seaman, NavPers 10120-E, particularly withregard to their use in lifeboats.

    DISTRESS SIGNALS

    There is something Biblical about the distresssignal Mk 13 Mod O. Like the famous pyre inEXODUS, it provides by day a pillar of smoke, andby night a fiery light. It's mighty comforting tohave in a life raft or life vest. The signal kit ininflatable lifeboats has 12 of these signals.

    The Mk 13 Mod 0 signal (fig. 10-15) is a metalcylinder about 5 1/8 inches long and 1 5/8 inches indiameter. It weights between 6 and 7 ounces. Oneend contains a canister which, when ignited,produces orange smoke for about 18 seconds. Theother end contains a pyrotechnic flare pellet whichwill burn 18 to 20 seconds.

    Each end of the metal tube is enclosed by asoldered cap with a pull ring through which youcan put your finger. When you pull the cap loose, abrass wire attached to its inside surface movesthrough a cap coated with a composition thatignites by friction, setting off either the flare or thesmoke canister (depending on which ring you pull).

    The metal caps of the signal are covered with paperwhen issued; you must remove the paper before thepull rings are accessible.

    The signal body carries illustrated instructionsfor use. The flare end has embossed projectionsextending around the case to identify it as the rightend to use at night. When you use the signal, pointit away from the face and hold it at arm's length ata 30 angle after it ignites. After one end of thesignal has been used, douse the signal to cool themetal parts. Keep it so that the other end can beused if necessary. Each end is separately insulated

    and waterproofed. Never try to use both ends atonce. When using the smoke signal, keep it toleeward.

    These signals are shipped in wooden boxescontaining 100 units, and are also available inmetal cans containing four units, for stowage in lifeboats, floater nets, etc. Avoid rough handling. Stowin a cool, dry place, in accordance with standardpyrotechnic stowage rules.

    Signal, Illumination, Marine AN-M75 is anemergency rescue signal small enough to be carriedin the pockets of life vests or flight suits and onliferafts. It contains two pyrotechnic stars that areprojected by ejection charges. The igniter assemblyis thrown about 10 feet from the signal, and thefirst delay charge is ignited. This ignites theexpelling charge for the first star. After ignition,the first star burns 4 to 6 seconds. The used signal(or one that fails to fire) should be thrown

    overboard.

    NAVY LIGHTS

    Navy lights are hand torches which burn with abrilliant light visible at night up to 3 miles away.They come in three colors; blue, white, and red.Navy blue light Mk l Mod l burns between 60 and90 seconds; Navy red light Mk 1 Mod 0 burnsbetween 150 and 180 seconds, and Navy whitelight Mk 1 Mod 2 burns 60 to 70 seconds. Thethree lights are similar in appearance and

    construction (fig. 10-16).Navy lights consist of a paper tube, which

    contains the pyrotechnic substance, with a woodenhandle at one end, and at the other end a cover withan exterior coating of abrasive like that on thescratching side of a safety match box. A tear stripprotects the cover's exterior.

    The upper end of the paper tube, beneath thecover, is capped by a fabric impregnated withigniting compound similar to that on the head of asafety match.

    To ignite the Navy light, tear off the protective

    strip, remove the cover, and scrape the invertedcover across the top of the paper tube. When youdo this, it's advisable to hold the light pointingAWAY from you at an angle of about 45, to avoidcontact with hot particles falling off thepyrotechnic candle. Hold the light at that anglethroughout the burning.

    Navy lights Mk 1 Mods 0, 1 and 2 are shipped inmetal containers with 6 or 12 lights packed in

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    each, and enclosed in cardboard cartons holding 12boxes (72 to 144 lights). Navy blue light Mk 1Mod 1 is also shipped as part of the Reserve Box,Signal Pistol Mk 5. These lights deteriorate whenexposed to moisture. Do not remove them fromtheir containers until ready for use. For the samereason, keep them away from water or moisture.Lights which have been left in open containers for

    more than 6 months should be turned back to thenearest ammunition depot or magazine at theearliest opportunity. Lights which have becomechemically encrusted, or which give off an aceticacid (vinegar) odor, should be immediatelydisposed of. Put them in a weighted sack and dumpthem overboard in 500 fathoms of water and 10miles from shore. Note the following SAFETYPRECAUTIONS in the use of Navy lights:

    1. Select carefully the place at which the lightswill be burned, because burning particles droppingfrom the lighted candles can start fires.

    2. Always hold the light up at an angle of 45and point it to leeward while it's burning.

    It must be remembered that all pyrotechnic and

    screening devices, while designed and tested to besafe under normal conditions, are subject toaccidental ignition because of a wide variety ofcircumstances. The general rule to follow is: "Beconstantly aware that pyrotechnics containchemical components that are intended to burnwith intense heat, and act accordingly."

    FLASH SIGNALS

    Missile targets used in training are expensive. Toprevent destroying a practice target, an exercisehead is put in a missile in place of a warhead. Sincewe want to know if an exercise missile hasapproached within lethal range of a target, flashsignals are installed in the exercise head. Thesesignals contain pyrotechnic material. When thematerial is ignited it produces puffs of smoke, andyou get a visual indication that the missile haspassed close by the target. The flash signal containsa primer and some flash powder. At intercept, anelectrical impulse from the fuze ignites the primer,which fires pyrotechnic material (black powder andcoated magnesium powder).

    STOWAGE OF PYROTECHNICS

    The dangerous nature of pyrotechnics wasappallingly demonstrated by the catastrophic fireon the USS Oriskany, which started from apyrotechnic flare, dropped in handling.

    The extreme sensitivity of pyrotechnic materialmakes it mandatory to store it in specialpyrotechnic lockers away from other ammunition.Pyrotechnics are, in general, a fire hazard. Many ofthem deteriorate under high or variabletemperatures. Some are badly affected by moisture.

    The storage place must be dry, well ventilated, notsubject to direct rays of the sun or other heatsource, and must have firefighting equipmenthandy. Since many pyrotechnic items can be set offby a blow, they must be handled with great care.Be very careful not to bump or drop them;remember the Oriskany. Flash signals and flarescan be set off by electromagnetic radiation. Theymust not be exposed

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    in line with radars or other sources ofelectromagnetic radiation. (The radiation is alsoharmful to you; see chapter 12.) Missiles are notstored with the flash signals in them. The flashsignals must be installed just before the missile isto be used for practice, and if not expended, mustbe removed before the missile is returned to the

    magazine. The men who do this work must beinstructed in the precautions necessary. See OP 4,Ammunition Afloat, Volume 2, (second revision).(Flash signals are restricted to research anddevelopment use.)

    Pyrotechnic and screening devices are normallyequipped with some type of safety pin, lock, ortape that is designed to prevent accidentalactivation of the initiation mechanism. Suchequipment must not be tampered with, struck, bent,or otherwise damaged or removed untilimmediately before it is intended to launch thedevice. Any devices that show signs of damage tosafety features are considered unserviceable andmust be carefully segregated for prompt dispositionin accordance with current instructions.

    If a pyrotechnic device should be accidentallyignited, its functioning will, in all cases, result in afire hazard. In a confined area, the gases generatedby this combustion could present a serious toxichazard. Signaling devices containing propellantcharges which are designed to propel thepyrotechnic candle into the air create an extremely

    dangerous missile hazard if they are accidentallyignited. Pyrotechnic compositionscharacteristically contain their own oxidants andtherefore do not depend on atmospheric oxygen forcombustion. For this reason, the exclusion of air,by whatever means, from a pyrotechnic fire isusually ineffective. Many pyrotechnic mixtures"particularly illuminating flare compositions, burnwith intense heat (up to 4500F). Normallyavailable extinguishers are of little or no value infires of this kind. Carbon dioxide extinguishers, inaddition to being ineffective, are potential sources

    of danger in that they tend to produce oxygenwhich supports combustion. Foam typeextinguishers are equally ineffective because theywork on the exclusion-of-air principle. It isrecommended, therefore, that water, in floodingquantities and at low pressure, be used to cool thesurrounding area and thus prevent spread of thefire.

    Pyrotechnics that are activated by water, such asmarkers, location, marine, must not

    be stowed in compartments where there aresprinkler systems. Do not fight fires in them withwater.

    As most pyrotechnics deteriorate with age, theoldest ones should be stowed nearest the front ofthe locker so that they will be used first.

    APPLICATION OF EXPLOSIVESIN RIM

    So far in this chapter we have discussed the "rawmaterials" used in explosives. Also we havecovered, in a general way, types of warheads andfuzes. With this background, we can turn ourattention to specific applications of explosives inmissile components. Figure 10-17 shows abreakdown by sections of the TERRIER BT-3missile round. The complete round is designated asMk 2, and is made up of Guided Missile Mk 10Mods 0,1, or 2 mated with booster Mk 12. Thenumbers of the round, sustainer, and missile usedwith improved versions of the BT-3 missile (BT-3A, and BT-3B) are indicated on the illustration,but the basic outlines of components are notchanged. The HT-3 and HT-3A use the samebooster and sustainer but have a different missile,which is not indicated on the illustration. One ofthe big differences not shown in figure 10-17 is thefact that the BT-3A and BT-3B can carry a nuclearwarhead. Because the BT-3 and its later versions

    are widely used in the fleet, we are using it as astudy example. Other TERRIER types, TARTAR,TALOS, and STANDARD missiles containfunctionally similar components; so what you learnhere also applies to these missiles.

    MISSILE SECTIONS AND THEIREXPLOSIVES

    The BT-3 is composed of six sections:

    1. Nose section2. Fuze section3. Warhead section4. Electronic section5. Sustainer section6. After section

    Explosives are used in all sections except the noseand electronic sections. The fuze section

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    contains the Target Detecting Device (TDD forshort). Inside the warhead is the Safety ArmingDevice (more frequently called the depth chargeS&A device). The S&A device is electrically

    connected to the TDD. These two units make upthe fuze. As you learned earlier, the sustainercontains the propellant that keeps the missile flyingafter booster burnout. The aft

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    section contains two gas generators. One generatordrives a hydraulic pump which provides hydraulicpower for the steering control system. The othergenerator drives an electrical alternator whichprovides electrical power to electrical andelectronic circuits in the missile.

    Table 10-1 lists some of the explosives,

    propellants, and pyrotechnics in the principalhazardous units of the BT-3. We have not listed allthe hazardous units but just enough of them arementioned to show the application of the . basicexplosive compounds you studied earlier in thischapter. For a complete list, look in the OP for themissile weapon system on your ship. One volumeis devoted to general and specific safetyprecautions applicable to missile components. Hereyou will find a table which lists all the hazardouscomponents in the missile of interest and the typeof explosive in each component. pyrotechnicmagnesium powder

    BT-3 FLIGHT TERMINATIONSYSTEM

    Before we leave the subject of explosives, weshould discuss in more detail warheads and fuzes.

    Earlier we discussed the many types of warheadsand fuzes, but now let's look at a specificapplication for them. The BT-3 is still a goodrepresentative example, so we'll stick with it. Othermissile warhead systems are similar to the BT-3s.They differ only in detail.

    Flight Termination with a Warhead

    A warhead system consists of a warhead and afuze. The warhead system is only part of a

    larger system called the Flight TerminationSystem. As its name implies, the purpose of theflight termination system is to end a missile'sflight. And it usually does, with a big bang. Whenthe missile intercepts the target, a firing pulse fromthe fuze sets off the warhead. Also, should theflight of the missile become uncontrolled for any

    reason, a firing pulse from the flight limiter circuitwill detonate the warhead. Figure 10-18 shows ablock diagram of the flight termination system. Inthe diagram you will find the two units - flightlimiter and fuze - that start the action to detonatethe warhead. The flight limiter will send out afiring pulse if there is a failure in the missilereceiver or missile power supply, or if the missileflies out of the beam. These are unplanned failures,but you can deliberately make similar failuresoccur. For instance, you can cut off guidance beamtransmission at the radar. The missile does not seea beam and the flight limiter circuit senses areceiver failure. The warhead is subsequentlydetonated. You can see that essentially the flightlimiter is a safety device. If a missile goes out ofcontrol, it will automatically destroy itself before itendangers your ship or others