Games in English

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    15. ,ame Games

    16. ass the Bag

    17. ass the Board

    18. ass ord/.aboo

    19. Le Pauvre / Pobrecito /

    20. ictionary

    21. "cattergories

    22. "na0e Game

    23. "nap and Clap Game

    24. "pelling Bee style

    25. "ca&enger #!nts

    26. "imon "ays

    27. "poons

    28. . mo&ement ith &ocab!lary

    Grammar Verb Con!ugations Games

    29. Battleship

    30. Con !gation Game

    31. Con !gation "cramble

    32. +ice game ith &erbs

    33. ral con !gation practice

    34. rono!n and &erb card practice

    35. erb con !gation elay ace 51

    http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#nameshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#passbaghttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#passboardhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#pwtaboohttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#99http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#99http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#99http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#99http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#pictionaryhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#scattergorieshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#snakehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#snapclaphttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#beehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#scavengerhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#simonsayshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#spoonshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#TPRvocabhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#battleshiphttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#conjugationhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#scramblehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#dicehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#oralverbpracticehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#cardshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#relay1http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#nameshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#passbaghttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#passboardhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#pwtaboohttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#99http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#99http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#pictionaryhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#scattergorieshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#snakehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#snapclaphttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#beehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#scavengerhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#simonsayshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#spoonshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#TPRvocabhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#battleshiphttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#conjugationhttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#scramblehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#dicehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#oralverbpracticehttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#cardshttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#relay1

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    the students ta e turns 'ein& $4.

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    Alphabet Game• head of time% #re#are a *ist of words usua**+ five *etters or *on&er! in the ", in whichno *etters re#eat% for instance% in En&*ish /#*ane/ 'ut not /automo'i*e/ there are two /s!.• rite the a*#ha'et on the 'oard in *ar&e ca#s% ada#ted for +our *an&ua&e #ut thecommon accented *etters after / /!. rite them in co*umns on a trans#arenc+.

    E :; I < = , > ?

    @ A B C " D F G H J K L M N

    • @*ace a c*ean trans#arenc+ over to# of the one with the a*#ha'et on it.• ivide the c*ass into two teams.• ne mem'er of "eam "he O annaP student! comes to the overhead and draws one ofthe words from m+ *ist% 'ut does not sa+ it out *oud or mouth it. ;eQshe ta es a mar er.• "he other mem'ers of "eam then ta e turns namin& a *etter of the a*#ha'et in the ",.• If the *etter a student names is one in the word% O annaP circ*es that *etter. If it isn/t% thenthe student ma es an R throu&h the *etter. ;eQshe is mar in& on the to# sheet!• I set a time of 3 minutes for each round. I use a itchen timer to ee# trac of the time."eam mem'ers ma+ ma e as man+ attem#ts at &uessin& the word as the+ want as *etters&et #ro&ressive*+ circ*ed or R/d out. Ctudents at their seats ma+ ? " use #enci* ) #a#erto write the *etters down ) tr+ to fi&ure out the word I ma e them c*ear their des s of

    ever+thin& 'efore we start!. If a team cannot &uess the correct word at the end of 3minutes% the other team ma+ ma e one &uess and &ets a #oint if the+ identif+ the wordcorrect*+. *so% O annaP ma+ not ta* at a**S hen students ca** out &uesses% I te** themwhether the &uess is correct or not.• If a** the *etters in the word have 'een circ*ed% 'ut there are sti** a*#ha'et *etters *eft to 'eca**ed and time *eft% O annaP ma+ not indicate that a** the correct *etters have 'een ca**ed."he &ame continues unti* time is u# or the word is &uessed within the time *imit.• t the end of a round% ta e off the to# overhead sheet and #*ace another c*ean sheet onto# for the neRt round. rin& u# a O annaP from team .

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    Bingo• Ctudent 'oards shou*d have the tar&et *an&ua&e ",! or #ictures. "eacher or a student!ca**s out words in En&*ish if student 'oards have ", words! or ", if 'oards have

    #ictures!.• If student has five in a row mar ed% heQshe ca**s O in&o.P "o verif+% have nei&h'orin&students chec the 'oard as the student sa+s the words in both lang!ages . If verified%

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    student wins that round. I usua**+ a**ow two winners #er round!.• If mu*ti#*e students have rows com#*eted at the same time% the first to ca** O in&oP is thewinner if verified!.• ariation have students #ut 'oards in s*eeve #rotectors and mar the sTuares with adr+-erase mar er.

    • I ee# 'in&o chi#s in fi*m canisters to s#eed #assin& them out and co**ectin& them.• I use 'inder c*i#s ) #a#er c*i#s to ee# sets of 'oards ) the ca**-out cards to&ether in m+fi*esCreate 7o!r n Bingo• Instruct students to write down one voca'u*ar+ word on a ha*f sheet of #a#er. Informthem that a** students must have a different word.• Ctudents 'rin& their word to the teacher in the front of the room one '+ one. If +oureceive a du#*icate word '+ a student% send them 'ac to their seat to find another word.• fter the students &ive their word to the teacher% the+ are to &o 'ac to their seats andwrite their word in one s#ace in the 'in&o 'oard% s#e**in& the word correct*+.• hen a** students have turned in a word% instruct students to fi** their 'in&o 'oards with

    other studentsU words or write OtheirP word on random s#aces on other studentsU 'oards!• "eacher then ca**s the 'in&o &ame '+ usin& the ha*f sheets of #a#er the students turnedin.• in&o then #roceeds as a'ove or whatever the c*ass norm is!

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    Charades .• Ctudents act out voca'u*ar+ items. ?o ta* in& or sound effects. "heir team tries to &uessit. If the+ canUt &et it after a #reset time *imit% the other team &ets one &uess.

    • "eams must &uess in the ",% an+ En&*ish and team *oses their turn

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    Concentration/Memory• ;ave the students ma e a set of cards with the En&*ish for each voca'u*ar+ word on onecard and the ", word on another.• Chuff*e the cards and *a+ them out face down in a &rid.• Ctudents ta e turns turnin& over two cards. If the+ are a matchin& set En&*ish to tar&et!the+ &et to ee# the cards and ta e another turn. If not% the cards are turned 'ac over and

    the other #*a+er ta es a turn.

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    Flys atter game• @re#are one or more overheads with the tar&et voca'u*ar+ I usua**+ use #ictures fromc*i# art% 'ut +ou cou*d a*so use En&*ish words I su##ose!. Gou can a*so use f*ashcards

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    stuc to the 'oard with ma&nets% or write voca'u*ar+ words on the 'oard.• "he c*ass is divided into two teams.• "he first student in each team is &iven a f*+swatter. "he+ stand u# neRt to a stoo* in thefront of the room% *oo in& at the 'oardQscreen.• "he teacher ca**s out a word.

    • "he students ma+ not move awa+ from the stoo* unti* the+ *ocate the correct item% whichthe+ then &o OswatP with their f*+swatter.• "he first student to swat the correct #icture wins a #oint for hisQher team.• If contested% the f*+swatter on the 'ottom wins.• I on*+ a**ow one swat #er #*a+er% so if one #*a+er hits an incorrect answer% the other

    #*a+er can ta e hisQher time se*ectin& an answer.• If neither #*a+er nows the answer% the who*e c*ass identifies the answer • "he two students return to the end of their teamUs *ine.• I su'tract five #oints if a #*a+er touches another #erson with the f*+swatter. I a*so sto# the&ame if the students hit too hard% or if the *ines are &ettin& rest*ess.

    ariation8 des0top partner &ersion8

    • Ctudents #air u# and #*ace their des s facin& each other. "he #a#er with the #ictures is #*aced in the midd*e.• hen the teacher sa+s the word% students #ut their fin&er or a s#on&e #aint'rush! on thecorrect answer. Come teachers &ive them each a different co*or cra+on or mar er to marthe answer. "he first student &ets a #oint. If the+ donUt a&ree who &ot there first% neither&ets a #oint.• "he advanta&e is that a** students are on-tas for ever+ item.Grab-it 9a &ariation ith no :ly-s atter;• Dse f*ashcards of voca'u*ar+ *aid out on the 'oard or 'etween #airs at des s.• Gou ca** out voca' item.• irst student to touchQ&ra'QhitQsnatch the correct card &ets to ta e it. In case of a tie or an

    ar&ument over who was first!% the card is set aside no'od+ &ets it.• Ctudent or team with the most cards at the end wins.

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    Fr!it "alad• "he &ame has man+ #o#u*ar variations and ma+ a*so 'e ca**ed @aint'oR% "ornado% etc.• ssi&n each student one word out of a set of four or five.• rran&e the seats in a circ*e% with one fewer than the num'er of students in the c*ass.• "he *eftover student stands in the midd*e. ;eQChe ca**s out a word.

    • ** the students who have that word must chan&e seats. "he+ must &et u# and scram'*efor a new seat. "he+ ma+ not sit in the same seat the+ (ust *eft. "he student who was in themidd*e is a*so tr+in& to &et a seat.• hoever is *eft standin& continues the &ame '+ ca**in& a different word.• "he #*a+er in the midd*e can a*so ca** O ruit Ca*adP in which case ever+'od+ has toscram'*e.• "he &ame invo*ves *ots of movement% and must 'e monitored so it doesnUt 'ecomerou&h.

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    • "he entire set is #racticed with the entire c*ass once or more.• "he c*ass is divided into two teams% which *ine u# sin&*e fi*e.• O;a##+ aceP card is added to the stac and the dec is shuff*ed and #*aced face down.• "he teacher draws the to# card and shows it to the first #erson on one team who sa+s theword in the ",. If the answer is incorrect% the who*e c*ass identifies the correct answer.

    "he #*a+er &oes to the end of hisQher teamUs *ine.• hen the Oha##+ aceP card a##ears% the student whose turn it is &ets a #oint for hisQherteam. "he dec is reshuff*ed.• "he first team to five #oints wins.

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    #old it !p• "wo identica* sets of f*ashcards that feature the num'ers or words to 'e tau&ht are neededfor this &ame.

    • Each set of f*ashcards shou*d 'e #*aced face down on a des or chair in front of thec*assroom.• "wo chi*dren are chosen to come to the front of the room% and each is to stand 'ehind oneof the sets of f*ashcards. "he teacher then ca**s out a word in the ",. "he #u#i*s must *oothrou&h their res#ective #i*es and ho*d u# that num'er.• "he first chi*d to ho*d u# the correct num'er &ets to #*a+ a&ain.• nother student is se*ected to com#ete a&ainst the winner% and so on. "en minutes isam#*e time for this activit+.

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    $ ha&e ''( Who has ''' • "eacher must #re#are cards carefu**+ in advance as fo**owsVo Each card has OI haveP and a voca'u*ar+ word in the ", on the to# ha*f.o n the 'ottom ha*f the card has O ho hasP and a different voca'u*ar+ word #ictured orin En&*ish.o "he cards OchainP so that eventua**+ the+ circ*e 'ac to the 'e&innin&.o In these eRam#*es% ima&ine the to# in the ",V

    I have Dog I have Cat I have Horse

    I have Cow I have Duck I have Hen

    ho hasatW

    ho has;orseW

    ho hasowW

    ho hasuc W

    ho has;enW

    ho haso&W

    o "he set shou*d contain enou&h cards so that ever+ student wi** &et one to three cards.

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    o e creativeV if the voca' *ist isnUt *on& enou&h% twea the wa+ itUs usedV for eR weatherin ?ice it/s co*d what/s the weather in @arisW!

    • Chuff*e the cards% and distri'ute them a**. If students have more than one card% eachstudent shou*d ma e sure than hisQher cards donUt connect.

    • "eacher 'e&ins '+ startin& a sto#watch and ca**in& out O ho hasP and one of the wordsin En&*ish!. I 'orrowed a sto#watch from the @E teachers unti* I &ot m+ own

    sometimes one of the students has a sto#watch feature on hisQher watch!.• "he student who has the ", for that first word reads their cardV O

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    ,ame games

    • "he c*assic &ame for *earnin& names is as fo**owsVo "he first student introduces himQherse*f Oe **amo

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    ass ord 9:or more ad&anced le&el; / .aboo• Ctudents draw a word from a hat% and then must &et their #artner to sa+ that word. "he+cannot sa+ that word in their c*ues% 'ut the+ can ta* around it% &ive c*ues% etc.

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    Le Pauvre / Pobrecito /• "his &ame #ractices num'ers% and is #*a+ed with a standard dec of cards.• Ctudents #*a+ in &rou#s of four or five. Each &rou# &ets a dec of card. Each #*a+er &etsfive eurosQchi#sQmar ers. "he &oa* is to have the most mar ers at the end.• Ctudents ta e turns dea*in&. Each #*a+er is dea*t four cards% and the remainin& cards are

    #*aced face down in the midd*e.• "he student to the *eft of the dea*er 'e&ins% and #*a+ 'e&ins in a c*oc wise direction.• "he #*a+er *a+s hisQher card and announces the tota* sum in the stac . Co the first #*a+er

    sim#*+ announces the num'er on hisQher card. "he second #*a+er adds the va*ue of thecard heQshe *a+s and announces the tota* in the ", of course!. nd so on. ;owever% thereare some twistsVo ards are va*ued as fo**owsV ce% 2% 3% 4% 5% 6% 7 are face va*ueo If an ei&ht is *aid% the #*a+ reverses direction% and the tota* doesnUt chan&eo If a nine is *aid% the neRt #*a+er is s i##ed.o If a ten is *aid% the ten are CD "B "E from the tota*o "he

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    • s the rounds continue% each team mem'er ta es a turn drawin&%

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    "cattergories• Ctudents are in sma** teams.• nnounce five a*#ha'et *etters.• Each teams *ists as man+ ", words 'e&innin& with each *etter as the+ can.• nce time is u#% each team scores one #oint for each correct word the+ have. "he+ scorefive #oints for an+ word that no other team *isted. *ternative*+% the+ &et no #oints forwords other teams have% and ?,G &et #oints for words the+ were the on*+ team to *ist!.• Gou can *imit it to #articu*ar cate&ories eR. ood% anima*s% etc.!• nother variantVo :rou#s have a sheet with the who*e a*#ha'et and tr+ to come u# with a word that 'e&inswith each *etter of the a*#ha'et within a cate&or+.

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    "na0e Game• reate sim#*e &ame 'oards in a sin&*e #ath. "he sTuares have #ictures or En&*ish words!and voca'u*ar+ words. or &ame #ieces% +ou can use scra#s of #a#er% different co*or 'in&ochi#s% 'uttons% whatever +ou can di& u#. Gou wi** a*so need one die for each 'oard. I ma eenou&h 'oards for ever+ two students.• Each student ro**s the die% and ma+ advance that man+ sto#s a*on& the #ath. I ma e themcount out their move usin& rench num'ers.

    • hen the+ arrive at a sTuare% the+ (um# forwards or 'ac to the matchin& sTuare if the+*and on a #icture% the+ (um# to the name% and vice versa!• "o win% the+ must *and on Fin '+ eRact count. "he+ &et three tries. If% on the third turn%the+ have sti** not ro**ed an eRact entr+% the+ move 'ac the num'er of sTuares on the die%then (um# to the matchin& sTuare.

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    "nap and Clap game• Each student is assi&ned a voca'u*ar+ word

    • Ctudents sit in a circ*e and ma+ or ma+ not have their words on cards in front of them%visi'*e to the others.• "he c*ass &ets a rh+thm &oin&V s*a# s*a#% c*a# c*a#% sna# sna# the s*a# is on their nees if sittin& on the f*oor% or on the des if in seats% the c*a# is c*a##in& hands% and the sna#s arethe fin&ers% first ri&ht hand% second *eft hand!• nce the 'eat is esta'*ished% one student 'e&ins the tas '+ sa+in& hisQher own wordwhi*e sna##in& the ri&ht hand% then another word on the *eft sna#%• "he student who has "; " word must catch the 'eat on the neRt sna#. If heQshe doesnUt

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    sa+ his word on the neRt sna#% heQshe is out.• "he 'eat can 'e s*owed down or s#ed u# to meet the c*assUs a'i*it+.

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    "pelling Bee < Flashcard practice• I donUt actua**+ use this with s#e**in&% 'ut thatUs the traditiona* formatY• ivide the c*ass into two teams% which *ine u# on each side of the room% sin&*e fi*e.• @resent a f*ashcard to the first student in *ine on one side.• If that student &ives the correct answer% heQshe &oes to the end of the *ine.• If the student &ives an incorrect answer% heQshe sits down in hisQher seat% and thef*ashcard is shown to the first #*a+er in the other *ine.• nce a correct answer is &iven% the neRt card is shown to the first student in the other*ine.• nce there are on*+ a few #*a+ers standin&% +ou can ma e one *ine and #*a+ to *ast #*a+er

    standin&. I usua**+ Tuit with three or four *eft--and &ive them a** cand+!.• "he students at their seats shou*d have somethin& to do I have them write out thecorrect answer for the item the+ missed% then wor on homewor % or write a** the misseditems% or somethin&Y therwise the+ &et ver+ rest*ess whi*e +our 'est students (ust ee#

    #*a+in& the ones who *east need the #racticeS

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    "ca&enger #!nt• *assic

    o Ctudents are in sma** &rou#so Each &rou# &ets a *ist of items% in the ",.o "hen the+ tr+ to find ever+ item on their *isto "he first team to co**ect a** the items and return% wins. r% at a set time% a** &rou#s return%and whoever has the most items on their *ist wins.• >a#Vo @*ace tar&et voca'u*ar+ o'(ects or f*ashcards with #ictures around #*a+&round orc*assroomo Ctudents &et a ma#% then write the words in ",! on the ma# wherever the item is *ocatedo ariation Z students &et a *imited *ist% on*+ mar the *ocation of "; CE items

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    "imon "ays 96ac=!ot +it;• "eacher ca**s out commands in the ",Vo Cimon sa+s Otouch +our nosePo Cimon sa+s Oshow me a #enci*P• Cometimes the teacher sa+s OCimon sa+sP 'ut sometimes the teacher (ust sa+s the

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    command%• "he students are on*+ su##osed to o'e+ the commands when OCimon Ca+sP• an 'e used to #ractice command forms% 'od+ #arts% #re#ositions% etc.

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    "poons• >a e a dec of cards usin& voca'u*ar+ words +our students shou*d now.• "he voca'u*ar+ shou*d 'e in sets of four four foods% four c*othin& items% four c*assroomitems% Y! Each card on*+ has one word% 'ut the dec shou*d have severa* sets in it.• @*a+ers #*a+ in &rou#s of 4-6.• In the midd*e% the &rou# #*aces four #enci*sQ#ensQs#oons one fewer than the num'er ofstudents #*a+in& in the &rou#.• ea*er shuff*es% then dea*s four cards #er #*a+er. Ever+one *oo s at their cards.• ea*er ta es the to# card from the remainin& #i*e% *oo s at it. "he dea*er must then #ass a

    card to hisQher *eft. "hat #*a+er *oo s at the new card% and #asses a card. >eanwhi*e thedea*er has ta en another card and #asses another card. nce +ou &et &oin&% the cards areconstant*+ movin&.• nce a #*a+er has a** four cards from a set% heQshe ta es one of the items from themidd*e. @*a+ continues if heQshe was snea + enou&h.• If a #*a+er notices that someone has ta en one of the items% heQshe a*so ta es one.• "he *ast #*a+er to notice or &ra' *oses the round.• "he dec can a*so 'e used for O:o fishP or O *d >aidP t+#e &ames.• :eo&ra#h+ variantV ard sets are 'ased on countries where the ", is s#o eno ne card has the name of the countr+ in the ",o ne has the f*a&

    o ne has the ca#ita* cit+o ne has the ad(ective of nationa*it+ in the ",

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    . mo&ement ith time8• @ost di&ita* or traditiona* c*oc s showin& various times around the room.• Ca+ times out *oud and have the students #oint to the a##ro#riate c*oc .• @ic a student% then sa+ a time and have the student &o to that c*oc . Be#eat unti* a** thestudents are standin& around the room.

    • s the students what times are in various #*aces.• @oint to a c*oc and have the students te** +ou the time• *ternative*+% as Tuestions *i e what time is on the doorQcha* 'oardQ" % etc.• rea them into &rou#sV &ir*s &o to 3V30% 'o+s to 4V45• *onds &o to 2V15% 'rown hair to 5V20% and redheads to 10V45• "his can o'vious*+ 'e used with other sets of voca'u*ar+ too.

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    Verb#Grammar Games

    Battleship• Ctudents each receive two #a#ers with 20 R 20 &rids.• "he rows and co*umns on the &rid are *a'e*ed in various wa+s see 'e*ow!. "he c*assic&ame has *etters for the rows and num'ers for the co*umns.• n one of the &rids% each #*aces five shi#s Z one that covers five s#aces% one four% twothree% and one two. "his &rid shows the #*acement of their own shi#s and shou*d remainhidden from the other #*a+er.

    • nce 'oth #*a+ers have #*aced their shi#s% #*a+ 'e&ins.• "he first #*a+er &uesses a &rid *ocation eR. -5!.• If the other #*a+er has that sTuare co*ored in% heQshe sa+s O;itP and the &uesser co*ors inthe '*oc on the second &rid #a&e!. If the sTuare is '*an % heQshe sa+s O>issP and the&uesser #uts an F in the sTuare!. If a #*a+er has &uessed a** of the sTuares for a shi#% theother #*a+er sa+s O;it and Cin P 'ecause that shi# has 'een sun .• "he other #*a+er then ta es a turn &uessin& a *ocation.• "he first #*a+er to sin a** five of the other #*a+erUs shi#s wins.• :rid ideasVo on the side% num'ers on the to# @*a+er ca**s -5 to &uess *ocation!o @ronouns and nouns down the side% infinitives a*on& the to# @*a+er ca**s Marie

    chante to &uess *ocation!o @ronounsQ?ouns with form of Oto 'eP on the side% ad(ectives a*on& the to# ad(ectivemust a&ree in &ender and num'er to &uess the s#ot!

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    Con !gation Game• C#*it the c*ass into two teams.• :ive the ver'% for eRam#*e ir in the #reterite.• "he first #erson on "eam ne &ives the yo form% the second the tú form% etc. If the team

    com#*etes the who*e con(u&ation the+ receive 1 #t #er correct form &iven 6 #ts.! and 3 'onus #oints for doin& the com#*ete con(u&ation. If the team misses on the third form% the+receive 2 #oints for &ettin& the first two forms correct and then "eam "wo starts thecon(u&ation of the same ver'! from the first form.• It &oes 'ac and forth unti* one teams does the who*e con(u&ation.• "his &ame de#ends a *ot on *istenin& so ever+one #a+s attention. Ctudents &oodnatured*+

    'oo a teammate if the ver' has a*read+ said '+ the other team and he missed it 'ecause hewasn/t #a+in& attention.

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    Con !gation "cramble

    • C#*it the c*ass into &rou#s of 3 or 4 and a siR sided die sin&u*ar of dice! for each &rou#.• "e** the ids to c*ear off their des s eRce#t for each id has a sheet of note'oo #a#er and

    ?E @E? #er &rou#. ** other #ens and #enci*s are #ut on the f*oor.• ?ow for the fun. I write a'out 6-12 ver's on the 'oard.• hen +ou sa+ &o% one id in each &rou# starts ro**in& unti* he ro**s a siR (ust a randomnum'er!. nce he &ets a 6% he #ic s u# the one and on*+ #en and starts to con(u&ate thever' in whatever tense +ou/ve 'een stud+in&.• D"% whi*e he is con(u&atin&% the neRt id is ro**in& the die at the same time... themoment she &ets a 6% she &ra's the #en from that first id and she starts con(u&atin& 'utwhi*e she/s con(u&atin&% the neRt id is ro**in& to tr+ to &et a 6 in order to &et the #en.• It ee#s &oin& in a circ*e *i e that unti* one id has finished a** ver's. "he &ame moves

    fast and +ou a*wa+s have one id ro**in& and one id writin& and one or two ids ea&er for their turn to ro** or write.

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    +ice game :or &erb con !gation• Dse 2 dice #refera'*+ of 2 different co*ors!.• n the 'oard% num'er from 1 to 6 in two co*umns% and . Dnder the co*umn% #ut adifferent infinitive '+ each num'er. Dnder % #ut different su'(ects.• "he first die determines the ver' and the second determines the su'(ect.

    • ne team ro**s the dice. "he #erson who ro**ed must &ive the correct ver' form.• If the+ sa+ the form correct*+ the+ win the tota* the+ shoo on the dice. If the+ don/t sa+the form correct*+ the+ &et nothin&.• ou'*es &ets the student another turn% 'ut 3 dou'*es in a row and the+ *ose a** #ointsfrom their turn.

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    ral con !gation practice• I have a** students in the c*ass stand u# and we &o around the room con(u&atin& the ver'.

    If the student canUt &ive an answer% the+ have to sit down% and the neRt #erson must sa+ theform that student shou*d have 'een a'*e to sa+. the+ canUt count ahead un*ess the+Ure sureever+one ahead of them nows the answers!• "he tric is that the #erson whoever has the 3rd #erson #*ura* form a*so has to sit downS• "o #revent the o'vious 'oredom that ma+ occur when it/s not +our turn and +ou mi&htOtune outP or 'e #rone to ta* in&S! I a*so ma e an+one sit down who doesn/t now which

    #ronoun we/re onS• "he winner is the *ast one standin&. "his is Tuic for eRtra minutes at the end of c*ass.

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    rono!n > &erb card practice

    • irst +ou have to ma e *aminated #ronoun cards for the *an&ua&e. arie et @au*% nous% vous% etc!- +ou can 'e creative with these e.&.

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    from the 'oard. If +ou are wor in& in &rou#s at the seats% the #a#er or white 'oard is #assed around or across the row% or whatever.• Each team ma+ on*+ have one #iece or cha* % #en% or mar er.• "eacher ca**s out a ver' in En&*ish.o "he first #*a+er writes the infinitive in the ",% then #asses the cha* % #en% etc to the neRt

    #*a+er.o "he neRt #*a+er writes the O(eQ+oQIP form.o "he third #*a+er writes the OtuQt[P form.o Etc.• If there is a mista e% a #*a+er ma+ correct it% 'ut that ta es hisQher turn and heQshe canon*+ correct one error on that turn.• "he first team to have the correct series &ets 5 #oints if +ou have 5 teams!% the neRt &ets4% etc.

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    erb Con !gation .imed ace• "he #*a+ers are in &rou#s of siR or fewer.• cross the to# of the 'oard% write siR infinitives.• "he #*a+ers from one team *ine u# under the infinitives. Each #*a+er has a #iece of cha* .• "eacher sa+s O:oP and 'e&ins a sto#watch.• ** #*a+ers write the O(eQ+oQIP form for the ver' the+ are standin& under% then shift to theri&ht. "he #*a+er on the ri&ht end must run to the *eft end of the 'oard.• ** #*a+ers write the OtuQt[P form of the new ver' and move on• t the end of two minutes or whatever time wor s for +our c*ass! teacher sa+s OCto#P• ount the num'er of correct forms% that is the teamUs score.

    • Erase a** the forms. nd the neRt team *ines u#.• ecause the+ &ot to watch the first team and *earn from their mista es% the second teamon*+ &ets a minute and fift+ seconds. "he third team &ets a minute fort+% etc.

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    erb tic tac toe• raw a tic tac toe 'oard and #ut different su'(ects in the 'oRes. I% +ou-sin&u*ar% he% she%one% we% +ou-#*ura*% the+ ma*e!% the+ fema*e! Z or whatever &rou# of #ronouns in the ",&ives +ou nine 'oRes!

    • Ctudent draws a ver' from a hat% then &ives the form of the ver' for the 'oR heQshe wants• If a student &ets the a##ro#riate form correct sQhe &ets the 'oR.• "he team that &ets tic tac toe first wins.• It can a*so 'e used for a Tuic #ractice when *earnin& a new irre&u*ar ver'• nother variant has three #ronouns across the to# of the &rid and three infinitives downthe side. "eams fi** in the 'oR '+ &ivin& the a##ro#riate ver' form

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    Review#General

    Baseball / Beisbol• *ass is divided into two teams.• esi&nate #*aces in the c*assroom for 1st% 2nd% and 3rd 'ase% as we** as Ohome #*ate.P• Ctudent who is at-'at ro**s a dice.o 1 \ sin&*e eas+ Tuestion% ri&ht answer advances to first 'ase!o 2 \ dou'*e harder Tuestion% correct answer% O'atterP &oes to second 'ase!o 3 \ tri#*e harder Tuestion!

    o 4 \ homerun ver+ hard Tuestion!o 5 \ fou*% ro** a&aino 6 \ 'a**% ro** a&ain• ron& answer is an out. 3 outs mean the other team comes u# to 'at and an+ #*a+ersstranded do not score.• orrect answer means #*a+ers #roceed around the 'ases as in the rea* &ame.

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    Bas0etball

    • *ass is divided into teams of twoZfour #*a+ers. Each team has a white'oard ) mar er.• @*ace a 'as et trash can or 'oR! on one side of the room. >ar off one #oint% two #oint%and three #oint s#ots to shoot from.• s a Tuestion% team writes answer on 'oard. hen a** teams show answers% if the+ havecorrect answer the+ &et a chance to shoot. ne #*a+er comes u# and decides where toshoot from. If the+ ma e the shot% their team &ets that num'er of #oints. If the shootermisses% no #oints. If the answer was incorrect% no #oints. ** team mem'ers must ta eturns shootin&.

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    Bomb Game• :ame 'oard is a &rid with num'ers across the to# and *etters down the side. In eachsTuare of the &rid is a card or cover with a #icture hidden 'ehind it.• Ctudents are in teams% which ta e turns answerin& Tuestions. If the+ &et the answercorrect% the+ #ic a sTuare on the &rid to revea* state num'er and *etter in ",!• "he #icture revea*ed determines the num'er of #oints scored for the TuestionVo f*a& \ ]5 #oints 2 on &rid!

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    o star \ ]2 #ointso 'oat \ ]1 #ointo &renade \ -1 #ointo 'om' \ -2 #ointso n atomic 'om' \ teamUs #oint tota* &oes to Xero 2 on &rid!

    • "he num'er of stars% 'oats% &renades% and 'om's de#ends on how 'i& a &rid +ou are #*a+in&.• Even if the teams are uneven in *an&ua&e s i**% the+ have eTua* chance. Cometimes theteam with the most correct answers *oses.• "he &ame can 'e #*a+ed with an+ t+#e of TuestionsV con(u&ation% cu*ture% voca'u*ar+%&rammar% Y• :rid can 'e made on overhead% 'oard% ma&net 'oard% #oc et 'oardY. @ictures can 'e onthe 'ac s of the cards% and thus easi*+ shuff*ed for the neRt time the &ame is #*a+ed. noverheads% sha#es can 'e *aid on the &*ass% then covered with chec ers or sma** #ost-itnotes.

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    ?Family@ Fe!d• ivide the c*ass into two teams.• ;ave one mem'er of each team come u# to the front and face each other across a des %ta'*e% cart% stoo*% Y• s a Tuestion. "he first #*a+er to 'uXX in or s*a# their hand down on the des Qta'*eY&ets a chance to answer. If the+ are correct% their team &ets the #oint. If the+ are incorrect%the other team ma+ ta* amon& the team to come u# with an answer. If the+ &et it ri&ht%the+ &et the #oint. If not% (ust eR#*ain the ri&ht answer% no'od+ &ets #oints.

    • rin& u# the neRt mem'er of each team.

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    6eopardy• >a e a &rid five or siR across and five down. "his ma+ 'e on a trans#arenc+% #oc et

    'oard% or #ossi'*+ the cha* 'oard. Gou can a*so set u# a Ocha**en&e 'oardP on Tuia.com!• ,a'e* the &rid with #oint va*ues sma**est at the to#% most and the 'ottom!• ,a'e* cate&ories across the to# can a*so 'e infinitives!• In each sTuare% #ut a #ictureQEn&*ish wordQsu'(ect #ronounQY Ctudents shou*d not see

    these as +ou are #re#arin& the &rid!• over the sTuares.• Ctudents are in teams. "eam mem'ers ta e turns answerin&. "eams ta e turns se*ectin& aco*umn and #oint va*ue. "he mem'er whose turn it is must &ive the answer with no he*#from their team one variant of the &ame a**ows the team to confer!.• If the answer is correct% the team &ets the #oints. If the answer is incorrect% +ou ma+a**ow another team to Ostea*P the #oints or have the who*e c*ass sa+ the correct answer.• I #refer a variant where each team has a white'oard% and a** teams answer a** Tuestions.

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    hen I sa+ Otime%P the+ ho*d u# their answers. I award fu** #oints to ever+ team with thecorrect answer% ha*f #oints for miss#e**ed 'ut otherwise correct! answers.• If +ou have ^50 in the 'ud&et% the OE&&s#ertP s+stem for sa*e '+ vendors *ets +ou haveteams 'uXX in or can random*+ se*ect teams to answer. >+ students *ove it.

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    "peed "crabble• @ut students into &rou#s of no more than 8 to 10 #eo#*e.• C#read Ccra''*e ti*es face down in the center of the &rou#.• Each student shou*d choose 7 ti*es% face down.• hen the teacher &ives the si&na*% ever+one f*i#s their 7 ti*es over and 'e&ins arran&in&them into words in the tar&et *an&ua&e as one wou*d on a Ccra''*e 'oard! as fast as the+can. ?oteV ? Ccra''*e 'oard is needed for this. Each student sim#*+ *a+s his or her ti*eson the f*oor and 'e&ins connectin& them into words *i e one wou*d in a crossword #uXX*e.!

    • hen an+ #*a+er has *e&a**+ used ,, of his or her ti*es% that #erson shouts rawS andse*ects ?E new ti*e not seven!. Ever+one e*se &ets to draw one new ti*e too% even if the+have not used a** of their ti*es at that #oint. ?oteV Dn*i e rea* Ccra''*e% in this &ame%+ou do not &et to draw a new ti*e unti* a** 7 of +our o*d ti*es have 'een used% or unti*someone e*se shouts rawS !• @*a+ers ma+ rearran&e the ti*es on their #ersona* Ccra''*e 'oards in order toincor#orate the new ti*e.• Ctudents continue #*a+in& in this fashion unti* a** ti*es have 'een ta en from the center of the circ*e.• hen a** ti*es have 'een em#tied from the center of the circ*e% students must count u#the num'er of ti*es +ou the+ sti** have that the+ have not successfu**+ incor#orated into

    their #ersona* Ccra''*e 'oard. "he #erson with the *owest score wins.• If +ou don/t have enou&h Ccra''*e &ames in the tar&et *an&ua&e to ma e this wor % +oucou*d use it as a *earnin& center activit+% or cou*d ma e +our own Ccra''*e ti*es with aword #rocessor and sim#*+ #hotoco#+ sets of them for each student.

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    "pin the bottle 9no( not that &ersion;• Beview Tuestions are written on cards and #*aced face down on a stac .• Ctudents sit in a circ*e +ou ma+ want to have mu*ti#*e circ*es if +ou have *ar&e c*asses!.

    • C#in a #*astic 'ott*e in the midd*e of the circ*e.• "he student at the 'ottom of the 'ott*e when it sto#s! #ic s u# the to# card and as s theTuestion. "he student at the to# of the 'ott*e has to answer.• If sheQhe answers correct*+ the card is removed% if not% it is OcutP 'ac into the stac . "hestudent who missed the answer must a*so #a+ some #rice write the correct answer tentimes% or somethin&!.• @*a+ continues unti* no cards are *eft or time is u#.

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    "t!mp the Ch!mps !i the other team

    • ivide the c*ass in ha*f. @ic a student to ee# score if there is an uneven num'er.• Cet u# siR chairs in the front of the room -- three for each team.• or each round % three students from each team occu#+ these seats. "he+ ma+ 'rin&their teRt'oo s and notes with them to use ?,G whi*e formu*atin& Tuestions -- ? "whi*e answerin& them.• "he "eam #*a+ers #ut their 'oo s under their seats. E ; #*a+er from "eam as s"eam a voca'u*ar+ Tuestion. n+ #*a+er from "eam can answer. Each "eam #*a+ercan decide if the team wi** receive a 3 #oint or a 5 #oint Tuestion.o 3 #oint TuestionsV ", to En&*ish -- easier! _Au si&nifica `````Wo 5 #oint TuestionsV En&*ish to ", -- harder! _ mo se dice `````W• "eam is on*+ &iven one attem#t to answer the Tuestion. If the answer is wron&% #roceed

    to the neRt Tuestion the correct answer is revea*ed at the end of the round% 'ut no #ointsare awarded for it at that #oint!. If none of the three "eam #*a+ers wants to venture a&uess% then an+ student from the "eam side of the room and ";EG can access their

    'oo and notes! ma+ vo*unteer the answer for 1 #oint. "his &ets ,, the students *oo in&throu&h their 'oo s constant*+ -- *oo in& not on*+ for the answer% 'ut a*so for #ossi'*eTuestions to #ose when it is their turn.• "hen "eam #uts awa+ their 'oo s% and it is their turn to answer the Tuestions from"eam .• t the end of the round% the siR #*a+ers return to their seats and the neRt 3 students fromeach side come u# and 'ecome the #*a+ers for the neRt round. "his wa+ ever+'od+ &etsa turn to #ose and to answer a Tuestion% and no one student is ever com#*ete*+ on the s#ot

    a*one.

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    "uthentic Game

    Bo!les/ Dtan=!e

    Basic !les• @*a+ with two teams of one to four #*a+ers #er team.S Each #*a+er uses two orthree boules heav+ 'a**s% distin&uished '+ co*or or desi&n from the other #*a+ers/ boules !.S

    coin toss can decide who &oes first.• "he #*a+ area is decided and a sma** circ*e is drawn for the #*a+ers to stand in as the+throw. "he first #*a+er stands in that circ*e and tosses the sma**er cochonnet or (ac ! 'a**a'out siR to ten +ards from the #*a+er circ*e.• "he first thrower attem#ts to throw his or her! boule as c*ose to the cochonnet as

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  • 8/18/2019 Games in English

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    #ossi'*e.• "he o##osin& team sends its first #*a+er to tr+ to throw c*oser.• hichever team is now farthest from the cochonnet throws neRt. "his continues% with the*osin& team throwin& unti* the+ &et aboule c*oser% or unti* the+ run out ofboules .• nce one team &ets in the *ead% the other team must throw unti* the+ &et a 'a** c*oser or

    unti* the+ run out of boules . +o not alternate thro sE If the throwin& team &etsa boule c*oser than an+ of the other team/s boules % the other team starts throwin& a&ain.

    hen the throwin& team runs out of boules % the other team throws their remainin& boules %attem#tin& to score additiona* #oints• nce a** the boules are thrown% the winnin& team scores a #oint for ever+ boule that isc*oser to the cochonnet than the o##osin& team/s c*osest boule .• "he winner draws a new circ*e around the cochonnet % and starts from that #oint.S• "he &ame is over when one team accumu*ates 13 #oints.S match has three &ames.

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    http://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#tophttp://ms.loganhocking.k12.oh.us/~madame/teacher/presentations/Games.html#top