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FORSCENE SERVER SPECIFICATIONS FORSCENE. MAKE THE STORY USER GUIDE A GUIDE TO LOGGING, EDITING & SHARING PROFESSIONAL VIDEO

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Page 1: FORscene User Guide v3.2 compressed 140404info.forscene.net/support/forscene/printed_manual/...• Is multi-channel (video and audio) • Handles high definition and multi-camera source

FORSCENE SERVER SPECIFICATIONSFORSCENE. MAKE THE STORY

USER GUIDEA GUIDE TO LOGGING, EDITING & SHARING PROFESSIONAL VIDEO

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FORscene User Guide

©Forbidden Technologies plc 2014 Page 1

Contents

1   INTRODUCTION  ...................................................................................................................................  3  

2   ACCOUNT ACCESS  ............................................................................................................................  6  

2.1   UNDERSTANDING ACCESS LEVELS  ..........................................................................................................  6  2.2   LOGGING IN  ..............................................................................................................................................  7  

3   THE INTERFACE  ..................................................................................................................................  9  

3.1   OVERVIEW  ...............................................................................................................................................  9  

4   UPLOADING MEDIA AND FILE MANAGEMENT  ..........................................................................  11  

4.1   THE FILE PANEL  ....................................................................................................................................  11  4.2   UPLOAD OPTIONS  ..................................................................................................................................  12  

4.2.1   Using the Upload Button to ingest media  .................................................................................  13  4.3   ORGANISING MEDIA IN FILES AND FOLDERS  ..........................................................................................  15  4.4   DELETING AND RESTORING FILES  ..........................................................................................................  18  

4.4.1   Deleting and restoring files from the Recycle Bin  ...................................................................  18  4.4.2   Restoring autosaved files  ...........................................................................................................  19  

5   THE PLAY WINDOW  .........................................................................................................................  20  

5.1   LOADING MEDIA INTO THE PLAY WINDOW  .............................................................................................  21  5.2   VIEWING MEDIA IN THE PLAY WINDOW  ..................................................................................................  22  

5.2.2   Navigating media  .........................................................................................................................  23  5.2.3   The Navigation Bar  ......................................................................................................................  24  

5.3   TIMECODE AND SELECTING CLIPS  ........................................................................................................  26  

6   KEYBOARD SHORTCUTS  ................................................................................................................  28  

7   LOGGING  ............................................................................................................................................  31  

7.1   THE LOGGING VIEW  ..............................................................................................................................  31  Note: Users with log-only access can left click the Storyboard/Logging/ Timeline view button to toggle between logging and timeline views.  ..........................................................................................  31  7.1.1   Default display  ............................................................................................................................  32  7.1.2   Customising the Logging View  ..................................................................................................  33  

7.2   LOGGING SINGLE CAMERA MEDIA  ..........................................................................................................  34  7.3   LOGGING MULTICAM MEDIA  ...................................................................................................................  36  

7.3.1   Creating a multicam clip  .............................................................................................................  37  7.3.2   Viewing multicam clips  ................................................................................................................  38  7.3.3   Logging multicam clips  ...............................................................................................................  39  

7.4   KEYSETS  ................................................................................................................................................  40  7.5   MODIFYING LOGS AND VIEWING LOGGED CLIPS  ....................................................................................  42  7.6   SOURCE MARKERS  ................................................................................................................................  43  7.7   WORKING WITH LOGGED MEDIA  .............................................................................................................  45  

7.7.1   Importing logs into FORscene  ...................................................................................................  46  7.7.2   Printing and exporting logs  .........................................................................................................  47  

8   CREATING A SEQUENCE / SYNC PULL  ........................................................................................  48  

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8.1   SEARCHING LOGS  ..................................................................................................................................  49  8.1.1 Searching from the File Window  ...................................................................................................  49  8.1.2 Searching from the Logging View  .................................................................................................  50  

8.2   CREATING A SEQUENCE FROM LOGGING ENTRIES  ................................................................................  52  8.3   PATCHING AUDIO  ...................................................................................................................................  54  8.4   SELECTING PART OF A RUSH OR LOGGING ENTRY TO ADD TO A SEQUENCE  ........................................  55  8.5   CHANGING THE ORDER OF CLIPS IN A SEQUENCE  .................................................................................  56  

9   EDITING A SEQUENCE  ....................................................................................................................  57  

9.1   THE RECORD WINDOW AND SAVING SEQUENCES  ................................................................................  58  9.2   DEFAULT RED TIMELINE VIEW  ..............................................................................................................  60  9.3   CREATING EDIT POINTS IN CLIPS  ...........................................................................................................  62  9.4   ADDING GAPS (FILLER)  ..........................................................................................................................  63  9.5   WORKING WITH SYNC  ............................................................................................................................  64  9.7   TRIMMING AND FADES  ............................................................................................................................  65  

9.7.1   Trimming and fade tools  .............................................................................................................  66  9.7.2   The Trim Monitor  .........................................................................................................................  67  

9.8   MOTION EFFECTS  ..................................................................................................................................  68  9.8.1   Matching frame to source  ...........................................................................................................  68  9.8.2   Creating a freeze frame  ..............................................................................................................  69  9.8.3   Speeding up or slowing down clips  ...........................................................................................  70  

9.9   FIT TO FILL/REPLACING CLIPS  ................................................................................................................  72  9.10   ADDING TRANSITIONS  .........................................................................................................................  73  9.11   ADDING TRACKS TO THE RED TIMELINE VIEW  ....................................................................................  75  9.12   MARKERS IN THE RED TIMELINE VIEW  ................................................................................................  77  9.13   TITLES  ..................................................................................................................................................  79  9.14   OVERLAY CHANNELS  ...........................................................................................................................  81  9.15   COMMENTING ON THE TIMELINE  ..........................................................................................................  82  9.16   ADVANCED VIDEO AND AUDIO TRACK OPTIONS  ...................................................................................  83  

9.16.1 Colour correction tools  .................................................................................................................  84  9.16.2 Pan and Zoom  ...............................................................................................................................  86  9.16.3 Monitoring and adjusting audio levels  ........................................................................................  87  9.16.4 Adjusting audio pan levels  ...........................................................................................................  89  9.16.5 Recording audio  ............................................................................................................................  90  

10   PUBLISHING  ....................................................................................................................................  92  

10.1   THE PUBLISHING PANEL  ......................................................................................................................  92  10.2   PUBLISHING VIDEO  ..............................................................................................................................  93  10.3   EXPORTING EDLS  ...............................................................................................................................  94  

11   USER SUPPORT AND HELP  ..........................................................................................................  96  

11.1   THE ASSISTANCE PANEL  .....................................................................................................................  96  11.2   USING CHAT  ........................................................................................................................................  97  

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FORscene User Guide

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1 Introduction

Welcome to FORscene, the world’s most advanced professional Cloud video

platform.

FORscene

• Is frame accurate

• Is multi-channel (video and audio)

• Handles high definition and multi-camera source material

• Is rich in video handling, editing and video management functionality

FORscene provides professional tools for logging, review, rough-cut editing, off-line

editing and, in near real time situations, finishing to broadcast standard in a Software

as a Service (SaaS) package. FORscene works perfectly in all professional video

environments but is particularly valuable in long-form Broadcast Post Production,

News, Sports and Corporate Professional environments.

FORscene’s Cloud functionality is the ideal platform to support cost-effective multi-

user, distributed working in the digital age. It gives users the advantages of:

• A single location for video storage

• Global access for authorised users anytime, anywhere to support true

centrally-managed, interactive, collaborative working

• An intuitive user interface to speed users rapidly up the learning curve

• Individually tailorable user privileges to reflect varying roles of individuals

• Media management functionality to structure and access material

• Account management functionality to monitor and organise workflow tasks

FORscene is an invaluable asset for any professional video organisation, providing

flexibility, cost-effectiveness and efficiency, supporting the continued delivery of

quality output.

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FORscene is Cloud-based Original raw material is stored at full quality on a local machine. A lower resolution

(‘browse quality’) copy is loaded into the Cloud. This is accessible through

FORscene from virtually any device with internet access, including PCs, Macs,

tablets and smartphones. The lower resolution is perfect for editing, referencing,

reviewing and manipulation purposes and ensures that access is speedy, even over

lower speed internet connections. At any stage in the editing process, as required,

FORscene can access the original source material and output a version of the

edited material at the same resolution as the original. FORscene’s sophisticated

technology ensures a highly reliable Cloud experience.

FORscene is responsive

Material accessed by FORscene is stored in the Cloud, though FORscene itself

runs on the machine where the user is logged on. Edits and other changes to the

material are implemented on the machine as they are made so can be viewed

immediately. There is no delay arising from the need to communicate with the Cloud

server. Further, once a file is first selected for editing only a small proportion of the

frames are downloaded. This allows the user to begin work immediately by shuttling

to the required point in the clip. FORscene selectively downloads other frames

around the selected edit point, as required. There is no need to download the full

clip before work can begin.

FORscene is secure

FORscene accounts are protected by unique username and password access.

FORscene runs in the memory (RAM) of the user’s local machine. FORscene

doesn’t store information on the local hard drive. When closed, FORscene does not

store any data locally. Source material and saved edits are saved and backed up in

the Cloud in three separate geographical locations.

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FORscene is intuitive

The basic FORscene interface is straightforward for the non-editing professional, yet

function rich for the demands of editors. The interface is based on the principles of

Drag and Drop to perform actions and Left Click for simple and Right Click for more

advanced functions. Users quickly become accustomed to FORscene’s basic

functionality and pick up the routes to the deeper functionality. Keysets and

keyboard shortcuts are individually definable by each user and provide shortcuts to

common functions. Once defined, shortcuts are available to the user from wherever

they log on.

FORscene is easy to learn

After the initial FORscene training session users can continue to access support

through documentation on the FORscene website, through demonstrations on the

FORscene Training channel on YouTube and through pop up tooltips on the

interface. Our interactive, online user support chat is always available to provide

immediate assistance.

Note: This user guide is written with instructions for PC keyboards, with reference to

the Control, Alt, and Insert buttons. For those using different operating systems,

keyboard shortcuts will need to be adjusted to the user’s keyboard settings. Please

note that there is no Insert key on Mac keyboards; Mac users should use ‘Ctrl+L’

instead (See ‘Logging’ section for more information).

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2 Account access 2.1 Understanding access levels

When a new user is given access to an account in FORscene, the account

manager assigns an access level to the user. This relates to the role of the

user and determines what functions are available to the user in that account.

Some typical roles include:

• Reviewer

• Logger

• Editor

• The user’s access level defines the layout and content of the interface

and the functions that are available. The interface will look different

and have different buttons for users with different access levels.

• Users with access to more than one FORscene account (or project)

may have different access levels for each of these different accounts.

• FORscene has a number of pre-defined user access levels. Custom

access levels can be created by contacting your account manager.

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2.2 Logging in 1. Login is through a web browser. Navigate to the FORscene login page

at https://forscene.net.

2. Enter your unique user ID and password and click Enter. This opens

the FORscene Start Page.

3. The Start Page displays all the FORscene accounts – or projects –

that you have access to. Each account is represented as a light grey

panel containing interface launch buttons.

4. The buttons indicate the tasks you can perform in this account. These

are defined by the access level you were assigned by the Account

Manager. They may include: Upload, Review, Log or Edit options.

5. To launch the interface with standard settings (suitable for most

machines and most situations), click the button for the task you want to

perform.

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6. To launch the interface with customised settings (if FORscene fails to

launch or if you have specific requirements), click the dropdown on the

right of the button and select from the following options;

• Standard, high memory (increases cache size for low bandwidth or

multicam) or high resolution proxy

• Browser (launches in browser window)

• Browser, high memory (launches in browser window and increases

cache size)

Note: Java must be installed on the machine. If you have difficulties logging into FORscene after reaching the account page, ensure that Java is installed and up to date on the system. Java can be downloaded and installed for free at www.java.com.

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3 The Interface 3.1 Overview

The FORscene interface consists of panels and windows that are configured

according to your account setup and access level. The diagram below

identifies the main areas of the interface that may be available.

Panels There are four Panels:

• The File Management Panel

• The Publishing Panel

• The Configuration Panel

• The User Assistance Panel

Play Window

Load media into this window to view and log.

Record Window

View and edit sequences here.

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File Window Create folders and subfolders to store and manage media.

Logging / Storyboard / Timeline View Window Choose between these view options for source or sequence material to

support the actions (viewing, logging or editing) being undertaken.

Note: The FORscene interface can be presented differently to different users

because access to the menus, buttons and windows available is determined

by each user’s access level.

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4 Uploading Media and File Management

4.1 The File Panel The File Panel contains the following buttons that provide access to file and

media management tools.

Top Level Files Button

Click to open/close the Top Level File Window.

Right click to open/close the most recently opened/closed

window.

Upload Button

Click to open a browser window to upload new content to

FORscene via the internet

Recycle Bin Button

Click to open/close the Recycle Bin window.

Autosave Button

Left click to open/close the Autosaved Files Window.

Each of the buttons is explained in more detail in the relevant section

following.

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4.2 Upload Options Media can be ingested (or added to your account) via the following methods:

• Using a FORscene server to scan watchfolders on the file server and

then capture, compress and upload files in those watchfolders to the

user’s FORscene account. For more information about this option

please contact your account manager.

• Using Server Lite to upload lower resolution (‘proxy quality’) versions of

media from your hard drive into your FORscene account for immediate

access and then to mirror this content in the Cloud. For more

information on this option please contact your account manager.

• Using the Upload Button to upload media over the internet into the user

account in the FORscene Cloud.

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4.2.1 Using the Upload Button to ingest media 1. Click the Upload Button to open the Upload Window in a browser

window. Popups must be enabled in the browser.

2. Select whether the Video Format should be automatically detected or

whether to convert to PAL (25 fps) or NTSC (30fps).

3. Select whether the Aspect Ratio should be automatically detected or

whether to use Normal or Wide screen.

4. To browse and select the video/image/audio/CSV/PDF/Word/Excel file

for upload, click the Choose Files Button. Select single files, use shift

to select consecutive files or use control to select multiple files, and

click Open.

5. Finally, click Upload files. A Status bar will display the upload progress

for each file and a confirmation message will appear once each upload

is complete. Each file appears in the File Window of the user account

when finished uploading.

Notes:

• Files uploaded using the Upload button should be no larger than

1GB. Contact Forbidden Technologies for larger file upload options.

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• Media uploaded at different frame rates cannot be edited into the

same sequence in FORscene, so ensure that all media for one

project is uploaded at the same frame rate.

• Upload options are remembered between sessions.

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4.3 Organising media in files and folders Any uploaded files and saved sequences are accessed through the File

Window.

1. Open the File Window by clicking the Top Level Files button in the File

Management Panel.

2. Move the File Window by dragging the title bar to a new location on the

interface and dropping it there.

3. Resize the File Window by dragging the bottom right corner of the

window.

4. Organise media into folders by right clicking the background of the File

Window and choosing ‘Create new folder’. Type a name for the folder

and drag files or other folders into it. Subfolders can also be created in

this way.

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5. Search for files contained in the File Window or any of its folders by

clicking the Window tab and typing the name of the file into the Search

box.

6. Search your media’s metadata for information captured during logging

by clicking the Metadata tab and typing keywords into the search box.

See ‘8.1 Searching Logs’ for more.

7. Sort the media alphabetically or by date by clicking the Sort Buttons.

8. Choose between icon or grid (list) view by clicking the Display Buttons.

Information displayed in grid view can be customised by right clicking

on any column to choose column headers, by reordering columns and

by sorting information.

9. Display the contents of a folder in another File Window by double right

clicking the folder in the File Window. This allows you to work with

different folders simultaneously:

10. If File Windows are stacked on top of each other, click on a File

Window’s title bar to bring that File Window to the front of the stack;

right click it to send it to the back.

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11. The File Type Indicator in the top right corner of the file icon shows the

type of media in the file:

• ‘R’ represents video rushes or clips

• ‘S’ represents still graphics

• ‘L’ represents locked media, i.e. media that cannot be

changed

12. File Window Breadcrumbs appear when a sub-folder is opened. They

show the location of the sub-folder within the overall folder structure of

the account and can be clicked to move between folders. Once the

File Window is closed, right clicking the Top Level Files Button will

open the most recently used folder.

13. To access advanced file options right click on a file or folder within the

File Window.

14. To open a PDF or Word or Excel file in a popup browser window

(where this is supported by the browser) double click the file icon.

15. To open a sequence in the Record Window, double click the file icon.

16. To view a source file, double click it or drag the icon into the Play

Window. Whole folders can also be dragged into the Play Window or

Record Window. To open a new Play Window, drag the file or folder

icon onto the background of the interface.

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4.4 Deleting and restoring files 4.4.1 Deleting and restoring files from the Recycle Bin

The Recycle Bin holds unwanted media, clips or sequences. Files and folders

placed in the Recycle Bin will stay there for approximately a month before

being removed.

1. To delete files or folders, drop them onto the Recycle Bin Button in the

File Management Panel.

2. To open the Recycle Bin Window, click the Recycle Bin Button.

3. To view files that are in the Recycle Bin, double click the file icon.

4. To restore files from the Recycle Bin, drag them from the Recycle Bin

Window and drop them into the File Window.

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4.4.2 Restoring autosaved files FORscene automatically saves edits that are not saved manually. These

cane be viewed in the Autosaved Files Window.

1. To open the Autosaved Files Window, click the Autosaved Files Button

in the File Management Panel.

2. To view previous versions of files or sequences, double click them or

drag them from the Autosaved Files Window and drop into the Play or

Record Windows. To save, drag them from the Autosaved Files

Window and drop them into the File Window.

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5 The Play Window

The Play Window is used to view uploaded (or source) material.

Source material can include video clips, audio clips, photographs, graphics

and animations.

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5.1 Loading media into the Play Window A Play Window is opened automatically when FORscene is launched.

• To open a rush in the Play Window, double click the file icon or drag it

from the File Window and drop it into the Play Window. The name and

duration of the file will be displayed in the title bar of the Play Window.

• It is possible to work with multiple Play Windows simultaneously.

• To open an additional Play Window, drag a file icon onto the

background of the interface.

• To open separate Play Windows for multiple files, double right click on

each file icon.

• To load a folder’s media into the Play Window, drag the folder icon from

the File Window and drop it into the Play Window. You will be

prompted to select whether to organise the clips alphabetically, by date

or in timecode order. In this case the name and duration of the folder

will be displayed in the title bar of the Play Window.

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5.2 Viewing media in the Play Window

5.2.1 Adjusting the display

The Volume Control Button adjusts the playback volume. Click

the button to open a slider bar. Adjust the slider bar up or

down for the desired playback volume. This does not affect the

audio levels of clips added to a sequence.

The Resize Button toggles through the three available playback

sizes. Left or right click to change size.

The Clear Button clears the window of any material.

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5.2.2 Navigating media Click on the Navigation Buttons to move through the material in the Play

Window. Right clicking any button has the opposite effect to left clicking it.

Step forward one frame

Step backward one frame

Move forward to the next edit point

Move backward to previous edit point

Go to the end of the video

Go to the start of the video

• To start / stop playback click the video in the Play Window.

• The spacebar also starts / stops playback.

• When video is playing, the Navigation Buttons change to allow

playback at x1, x2, and x4 speed backwards or forwards.

• The keys ‘J’, ‘K’, and ‘L’ (‘Ctrl+J’, ‘Ctrl+K’, and ‘Ctrl+L’ in logging view),

give similar functionality. See the Keyboard Shortcuts section for more

information.

• The Navigation Bar can also be used to move through material in the

Play Window (see the next section).

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5.2.3 The Navigation Bar

• The Navigation Bar consists of a video track at the top and an audio

track underneath.

• In the video track the colours and the position of the colours on the bar

correspond to the colours of the frames and to movement or transitions

within the material. This helps users to identify and select the point

where they want to edit.

• The Navigation Bar can be zoomed out to assist with movement

throughout the material, or zoomed in to enable the user to work with

individual frames.

• Audio is represented in greyscale, where black is silent and white is

maximum volume.

• The playback bar is the white line intersecting the video and audio

tracks. It represents the current position within the clip.

• The Selection Indicator and Download Bar changes from red to orange,

to dark green and finally light green as media is downloaded. These

colours represent the progress of the download from the Cloud to the

local cache. Where the Bar is a light green strip the media is fully

downloaded and is available to play at full frame rate.

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• FORscene’s intelligent, predictive download system prioritises the

download of media around the playback bar (i.e. the current position

within a video) so the user can start working without having to wait for

the entire video to download. As the user shuttles to a different place

within the video, the download system will prioritise download around

the new position of the playback bar.

The Zoom In and Zoom Out Buttons change the number of frames that

are displayed in the Navigation Bar. Zooming in and out can also be

achieved by hovering over the navigation bar and scrolling the mouse

wheel, forwards to zoom in and backwards to zoom out.

The Video Track Select Button selects/deselects the video for

playback in the Play Window. This will also affect the video added into

an edited timeline.

The Audio Track Select Button selects/deselects audio for playback in

the Play Window. To select/deselect individual tracks, right click the

button. This will also affect the audio added into an edited timeline.

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5.3 Timecode and Selecting Clips There are four Timecode Windows underneath the Navigation Bar in the Play

Window.

• The Current Frame Timecode Window displays the timecode at the

current position in the clip (where the Playback bar intersects the video

and audio tracks)

• To navigate to a specific timecode, click in the Current Frame

Timecode Window and type the relevant numbers (ie: 11221705 for

11hrs, 22min, 17sec and 5frames)

• To move forward or back by an exact duration:

1. Click on the Current Frame Timecode Window.

2. Type + to move forward or – to move backward.

3. Enter the number of frames to move.

• Timecodes can be dragged into and out of the Timecode Windows (see

more about this in the ‘Logging’ section).

• To select a region of the video in the Play Window:

1. Navigate to the start of the section.

2. Click the Set In Point Button.

3. Navigate to the end of the section.

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4. Click the Set Out Point Button.

• The Selection Indicator and Download Bar on the Navigation Bar

reflects selections in green.

• To play only the selection, double click the Duration of Selection

Window.

• To go to the in or out point right click the Set In Point or Set Out Point

Button.

• To clear marked in or out points, go to the point and click the Set In

Point or Set Out Point Button again. Alternatively, click the button once

to reset to the current position indicated by the Playback bar and click

again to clear.

• Once the in and out points have been marked, the section of video can

be:

• Logged by typing in metadata relevant to the clip in the Logging

Window and/or

• Edited by dragging the selection into the Record Window

• Saved by dragging the selection into the File Window

• Published by dragging the selection onto a publishing button.

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6 Keyboard Shortcuts

To open the Keyboard Shortcuts Window, right click the Keysets in the

Configuration Panel.

The Keyboard Shortcuts Window shows the preset Keyboard Shortcuts and

allows you to set your own customised keyboard shortcuts.

1. The shortcuts are categorised into Usage Areas including:

• Universal actions

• Text actions

• Editing actions

• Logging actions

• Chat actions

• Keyset actions

• File actions

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Shortcuts in the Universal Usage Areas apply whenever FORscene is

open. Shortcuts in the other Usage Areas are context-specific. This

means that a shortcut key or combination that is not defined in the

Universal Usage Area can have a number of effects, depending on

what the user is doing when the shortcut is used. For example, the

shortcut ‘Ctrl+Y’ could be set to ‘jump to in point’ under editing actions

and to ‘clear logging search’ under logging actions.

2. To create a new shortcut, click in the grey box at the bottom left of the

Usage Area that relates to the action to be assigned. Type the shortcut

key or combination. The shortcut options are:

• Any single character key

• Any single function key (i.e.: F1)

• Any combination of modifier keys (Control, Alt and Shift) together

with any single character or function key

If the shortcut has already been defined, FORscene will indicate that

this choice is not available. If the shortcut is available FORscene will

open the Available Actions Window, which lists the actions that can be

assigned from within the Usage Area. To assign the action to the

shortcut, click it in the Available Actions Window. The new shortcut will

appear in the Keyboard Shortcuts Window. Any number of different

key combinations can be defined to undertake the same action.

3. To delete a shortcut click on its action column in the Keyboard

Shortcuts Window and press backspace, or right click and select

‘remove action’. Deleting the shortcut merely removes the effect of the

key combination. The action will still be available for assignment to

future shortcuts.

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4. To set a macro shortcut – where one shortcut results in a series of

actions being performed – follow the same procedure as for normal

shortcuts, but right click when selecting actions – this will allow you to

keep adding actions in the order you’d like them performed. Left click

on the final action to close. The macro shortcut will appear in the

shortcuts list.

5. Individual users can define different keyboard shortcuts and save them

using different titles. This functionality enables users to select different

Keyboard Shortcut Sets for different projects and to save defined

Keyboard Shortcut Sets for use in later sessions, even if they are not

logging in from the same machine.

• To select the Keyboard Shortcuts Set for use:

• Click the arrow to the right of the grey title box at the top of the

Keyboard Shortcuts Window

• Select the Keyboard Shortcut Set from the menu.

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7 Logging

Logging rushes adds metadata or written information to your media, making it

easier to find when you edit your sequence. Logging in FORscene is

completely keyboard-based.

7.1 The Logging View If the logging window isn’t already displayed when you launch the FORscene

interface, it should pop up as soon as you load media into the Play Window.

If, however, you have been performing other tasks, such as editing a

sequence, you may need to manually open the Logging View Window:

1. Right click the Storyboard/Logging/Timeline view button.

2. Select the blue Logging option (all blue views relate to source while red

views relate to the sequence).

Note: Users with log-only access can left click the Storyboard/Logging/

Timeline view button to toggle between logging and timeline views.

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7.1.1 Default display

• The name of the rush or folder that you have loaded into your Play

Window will be reflected on the Logging Window title bar, along with

the duration.

• To move the window, drag the window’s title bar to a convenient spot.

• To resize the window, drag the bottom right corner.

• In and out timecodes, shot descriptions and sync columns are

automatically displayed in the Logging Window unless the account

manager has selected other default columns (see ‘Manager Account

Management’ section).

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7.1.2 Customising the Logging View

• To add or delete columns from your view, right click in any column

header and choose which columns to display. Right click to choose

multiple column headers without closing the menu, left click to choose

and close.

• To adjust column order, drag column headers and drop them in your

preferred order.

• To adjust column width, drag the edge of the column header.

• To sort information in a column in descending or ascending order, click

on the column header.

• To add a column that can only be seen by authorised account holders,

click the Private Button.

• To choose whether or not to show blank lines for unlogged clips, click

the Options Button. Selecting 'Blank lines for unlogged clips' will add a

blank line within the timecode for any video clips that have no logging

data.

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7.2 Logging single camera media 1. Drag the file or folder you want to log and drop it into the Play Window.

2. Click in the column you want to add logging information to so that the

keyboard is focused.

3. Press Insert or ‘0’ to start playing the video clip.

4. Type logging entry information into the column of your choice.

5. To end a logging entry either:

• Press Enter. This sets the out point for the current logging entry.

The in point for the next logging entry will only be set when you

start typing again. Using this method allows you to leave

irrelevant material out of the log.

• Hold Shift and press Enter. This sets the current timecode as the

out point for the current logging entry and the in point for the next

logging entry. Using this method ensures that all media is

included in the log.

6. To pause playback without ending your logging entry, so you can catch

up on your typing, press Insert or ‘0’. To resume playback and carry on

logging, press Insert or ‘0’ again.

7. If the video reaches the end of a clip while you are typing, it will stop

playing automatically to give you time to catch up. Playback will start

again on the next clip when you press Enter to complete your logging

entry.

8. To log timecode ranges without playing the clip, mark in and out points

in the Play Window and then type the logging information in the

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Logging Window. Alternatively timecodes can be dragged from the

Play Window into the Logging Window.

9. To log an entire clip or folder with the same logging information, type in

the Logging Window without starting playback. A message will warn

you that the entire clip will be logged with the same information.

10. Press ‘Ctrl+Enter’ while logging to create a new line within the box that

you are currently typing in. This works in both active and saved entry.

11. Each log is saved whenever you press Enter.

12. If your internet connection is unusually slow or breaks, FORscene will

queue up logging entries and let you know how many unsaved logging

entries there are. If this persists for more than a second or two, you

may have lost your internet connection, and you should resolve this

before continuing.

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7.3 Logging multicam media You can view and log media from up to 9 cameras simultaneously in

FORscene. To access Multicam Logging, launch FORscene with ‘Edit (high

memory)’ options via the dropdown on the Edit button (see the ‘Logging In’

section for more information about this).

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7.3.1 Creating a multicam clip 1. To set up Multicam, select all the rushes or folders that have

corresponding timecodes by Shift selecting the files.

2. Right click the highlighted clips to open a menu.

3. Select Create Multicam.

4. This will create a new multicam clip containing all the selected clips

(this new multicam clip will have an ‘M’ in the top right corner of the clip

icon in the file folder).

5. The new multicam clip’s name will be an amalgamation of the names of

all the clips included, right click the clip to open a menu to rename the

multicam clip.

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7.3.2 Viewing multicam clips 1. Drag the multicam clip into the Play Window.

2. A new Play Window will open to reveal all the clips in a single monitor

window, with the selected camera in a larger monitor to the right. The

Navigation Bar refers to the media from the camera in the larger Play

Window (i.e.: the selected camera).

3. The clips will automatically sync based on timecode.

4. Click a camera’s rush in the multicam display to start playing. To

change camera, type the camera number.

5. If your media does not have corresponding timecode you can manually

line the cameras up by video or audio. Right click on any of the camera

windows and choose ‘Sync Multicam’ from the menu. This will open a

new ‘Sync Multicam’ Window where you can drag tracks on the timeline

into sync.

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7.3.3 Logging multicam clips

• The difference between Single Camera Logging and Multicam Logging

is the need to select the camera to which the logging data will be

applied.

• To select the camera during logging, press Control and the camera

number.

• To edit the camera assigned to logging entries, right click on the

camera column and select individual camera numbers or ‘all cameras’.

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7.4 Keysets Keysets are used to:

• Program function keys - F1 through to F12 - to type text

• Program abbreviations to automatically expand to words or phrases

If you know that your logging is going to involve typing certain words

repeatedly you could either program one of the function keys to automatically

type the word or you could program an abbreviation to automatically expand

to the word. This reduces the amount of typing needed while logging and also

guarantees accurate spelling, which helps with later searches.

The Keysets Button can be found on the configuration panel on the left of the

interface.

1. Left click the Keysets button to open.

2. To set expansions:

• Click the grey box under the ‘Key’ heading and type the function

key for which you want to set an expansion. Type the word that

you want to appear.

• Click the grey box under the ‘Word’ heading and type the

characters you want to set an expansion for. Tab or click in the

corresponding grey box under the ‘Expansion’ heading and type

the word that you want to appear.

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3. To trigger an expansion, type the prompt (i.e. ‘dr’ in the diagram above)

followed by the spacebar (or any non-alphanumeric character). Typing

the prompt as part of a word (i.e. ‘drive’) will not trigger an expansion.

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7.5 Modifying logs and viewing logged clips 1. To edit logging information, click in the column and type to add or

change text.

2. To edit in and out points, follow the same procedure - just click and

type.

3. To copy in and out points from the Play Window to the Logging View,

drag timecode from the Play Window into the Logging View column.

4. To delete a logging entry, use backspace to delete all the text.

5. Words that appear to be misspelled will be underlined in red. Click to

edit or right click to add them to your dictionary.

6. To view media associated with a timecode in the Logging View, drag

the timecode from your Logging Window to the Play Window containing

the rush.

7. Double clicking a timecode is a quick way to jump to that frame.

8. To open a new Play Window containing only that logging entry’s clip,

drag the logging entry onto an empty space on the interface.

9. Logging entries are highlighted in grey when the source is played in

any Play Window.

10. To view log entries of a clip without opening the video itself right click

on a file and select 'Log Entries'.

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7.6 Source Markers If you have added Sony XMPilot Essence Markers to your media when

recording, these will be converted to blue Source Markers in FORscene. These source markers can be viewed:

• As you scrub through material in the Play Window,

• In the Blue Timeline View on the markers track – click on the marker

and the frame with the marker will be displayed in the Play Window

• In the Logging View as entries with only an in point and text in the shot

• To generate blue Source Markers in FORscene, create a logging entry

with only an in point and text in the shot column.

• To edit Source Markers, click the text in the shot column, make the

changes and press Enter.

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• To delete the marker, use backspace to delete all the text in the shot

column

• Alternatively, in the Blue Timeline View, double click the marker to edit

or delete the text.

• When you add source with markers to your sequence, these blue

markers can be displayed in the marker track in the Record Timeline

View.

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7.7 Working with logged media Logging information can be utilised in the following ways in FORscene:

• CSV and XMPilot files containing logging metadata can be imported

into FORscene and associated with the relevant media

• Logs can be printed as hard copies or saved as CSVs, AAFs or XMLs

to transfer to other NLE systems

• Logging metadata can be searched in FORscene to speed up post

production

• Logged clips can be added directly from the Logging or Storyboard

views to your timeline to create sync pulls/rough cuts

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7.7.1 Importing logs into FORscene 1. Upload the CSV file containing logging information into your account

(see the ‘Upload’ section for more information).

2. Drag the CSV file from the File Window, and drop it into the Logging

Window to attach to the previously loaded clip/rush in the Play Window.

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7.7.2 Printing and exporting logs 1. To choose whether to merge duplicated rows when printing your logs,

click the Options button.

2. To open an online preview of your log and select whether to print a

hard copy, click the Print Button. This preview mirrors the visible

columns and sort order of your Logging Window.

3. To open a CSV file of your log as a pop-up in your browser right click

the Print button. This can then be saved and transferred to other

systems.

Note: Logging entries can be dragged directly into the Record Window in

FORscene to create a sequence.

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8 Creating a sequence / sync pull

Sequences can be created by dragging:

• Rushes from the File Window

• Logging entries from the Blue Logging View

• Logging entries from the Blue Storyboard View and/or

• Selected portions of rushes or logging entries from the Play Window

and dropping them into the Record Window or onto the Red Timeline View.

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8.1 Searching logs You can search your logging entries to identify clips quickly, create sequences

from logging entries and save time in your edit. Clip metadata can be

searched from the File Window or Logging View.

8.1.1 Searching from the File Window

1. In the Top Level File Window (or folder you want to search), click the

metadata button.

2. To search all metadata, enter the search term in the top search box

and press Enter.

3. To search metadata entered in a particular logging column, enter the

search term in the search box named for that logging column and press

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Enter. Available search boxes mirror the default logging columns set

by account managers. To change these, see ’12.2.3 Settings’.

4. Clips with metadata matching the search term will appear in the File

Window, organised by folder.

5. Loading a clip into the Play Window will display the metadata,

highlighted in yellow, in the Logging View.

8.1.2 Searching from the Logging View

1. Ensure that the file or folder containing the media you want to search is

loaded into the Play Window.

2. Type your search into the logging window’s search box and press

Enter. Logging window search is incremental – so matches will be

identified as you type.

3. Matches to the search will appear highlighted in yellow in the logging

columns.

4. The options button allows you to choose whether or not to show

unmatched lines when searching. Showing unmatched lines means

that both items that do and those that don’t match your search will be

displayed, with matches highlighted in your logging window. Choosing

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not to show unmatched lines when searching means that only search

matches will be shown and logging entries that don’t match will be

hidden.

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8.2 Creating a sequence from logging entries To create a sequence from the Blue Logging View:

1. Drag individual files from the Logging View into the Record Window.

2. Add multiple files by holding down Shift to select consecutive entries

and drag them into the Record Window.

3. Add separate entries by holding down Control to select more than one

individual logging entry and drag them into the Record Window.

Logging entries can also be dragged from the Blue Storyboard View and

dropped into the Record Window to create a sequence:

1. The Blue Storyboard View is a more graphic or visual representation of

the media currently loaded in the Play Window.

2. Each thumbnail here represents a logging entry, and the text is from

your shot description.

3. Search for logging descriptions in the Blue Storyboard View in the

same way as the Blue Logging View.

4. To play the logging entry, double click on the thumbnail.

5. To add the logging entry to your sequence, drag it into the Record

Window.

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Note: When you drag your clip into a sequence it will be added at the current

position of your playback bar in the Record Window – if this is anywhere but

at the end of your sequence FORscene will ask whether you want to insert,

overwrite or cancel this edit.

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8.3 Patching audio In some cases you may want to patch source audio onto different tracks in the

sequence.

1. Select the Red Timeline View to display your sequence.

2. The Red Timeline View has a patch panel allowing tracks to be

redirected as media is edited across from the Play Window to the

Record Window.

3. The patch panel action is indicated by arrows, which can be dragged to

edit them.

4. Disable individual tracks by clicking on the track buttons.

5. Once audio tracks have been patched or disabled, add the clip to the

sequence by dragging it into the Record Window.

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8.4 Selecting part of a rush or logging entry to add to a sequence Depending on your workflow, you may want to select a piece of a rush or

logging entry before adding it to your sequence.

• Once you have loaded your source media to the Play Window you can

use the navigation buttons to select the clip you would like to include in

your sequence (see the ‘Timecode & Selecting Clips’ section for more

information).

• To select the tracks you want to include in your sequence, right click

the audio track select button.

• To add the selection to your sequence, drag your clip from the Play

Window and drop it into the Record Window or onto the Red Timeline.

Note: When you drag your clip into a sequence it will be added at the current

position of your playback bar in the Record Window – if this is anywhere but at

the end of your sequence FORscene will ask whether you want to insert,

overwrite or cancel this edit.

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8.5 Changing the order of clips in a sequence The Red Storyboard View is similar to the Blue Storyboard View in that it is a

graphic representation of the clips in your sequence with the text from your

shot column. But the Red Storyboard View allows you to change the

sequence of your clips by simply dragging and dropping them into new

locations, so it’s a great place to get your sequence of events right.

The Red Timeline View can also be used to change the order of clips in your

sequence. Simply drag and drop a clip into a new location on the timeline.

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9 Editing a Sequence

View your sequence in the Record Window and refine your edit in the Red

Timeline View.

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9.1 The Record Window and saving sequences The Record Window is used to view edited sequences and has most of the

same buttons and functionality as the Play Window (see ‘Viewing media in the

Play Window’).

1. To load a saved sequence from the File Window, drag it from the File

Window into the Record Window or double click the sequence in the

File Window.

2. Only one Record Window can be displayed at a time (i.e.: users can

only work with one sequence at a time).

3. To clear the current sequence, click the ‘clear’ button.

4. The sequence’s name displays in the top left corner of the Record

Window title bar. Unsaved sequences will display as ‘Untitled’.

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5. To name the sequence, click the ‘Untitled’ text and type a name in the

box.

6. To save the named sequence, drag from the Record Window into the

File Window (or into a specific folder or subfolder).

7. Once the sequence has been dragged into the file or folder, it can be

saved subsequently by clicking the Save Button in the Record Window

title bar . The latest version of the sequence will replace the original

saved sequence.

8. To access previously saved versions of a sequence, right click on the

file icon (in the File Window) and select 'Previous versions' from the

menu. This will open a folder with all the previously saved files, ordered

earliest to latest, reading left to right, top to bottom. To view one of

these files, open it in either the Play or Record Window.

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9.2 Default Red Timeline View

The tracks that display by default in the Timeline View are:

Navigation Ruler

Video Track

Audio Tracks 1-4

Title Track

1. To deselect a track (so that it won’t be affected by edits) click the track

icon (the icon will grey out). To select the track, click the track icon

again.

2. Separate clips are different colours – with matching colours

representing tracks or clips that have sync locked (see ‘Working with

Sync’ for more).

3. Clips or frames that are duplicated within the sequence will be marked

with yellow ‘hazard’ lines.

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4. To zoom into the sequence on the timeline, click the zoom

button, and right click to zoom out. Alternatively, hold your mouse over

the timeline and use the mouse wheel to zoom – scroll forward to zoom

in and scroll backward to zoom out.

5. To undo edit actions, click the Undo Button, and right click to

redo.

6. The number of changes since the last save is recorded next to the

Undo Button on the Timeline title bar.

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9.3 Creating edit points in clips

To create a cut edit at the location of the playback bar, click the Create

Edit Point Button on the Timeline View Window’s title bar.

1. The edit will affect all active tracks at that location in the timeline.

2. To remove an edit point created in this way, position the playback bar

at the edit point and click the Create Edit Point Button again to join two

clips together as one.

3. To create an edit point on all selected audio tracks without affecting the

video track, right click the Create Edit Point Button.

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9.4 Adding gaps (filler)

To create a gap at the nearest edit point on all the selected tracks at

the location of the playback bar, click the Gaps Button.

1. The duration of the gap is relative to how zoomed in you are on the

timeline.

2. Gaps can be trimmed to extend or shorten to the desired duration.

3. Right click will close the nearest gap as far as possible on all selected

tracks.

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9.5 Working with sync

To lock or unlock sync on the selected tracks, click the Sync Button.

1. Clips or tracks with locked sync will be displayed as the same colour.

2. To unlock sync between video and audio, click the Sync Button.

3. To unlock sync for invidual audio tracks, right click the Sync Button.

4. To move clips’ synced or unsynced tracks together, drag clips and drop

them in new locations on the timeline.

5. To move unsynced tracks independently, right drag tracks and drop

them on new locations on the timeline.

6. To lock your track, navigate your playback bar to a point where it

intersects with all the tracks that you want to lock sync with and click

the Sync Button. All media on selected tracks at that point in your

timeline will have sync locked and will display as the same colour.

Note: FORscene’s sync lock is a tool for locking tracks together and doesn’t

indicate correspondence of video and audio. For this reason, it is

recommended that you never unlock sync on tracks with corresponding video

and audio.

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9.7 Trimming and fades Trim edit points and add fades to media tracks on the timeline by using the

tools that appear when you hover the mouse over an edit point. FORscene’s

trimming tools automatically snap to cuts, making it easier to find the right edit

point.

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9.7.1 Trimming and fade tools

Active timeline double-sided trim tool – Click and drag with this will

adjust all tracks in line with the playback bar. Right click and drag will

produce a smaller trim tool, this will only adjust the selected track.

Active timeline left/right trim tool – Click and drag adjusts the in/out

points on the selected tracks by the playback bar. Right click and drag

adjusts the in/out points only for the specific track.

Active timeline fade tool – Clicking in the top corner of a clip and

dragging horizontally along the video, audio or subtitle track produces

a fade in or fade out effect.

• Fades applied to audio tracks will fade up to or down from silence

• Video fades default to black source

• To select a colour for the video fade, right click while dragging. A

colour wheel will pop up, and a colour will be selected when clicked.

Subsequent fades will revert to this colour – right drag to change.

To trim the in and out point of a clip without affecting its duration (a slip edit)

click anywhere in the clip, hold down Shift and drag left or right to move the in

and out points earlier or later.

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9.7.2 The Trim Monitor When the trim tool is activated a Trim Monitor (outlined in purple) will

automatically open. This monitor shows you:

• The outgoing and incoming video frames (each window is highlighted in

the same colour as the corresponding clip on the timeline)

• The duration of each clip (centred above each clip)

• The duration of your trim (centred between the frame windows)

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9.8 Motion effects 9.8.1 Matching frame to source

To match a frame in your sequence to its source in the Play Window, navigate

to the frame in the Record Window and drag the timecode to the Play Window

containing that source. Alternatively, to open a new source Play Window

containing only the source clip, double click the timecode. The clip’s timecode

will match the frame in your sequence.

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9.8.2 Creating a freeze frame 1. Select the source frame that you want to freeze in the Play Window –

mark an in point, move 1 frame forward and mark the out point so that

the duration of your selection is 1 frame.

2. Next, mark the desired duration of the freeze frame with in and out

points in the Record Window or red Timeline View Window.

3. Freeze frames seldom include audio, so deselect audio.

4. Drag the clip from the Play Window to the Record Window or onto the

timeline.

5. The freeze frame will then appear in the sequence. Freeze frames

appear on the timeline with the yellow ‘hazard’ stripes used to show clip

duplication, as they are duplicates of one frame.

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9.8.3 Speeding up or slowing down clips Speeding up or slowing down your shot can be done in two ways in

FORscene. The first way of applying motion effects is to make your media

slow down or speed up to fill the duration selected on the timeline.

1. Mark your source in and out points and select the tracks to which you

want to apply the effect.

2. Select the destination in and out points in your sequence – the duration

of this selection can be longer or shorter than the duration of the source

depending on whether you want to slow down or speed up the source.

3. Drag the source into the Record Window or onto the Red Timeline - it

will either be sped up or slowed down to fill the duration marked in your

sequence.

The second method makes use of the trim function on the timeline.

1. Hover the mouse at the end of the clip until the trim tool appears.

2. Hold Shift while dragging the trim tool to apply a motion effect – you

can see that the trim tool updates to include an arrow pointing at the

clip that is being sped up or slowed down.

3. Left dragging the trim tool will apply the motion effect to all selected

tracks – while unlocking sync and then right dragging the trim tool will

only speed up or slow down the track you are dragging over.

4. The motion effects toolbar pops up automatically, showing the clip’s

new duration, how much its being sped up or slowed down and the

duration you are shortening or extending the clip by.

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5. To revert to the original clip speed, hold Shift and trim until the ‘times

value’ in the motion effects toolbar disappears.

6. It’s easy to identify a clip with motion effects on your timeline. Slowed

down clips have shorter coloured bars on top – representing the

duration of the original source. Sped up clips have a long coloured bar

on top and short coloured bar underneath – the ratio of these lengths

indicate the speed up factor.

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9.9 Fit to fill/replacing clips Replace a clip or fill a gap without marking in or out points.

1. Make sure there are no in or out points selected in either the Play or

Record Windows.

2. Navigate to the media that you want to use in the Play Window –

position the playback bar in the centre of the clip.

3. Navigate the record playback bar to the gap you want to fill or clip you

want to replace in the timeline.

4. Any selected tracks that intersect with the playback bar will be

replaced, so select the correct tracks.

5. Right drag the source into your sequence.

6. The current frame from the Play Window is positioned at the current

frame in your sequence.

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9.10 Adding transitions

The Effect Button creates a transition between the video layers of two

clips.

• The button is only active when the playback bar is positioned on a

video cut.

• Click to add a dissolve.

• To choose from other available transitions, right click the Effect Button.

This will bring up the transition options available, including a variety of

wipes and split screens – click on a transition to apply.

• Transitions can be played back immediately and are reflected on the

timeline.

• By default, the transition is 20 frames in length and centred on the cut,

but these settings can be altered by trimming the ends of the effect.

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• A transition cannot be created where one or both video clips don't have

enough extra footage at their source for a transition to be implemented.

• To include a transition in this instance, one or both clips may need to

be shortened first.

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9.11 Adding tracks to the Red Timeline View Clicking on the Tracks Button at the right hand side of the track icons brings

up a list of the tracks that can be added to the Timeline View. Tracks with a

tick next to them are displayed in the Timeline View, and those with a greyed

out cross are not displayed. Click the ticks/crosses to toggle display off/on.

Additional tracks available for display in the Timeline View include:

Ad Markers – this track displays points for online advertising.

Contact Forbidden Technologies for more information about using

Ad Markers.

Markers – This track displays source and/or sequence markers (see

Source and Sequence Marker sections for more information).

Storyboard – This shows the storyboard thumbnails and text from

the shot description for the video track.

Comments – This is designed for leaving comments on a section

either for personal or collaborative purposes. See the Comments

section for more information.

Slideshow – This is for inserting slides, for example for editing a

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presentation with slides running alongside a video. To insert a slide

or image onto the slideshow track, drag your file from the Files

Window and drop it on on the desired point. You can alter the

position and duration of the slide by right dragging and using the trim

tools.

Chapters – This is designed for editing a long video to be published

on the web. To define a chapter, click on the point in the timeline to

insert your chapter and, when the green cursor appears, type the

chapter name. The precise start and end of the chapter can then be

adjusted by right dragging using the trim tools. This also acts as an

extra edit point in the timeline. The web published video will have

extra links allowing viewers to jump between chapters.

Titles – To add on-screen titles to your video see the Titles section in

Editing.

Audio tracks – Up to 8 audio tracks can be displayed. See the

Audio section for more information.

Image Overlay – There are two image overlay tracks. See the

Overlay section for more information.

Clickthrough – This track allows editors to link a webpage to their

video. This is done by clicking the desired point on the track in the

timeline, and when the green cursor appears, typing the URL and

pressing Enter. The URL can be changed by double clicking on the

track, and when the text has a green background, making changes

and pressing Enter again. The webpage can be accessed by right

clicking on the URL entered.

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9.12 Markers in the Red Timeline View Both Source and Sequence Markers are visible in the Red Timeline View:

• Source Markers are blue and are either imported with source media or

created in the Blue Logging View (see the ‘Source Markers’ in the

Logging section).

• Sequence Markers are red and can be used to assign notes to specific

frames in your sequence without attaching these notes to the source.

FORscene markers are transferrable to other NLE systems.

1. To insert a Sequence Marker, navigate to the desired frame and type

the keyboard shortcut ‘m’, or double click at that point on the marker

track. A red marker will be inserted at that point in your sequence and

you can type your notes into the textbox.

2. Scrubbing through your sequence will reveal both blue Source Markers

and red Sequence Markers.

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3. Click on blue or red markers in the red timeline to view the frame and

marker text in the Record Window. Double click any marker to edit or

delete the text.

4. You can also add sequence markers on the fly, without stopping

playback. You may need to assign a keyboard shortcut for the ‘quick

add marker’ tool under Editing Actions to add markers during playback.

Sequence Markers added in this way will display default ‘marker’ text

that you can edit once you have finished viewing your sequence.

5. Customise markers’ display in your red timeline by right clicking on the

marker track icon. This allows you to choose whether to display source

or sequence markers or both, and whether to display markers in their

default position at the bottom of the screen, or at the top.

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9.13 Titles 1. To add a title, click on the Title Track at the position on the Timeline

View where you want to create new on-screen text.

2. Type the title and hit Enter to complete entering text information.

3. The title duration will be set to the display length of the text in the

timeline.

4. The title will be sync locked with the video track at the first frame of the

title.

5. Right click the Text Overlay in the Timeline View to open the Title

Window.

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6. To size, position and change the colour of the text and the background,

adjust the sliders in the Title Window.

7. To copy title attributes to other titles, right click the title you want to

copy to open the Title Window and click ‘copy’. Then right click the title

you want to apply the attributes to and click ‘paste’.

8. To create separate lines of text, use separate title tracks for each line.

9. Title tracks can be manipulated like any other media track in

FORscene, including trimming, adding transitions and fades etc.

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9.14 Overlay channels Image overlays allow editors using FORscene to mark their video with

watermarks, company logos or to insert any other image over the video.

Video with transparency can also be placed on overlay tracks. There are two

overlay tracks available in FORscene.

1. Using the Upload Button, upload PNG images with transparent

backgrounds or video with alpha for use on overlay tracks.

2. Select the overlay track from the Visible Tracks window (see ‘Adding

tracks to the Red Timeline View’ section).

3. Drag the image or video onto the overlay track in the Red Timeline

View.

4. To manipulate the position of the overlay media, right click the overlay

track icon to access the Pan and Zoom subtrack (see ‘Pan and Zoom’

in ‘Advanced Video and Audio Track Options’ for more).

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9.15 Commenting on the timeline The comment track allows different account users to add comments relating to

specific parts of the timeline. This is particularly useful for collaboration and

approvals.

1. To add a comment, click at the desired point in the timeline and, when

the green cursor appears, type the comment and hit Enter to complete

entering text information.

2. Your username will be displayed at the beginning of the comment on

the timeline so that different users’ comments can easily be identified.

3. The comment will be sync locked with the video track at the first frame

of the comment.

4. The length of the comment can be adjusted by right dragging the trim

tools to the desired length.

5. Comments don’t display in the Record Window during playback – they

are only visible in the Red Timeline and Storyboard Views.

6. Zoom into the Red Timeline View to see full comment text.

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9.16 Advanced video and audio track options The following advanced video and audio tools are available for projects that

will be published from FORscene.

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9.16.1 Colour correction tools

Colour Levels:

1. To change the colour levels, right click on an area in the Record

Window and drag vertically to increase or decrease.

2. The colour level change is dependent on which colour is selected in the

Record Window. For example if you right click on a black area in the

frame, the dark levels will be adjusted, and if you right click on a white

area in the frame, the light levels will be adjusted.

Saturation:

1. To adjust saturation, right click on an area in the Record Window and

drag horizontally.

2. Dragging to the left will reduce the saturation and give your video a

greyscale appearance. Dragging to the right will increase the

saturation.

White balance:

1. To set white balance, place your cursor over a section of the video in

the Record Window that you want to use to set the white balance and

hold down the right mouse button for 2 seconds.

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Working with colour correction on the timeline:

1. To see which clips have been affected with colour correction, right click

on the video track icon at the right hand side of the record timeline to

bring up the Colour Correction Track Select Button .

2. If you click on this button it will grey out and disable all colour

corrections on that track, clicking again will re-enable the colour

correction.

3. You can add a fade to or fade from colour to the colour correction track

in the same way as adding fades on video tracks (see ‘Trimming and

Fades’ section).

4. The colour correction track has the same functionality as other tracks

on the timeline – among other things, it can be moved or trimmed so

that it applies to other clips in the sequence.

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9.16.2 Pan and Zoom 1. Right click on the video track icon on the right hand side of the record

timeline to reveal the pan and zoom track .

2. Right click on a point in the pan and zoom track on the timeline to open

the Editing Pan and Zoom Levels for Video Monitor.

3. There are two ways to edit pan and zoom levels

• To edit the entire clip’s zoom level, click and drag the Zoom level

line up to zoom in or down to zoom out.

• To edit the entire clip’s position, drag the clip in the Pan Window

to reposition the clip.

• To create points within the clip for zoom or pan levels, right click

on the Zoom level line and then adjust as described above.

These edit points work similarly to key frames.

5. To rotate the video in 90-degree anticlockwise increments, click the

Rotate Button.

6. To create a mirror image of the video, click the Flip Button.

7. Edit pan and zoom levels for overlays and titles by right clicking on the

Track Select Button to display the Pan and Zoom Track Button and

then change levels in the same way as described above.

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9.16.3 Monitoring and adjusting audio levels

• To monitor audio levels in a sequence, press “U” during playback to

open VU meter (if using keyboard shortcuts default 03/10/13 or later).

Alternatively, assign own edit shortcut in keyboard shortcuts, editing

actions for “enable/disable vu meter (Record Window)”.

• To access audio controls, right click on the audio track icon on the right

hand side of the record timeline . The audio level track select

button will appear .

• To open the editing audio levels window, right click the audio level track

button . The editing audio levels window shows:

• Black for low audio

• White for high audio levels

• Red where the audio is being clipped

• To adjust an entire clip’s audio level, click the audio level line between

two audio level points and drag the line:

• Up to increase the level or

• Down to decrease the level

• To adjust the level at a specific point within a clip:

1. Right click on the level to create an edit point.

2. Left click the edit point and drag it up or down.

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• To delete an audio level point, right click on the point.

• To disable the audio level adjustments, click the audio level track

button. Click again to enable.

Note: If two audio tracks are in sync (represented by the same colour on the

timeline) any adjustments made to audio levels or fade in/fade outs will be

applied to both audio tracks.

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9.16.4 Adjusting audio pan levels 1. To access audio controls, right click on the audio track button on the

right hand side of the record timeline . The audio pan levels track

select button will appear .

2. To open the editing audio pan window, right click the audio pan levels

button.

3. To adjust audio pan levels, follow the same procedure as for adjusting

audio levels. Drag the pan level line or create edit points:

• Up (green) to increase the sound from the right speaker

• Down (red) to increase the sound from the left speaker

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9.16.5 Recording audio Recording audio is available to users that launch FORscene with the Edit

(Voice over) button on the Start Page. Contact Forbidden Technologies to

have this option enabled on your account.

1. To start recording onto the first available audio track on the timeline,

click the Record Audio Button on the Record Timeline Titlebar . 2. To select the track to which audio will be recorded, right click the

Record Audio Button and click the track. 3. The recording VU meter will display during recording. 4. To stop recording, click anywhere in the interface. 5. To start 5sec pre-roll to audio recording press ‘Ctrl+Shift+R’ (if using

keyboard shortcuts default 03/10/13 or later). 6. To record audio between pre-defined in and out points on the timeline

• Mark in and out points

• Start playback ahead of in point

• Click audio record button Note: audio will only be recorded from in to out point on the timeline.

The pre-roll keyboard shortcut cannot be used for recording between

pre-defined in and out points on the timeline.

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7. All original audio recordings will be saved in a folder named “Audio

recordings” which is automatically created in the sequence file location.

• All recordings (whether on the timeline or not) are saved in this

location

• Clips are numerically named

• If a sequence is unnamed/unsaved then the “Audio recordings”

folder will be created in the top level file window 8. Clips will be recorded at the frame rate of the sequence on the timeline.

If there is no sequence on the timeline, audio will be recorded at the

frame rate selected in account settings and will appear in the “Audio

recordings” folder and on the timeline.

Note: Audio recorded in this way is recorded to the local system and then

uploaded to the cloud. If upload is on a slow connection, a notification will pop

up informing users of the delay. If the local disc is full and no audio can be

recorded, a notification will alert users.

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10 Publishing 10.1 The Publishing Panel

Publishing options are configured differently depending on the account

holder’s requests. Some publishing buttons that may be included in the

Publishing Panel include:

Export Button

• For EDL/XML export

Web Publishing Button

MPEG Publishing Button

JPEG Publishing Button

HTML5 Publishing Button

YouTube Publishing Button

Facebook Video Publishing Button

Facebook Photo Publishing Button

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10.2 Publishing video 1. To access publishing settings for any publish format, right click that

format’s publishing button.

2. Adjust settings according to your requirements and click save.

3. To publish, drag sequences onto the format’s publishing button.

4. To see the status of publishing or access published items, click the

format’s publishing button.

5. To open/download published sequences, double click the icon in the

publishing status window and follow the instructions.

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10.3 Exporting EDLs You can export rough cuts or shot selections to an off-line or on-line editing

suite. To export your work from FORscene, drop your file on to the export

icon. Once this appears as 'Published' in the export folder, double click on the

file and it will appear in a separate browser window (make sure you have pop-

ups enabled). There will be a list of different files available to download

dependent on the use required.

To download the EDL file onto your computer:

1. Right click on the specific link.

2. Select 'Save link/target as'.

3. Select a location and click ‘Save’.

FORscene is able to export to AAF, EDL, ALE, XML and HTML formats.

These are explained below:

AAF - Advanced Authoring Format FORscene now allows export of AAF files so that logging and off-line edits

within FORscene can be auto-conformed with an on-line Avid system. This

will support all cuts of video and audio along with all metadata attached to the

files.

EDL - Edit decision list FORscene generates the standard EDL format: CMX3600. This file can be

used to import a sequence into an off-line or on-line editing system such as

CMX3600 for Final Cut Pro. The EDL contains the sequence of clips exactly

as they were saved in the timeline from FORscene. ‘CMX3600 with ALE

fudges’ accounts for potential issues (i.e. edit points being too close to

timecode breaks) and adjusts accordingly.

ALE - Avid Log Exchange

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This is a digitising list for batch capturing into Avid. The ALE comprises a list

of clips in timecode order and includes 30s handles. Exporting a file generates

one ALE per tape that your exported work refers to.

XML - eXtensible Markup Language - Interchange Format XML files are used for importing to Final Cut Pro. The XML provides a

combination of both sequence and digitising list in the sense that an XML will

export your clips in the order that they were present on the timeline within

FORscene but will also give you a list of the clips that are being used. XML

exports that are available are:

• XML for Final Cut Pro (capture)

• XML for Final Cut Pro (reconnect, 10min reelABCD files)

• XML for Final Cut Pro (reconnect, xxx-reelno-NN files)

• XML for Final Cut Pro (media export)

• XML for Final Cut Pro (media export, plain shot names)

HTML - paper edit FORscene provides a printable HMTL file of the timeline, complete with

logging information and timecodes. This can be accessed by clicking on the

HTML file (at the top) on the 'clips - FORscene export' page.

Warnings If the edit contains anything that may cause a problem when digitising into

another system, then a list of warnings will appear below the files. This lets

you know what to change in your edit to make it work in the next system.

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11 User Support and Help 11.1 The Assistance Panel

The buttons on the Assistance Panel provide quick access to support.

Help Button

• Providing access to written and video support material.

• Click to open the FORscene Support page in a new browser

window.

Chat Button

• Get in touch with FORscene’s live online support.

• Click to open/close the chat window.

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11.2 Using Chat 1. Open the Chat Window by clicking the Chat Button on the Assistance

Panel.

2. Choose the forum in which you want to chat by clicking on one of the

three available tabs:

• Support: a private chat space between you and FORscene

Support

• Your account: to chat to your co-workers or others logged into

the same account

• Public chat: open to everyone using Forbidden’s editing

applications

3. The box on the right hand side of the chat window shows what users

are able to read messages posted in that chatroom.

4. At the bottom of the Chat Window is a grey text box.

• To post a message, type your question or comment into the text

box and press Enter

• Your message will then appear in the chat window

• Once you’ve posted a message, drag it back into the text box to

edit the text, then press Enter to re-post the message

• To delete your message after it has been posted, drag and drop

it onto the Recycle Bin Button

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5. Once you have posted your message to support you can close the chat

window and continue working. The speech bubble in your chat button

will flash red when a reply to your post or a new message is received.

Click the Chat Button to open.