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FORSCENE SERVER SPECIFICATIONSFORSCENE. MAKE THE STORY
USER GUIDEA GUIDE TO LOGGING, EDITING & SHARING PROFESSIONAL VIDEO
FORscene User Guide
©Forbidden Technologies plc 2014 Page 1
Contents
1 INTRODUCTION ................................................................................................................................... 3
2 ACCOUNT ACCESS ............................................................................................................................ 6
2.1 UNDERSTANDING ACCESS LEVELS .......................................................................................................... 6 2.2 LOGGING IN .............................................................................................................................................. 7
3 THE INTERFACE .................................................................................................................................. 9
3.1 OVERVIEW ............................................................................................................................................... 9
4 UPLOADING MEDIA AND FILE MANAGEMENT .......................................................................... 11
4.1 THE FILE PANEL .................................................................................................................................... 11 4.2 UPLOAD OPTIONS .................................................................................................................................. 12
4.2.1 Using the Upload Button to ingest media ................................................................................. 13 4.3 ORGANISING MEDIA IN FILES AND FOLDERS .......................................................................................... 15 4.4 DELETING AND RESTORING FILES .......................................................................................................... 18
4.4.1 Deleting and restoring files from the Recycle Bin ................................................................... 18 4.4.2 Restoring autosaved files ........................................................................................................... 19
5 THE PLAY WINDOW ......................................................................................................................... 20
5.1 LOADING MEDIA INTO THE PLAY WINDOW ............................................................................................. 21 5.2 VIEWING MEDIA IN THE PLAY WINDOW .................................................................................................. 22
5.2.2 Navigating media ......................................................................................................................... 23 5.2.3 The Navigation Bar ...................................................................................................................... 24
5.3 TIMECODE AND SELECTING CLIPS ........................................................................................................ 26
6 KEYBOARD SHORTCUTS ................................................................................................................ 28
7 LOGGING ............................................................................................................................................ 31
7.1 THE LOGGING VIEW .............................................................................................................................. 31 Note: Users with log-only access can left click the Storyboard/Logging/ Timeline view button to toggle between logging and timeline views. .......................................................................................... 31 7.1.1 Default display ............................................................................................................................ 32 7.1.2 Customising the Logging View .................................................................................................. 33
7.2 LOGGING SINGLE CAMERA MEDIA .......................................................................................................... 34 7.3 LOGGING MULTICAM MEDIA ................................................................................................................... 36
7.3.1 Creating a multicam clip ............................................................................................................. 37 7.3.2 Viewing multicam clips ................................................................................................................ 38 7.3.3 Logging multicam clips ............................................................................................................... 39
7.4 KEYSETS ................................................................................................................................................ 40 7.5 MODIFYING LOGS AND VIEWING LOGGED CLIPS .................................................................................... 42 7.6 SOURCE MARKERS ................................................................................................................................ 43 7.7 WORKING WITH LOGGED MEDIA ............................................................................................................. 45
7.7.1 Importing logs into FORscene ................................................................................................... 46 7.7.2 Printing and exporting logs ......................................................................................................... 47
8 CREATING A SEQUENCE / SYNC PULL ........................................................................................ 48
FORscene User Guide
©Forbidden Technologies plc 2014 Page 2
8.1 SEARCHING LOGS .................................................................................................................................. 49 8.1.1 Searching from the File Window ................................................................................................... 49 8.1.2 Searching from the Logging View ................................................................................................. 50
8.2 CREATING A SEQUENCE FROM LOGGING ENTRIES ................................................................................ 52 8.3 PATCHING AUDIO ................................................................................................................................... 54 8.4 SELECTING PART OF A RUSH OR LOGGING ENTRY TO ADD TO A SEQUENCE ........................................ 55 8.5 CHANGING THE ORDER OF CLIPS IN A SEQUENCE ................................................................................. 56
9 EDITING A SEQUENCE .................................................................................................................... 57
9.1 THE RECORD WINDOW AND SAVING SEQUENCES ................................................................................ 58 9.2 DEFAULT RED TIMELINE VIEW .............................................................................................................. 60 9.3 CREATING EDIT POINTS IN CLIPS ........................................................................................................... 62 9.4 ADDING GAPS (FILLER) .......................................................................................................................... 63 9.5 WORKING WITH SYNC ............................................................................................................................ 64 9.7 TRIMMING AND FADES ............................................................................................................................ 65
9.7.1 Trimming and fade tools ............................................................................................................. 66 9.7.2 The Trim Monitor ......................................................................................................................... 67
9.8 MOTION EFFECTS .................................................................................................................................. 68 9.8.1 Matching frame to source ........................................................................................................... 68 9.8.2 Creating a freeze frame .............................................................................................................. 69 9.8.3 Speeding up or slowing down clips ........................................................................................... 70
9.9 FIT TO FILL/REPLACING CLIPS ................................................................................................................ 72 9.10 ADDING TRANSITIONS ......................................................................................................................... 73 9.11 ADDING TRACKS TO THE RED TIMELINE VIEW .................................................................................... 75 9.12 MARKERS IN THE RED TIMELINE VIEW ................................................................................................ 77 9.13 TITLES .................................................................................................................................................. 79 9.14 OVERLAY CHANNELS ........................................................................................................................... 81 9.15 COMMENTING ON THE TIMELINE .......................................................................................................... 82 9.16 ADVANCED VIDEO AND AUDIO TRACK OPTIONS ................................................................................... 83
9.16.1 Colour correction tools ................................................................................................................. 84 9.16.2 Pan and Zoom ............................................................................................................................... 86 9.16.3 Monitoring and adjusting audio levels ........................................................................................ 87 9.16.4 Adjusting audio pan levels ........................................................................................................... 89 9.16.5 Recording audio ............................................................................................................................ 90
10 PUBLISHING .................................................................................................................................... 92
10.1 THE PUBLISHING PANEL ...................................................................................................................... 92 10.2 PUBLISHING VIDEO .............................................................................................................................. 93 10.3 EXPORTING EDLS ............................................................................................................................... 94
11 USER SUPPORT AND HELP .......................................................................................................... 96
11.1 THE ASSISTANCE PANEL ..................................................................................................................... 96 11.2 USING CHAT ........................................................................................................................................ 97
FORscene User Guide
©Forbidden Technologies plc 2014 Page 3
1 Introduction
Welcome to FORscene, the world’s most advanced professional Cloud video
platform.
FORscene
• Is frame accurate
• Is multi-channel (video and audio)
• Handles high definition and multi-camera source material
• Is rich in video handling, editing and video management functionality
FORscene provides professional tools for logging, review, rough-cut editing, off-line
editing and, in near real time situations, finishing to broadcast standard in a Software
as a Service (SaaS) package. FORscene works perfectly in all professional video
environments but is particularly valuable in long-form Broadcast Post Production,
News, Sports and Corporate Professional environments.
FORscene’s Cloud functionality is the ideal platform to support cost-effective multi-
user, distributed working in the digital age. It gives users the advantages of:
• A single location for video storage
• Global access for authorised users anytime, anywhere to support true
centrally-managed, interactive, collaborative working
• An intuitive user interface to speed users rapidly up the learning curve
• Individually tailorable user privileges to reflect varying roles of individuals
• Media management functionality to structure and access material
• Account management functionality to monitor and organise workflow tasks
FORscene is an invaluable asset for any professional video organisation, providing
flexibility, cost-effectiveness and efficiency, supporting the continued delivery of
quality output.
FORscene User Guide
©Forbidden Technologies plc 2014 Page 4
FORscene is Cloud-based Original raw material is stored at full quality on a local machine. A lower resolution
(‘browse quality’) copy is loaded into the Cloud. This is accessible through
FORscene from virtually any device with internet access, including PCs, Macs,
tablets and smartphones. The lower resolution is perfect for editing, referencing,
reviewing and manipulation purposes and ensures that access is speedy, even over
lower speed internet connections. At any stage in the editing process, as required,
FORscene can access the original source material and output a version of the
edited material at the same resolution as the original. FORscene’s sophisticated
technology ensures a highly reliable Cloud experience.
FORscene is responsive
Material accessed by FORscene is stored in the Cloud, though FORscene itself
runs on the machine where the user is logged on. Edits and other changes to the
material are implemented on the machine as they are made so can be viewed
immediately. There is no delay arising from the need to communicate with the Cloud
server. Further, once a file is first selected for editing only a small proportion of the
frames are downloaded. This allows the user to begin work immediately by shuttling
to the required point in the clip. FORscene selectively downloads other frames
around the selected edit point, as required. There is no need to download the full
clip before work can begin.
FORscene is secure
FORscene accounts are protected by unique username and password access.
FORscene runs in the memory (RAM) of the user’s local machine. FORscene
doesn’t store information on the local hard drive. When closed, FORscene does not
store any data locally. Source material and saved edits are saved and backed up in
the Cloud in three separate geographical locations.
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©Forbidden Technologies plc 2014 Page 5
FORscene is intuitive
The basic FORscene interface is straightforward for the non-editing professional, yet
function rich for the demands of editors. The interface is based on the principles of
Drag and Drop to perform actions and Left Click for simple and Right Click for more
advanced functions. Users quickly become accustomed to FORscene’s basic
functionality and pick up the routes to the deeper functionality. Keysets and
keyboard shortcuts are individually definable by each user and provide shortcuts to
common functions. Once defined, shortcuts are available to the user from wherever
they log on.
FORscene is easy to learn
After the initial FORscene training session users can continue to access support
through documentation on the FORscene website, through demonstrations on the
FORscene Training channel on YouTube and through pop up tooltips on the
interface. Our interactive, online user support chat is always available to provide
immediate assistance.
Note: This user guide is written with instructions for PC keyboards, with reference to
the Control, Alt, and Insert buttons. For those using different operating systems,
keyboard shortcuts will need to be adjusted to the user’s keyboard settings. Please
note that there is no Insert key on Mac keyboards; Mac users should use ‘Ctrl+L’
instead (See ‘Logging’ section for more information).
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©Forbidden Technologies plc 2014 Page 6
2 Account access 2.1 Understanding access levels
When a new user is given access to an account in FORscene, the account
manager assigns an access level to the user. This relates to the role of the
user and determines what functions are available to the user in that account.
Some typical roles include:
• Reviewer
• Logger
• Editor
• The user’s access level defines the layout and content of the interface
and the functions that are available. The interface will look different
and have different buttons for users with different access levels.
• Users with access to more than one FORscene account (or project)
may have different access levels for each of these different accounts.
• FORscene has a number of pre-defined user access levels. Custom
access levels can be created by contacting your account manager.
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©Forbidden Technologies plc 2014 Page 7
2.2 Logging in 1. Login is through a web browser. Navigate to the FORscene login page
at https://forscene.net.
2. Enter your unique user ID and password and click Enter. This opens
the FORscene Start Page.
3. The Start Page displays all the FORscene accounts – or projects –
that you have access to. Each account is represented as a light grey
panel containing interface launch buttons.
4. The buttons indicate the tasks you can perform in this account. These
are defined by the access level you were assigned by the Account
Manager. They may include: Upload, Review, Log or Edit options.
5. To launch the interface with standard settings (suitable for most
machines and most situations), click the button for the task you want to
perform.
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©Forbidden Technologies plc 2014 Page 8
6. To launch the interface with customised settings (if FORscene fails to
launch or if you have specific requirements), click the dropdown on the
right of the button and select from the following options;
• Standard, high memory (increases cache size for low bandwidth or
multicam) or high resolution proxy
• Browser (launches in browser window)
• Browser, high memory (launches in browser window and increases
cache size)
Note: Java must be installed on the machine. If you have difficulties logging into FORscene after reaching the account page, ensure that Java is installed and up to date on the system. Java can be downloaded and installed for free at www.java.com.
FORscene User Guide
©Forbidden Technologies plc 2014 Page 9
3 The Interface 3.1 Overview
The FORscene interface consists of panels and windows that are configured
according to your account setup and access level. The diagram below
identifies the main areas of the interface that may be available.
Panels There are four Panels:
• The File Management Panel
• The Publishing Panel
• The Configuration Panel
• The User Assistance Panel
Play Window
Load media into this window to view and log.
Record Window
View and edit sequences here.
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File Window Create folders and subfolders to store and manage media.
Logging / Storyboard / Timeline View Window Choose between these view options for source or sequence material to
support the actions (viewing, logging or editing) being undertaken.
Note: The FORscene interface can be presented differently to different users
because access to the menus, buttons and windows available is determined
by each user’s access level.
FORscene User Guide
©Forbidden Technologies plc 2014 Page 11
4 Uploading Media and File Management
4.1 The File Panel The File Panel contains the following buttons that provide access to file and
media management tools.
Top Level Files Button
Click to open/close the Top Level File Window.
Right click to open/close the most recently opened/closed
window.
Upload Button
Click to open a browser window to upload new content to
FORscene via the internet
Recycle Bin Button
Click to open/close the Recycle Bin window.
Autosave Button
Left click to open/close the Autosaved Files Window.
Each of the buttons is explained in more detail in the relevant section
following.
FORscene User Guide
©Forbidden Technologies plc 2014 Page 12
4.2 Upload Options Media can be ingested (or added to your account) via the following methods:
• Using a FORscene server to scan watchfolders on the file server and
then capture, compress and upload files in those watchfolders to the
user’s FORscene account. For more information about this option
please contact your account manager.
• Using Server Lite to upload lower resolution (‘proxy quality’) versions of
media from your hard drive into your FORscene account for immediate
access and then to mirror this content in the Cloud. For more
information on this option please contact your account manager.
• Using the Upload Button to upload media over the internet into the user
account in the FORscene Cloud.
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4.2.1 Using the Upload Button to ingest media 1. Click the Upload Button to open the Upload Window in a browser
window. Popups must be enabled in the browser.
2. Select whether the Video Format should be automatically detected or
whether to convert to PAL (25 fps) or NTSC (30fps).
3. Select whether the Aspect Ratio should be automatically detected or
whether to use Normal or Wide screen.
4. To browse and select the video/image/audio/CSV/PDF/Word/Excel file
for upload, click the Choose Files Button. Select single files, use shift
to select consecutive files or use control to select multiple files, and
click Open.
5. Finally, click Upload files. A Status bar will display the upload progress
for each file and a confirmation message will appear once each upload
is complete. Each file appears in the File Window of the user account
when finished uploading.
Notes:
• Files uploaded using the Upload button should be no larger than
1GB. Contact Forbidden Technologies for larger file upload options.
FORscene User Guide
©Forbidden Technologies plc 2014 Page 14
• Media uploaded at different frame rates cannot be edited into the
same sequence in FORscene, so ensure that all media for one
project is uploaded at the same frame rate.
• Upload options are remembered between sessions.
FORscene User Guide
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4.3 Organising media in files and folders Any uploaded files and saved sequences are accessed through the File
Window.
1. Open the File Window by clicking the Top Level Files button in the File
Management Panel.
2. Move the File Window by dragging the title bar to a new location on the
interface and dropping it there.
3. Resize the File Window by dragging the bottom right corner of the
window.
4. Organise media into folders by right clicking the background of the File
Window and choosing ‘Create new folder’. Type a name for the folder
and drag files or other folders into it. Subfolders can also be created in
this way.
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5. Search for files contained in the File Window or any of its folders by
clicking the Window tab and typing the name of the file into the Search
box.
6. Search your media’s metadata for information captured during logging
by clicking the Metadata tab and typing keywords into the search box.
See ‘8.1 Searching Logs’ for more.
7. Sort the media alphabetically or by date by clicking the Sort Buttons.
8. Choose between icon or grid (list) view by clicking the Display Buttons.
Information displayed in grid view can be customised by right clicking
on any column to choose column headers, by reordering columns and
by sorting information.
9. Display the contents of a folder in another File Window by double right
clicking the folder in the File Window. This allows you to work with
different folders simultaneously:
10. If File Windows are stacked on top of each other, click on a File
Window’s title bar to bring that File Window to the front of the stack;
right click it to send it to the back.
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©Forbidden Technologies plc 2014 Page 17
11. The File Type Indicator in the top right corner of the file icon shows the
type of media in the file:
• ‘R’ represents video rushes or clips
• ‘S’ represents still graphics
• ‘L’ represents locked media, i.e. media that cannot be
changed
12. File Window Breadcrumbs appear when a sub-folder is opened. They
show the location of the sub-folder within the overall folder structure of
the account and can be clicked to move between folders. Once the
File Window is closed, right clicking the Top Level Files Button will
open the most recently used folder.
13. To access advanced file options right click on a file or folder within the
File Window.
14. To open a PDF or Word or Excel file in a popup browser window
(where this is supported by the browser) double click the file icon.
15. To open a sequence in the Record Window, double click the file icon.
16. To view a source file, double click it or drag the icon into the Play
Window. Whole folders can also be dragged into the Play Window or
Record Window. To open a new Play Window, drag the file or folder
icon onto the background of the interface.
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4.4 Deleting and restoring files 4.4.1 Deleting and restoring files from the Recycle Bin
The Recycle Bin holds unwanted media, clips or sequences. Files and folders
placed in the Recycle Bin will stay there for approximately a month before
being removed.
1. To delete files or folders, drop them onto the Recycle Bin Button in the
File Management Panel.
2. To open the Recycle Bin Window, click the Recycle Bin Button.
3. To view files that are in the Recycle Bin, double click the file icon.
4. To restore files from the Recycle Bin, drag them from the Recycle Bin
Window and drop them into the File Window.
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4.4.2 Restoring autosaved files FORscene automatically saves edits that are not saved manually. These
cane be viewed in the Autosaved Files Window.
1. To open the Autosaved Files Window, click the Autosaved Files Button
in the File Management Panel.
2. To view previous versions of files or sequences, double click them or
drag them from the Autosaved Files Window and drop into the Play or
Record Windows. To save, drag them from the Autosaved Files
Window and drop them into the File Window.
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5 The Play Window
The Play Window is used to view uploaded (or source) material.
Source material can include video clips, audio clips, photographs, graphics
and animations.
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5.1 Loading media into the Play Window A Play Window is opened automatically when FORscene is launched.
• To open a rush in the Play Window, double click the file icon or drag it
from the File Window and drop it into the Play Window. The name and
duration of the file will be displayed in the title bar of the Play Window.
• It is possible to work with multiple Play Windows simultaneously.
• To open an additional Play Window, drag a file icon onto the
background of the interface.
• To open separate Play Windows for multiple files, double right click on
each file icon.
• To load a folder’s media into the Play Window, drag the folder icon from
the File Window and drop it into the Play Window. You will be
prompted to select whether to organise the clips alphabetically, by date
or in timecode order. In this case the name and duration of the folder
will be displayed in the title bar of the Play Window.
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5.2 Viewing media in the Play Window
5.2.1 Adjusting the display
The Volume Control Button adjusts the playback volume. Click
the button to open a slider bar. Adjust the slider bar up or
down for the desired playback volume. This does not affect the
audio levels of clips added to a sequence.
The Resize Button toggles through the three available playback
sizes. Left or right click to change size.
The Clear Button clears the window of any material.
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5.2.2 Navigating media Click on the Navigation Buttons to move through the material in the Play
Window. Right clicking any button has the opposite effect to left clicking it.
Step forward one frame
Step backward one frame
Move forward to the next edit point
Move backward to previous edit point
Go to the end of the video
Go to the start of the video
• To start / stop playback click the video in the Play Window.
• The spacebar also starts / stops playback.
• When video is playing, the Navigation Buttons change to allow
playback at x1, x2, and x4 speed backwards or forwards.
• The keys ‘J’, ‘K’, and ‘L’ (‘Ctrl+J’, ‘Ctrl+K’, and ‘Ctrl+L’ in logging view),
give similar functionality. See the Keyboard Shortcuts section for more
information.
• The Navigation Bar can also be used to move through material in the
Play Window (see the next section).
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5.2.3 The Navigation Bar
• The Navigation Bar consists of a video track at the top and an audio
track underneath.
• In the video track the colours and the position of the colours on the bar
correspond to the colours of the frames and to movement or transitions
within the material. This helps users to identify and select the point
where they want to edit.
• The Navigation Bar can be zoomed out to assist with movement
throughout the material, or zoomed in to enable the user to work with
individual frames.
• Audio is represented in greyscale, where black is silent and white is
maximum volume.
• The playback bar is the white line intersecting the video and audio
tracks. It represents the current position within the clip.
• The Selection Indicator and Download Bar changes from red to orange,
to dark green and finally light green as media is downloaded. These
colours represent the progress of the download from the Cloud to the
local cache. Where the Bar is a light green strip the media is fully
downloaded and is available to play at full frame rate.
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• FORscene’s intelligent, predictive download system prioritises the
download of media around the playback bar (i.e. the current position
within a video) so the user can start working without having to wait for
the entire video to download. As the user shuttles to a different place
within the video, the download system will prioritise download around
the new position of the playback bar.
The Zoom In and Zoom Out Buttons change the number of frames that
are displayed in the Navigation Bar. Zooming in and out can also be
achieved by hovering over the navigation bar and scrolling the mouse
wheel, forwards to zoom in and backwards to zoom out.
The Video Track Select Button selects/deselects the video for
playback in the Play Window. This will also affect the video added into
an edited timeline.
The Audio Track Select Button selects/deselects audio for playback in
the Play Window. To select/deselect individual tracks, right click the
button. This will also affect the audio added into an edited timeline.
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5.3 Timecode and Selecting Clips There are four Timecode Windows underneath the Navigation Bar in the Play
Window.
• The Current Frame Timecode Window displays the timecode at the
current position in the clip (where the Playback bar intersects the video
and audio tracks)
• To navigate to a specific timecode, click in the Current Frame
Timecode Window and type the relevant numbers (ie: 11221705 for
11hrs, 22min, 17sec and 5frames)
• To move forward or back by an exact duration:
1. Click on the Current Frame Timecode Window.
2. Type + to move forward or – to move backward.
3. Enter the number of frames to move.
• Timecodes can be dragged into and out of the Timecode Windows (see
more about this in the ‘Logging’ section).
• To select a region of the video in the Play Window:
1. Navigate to the start of the section.
2. Click the Set In Point Button.
3. Navigate to the end of the section.
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4. Click the Set Out Point Button.
• The Selection Indicator and Download Bar on the Navigation Bar
reflects selections in green.
• To play only the selection, double click the Duration of Selection
Window.
• To go to the in or out point right click the Set In Point or Set Out Point
Button.
• To clear marked in or out points, go to the point and click the Set In
Point or Set Out Point Button again. Alternatively, click the button once
to reset to the current position indicated by the Playback bar and click
again to clear.
• Once the in and out points have been marked, the section of video can
be:
• Logged by typing in metadata relevant to the clip in the Logging
Window and/or
• Edited by dragging the selection into the Record Window
• Saved by dragging the selection into the File Window
• Published by dragging the selection onto a publishing button.
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6 Keyboard Shortcuts
To open the Keyboard Shortcuts Window, right click the Keysets in the
Configuration Panel.
The Keyboard Shortcuts Window shows the preset Keyboard Shortcuts and
allows you to set your own customised keyboard shortcuts.
1. The shortcuts are categorised into Usage Areas including:
• Universal actions
• Text actions
• Editing actions
• Logging actions
• Chat actions
• Keyset actions
• File actions
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Shortcuts in the Universal Usage Areas apply whenever FORscene is
open. Shortcuts in the other Usage Areas are context-specific. This
means that a shortcut key or combination that is not defined in the
Universal Usage Area can have a number of effects, depending on
what the user is doing when the shortcut is used. For example, the
shortcut ‘Ctrl+Y’ could be set to ‘jump to in point’ under editing actions
and to ‘clear logging search’ under logging actions.
2. To create a new shortcut, click in the grey box at the bottom left of the
Usage Area that relates to the action to be assigned. Type the shortcut
key or combination. The shortcut options are:
• Any single character key
• Any single function key (i.e.: F1)
• Any combination of modifier keys (Control, Alt and Shift) together
with any single character or function key
If the shortcut has already been defined, FORscene will indicate that
this choice is not available. If the shortcut is available FORscene will
open the Available Actions Window, which lists the actions that can be
assigned from within the Usage Area. To assign the action to the
shortcut, click it in the Available Actions Window. The new shortcut will
appear in the Keyboard Shortcuts Window. Any number of different
key combinations can be defined to undertake the same action.
3. To delete a shortcut click on its action column in the Keyboard
Shortcuts Window and press backspace, or right click and select
‘remove action’. Deleting the shortcut merely removes the effect of the
key combination. The action will still be available for assignment to
future shortcuts.
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4. To set a macro shortcut – where one shortcut results in a series of
actions being performed – follow the same procedure as for normal
shortcuts, but right click when selecting actions – this will allow you to
keep adding actions in the order you’d like them performed. Left click
on the final action to close. The macro shortcut will appear in the
shortcuts list.
5. Individual users can define different keyboard shortcuts and save them
using different titles. This functionality enables users to select different
Keyboard Shortcut Sets for different projects and to save defined
Keyboard Shortcut Sets for use in later sessions, even if they are not
logging in from the same machine.
• To select the Keyboard Shortcuts Set for use:
• Click the arrow to the right of the grey title box at the top of the
Keyboard Shortcuts Window
• Select the Keyboard Shortcut Set from the menu.
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7 Logging
Logging rushes adds metadata or written information to your media, making it
easier to find when you edit your sequence. Logging in FORscene is
completely keyboard-based.
7.1 The Logging View If the logging window isn’t already displayed when you launch the FORscene
interface, it should pop up as soon as you load media into the Play Window.
If, however, you have been performing other tasks, such as editing a
sequence, you may need to manually open the Logging View Window:
1. Right click the Storyboard/Logging/Timeline view button.
2. Select the blue Logging option (all blue views relate to source while red
views relate to the sequence).
Note: Users with log-only access can left click the Storyboard/Logging/
Timeline view button to toggle between logging and timeline views.
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7.1.1 Default display
• The name of the rush or folder that you have loaded into your Play
Window will be reflected on the Logging Window title bar, along with
the duration.
• To move the window, drag the window’s title bar to a convenient spot.
• To resize the window, drag the bottom right corner.
• In and out timecodes, shot descriptions and sync columns are
automatically displayed in the Logging Window unless the account
manager has selected other default columns (see ‘Manager Account
Management’ section).
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7.1.2 Customising the Logging View
• To add or delete columns from your view, right click in any column
header and choose which columns to display. Right click to choose
multiple column headers without closing the menu, left click to choose
and close.
• To adjust column order, drag column headers and drop them in your
preferred order.
• To adjust column width, drag the edge of the column header.
• To sort information in a column in descending or ascending order, click
on the column header.
• To add a column that can only be seen by authorised account holders,
click the Private Button.
• To choose whether or not to show blank lines for unlogged clips, click
the Options Button. Selecting 'Blank lines for unlogged clips' will add a
blank line within the timecode for any video clips that have no logging
data.
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7.2 Logging single camera media 1. Drag the file or folder you want to log and drop it into the Play Window.
2. Click in the column you want to add logging information to so that the
keyboard is focused.
3. Press Insert or ‘0’ to start playing the video clip.
4. Type logging entry information into the column of your choice.
5. To end a logging entry either:
• Press Enter. This sets the out point for the current logging entry.
The in point for the next logging entry will only be set when you
start typing again. Using this method allows you to leave
irrelevant material out of the log.
• Hold Shift and press Enter. This sets the current timecode as the
out point for the current logging entry and the in point for the next
logging entry. Using this method ensures that all media is
included in the log.
6. To pause playback without ending your logging entry, so you can catch
up on your typing, press Insert or ‘0’. To resume playback and carry on
logging, press Insert or ‘0’ again.
7. If the video reaches the end of a clip while you are typing, it will stop
playing automatically to give you time to catch up. Playback will start
again on the next clip when you press Enter to complete your logging
entry.
8. To log timecode ranges without playing the clip, mark in and out points
in the Play Window and then type the logging information in the
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Logging Window. Alternatively timecodes can be dragged from the
Play Window into the Logging Window.
9. To log an entire clip or folder with the same logging information, type in
the Logging Window without starting playback. A message will warn
you that the entire clip will be logged with the same information.
10. Press ‘Ctrl+Enter’ while logging to create a new line within the box that
you are currently typing in. This works in both active and saved entry.
11. Each log is saved whenever you press Enter.
12. If your internet connection is unusually slow or breaks, FORscene will
queue up logging entries and let you know how many unsaved logging
entries there are. If this persists for more than a second or two, you
may have lost your internet connection, and you should resolve this
before continuing.
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7.3 Logging multicam media You can view and log media from up to 9 cameras simultaneously in
FORscene. To access Multicam Logging, launch FORscene with ‘Edit (high
memory)’ options via the dropdown on the Edit button (see the ‘Logging In’
section for more information about this).
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7.3.1 Creating a multicam clip 1. To set up Multicam, select all the rushes or folders that have
corresponding timecodes by Shift selecting the files.
2. Right click the highlighted clips to open a menu.
3. Select Create Multicam.
4. This will create a new multicam clip containing all the selected clips
(this new multicam clip will have an ‘M’ in the top right corner of the clip
icon in the file folder).
5. The new multicam clip’s name will be an amalgamation of the names of
all the clips included, right click the clip to open a menu to rename the
multicam clip.
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7.3.2 Viewing multicam clips 1. Drag the multicam clip into the Play Window.
2. A new Play Window will open to reveal all the clips in a single monitor
window, with the selected camera in a larger monitor to the right. The
Navigation Bar refers to the media from the camera in the larger Play
Window (i.e.: the selected camera).
3. The clips will automatically sync based on timecode.
4. Click a camera’s rush in the multicam display to start playing. To
change camera, type the camera number.
5. If your media does not have corresponding timecode you can manually
line the cameras up by video or audio. Right click on any of the camera
windows and choose ‘Sync Multicam’ from the menu. This will open a
new ‘Sync Multicam’ Window where you can drag tracks on the timeline
into sync.
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7.3.3 Logging multicam clips
• The difference between Single Camera Logging and Multicam Logging
is the need to select the camera to which the logging data will be
applied.
• To select the camera during logging, press Control and the camera
number.
• To edit the camera assigned to logging entries, right click on the
camera column and select individual camera numbers or ‘all cameras’.
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7.4 Keysets Keysets are used to:
• Program function keys - F1 through to F12 - to type text
• Program abbreviations to automatically expand to words or phrases
If you know that your logging is going to involve typing certain words
repeatedly you could either program one of the function keys to automatically
type the word or you could program an abbreviation to automatically expand
to the word. This reduces the amount of typing needed while logging and also
guarantees accurate spelling, which helps with later searches.
The Keysets Button can be found on the configuration panel on the left of the
interface.
1. Left click the Keysets button to open.
2. To set expansions:
• Click the grey box under the ‘Key’ heading and type the function
key for which you want to set an expansion. Type the word that
you want to appear.
• Click the grey box under the ‘Word’ heading and type the
characters you want to set an expansion for. Tab or click in the
corresponding grey box under the ‘Expansion’ heading and type
the word that you want to appear.
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3. To trigger an expansion, type the prompt (i.e. ‘dr’ in the diagram above)
followed by the spacebar (or any non-alphanumeric character). Typing
the prompt as part of a word (i.e. ‘drive’) will not trigger an expansion.
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7.5 Modifying logs and viewing logged clips 1. To edit logging information, click in the column and type to add or
change text.
2. To edit in and out points, follow the same procedure - just click and
type.
3. To copy in and out points from the Play Window to the Logging View,
drag timecode from the Play Window into the Logging View column.
4. To delete a logging entry, use backspace to delete all the text.
5. Words that appear to be misspelled will be underlined in red. Click to
edit or right click to add them to your dictionary.
6. To view media associated with a timecode in the Logging View, drag
the timecode from your Logging Window to the Play Window containing
the rush.
7. Double clicking a timecode is a quick way to jump to that frame.
8. To open a new Play Window containing only that logging entry’s clip,
drag the logging entry onto an empty space on the interface.
9. Logging entries are highlighted in grey when the source is played in
any Play Window.
10. To view log entries of a clip without opening the video itself right click
on a file and select 'Log Entries'.
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7.6 Source Markers If you have added Sony XMPilot Essence Markers to your media when
recording, these will be converted to blue Source Markers in FORscene. These source markers can be viewed:
• As you scrub through material in the Play Window,
• In the Blue Timeline View on the markers track – click on the marker
and the frame with the marker will be displayed in the Play Window
• In the Logging View as entries with only an in point and text in the shot
• To generate blue Source Markers in FORscene, create a logging entry
with only an in point and text in the shot column.
• To edit Source Markers, click the text in the shot column, make the
changes and press Enter.
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• To delete the marker, use backspace to delete all the text in the shot
column
• Alternatively, in the Blue Timeline View, double click the marker to edit
or delete the text.
• When you add source with markers to your sequence, these blue
markers can be displayed in the marker track in the Record Timeline
View.
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7.7 Working with logged media Logging information can be utilised in the following ways in FORscene:
• CSV and XMPilot files containing logging metadata can be imported
into FORscene and associated with the relevant media
• Logs can be printed as hard copies or saved as CSVs, AAFs or XMLs
to transfer to other NLE systems
• Logging metadata can be searched in FORscene to speed up post
production
• Logged clips can be added directly from the Logging or Storyboard
views to your timeline to create sync pulls/rough cuts
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7.7.1 Importing logs into FORscene 1. Upload the CSV file containing logging information into your account
(see the ‘Upload’ section for more information).
2. Drag the CSV file from the File Window, and drop it into the Logging
Window to attach to the previously loaded clip/rush in the Play Window.
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7.7.2 Printing and exporting logs 1. To choose whether to merge duplicated rows when printing your logs,
click the Options button.
2. To open an online preview of your log and select whether to print a
hard copy, click the Print Button. This preview mirrors the visible
columns and sort order of your Logging Window.
3. To open a CSV file of your log as a pop-up in your browser right click
the Print button. This can then be saved and transferred to other
systems.
Note: Logging entries can be dragged directly into the Record Window in
FORscene to create a sequence.
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8 Creating a sequence / sync pull
Sequences can be created by dragging:
• Rushes from the File Window
• Logging entries from the Blue Logging View
• Logging entries from the Blue Storyboard View and/or
• Selected portions of rushes or logging entries from the Play Window
and dropping them into the Record Window or onto the Red Timeline View.
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8.1 Searching logs You can search your logging entries to identify clips quickly, create sequences
from logging entries and save time in your edit. Clip metadata can be
searched from the File Window or Logging View.
8.1.1 Searching from the File Window
1. In the Top Level File Window (or folder you want to search), click the
metadata button.
2. To search all metadata, enter the search term in the top search box
and press Enter.
3. To search metadata entered in a particular logging column, enter the
search term in the search box named for that logging column and press
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Enter. Available search boxes mirror the default logging columns set
by account managers. To change these, see ’12.2.3 Settings’.
4. Clips with metadata matching the search term will appear in the File
Window, organised by folder.
5. Loading a clip into the Play Window will display the metadata,
highlighted in yellow, in the Logging View.
8.1.2 Searching from the Logging View
1. Ensure that the file or folder containing the media you want to search is
loaded into the Play Window.
2. Type your search into the logging window’s search box and press
Enter. Logging window search is incremental – so matches will be
identified as you type.
3. Matches to the search will appear highlighted in yellow in the logging
columns.
4. The options button allows you to choose whether or not to show
unmatched lines when searching. Showing unmatched lines means
that both items that do and those that don’t match your search will be
displayed, with matches highlighted in your logging window. Choosing
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not to show unmatched lines when searching means that only search
matches will be shown and logging entries that don’t match will be
hidden.
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8.2 Creating a sequence from logging entries To create a sequence from the Blue Logging View:
1. Drag individual files from the Logging View into the Record Window.
2. Add multiple files by holding down Shift to select consecutive entries
and drag them into the Record Window.
3. Add separate entries by holding down Control to select more than one
individual logging entry and drag them into the Record Window.
Logging entries can also be dragged from the Blue Storyboard View and
dropped into the Record Window to create a sequence:
1. The Blue Storyboard View is a more graphic or visual representation of
the media currently loaded in the Play Window.
2. Each thumbnail here represents a logging entry, and the text is from
your shot description.
3. Search for logging descriptions in the Blue Storyboard View in the
same way as the Blue Logging View.
4. To play the logging entry, double click on the thumbnail.
5. To add the logging entry to your sequence, drag it into the Record
Window.
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Note: When you drag your clip into a sequence it will be added at the current
position of your playback bar in the Record Window – if this is anywhere but
at the end of your sequence FORscene will ask whether you want to insert,
overwrite or cancel this edit.
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8.3 Patching audio In some cases you may want to patch source audio onto different tracks in the
sequence.
1. Select the Red Timeline View to display your sequence.
2. The Red Timeline View has a patch panel allowing tracks to be
redirected as media is edited across from the Play Window to the
Record Window.
3. The patch panel action is indicated by arrows, which can be dragged to
edit them.
4. Disable individual tracks by clicking on the track buttons.
5. Once audio tracks have been patched or disabled, add the clip to the
sequence by dragging it into the Record Window.
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8.4 Selecting part of a rush or logging entry to add to a sequence Depending on your workflow, you may want to select a piece of a rush or
logging entry before adding it to your sequence.
• Once you have loaded your source media to the Play Window you can
use the navigation buttons to select the clip you would like to include in
your sequence (see the ‘Timecode & Selecting Clips’ section for more
information).
• To select the tracks you want to include in your sequence, right click
the audio track select button.
• To add the selection to your sequence, drag your clip from the Play
Window and drop it into the Record Window or onto the Red Timeline.
Note: When you drag your clip into a sequence it will be added at the current
position of your playback bar in the Record Window – if this is anywhere but at
the end of your sequence FORscene will ask whether you want to insert,
overwrite or cancel this edit.
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8.5 Changing the order of clips in a sequence The Red Storyboard View is similar to the Blue Storyboard View in that it is a
graphic representation of the clips in your sequence with the text from your
shot column. But the Red Storyboard View allows you to change the
sequence of your clips by simply dragging and dropping them into new
locations, so it’s a great place to get your sequence of events right.
The Red Timeline View can also be used to change the order of clips in your
sequence. Simply drag and drop a clip into a new location on the timeline.
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9 Editing a Sequence
View your sequence in the Record Window and refine your edit in the Red
Timeline View.
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9.1 The Record Window and saving sequences The Record Window is used to view edited sequences and has most of the
same buttons and functionality as the Play Window (see ‘Viewing media in the
Play Window’).
1. To load a saved sequence from the File Window, drag it from the File
Window into the Record Window or double click the sequence in the
File Window.
2. Only one Record Window can be displayed at a time (i.e.: users can
only work with one sequence at a time).
3. To clear the current sequence, click the ‘clear’ button.
4. The sequence’s name displays in the top left corner of the Record
Window title bar. Unsaved sequences will display as ‘Untitled’.
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5. To name the sequence, click the ‘Untitled’ text and type a name in the
box.
6. To save the named sequence, drag from the Record Window into the
File Window (or into a specific folder or subfolder).
7. Once the sequence has been dragged into the file or folder, it can be
saved subsequently by clicking the Save Button in the Record Window
title bar . The latest version of the sequence will replace the original
saved sequence.
8. To access previously saved versions of a sequence, right click on the
file icon (in the File Window) and select 'Previous versions' from the
menu. This will open a folder with all the previously saved files, ordered
earliest to latest, reading left to right, top to bottom. To view one of
these files, open it in either the Play or Record Window.
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9.2 Default Red Timeline View
The tracks that display by default in the Timeline View are:
Navigation Ruler
Video Track
Audio Tracks 1-4
Title Track
1. To deselect a track (so that it won’t be affected by edits) click the track
icon (the icon will grey out). To select the track, click the track icon
again.
2. Separate clips are different colours – with matching colours
representing tracks or clips that have sync locked (see ‘Working with
Sync’ for more).
3. Clips or frames that are duplicated within the sequence will be marked
with yellow ‘hazard’ lines.
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4. To zoom into the sequence on the timeline, click the zoom
button, and right click to zoom out. Alternatively, hold your mouse over
the timeline and use the mouse wheel to zoom – scroll forward to zoom
in and scroll backward to zoom out.
5. To undo edit actions, click the Undo Button, and right click to
redo.
6. The number of changes since the last save is recorded next to the
Undo Button on the Timeline title bar.
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9.3 Creating edit points in clips
To create a cut edit at the location of the playback bar, click the Create
Edit Point Button on the Timeline View Window’s title bar.
1. The edit will affect all active tracks at that location in the timeline.
2. To remove an edit point created in this way, position the playback bar
at the edit point and click the Create Edit Point Button again to join two
clips together as one.
3. To create an edit point on all selected audio tracks without affecting the
video track, right click the Create Edit Point Button.
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9.4 Adding gaps (filler)
To create a gap at the nearest edit point on all the selected tracks at
the location of the playback bar, click the Gaps Button.
1. The duration of the gap is relative to how zoomed in you are on the
timeline.
2. Gaps can be trimmed to extend or shorten to the desired duration.
3. Right click will close the nearest gap as far as possible on all selected
tracks.
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9.5 Working with sync
To lock or unlock sync on the selected tracks, click the Sync Button.
1. Clips or tracks with locked sync will be displayed as the same colour.
2. To unlock sync between video and audio, click the Sync Button.
3. To unlock sync for invidual audio tracks, right click the Sync Button.
4. To move clips’ synced or unsynced tracks together, drag clips and drop
them in new locations on the timeline.
5. To move unsynced tracks independently, right drag tracks and drop
them on new locations on the timeline.
6. To lock your track, navigate your playback bar to a point where it
intersects with all the tracks that you want to lock sync with and click
the Sync Button. All media on selected tracks at that point in your
timeline will have sync locked and will display as the same colour.
Note: FORscene’s sync lock is a tool for locking tracks together and doesn’t
indicate correspondence of video and audio. For this reason, it is
recommended that you never unlock sync on tracks with corresponding video
and audio.
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9.7 Trimming and fades Trim edit points and add fades to media tracks on the timeline by using the
tools that appear when you hover the mouse over an edit point. FORscene’s
trimming tools automatically snap to cuts, making it easier to find the right edit
point.
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9.7.1 Trimming and fade tools
Active timeline double-sided trim tool – Click and drag with this will
adjust all tracks in line with the playback bar. Right click and drag will
produce a smaller trim tool, this will only adjust the selected track.
Active timeline left/right trim tool – Click and drag adjusts the in/out
points on the selected tracks by the playback bar. Right click and drag
adjusts the in/out points only for the specific track.
Active timeline fade tool – Clicking in the top corner of a clip and
dragging horizontally along the video, audio or subtitle track produces
a fade in or fade out effect.
• Fades applied to audio tracks will fade up to or down from silence
• Video fades default to black source
• To select a colour for the video fade, right click while dragging. A
colour wheel will pop up, and a colour will be selected when clicked.
Subsequent fades will revert to this colour – right drag to change.
To trim the in and out point of a clip without affecting its duration (a slip edit)
click anywhere in the clip, hold down Shift and drag left or right to move the in
and out points earlier or later.
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9.7.2 The Trim Monitor When the trim tool is activated a Trim Monitor (outlined in purple) will
automatically open. This monitor shows you:
• The outgoing and incoming video frames (each window is highlighted in
the same colour as the corresponding clip on the timeline)
• The duration of each clip (centred above each clip)
• The duration of your trim (centred between the frame windows)
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9.8 Motion effects 9.8.1 Matching frame to source
To match a frame in your sequence to its source in the Play Window, navigate
to the frame in the Record Window and drag the timecode to the Play Window
containing that source. Alternatively, to open a new source Play Window
containing only the source clip, double click the timecode. The clip’s timecode
will match the frame in your sequence.
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9.8.2 Creating a freeze frame 1. Select the source frame that you want to freeze in the Play Window –
mark an in point, move 1 frame forward and mark the out point so that
the duration of your selection is 1 frame.
2. Next, mark the desired duration of the freeze frame with in and out
points in the Record Window or red Timeline View Window.
3. Freeze frames seldom include audio, so deselect audio.
4. Drag the clip from the Play Window to the Record Window or onto the
timeline.
5. The freeze frame will then appear in the sequence. Freeze frames
appear on the timeline with the yellow ‘hazard’ stripes used to show clip
duplication, as they are duplicates of one frame.
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9.8.3 Speeding up or slowing down clips Speeding up or slowing down your shot can be done in two ways in
FORscene. The first way of applying motion effects is to make your media
slow down or speed up to fill the duration selected on the timeline.
1. Mark your source in and out points and select the tracks to which you
want to apply the effect.
2. Select the destination in and out points in your sequence – the duration
of this selection can be longer or shorter than the duration of the source
depending on whether you want to slow down or speed up the source.
3. Drag the source into the Record Window or onto the Red Timeline - it
will either be sped up or slowed down to fill the duration marked in your
sequence.
The second method makes use of the trim function on the timeline.
1. Hover the mouse at the end of the clip until the trim tool appears.
2. Hold Shift while dragging the trim tool to apply a motion effect – you
can see that the trim tool updates to include an arrow pointing at the
clip that is being sped up or slowed down.
3. Left dragging the trim tool will apply the motion effect to all selected
tracks – while unlocking sync and then right dragging the trim tool will
only speed up or slow down the track you are dragging over.
4. The motion effects toolbar pops up automatically, showing the clip’s
new duration, how much its being sped up or slowed down and the
duration you are shortening or extending the clip by.
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5. To revert to the original clip speed, hold Shift and trim until the ‘times
value’ in the motion effects toolbar disappears.
6. It’s easy to identify a clip with motion effects on your timeline. Slowed
down clips have shorter coloured bars on top – representing the
duration of the original source. Sped up clips have a long coloured bar
on top and short coloured bar underneath – the ratio of these lengths
indicate the speed up factor.
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9.9 Fit to fill/replacing clips Replace a clip or fill a gap without marking in or out points.
1. Make sure there are no in or out points selected in either the Play or
Record Windows.
2. Navigate to the media that you want to use in the Play Window –
position the playback bar in the centre of the clip.
3. Navigate the record playback bar to the gap you want to fill or clip you
want to replace in the timeline.
4. Any selected tracks that intersect with the playback bar will be
replaced, so select the correct tracks.
5. Right drag the source into your sequence.
6. The current frame from the Play Window is positioned at the current
frame in your sequence.
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9.10 Adding transitions
The Effect Button creates a transition between the video layers of two
clips.
• The button is only active when the playback bar is positioned on a
video cut.
• Click to add a dissolve.
• To choose from other available transitions, right click the Effect Button.
This will bring up the transition options available, including a variety of
wipes and split screens – click on a transition to apply.
• Transitions can be played back immediately and are reflected on the
timeline.
• By default, the transition is 20 frames in length and centred on the cut,
but these settings can be altered by trimming the ends of the effect.
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• A transition cannot be created where one or both video clips don't have
enough extra footage at their source for a transition to be implemented.
• To include a transition in this instance, one or both clips may need to
be shortened first.
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9.11 Adding tracks to the Red Timeline View Clicking on the Tracks Button at the right hand side of the track icons brings
up a list of the tracks that can be added to the Timeline View. Tracks with a
tick next to them are displayed in the Timeline View, and those with a greyed
out cross are not displayed. Click the ticks/crosses to toggle display off/on.
Additional tracks available for display in the Timeline View include:
Ad Markers – this track displays points for online advertising.
Contact Forbidden Technologies for more information about using
Ad Markers.
Markers – This track displays source and/or sequence markers (see
Source and Sequence Marker sections for more information).
Storyboard – This shows the storyboard thumbnails and text from
the shot description for the video track.
Comments – This is designed for leaving comments on a section
either for personal or collaborative purposes. See the Comments
section for more information.
Slideshow – This is for inserting slides, for example for editing a
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presentation with slides running alongside a video. To insert a slide
or image onto the slideshow track, drag your file from the Files
Window and drop it on on the desired point. You can alter the
position and duration of the slide by right dragging and using the trim
tools.
Chapters – This is designed for editing a long video to be published
on the web. To define a chapter, click on the point in the timeline to
insert your chapter and, when the green cursor appears, type the
chapter name. The precise start and end of the chapter can then be
adjusted by right dragging using the trim tools. This also acts as an
extra edit point in the timeline. The web published video will have
extra links allowing viewers to jump between chapters.
Titles – To add on-screen titles to your video see the Titles section in
Editing.
Audio tracks – Up to 8 audio tracks can be displayed. See the
Audio section for more information.
Image Overlay – There are two image overlay tracks. See the
Overlay section for more information.
Clickthrough – This track allows editors to link a webpage to their
video. This is done by clicking the desired point on the track in the
timeline, and when the green cursor appears, typing the URL and
pressing Enter. The URL can be changed by double clicking on the
track, and when the text has a green background, making changes
and pressing Enter again. The webpage can be accessed by right
clicking on the URL entered.
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9.12 Markers in the Red Timeline View Both Source and Sequence Markers are visible in the Red Timeline View:
• Source Markers are blue and are either imported with source media or
created in the Blue Logging View (see the ‘Source Markers’ in the
Logging section).
• Sequence Markers are red and can be used to assign notes to specific
frames in your sequence without attaching these notes to the source.
FORscene markers are transferrable to other NLE systems.
1. To insert a Sequence Marker, navigate to the desired frame and type
the keyboard shortcut ‘m’, or double click at that point on the marker
track. A red marker will be inserted at that point in your sequence and
you can type your notes into the textbox.
2. Scrubbing through your sequence will reveal both blue Source Markers
and red Sequence Markers.
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3. Click on blue or red markers in the red timeline to view the frame and
marker text in the Record Window. Double click any marker to edit or
delete the text.
4. You can also add sequence markers on the fly, without stopping
playback. You may need to assign a keyboard shortcut for the ‘quick
add marker’ tool under Editing Actions to add markers during playback.
Sequence Markers added in this way will display default ‘marker’ text
that you can edit once you have finished viewing your sequence.
5. Customise markers’ display in your red timeline by right clicking on the
marker track icon. This allows you to choose whether to display source
or sequence markers or both, and whether to display markers in their
default position at the bottom of the screen, or at the top.
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9.13 Titles 1. To add a title, click on the Title Track at the position on the Timeline
View where you want to create new on-screen text.
2. Type the title and hit Enter to complete entering text information.
3. The title duration will be set to the display length of the text in the
timeline.
4. The title will be sync locked with the video track at the first frame of the
title.
5. Right click the Text Overlay in the Timeline View to open the Title
Window.
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6. To size, position and change the colour of the text and the background,
adjust the sliders in the Title Window.
7. To copy title attributes to other titles, right click the title you want to
copy to open the Title Window and click ‘copy’. Then right click the title
you want to apply the attributes to and click ‘paste’.
8. To create separate lines of text, use separate title tracks for each line.
9. Title tracks can be manipulated like any other media track in
FORscene, including trimming, adding transitions and fades etc.
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9.14 Overlay channels Image overlays allow editors using FORscene to mark their video with
watermarks, company logos or to insert any other image over the video.
Video with transparency can also be placed on overlay tracks. There are two
overlay tracks available in FORscene.
1. Using the Upload Button, upload PNG images with transparent
backgrounds or video with alpha for use on overlay tracks.
2. Select the overlay track from the Visible Tracks window (see ‘Adding
tracks to the Red Timeline View’ section).
3. Drag the image or video onto the overlay track in the Red Timeline
View.
4. To manipulate the position of the overlay media, right click the overlay
track icon to access the Pan and Zoom subtrack (see ‘Pan and Zoom’
in ‘Advanced Video and Audio Track Options’ for more).
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9.15 Commenting on the timeline The comment track allows different account users to add comments relating to
specific parts of the timeline. This is particularly useful for collaboration and
approvals.
1. To add a comment, click at the desired point in the timeline and, when
the green cursor appears, type the comment and hit Enter to complete
entering text information.
2. Your username will be displayed at the beginning of the comment on
the timeline so that different users’ comments can easily be identified.
3. The comment will be sync locked with the video track at the first frame
of the comment.
4. The length of the comment can be adjusted by right dragging the trim
tools to the desired length.
5. Comments don’t display in the Record Window during playback – they
are only visible in the Red Timeline and Storyboard Views.
6. Zoom into the Red Timeline View to see full comment text.
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9.16 Advanced video and audio track options The following advanced video and audio tools are available for projects that
will be published from FORscene.
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9.16.1 Colour correction tools
Colour Levels:
1. To change the colour levels, right click on an area in the Record
Window and drag vertically to increase or decrease.
2. The colour level change is dependent on which colour is selected in the
Record Window. For example if you right click on a black area in the
frame, the dark levels will be adjusted, and if you right click on a white
area in the frame, the light levels will be adjusted.
Saturation:
1. To adjust saturation, right click on an area in the Record Window and
drag horizontally.
2. Dragging to the left will reduce the saturation and give your video a
greyscale appearance. Dragging to the right will increase the
saturation.
White balance:
1. To set white balance, place your cursor over a section of the video in
the Record Window that you want to use to set the white balance and
hold down the right mouse button for 2 seconds.
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Working with colour correction on the timeline:
1. To see which clips have been affected with colour correction, right click
on the video track icon at the right hand side of the record timeline to
bring up the Colour Correction Track Select Button .
2. If you click on this button it will grey out and disable all colour
corrections on that track, clicking again will re-enable the colour
correction.
3. You can add a fade to or fade from colour to the colour correction track
in the same way as adding fades on video tracks (see ‘Trimming and
Fades’ section).
4. The colour correction track has the same functionality as other tracks
on the timeline – among other things, it can be moved or trimmed so
that it applies to other clips in the sequence.
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9.16.2 Pan and Zoom 1. Right click on the video track icon on the right hand side of the record
timeline to reveal the pan and zoom track .
2. Right click on a point in the pan and zoom track on the timeline to open
the Editing Pan and Zoom Levels for Video Monitor.
3. There are two ways to edit pan and zoom levels
• To edit the entire clip’s zoom level, click and drag the Zoom level
line up to zoom in or down to zoom out.
• To edit the entire clip’s position, drag the clip in the Pan Window
to reposition the clip.
• To create points within the clip for zoom or pan levels, right click
on the Zoom level line and then adjust as described above.
These edit points work similarly to key frames.
5. To rotate the video in 90-degree anticlockwise increments, click the
Rotate Button.
6. To create a mirror image of the video, click the Flip Button.
7. Edit pan and zoom levels for overlays and titles by right clicking on the
Track Select Button to display the Pan and Zoom Track Button and
then change levels in the same way as described above.
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9.16.3 Monitoring and adjusting audio levels
• To monitor audio levels in a sequence, press “U” during playback to
open VU meter (if using keyboard shortcuts default 03/10/13 or later).
Alternatively, assign own edit shortcut in keyboard shortcuts, editing
actions for “enable/disable vu meter (Record Window)”.
• To access audio controls, right click on the audio track icon on the right
hand side of the record timeline . The audio level track select
button will appear .
• To open the editing audio levels window, right click the audio level track
button . The editing audio levels window shows:
• Black for low audio
• White for high audio levels
• Red where the audio is being clipped
• To adjust an entire clip’s audio level, click the audio level line between
two audio level points and drag the line:
• Up to increase the level or
• Down to decrease the level
• To adjust the level at a specific point within a clip:
1. Right click on the level to create an edit point.
2. Left click the edit point and drag it up or down.
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• To delete an audio level point, right click on the point.
• To disable the audio level adjustments, click the audio level track
button. Click again to enable.
Note: If two audio tracks are in sync (represented by the same colour on the
timeline) any adjustments made to audio levels or fade in/fade outs will be
applied to both audio tracks.
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9.16.4 Adjusting audio pan levels 1. To access audio controls, right click on the audio track button on the
right hand side of the record timeline . The audio pan levels track
select button will appear .
2. To open the editing audio pan window, right click the audio pan levels
button.
3. To adjust audio pan levels, follow the same procedure as for adjusting
audio levels. Drag the pan level line or create edit points:
• Up (green) to increase the sound from the right speaker
• Down (red) to increase the sound from the left speaker
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9.16.5 Recording audio Recording audio is available to users that launch FORscene with the Edit
(Voice over) button on the Start Page. Contact Forbidden Technologies to
have this option enabled on your account.
1. To start recording onto the first available audio track on the timeline,
click the Record Audio Button on the Record Timeline Titlebar . 2. To select the track to which audio will be recorded, right click the
Record Audio Button and click the track. 3. The recording VU meter will display during recording. 4. To stop recording, click anywhere in the interface. 5. To start 5sec pre-roll to audio recording press ‘Ctrl+Shift+R’ (if using
keyboard shortcuts default 03/10/13 or later). 6. To record audio between pre-defined in and out points on the timeline
• Mark in and out points
• Start playback ahead of in point
• Click audio record button Note: audio will only be recorded from in to out point on the timeline.
The pre-roll keyboard shortcut cannot be used for recording between
pre-defined in and out points on the timeline.
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7. All original audio recordings will be saved in a folder named “Audio
recordings” which is automatically created in the sequence file location.
• All recordings (whether on the timeline or not) are saved in this
location
• Clips are numerically named
• If a sequence is unnamed/unsaved then the “Audio recordings”
folder will be created in the top level file window 8. Clips will be recorded at the frame rate of the sequence on the timeline.
If there is no sequence on the timeline, audio will be recorded at the
frame rate selected in account settings and will appear in the “Audio
recordings” folder and on the timeline.
Note: Audio recorded in this way is recorded to the local system and then
uploaded to the cloud. If upload is on a slow connection, a notification will pop
up informing users of the delay. If the local disc is full and no audio can be
recorded, a notification will alert users.
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10 Publishing 10.1 The Publishing Panel
Publishing options are configured differently depending on the account
holder’s requests. Some publishing buttons that may be included in the
Publishing Panel include:
Export Button
• For EDL/XML export
Web Publishing Button
MPEG Publishing Button
JPEG Publishing Button
HTML5 Publishing Button
YouTube Publishing Button
Facebook Video Publishing Button
Facebook Photo Publishing Button
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10.2 Publishing video 1. To access publishing settings for any publish format, right click that
format’s publishing button.
2. Adjust settings according to your requirements and click save.
3. To publish, drag sequences onto the format’s publishing button.
4. To see the status of publishing or access published items, click the
format’s publishing button.
5. To open/download published sequences, double click the icon in the
publishing status window and follow the instructions.
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10.3 Exporting EDLs You can export rough cuts or shot selections to an off-line or on-line editing
suite. To export your work from FORscene, drop your file on to the export
icon. Once this appears as 'Published' in the export folder, double click on the
file and it will appear in a separate browser window (make sure you have pop-
ups enabled). There will be a list of different files available to download
dependent on the use required.
To download the EDL file onto your computer:
1. Right click on the specific link.
2. Select 'Save link/target as'.
3. Select a location and click ‘Save’.
FORscene is able to export to AAF, EDL, ALE, XML and HTML formats.
These are explained below:
AAF - Advanced Authoring Format FORscene now allows export of AAF files so that logging and off-line edits
within FORscene can be auto-conformed with an on-line Avid system. This
will support all cuts of video and audio along with all metadata attached to the
files.
EDL - Edit decision list FORscene generates the standard EDL format: CMX3600. This file can be
used to import a sequence into an off-line or on-line editing system such as
CMX3600 for Final Cut Pro. The EDL contains the sequence of clips exactly
as they were saved in the timeline from FORscene. ‘CMX3600 with ALE
fudges’ accounts for potential issues (i.e. edit points being too close to
timecode breaks) and adjusts accordingly.
ALE - Avid Log Exchange
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This is a digitising list for batch capturing into Avid. The ALE comprises a list
of clips in timecode order and includes 30s handles. Exporting a file generates
one ALE per tape that your exported work refers to.
XML - eXtensible Markup Language - Interchange Format XML files are used for importing to Final Cut Pro. The XML provides a
combination of both sequence and digitising list in the sense that an XML will
export your clips in the order that they were present on the timeline within
FORscene but will also give you a list of the clips that are being used. XML
exports that are available are:
• XML for Final Cut Pro (capture)
• XML for Final Cut Pro (reconnect, 10min reelABCD files)
• XML for Final Cut Pro (reconnect, xxx-reelno-NN files)
• XML for Final Cut Pro (media export)
• XML for Final Cut Pro (media export, plain shot names)
HTML - paper edit FORscene provides a printable HMTL file of the timeline, complete with
logging information and timecodes. This can be accessed by clicking on the
HTML file (at the top) on the 'clips - FORscene export' page.
Warnings If the edit contains anything that may cause a problem when digitising into
another system, then a list of warnings will appear below the files. This lets
you know what to change in your edit to make it work in the next system.
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11 User Support and Help 11.1 The Assistance Panel
The buttons on the Assistance Panel provide quick access to support.
Help Button
• Providing access to written and video support material.
• Click to open the FORscene Support page in a new browser
window.
Chat Button
• Get in touch with FORscene’s live online support.
• Click to open/close the chat window.
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11.2 Using Chat 1. Open the Chat Window by clicking the Chat Button on the Assistance
Panel.
2. Choose the forum in which you want to chat by clicking on one of the
three available tabs:
• Support: a private chat space between you and FORscene
Support
• Your account: to chat to your co-workers or others logged into
the same account
• Public chat: open to everyone using Forbidden’s editing
applications
3. The box on the right hand side of the chat window shows what users
are able to read messages posted in that chatroom.
4. At the bottom of the Chat Window is a grey text box.
• To post a message, type your question or comment into the text
box and press Enter
• Your message will then appear in the chat window
• Once you’ve posted a message, drag it back into the text box to
edit the text, then press Enter to re-post the message
• To delete your message after it has been posted, drag and drop
it onto the Recycle Bin Button
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5. Once you have posted your message to support you can close the chat
window and continue working. The speech bubble in your chat button
will flash red when a reply to your post or a new message is received.
Click the Chat Button to open.