Finneytown Wildcats 2005 Offensive Playbook. Finneytown Offensive Playbook

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  • Slide 1
  • Finneytown Wildcats 2005 Offensive Playbook
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  • Finneytown Offensive Playbook
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  • Finneytown Offensive Philosophy The Finneytown Wildcat offense will be the most exciting and explosive offense in the state. It will be composed of a ground and air attack that will be impossible to defend. This offense requires intense learning, concentration, mental toughness, precise timing, aggressive play and total belief from every player in the two- dimensional philosophy. Multiple formations and motions will help spread the defense so that the rushing game will be effective. Success of team will rely on players, not plays. We will have versatility through formations, motions and personnel groups double slot, trips, orange. We will have versatility through alignment motions, line splits, cheat backfield (king/queen). Our formations will force defenses to stop the pass. Many routes in the passing game our mirrored. QBs, WRs, RBs and FBs must recognize defenses and make adjustments. Rushing plays will attack the middle, inside, off- tackle and perimeter of the defense. Strategies will be implemented to attack defenses in specific situations: goal-line, boundary, field, 2 minute, etc. Screens, 60 Series and counters (reverses) will be ran away from motion and the field. The offense will take advantage of psychological situations: fumble recovery, interception, long offensive gain, long punt or kick return, etc. Offense will you use Rip/Liz motion in order to recognize defensive coverage. Offense will utilize the FB with screens, belly, trap, option and draw. Motions give a numbers advantage and may eliminate run support
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  • Football Terminology L.O.S. Line of Scrimmage Boundary short side of the field Field wide side of the field Flat Motion Motion by the the Halfback in which the path is directed towards the opposite sideline. Rip Halfback motion Right (Flat Motion) Liz Halfback motion Left (Flat Motion ) Orbit Motion Motion by the right and left halfback in which the path is directed 3 yards behind the FB. The goal in this motion is to get into pitch relationship. Ram Halfback motion Right (Orbit Motion) Lion Halfback motion Left (Orbit Motion) King FB offset Right Queen FB offset Left Midline a line that can be drawn right through the middle of the quarterback and center. Red Zone Inside the 20 yard line 60 Protection FB blocks opposite the call and OL blocks to the call. 70 Protection FB blocks to the call and OL blocks away from the call. Stalk Base block that a WR inflicts on a CB Crack Down (seal or angle) block that a WR inflicts on a DB or LB.
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  • Finneytown Offensive Personnel QB:The character and athletic ability of our quarterback will have a significant impact on our football team. The quarterback must be someone that can be trusted by his players and coaches. He must be perceived by his team as a winner. He must hate to lose and do whatever it takes to win. The quarterback must be a good decision maker, have great confidence, have great field presence, have courage, have great throwing ability, have great running ability and be a tremendous leader on and off the football field. HBs:Ls and Rs (Louie & Roger) must be tremendous athletes. They must be able to run great routes, have great hands and be physically able to block in our option and belly game. They must be able to threaten the defense vertically and horizontally. This stretching of the defense will allow us to take advantage of the entire field with a 4 wide receiver threat. The spreading of the defense will also allow us to rush the ball effectively in the middle of the field and on the perimeter. Ls and Rs will serve as ball-carriers in our counter and option game. FBs:Our fullback is the feature back of our offense. He must be physically able to block and carry the ball 15 25 times a game. He will run the ball in the belly, trap and option series. The FB will also catch the football in our screen series. WRs:In our run and shoot offense, the wide-receivers will be an important feature in our passing game. They must be able to make the big play at any time. WRs must be our fastest receivers, for they will stretch the field vertically on our fade series. Their speed should also open the underneath are of zone coverages. WRs must also be physical enough to be great blockers. They will be called upon to crack and stalk block in our rushing game. TE (Y):Our TE plays a significant role in our Orange Series. He must have the physical ability to be a great blocker on our 33 & 39. In addition, he must also be athletic enough to run various routes featuring the TE. The TE can also line up as WR in our regular personnel package. OT:Offensive Tackles must be our biggest and strongest blockers. They will not be called upon to trap and pull. They must be the go-to guys on short yardage and goal-line situations. Must also be athletic enough to pass-protect against athletic defensive lineman. OG:Offensive Guards are the most athletic of our offensive lineman. They will trap and pull and must also have great footwork. Various line blocking schemes will call for our guards to avoid defensive lineman so that we can run our option game. Getting up-field on LBs is key to being an effective option team. They must also be intelligent so that we can make proper calls up-front. C:The center is the leader of our offensive line. He will call and discipline the huddle. He is the first to break the huddle and is the leader in recognizing fronts. He also must be athletic enough to get up-field on LBs. He will also be responsible for picking up blitzes in our pass-protection. The center should be the most intelligent lineman on the field.
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  • Offensive Huddle Play Calling/Cadence CRGRT R Q XY LTLG L The huddle is 7 yards from the line of scrimmage. The Center is responsible for calling the huddle. Once called, the huddle is silent. The quarterback is the only one who will talk in the huddle. As the play is being called in or ran in, it is important for the quarterback to communicate the down and distance to the other players. The offensive lineman should have hands on knees with eyes and ears forward. The quarterback will call the play 2 times. After the first time, the center and wide receivers will leave the huddle. After the second time, the huddle will break! If you do not understand or hear the play, call check and the play will be repeated. A player should not go to the line of scrimmage if he does not know the play. After break, offensive line will sprint to LOS and get set. FB Line of Scrimmage Formatio n MotionPlayCount BlackRip32Monday Orange(Homo)39Monday Trips Rt Corner Rt Tuesday Cadence 1.Monday = Color number (Repeat) Set G0! example: Red 8, Red 8, Set, Go! 2. Tuesday = Color number (Repeat) Set G0 - Go! example: Red 12, Red 12, Set Go! Go! 3. Quick = Set Go!
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  • Pass Protection Pass Protection will be based on a 6 man blocking scheme. Rules will be based on area, not man protection. FB will slide to call, and OL will slide opposite. Players must think and work with other OL to be effective. OL must sometimes pass defenders on to each other in order to pick up defensive blitzes. Vs. 50 front, play-side OT will lock on DT, while FB blocks DE. Vs. 40 front, play-side will make a FIRE call. F-I-R-E means FB on End. Course tight to OT. 70 means FB Right OL Left 71 means FB Left and OL Right E T N T E In this example, RT locks on DT. The defense is a 50 front. Center picks up blitz. E T N E In this example, RT slides left and blocks B-gap. FIRE call! 70/61 Protection In this example, LT makes FIRE call and blocks B-gap. Slide Protection is able to pick up 6 man rush. 71/60 Protection FIRE N Vs this Stunt, RG slides to A gap. Since N goes away, he picks up LB. RG can pass defender. 70/61 Protection B N Vs this Stunt, RG stays on N, and center will block blitzing LB. No pass of the defender. 61/70 Protection B 60/71 Protection E E T N E B B B B B B FIRE was the Call. So FB should be on DE. In this case, DE went into B-gap. So OT and FB must adjust. OL on DE. FB on LB. FIRE
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  • Blocking Terminology Drive or Base BlockDown or Gap Block Reach Block Fan Block Scoop or Zone BlockBlock Back or AwayTrap BlockKiss-Off Block
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  • RL XY Black Grey Y Orange White RL XY Formations YX RL F F FF L R X Note: L & R will split the difference between OT and WR. Note: Inverted Grey formation so that WRs can motion..
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  • Blue BastardRed Bastard Y x Red Y Y Blue Y Formations LR F x x x L L L F F F R R R 3 yard split
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  • Trips RightTrips Left RL XY F RL XY Formations F RL XY Black King F RL XY Grey Queen F HBs split the difference between OT and WR.. FB offset Left.FB Offset 4 yards deep and line up between G & T. 1 x 1 form OT Split difference
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  • Orange Up RL XY F Orange Over R L XY F RL XY Spread F Formations 10 yard splits
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  • RL XY Black Ram Grey Ram Black Lion L YX R RL XY Trips Right Lion RL XY Motions Ram / Lion
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  • RL XY Black Rip Grey Rip Y Orange Rip White Rip RL XY L YX R L In White formation, the X can only go into Rip or Liz motion. Motions Rip
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  • RL XY Black Liz Grey Liz Y Blue LizTrips Right Liz RL XY The nearest back always goes in motion. Motions Liz
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  • Passing Tree Comeback Hitch 8-7 Fade Slide X Slant Curl Go L Delay R Drag Trail Q F Y Option Corner Bubble Screen Chair Out Slip Break Wheel Post Po