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7/23/2019 Final Fantasy v - Jobs http://slidepdf.com/reader/full/final-fantasy-v-jobs 1/38 ------------------------------------------------------------------------- -- Final fantasy 5 Advanced, jobs and abilities Faq! Written by Alecander ---------------- Version history ---------------- 1.00 ----- -Jobs and abilities -ncldin" the ne# jobs -$a"ic incldin" dar% arts&ble 'a"ic -Well, #here to find the' of corse. (.00 ---- -Well, everyone else see'ed to be addin" all of the 'a"ic, so i joined in -)orrected a fe# ty*o+s, than%s to iaobeli for *ointin" so'e ot .00 ---- -/et to co'e, bt in this +ll be addin" 'ore niqe 'a"ic. ---------------- ----)ontents---- ---------------- o s%i* to a certain area, hold )trl and F and ty*e in the n'ber to the side 0.00 ntro 1.00 he jobs 1.01 #ind 1.0( #ater 1.0 fire 1.02 earth 1.05 inherited abilities (.00 3e# jobs .00 4lac%6ed 'a"ic .01 White6ed 'a"ic .0( i'e 'a"ic .0 7''on 'a"ic 2.00 niqe 'a"ic

Final Fantasy v - Jobs

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Page 1: Final Fantasy v - Jobs

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---------------------------------------------------------------------------

Final fantasy 5 Advanced, jobs and abilities Faq!

Written by Alecander

----------------

Version history

----------------

1.00

-----

-Jobs and abilities

-ncldin" the ne# jobs

-$a"ic incldin" dar% arts&ble 'a"ic

-Well, #here to find the' of corse.

(.00

----

-Well, everyone else see'ed to be addin" all of the 'a"ic, so i joined in

-)orrected a fe# ty*o+s, than%s to iaobeli for *ointin" so'e ot

.00

----

-/et to co'e, bt in this +ll be addin" 'ore niqe 'a"ic.----------------

----)ontents----

----------------

o s%i* to a certain area, hold )trl and F and ty*e in the n'ber to theside

0.00 ntro

1.00 he jobs

1.01 #ind

1.0( #ater1.0 fire

1.02 earth

1.05 inherited abilities

(.00 3e# jobs

.00 4lac%6ed 'a"ic

.01 White6ed 'a"ic

.0( i'e 'a"ic

.0 7''on 'a"ic

2.00 niqe 'a"ic

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2.01 4le 'a"ic

2.0( he art of crsed 'a"ic

5.00 )reditsthan%s

-----------------------0.00 ntrodctions--

---------------------

Well, bein" the first Faq +ve co'*osed, ho*e it+s not too shabby for

8a'efaq standards. $y than%s and credits are to#ards the end of the Faq.

Well, as the title says, this is a jobs and abilities Faq for the allti'e

"reat final fantasy 5 advance.

f yo feel there+s so'ethin" 'issin" in 'y Faq, yo can e'ail 'e via

alecander999:hot'ail.co.%. 4t *lease, no blac% 'ail; <.

Any#ay, eno"h tal%, yo ca'e here to loo% * the jobs so +ll "et on#ith

that ri"ht a#ay.

-----------------

--1.00 he jobs--

-----------------

Well, to be"in, in total, there sed to be (( =incldin" bare> jobs, btin

the ne# ffva, there are 2 'ore, na'ed in order of dis*lay 3ecro'ancer,?racle

)annoneer and 8ladiator. +ll be incldin" the' in a later section since

there is so'e other info +ll be incldin". Abilities #ith a ! in front

si"nify that they are a battle co''and.

Well, here they are

-----------------------1.01 Jobs of #ind--

---------------------

ni"ht

$on%

hief

White 'a"e

4lac% 'a"e

4le 'a"e

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------

ni"ht 7#ords, nifes, and 7hields

------

@Valiant #arriors #ho *rotect allies lo# on h*@

Ab* to 'aster 90--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

)over 010 <efends allies #ho are lo# on h*

!8ard 00 ncreases <efense si"nificantly for 1trn

( handed 050 #hen eqi**ed, dobles attac% *o#er of a

ni"ht s#ord, atana, aBe. When eqi**ed

  cannot eqi* a shield

Cq 7hields 100 enables jobclass to eq shields #ho can+t

Cq Ar'or 150 enables jobclass to eq ar'or #ho can+t

Cq s#ords 50 enables jobclass to eq s#ords %atanas

#ho can+t

Favorite ability (-hands, #ith a "ood eno"h #ea*on, yo can have adecent

  %illin" 'achine early in the "a'e

----

$on% 3A

----

@$asters of hand-to-hand co'bat #ho intitively conterattac%@

Ab* to 'aster D00

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!Focs 015 a%es a bit 'ore ti'e to deal (B da'a"e

4arehanded 00 8ives sa'e attac% *o#er as a 'on%, #ith

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  no #ea*ons eqi**ed

!)ha%ra 025 6estores h* and cres *oison and dar%ness

)onter 00 When attac%ed *hysically, can eBecte a  conterattac% bac% on the da'a"er

E*&10 100 6aises h* by 10. With certain classes,can

  stac% * to &0

E*&(0 150 6aises h* by (0. With certain classes,can

  stac% * to &0

E*&0 00 6aises h* by 0. With certain classes,can

  stac% * to &90

Favorite ability E*&0, #ith this yo can char"e * to 9999h* easily,

#old say conter, bt that ato'atically is *assed on

to

  bare and 'i'e.

-----

hief nifes

-----

@CB*ert bandits #ho es*y secret *assa"es and foil bac% attac%s. )ans*rint

by holdin" the 4 btton@

Ab* to 'aster 5

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

Find *assa"es 010 hidden *aths are revealed

!Flee 0(0 Garty flees battle

7*rint 00 ncreases rnnin" s*eed, reqired to "et

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  so'e ite's

!7teal 050 Atte'*t at stealin" an ite' fro' a foe,

to i'*rove chances, eqi* the thief "love

Vi"ilance 0D5 Grevents @bac% attac%a'bsh@

!$" 150 Gerfor' !steal #hile inflictin" da'a"e

Artfl dod"er 00 7a'e s*eed as thief

Favorite ability !steal!$", de*endin" on the sitation. 7tealin"

ite's

  is #ell #orth it, es*ecially on so'e of the laterbosses

----------

White 'a"e 7taves

----------

@Griests #ho se #hite 'a"ic to heal and *rotect allies@

Ab* to 'aster 5H0

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!White lv1 10 Cq to any job to se * to lv1 #hite'a"ic

 

!White lv( (0 Cq to any job to se * to lv( #hite'a"ic

!White lv 0 Cq to any job to se * to lv #hite'a"ic

!White lv2 50 Cq to any job to se * to lv2 #hite'a"ic

!White lv5 D0 Cq to any job to se * to lv5 #hite'a"ic

!White lv 100 Cq to any job to se * to lv #hite'a"ic

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$* &10 00 ncrease 'aB '* by 10. With certainclass

  can stac% * to &0

Favorite ability White lv5, 'ainly for )ra"a and holyarise. )ant doa

stron" boss #ithot )ra"a and arise.

----------

4lac% 'a"e nifes, rods

----------

@WiIards #hos *o#erfl blac% 'a"ic stri%e fear into ene'ies@

Ab* to 'aster D0

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!4lac% lv1 010 Cq to any job to se * to lv1 blac%'a"ic

!4lac% lv( 0(0 Cq to any job to se * to lv( blac%'a"ic

!4lac% lv 00 Cq to any job to se * to lv blac%'a"ic

!4lac% lv2 050 Cq to any job to se * to lv2 blac%'a"ic

!4lac% lv5 0D0 Cq to any job to se * to lv5 blac%'a"ic

!4lac% lv 100 Cq to any job to se * to lv blac%'a"ic

$*&0 250 ncrease 'aB '* by 0. With certainclass,

  can stac% * to &90

Favorite ability 4lac% lv5, ----a"a s*ells are the #ay to "o at #orld(

  and early #orld , bt its overall seflness a"ainst

so'e bosses and ene'ies be"in to decrease de to ato-

  reflect and the fact that so'e of the' absorb. /o+ll

*robably find !s#ord and !ble #ill even "et 'oreattention

 

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---------

4le 'a"e nifes, 7#ords, 6ods, 7hields

---------

@$a"es #ith the ability to learn 'onsters+ s*ecial s%ills@

Ab* to 'aster 50

Ko see the ble 'a"ic abilities, refer to section 2L01

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!)hec% 010 7can tar"ets h* only

earnin" 0(0 enables job to learn ble 'a"ic. does 3?

  need to be eqi**ed on a ble 'a"e.

!4le 0D0 Cnables job to se 'onster s%ills

!7can (50 7can the ene'y+s lv, h*, vlnerabilityand

stats

Favorite ability earnin"4le, #ith learnin", yo "ain ene'y s%ills,bt

if yo %no# yo+re not in vicinity to "ain ble 'a"ic,

  yo 'i"ht as #ell eqi* the al'i"hty !ble itself,

'i"hty "ard has to be one of the best 'oves in the"a'e

  or EC best defensive-#ise.

----------------------

--1.0( Jobs of #ater--

----------------------

$ystic %ni"ht

i'e 'a"e

7''oner

6ed 'a"e

4erser%er

$i'e

-------------

$ystic %ni"ht nifes, 7#ords, 7hields

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-------------

@Able to enchant s#ords, these 'a"ical #arriors ato'atically cast shell

#hen h* is lo#@

Ab* to 'aster H0

--------------------------------------Ability-----------Ab*-----------effect

--------------------------------------

$a"ic shell 010 When character hits lo# h*, shell is

activated for the rest of the battle

!7*ell blade lv1 0(0 Cnables se of lv1 s#ord 'a"ic to otherjobs

!7*ell blade lv( 00 Cnables se of lv( s#ord 'a"ic to otherjobs

!7*ell blade lv 050 Cnables se of lv s#ord 'a"ic to otherjobs

!7*ell blade lv2 0D0 Cnables se of lv2 s#ord 'a"ic to otherjobs

!7*ell blade lv5 100 Cnables se of lv5 s#ord 'a"ic to otherjobs

!7*ell blade lv5 200 Cnables se of lv s#ord 'a"ic to otherjobs

Favorite ability 7*ell blade 5M, #ell, it+s better than blac% 'a"ic so  rec%on the reason #hy li%e the' is self-eB*lanatory

---------

i'e 'a"e nifes, 7taves, 6ods

---------

@$asters of s*ace and ti'e, these 'a"es easily bend s*ace and di'ensionto

their #ill@Ab* to 'aster 50

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!i'e lv1 010 Cnables se of lv1 ti'e 'a"ic to otherjobs

!i'e lv( 0(0 Cnables se of lv( ti'e 'a"ic to otherjobs

!i'e lv 00 Cnables se of lv ti'e 'a"ic to otherjobs

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!i'e lv2 050 Cnables se of lv2 ti'e 'a"ic to otherjobs

!i'e lv5 0D0 Cnables se of lv5 ti'e 'a"ic to otherjobs

!i'e lv 100 Cnables se of lv ti'e 'a"ic to other

jobsCq 6ods (50 Allo#s any character to eqi* a rodstave

Favorite ability Well, the ti'e 'a"es hasta"a is sefl, bt the lv'eteor

  is #ay to "o.

--------

7''oner nifes, 6ods

--------

@7orcerers #ith the ability to s''on 'a"ical beasts and harness their*o#er@

Ab* to 'aster D50

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!7''on lv1 015 Allo#s any job to call lv1 s''ons

!7''on lv( 00 Allo#s any job to call lv( s''ons

!7''on lv 025 Allo#s any job to call lv2 s''ons

!7''on lv2 00 Allo#s any job to call lv2 s''ons

!7''on lv5 100 Allo#s any job to call lv5 s''ons

!)all 500 )all a rando' s''on for 0 '*.

Favorite ability 7''on lv5 for 4aha't and GhoeniB, very *o#erfl

  if * a"ainst 'lti*le or stron" ene'ies.

--------

6ed 'a"e nifes, 7#ords, 6ods, 7taves

--------

@Versatile 'a"es, versed in both blac% and #hite 'a"ic@

he catchN hey can only cast * to lv 'a"ic.

Ab* to 'aster 1159

--------------------------------------

Ability-----------Ab*-----------effect

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--------------------------------------

!6ed lv1 0(0 Cnables castin" of lv1 blac% and #hite'a"ic

!6ed lv( 020 Cnables castin" of lv( blac% and #hite'a"ic

!6ed lv 100 Cnables castin" of lv blac% and #hite'a"ic

<alcast 999 )ast any ( s#ord, #hite, blac%, ti'e,s''on

  n 1 trn

Favorite ability #ell, the obvios! <alcast! ?n it+s o#n, its not'ch,

bt by addin" !blac% or !s''on ect, into an e'*tyability

slot alon" side it, yo can cast any s*ell, so lon"s as

  it is the %inds of 'a"ic 'entioned a bit above.

---------

4erser%er ABe+s, %nifes, ha''ers, shields

---------

@Al#ays berser% in battle, these feral #arriors sacrifice co''ands to"ain

attac% stren"th and *o#er@

Ab* to 'aster 500

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

4erser% 100 lifts da'a"e bt yo lose control over

)haracter

Cq aBes 200 enables any job to eqi* aBes and ha''ers

Favorite ability "ee! he choices have! And t#o #onderfl abilities.

  jst can+t choose. 4t for seflness, eq aBes "ess.

----

$i'e nifes, 7taves, 6ods, 7hields----

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@7%illed 'i'ics #ho can co*y allies+ actions *erfectly@

Ab* to 'aster 999

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------!$i'ic 999 co*y last action ta%en in battle

Favorite ability +' daIIled #ith the choices *resented before 'e.

---------------------

--1.0 Jobs of fire--

---------------------

4east'aster

8eo'ancer

3inja

4ard

6an"er

-----------

4east'aster nifes, Whi*s-----------

@rainers #ho+s o*en hearts and stron" #ills allo# the' to ca*tre and

control ene'y 'onsters@

Ab* to 'aster 20

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!)al' 010 )al's a 'a"ic beast

!)ontrol 050 controls an ene'y

Cq #hi*s 100 allo#s any job to eqi* #hi*s

!)atch 00 )atch a 'onster #ith critical health

Favorite ability t has to be !control. hat eBact ability "ives accessto

  so'e of the best ble 'a"ic li%e 'i"hty "ard.

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---------

8eo'ancer nifes, bells

---------

@Earnessin" the *o#er of their srrondin"s, they easily avoid *its and

floors #ith da'a"in" effects@Ab* to 'aster 1D5

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!8aia 0(5 Attac% is deter'ined by the srrondin"s

Find *its 050 Find holes in the "rond

i"ht ste* 100 Avoid da'a"e fro' har'fl floors.

Favorite ability !8aia, very "ood for dis*atchin" s%ll-eaters earlierin

the "a'e.

-----

3inja nifes, ninja blades =s#ord>

-----

@7tealthy fi"hters #ho eBcel at sr*risin" ene'ies and can #ield (#ea*ons at

once@

Ab* to 'aster 90

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!7'o%e 010 Ose a s'o%e bo'b to esca*e fro' 'onsters

!'a"e 00 )reate a doble-i'a"e to nllify (

attac%s

First stri%e 050 )hances of havin" a *re-e'*tive "o *

!hro# 150 hro#s a tool or #ea*on

<al-#ield 00 Cnables the handlin" of ( #ea*ons atonce,

the eBce*tion bein" of corse, har*s andbo#s

----

4ard Ear*s, nifes

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----

@$sicians #hose dlcet tones soothe sava"e beasts...or %ill the'@

Ab* to 'aster 1D5

--------------------------------------

Ability-----------Ab*-----------effect--------------------------------------

!Eide 0(5 Eide off the battle screen

Cq har*s 050 Cnables any job to eqi* har*s

!7in" 100 7in" a son" fro' the son" 'en

Favorite ability !sin" "ess, altho"h don+t se the bard veryoften.

  6o'eo+s ballad has a 'elody so beatifl, it can evencal'

  the li%es of o'e"a!

------

6an"er 4o#s, nifes

------

@3atre lovin" archers #ho can call on local #ildlife for aid@

Ab* to 'aster 00

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!Ani'als 015 )all on local #ildlife for hel*

!Ai' 025 Ai's a shot so it can+t 'iss nless theene'y

  is in the air j'*in", or hidin", or soon

  so forthCq bo#s 15 Cnables any job to eqi* bo#s

!6a*id-fire 205 6e"lar da'a"e is halved bt attac%s 2ti'es

  for each #ea*on yo have eqi**ed.

Favorite ability it+s a 100100 ra*id fire. t has to be the best*hysical

  da'a"er in the "a'e. t allo#s * to arond D999(da'a"e,

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  nor'ally if the ene'y has an ele'ental #ea%ness, thisand

  s*ell blade #ill achieve that a'ont of da'a"e, bi"eno"h

  to destroy al'ost any boss in 1 or ( ronds.

----------------------

--1.02 jobs of earth--

----------------------

7a'rai

<ra"oon

<ancer

)he'ist

-------

7a'rai nifes, atanas, 7hields

-------

@$aster s#ords'en #hose %een refleBes allo# the' to interce*t and deflect

ene'y attac%s@

Ab* to 'aster H(0

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!$inechi 010 Garalyse ene'ies

!Penina"e 00 hro# 8G at all ene'ies

7hirahadori 00 Grevent an ene'y attac%

Cq %atana+s 1H0 Cnables any job to eqi* a %atana

!an%i 520 nstant death to all ene'ies

Favorite ability Qoss. f yo+ve "ot the "il! his is "reat for*ic%in" off

  'lti*le tar"ets very qic%ly.

-------

<ra"oon nifes, s*ears, shields

-------

@<ra"oon %ni"hts #ho s*ecialiIe in j'*in" and lance attac%s@

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Ab* to 'aster 00

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!J'* 050 J'* hi"h in the s%y, avoid all da'a"efor

one trn, then land for a lar"e s' ofda'a"e

!ance 150 Absorb h* and '* fro' tar"et

Cq lances 200 Cnables any job to eqi* lances

Favorite ability !J'*, very clever ability for avoidin" da'a"ees*ecially

#hen *layin" a 7)) =7in"le character challen"e>

------

<ancer nifes

------

@Fi"hters #hose s'ooth 'oves confse ene'ies, leavin" blood on the dance

floor@

Ab* to 'aster 200--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

!Flirt 0(5 Cne'ies 'iss an attac%

!<ance 050 Gerfor's a rando' dance a"ainst an ene'y

!Cq ribbons (5 Cqi* ribbons li%e the 'an-eater andribbon

Favorite ability <on+t really have one for this. 4t "ess it

  Eas to be Cq ribbons.

-------

)he'ist 7taves, nifes

-------

@A*othecaries #ho can 'iB *o#erfl bre#s, and "ain t#ice the benefit #hen

drin%in" *otions and ethers@

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Ab* to 'aster 0

--------------------------------------

Ability-----------Ab*-----------effect

--------------------------------------

Ghar'acolo"y 015 the effect of healin" ite's is dobled!$iB 00 'iBes a coc%tail in #hich either "ood, orbad

  otco'e is *ossible

!<rin% 025 <rin% a niqe bre#

!6ecover 15 Eeal the *arty fro' varios statsali'ents

!6evive 205 6evive a o+d character

----------------------------

--1.05 nherited abilities--

----------------------------

When a certain job is 'astered, cold "ive stat boosts or other thin"s,

bt so'e jobs, #hen 'astered transfer an inherited ability, %no#n as an

nnate ability, over to both the freelancer and 'i'e.

his is li%e an ato-ability that boosts the seflness of the character.

i%e yo #old have to nor'ally eqi* del-#ield for to eqi* ( #ea*ons,

bt 'aster the ninja, and yo don+t need to eqi* it to thefreelancerbare

or 'i'e for it to be active. Well, yes, it+s *retty obvios #hat +'"oin"+

to tell yo in this section. nnate abilities!

Eere+s a list of the jobs and the innate abilities they "ive yo.

RRRRRR

ni"ht )over

$on% 4arehanded, )onter

hief Artfl dod"er, Vi"ilance, find *assa"es, 7*rint

<ra"oon 3A

3inja <el-#ield

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7a'rai 7hirahadori

4erser%er 3A

6an"er 3A

7orcerer $a"ic shell

White 'a"e 3A

4lac% 'a"e 3A

i'e 'a"e 3A

7''oner 3A

4le 'a"e earnin"

6ed 'a"e 3A

4east'aster

)he'ist Ghar'acolo"y

8eo'ancer i"ht ste*, find *its

4ard 3A

<ancer 3A

3ecro'ancer 3A

?racle 3A

)annoneer 3A

8ladiator 3A

$i'e 3A

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ry to 'aster all of the jobs for "reat benefits li%e h* boosts and'*'a"ic

boosts too.

---------------------

--(.00 he ne# jobs--

---------------------

he ne# jobs inclde 8ladiator, ?racle, )annoneer and the 3ecro'ancer.

o obtain the'

---------------------

he 8ladiator, ?racle and )annoneer are easy eno"h to obtain. ?nce yo"et

to #orld , yo 'st obtain the 2 tablets that nseal the 1( le"endary#ea*ons

at the sealed castle of %Ia. hey are fond in the *yra'id in thestretch of

desert, ato'atically obtained at the start of #orld , in the islandshrine,

in the 'iddle of the bi" brid"e, then "et the sb'arine by "oin" to the

to#erthat a**ears on )rescent sland. 8et flare and holy fro' there and it#ill

colla*se, leavin" a hatch for the airshi* to enter. 8o do#n there and cidand

'id #ill ta%e care of it for yo. hen sb'er"e into the #ater and *ress61 to

vie# 'a*. he north#est 'ar% and the soth#est 'ar%s are the ones yo#ant.

After obtainin" the tablets, "o to the sealed castle and nseal the 1(#ea*ons.

try to eBit. At the entrance, a 'an #ill say @there #as an earthqa%edo#n

soth@ and he @ho*es no-one #as hrt@. Fly the airshi* soth, a bit belo#

*hanto' villa"e, the #ater #ill be bbblin" #ildly. 7b'er"e on thebbbles

and yo+ll be ta%en to the shards.

Are they #orth itN

------------------------

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Well they don+t carry the 'ost sefl of 'oves bt are interestin" tolevel

the jobs *. he oracle has the ab* * ability, #hich is handy for'asterin"

off jobs, bt #oldn+t advise sin" the oracle for co'bat. he

8ladiatorhas the *o#er to eBecte a sin"le blo# that #ill do 9999 da'a"e.

4t it so'eti'es fails or ends * as a critical hit. Eo#ever, blade blitI

'i"ht be #orth yor #hile. Finally, the )annoneer. t can be *rettysefl

#ith his !)o'bine ability, eB*eri'ent #ith different artillery foreffects

or refer to the other faqs here.

#ant 'ore infoN

8ladiator-

RRRRRRRR

re =0A4G> Attracts ene'ies

!Finisher =D0A4G> <eals lots of da'a"e bt often is nreliable

on" 6each =150A4G> Attac%s #ith fll stren"th fro' the bac% ro#

!4lade blitI =250A4G> Eits all ene'ies. Eits t#ice #ith del-#ield

?racle-

RRRRRR

!)onde'n =(0A4G> )asts a bad s*ell on an ene'y =doo' can be sefl>

!Gredict =50A4G> dont se this. t da'a"es yor *arty too.

A4G O* =150A4G> increases a'ont of ab* earned by half.

6ead Ahead =00A4G> 6edces a'ont of rando' enconters

)annoneer-

RRRRRRRRRR

!?*en Fire =50A4G> ?*ens fire #ith cannon. 'ay confse

CSG O* =150A4G> 7a'e as ab* *, eBce*t its B*!

!)o'bine =00A4G> $iB artillery

he 3ecro'ancer-

--------------------------

his can be fond in the sa'e cavern as the other jobs, bt first, yoneed

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to co'*lete the "a'e and fi"ht 3eo S-<eath. ill hi' and head bac% to#here

yo fond the other shards. 3o# yo can *ress the s#itch. Cnter thedoor to

the left. n here, they+ll be lots of *IIles. a' not "oin" to #rite a

#holeessay on ho# to co'*lete the' so +ll let yo se an faq-#al%tho"h./o+ll

find, at the very botto' of this 'etro*olis, Cno. )reator of the void.4eat

hi', "ive hi' everythin" yo+ve "ot!!! after the fi"ht, yo+ll be bac% atthe

entrance and the dar% shard @3ecro'ancer@ #ill be yors.

3ecro'ancer-

RRRRRRRRRRR

he necro'ancer is ato'atically ndead in the battle, bt li%e #ith bone'ail,

death #ill flly heal, or yo cold eqi* a fla'e rin" and heal #ithfira"a,

it+s * to yo, bt nli%e #ith bone 'ail, the character can be revivedin

battle #ith nor'al ter's. Jst don+t try to heal #ith cre s*ells. he

@ndead effect@ is off ot of battle so feel free to heal #ith *otionsand

cre s*ells ot-of-battle. he necro'ancer is a ser of the dar% arts.

he #ay in #hich yo learn the' #ay re'ind yo of ble 'a"ic, bt yolearn

the' by landin" the finishin" blo# *on certain ene'ies #ith thenecro'ancer.

<ar% arts cannot be del-cast.

3ecro'ancer abilities-

RRRRRRRRRRRRRRRRRR

!?ath =15A4G> calls forth a de'on

!<ar% Arts v1 =0A4G> enables the se of lv1 dar% arts

!<ar% Arts v( =25A4G> enables the se of lv( dar% arts

!<ar% Arts v =0A4G> enables the se of lv dar% arts

!<ar% Arts v2 =100A4G> enables the se of lv2 dar% arts

!<ar% Arts v5 =(00A4G> enables the se of lv5 dar% arts

Ondead =00A4G> $a%es character @Ondead@

A3<...

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<ar% arts

RRRRRRR

<rain toch

<ar% haIe

<ee*-freeIeCvil 'ist

$eltdo#n

Eell #ind

)haos drive

)rse

<ar% flare

<oo'sday

For 'ore info, refer to section 2-0D, #hat 'onster to find the art fro'.

---------------------

---.00 4lac%6ed----

---------------------

K3ote 8old hair*in halfs all '* cost. Very sefl. Also if the n'ber isodd,

the reslt n'ber is ronded OG.

)an be sed #ith dalcast

RRRRRRRRRRRRRRRRRRRRRRR

evel 1 4lac%6ed 'a"ic

RRRRRRRRRRRRRRRRRRRRRRR

Fire-7'all fire da'a"e

$* 2

available at le

4liIIard-7'all ice da'a"e

$* 2

available at le

hnder-7'all li"htnin" da'a"e

$* 2

available at le

RRRRRRRRRRRRRRRRRRRRRRR

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evel ( 4lac%6ed 'a"ic

RRRRRRRRRRRRRRRRRRRRRRR

Goison-nflicts *oison

$* (

available at arna%

7lee*-ndces slee*

$*

available at arna%

oad-ndces toadrecover fro' toad

$* H

available at story Villa"e

  -#al% anti-cloc%#ise arond the flo#ers #ith the "rassy*atch in

  -the 'iddle. When it o*ens, eBa'ine the hole to "et thes*ell

RRRRRRRRRRRRRRRRRRRRRRR

evel 4lac%6ed 'a"ic

RRRRRRRRRRRRRRRRRRRRRRR

Fira-'edi' fire da'a"e

$* 10

available at arna%

4liIIara-'edi' ice da'a"e

$* 10

available at arna%

hndara-'edi' li"htnin" da'a"e

$* 10

available at arna%

RRRRRRRRRRRRRRRRRRRRRR

RRevel 2 4lac% 'a"icR

RRRRRRRRRRRRRRRRRRRRRR

4rea%-inflicts @*etrifacation@ on a tar"et

$* 15

available at 4order "or to#n

<rain-<rains h* fro' a sin"le tar"et

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$* 1

available at 4order "or to#n

4io-$a%es a virs that eats a#ay at ene'ies =cases sa*>

$* 1available at 4order "or to#n

RRRRRRRRRRRRRRRRRRRRRR

RRevel 5 4lac% 'a"icR

RRRRRRRRRRRRRRRRRRRRRR

Fira"a-ar"e fire da'a"e

$* (5

available at $oore villa"e

4liIIa"a-ar"e ice da'a"e

$* (5

available at $oore villa"e

hnda"a-ar"e li"htnin" da'a"e

$* (5

available at $oore villa"e

RRRRRRRRRRRRRRRRRRRRRR

RRevel 4lac% 'a"icR

RRRRRRRRRRRRRRRRRRRRRR

Flare-Astondin" fire da'a"e

$* 9

available at <efeat ?'niscient at the for% to#er

<eath-)ases death to tar"et, heal ndead to fll h*

$* (9

available at Ghanto'$ira"e villa"e

?s'ose =As*ir>-<rains $*

$* 1

available at Ghanto'$ira"e villa"e

---------------------

.01 White6ed 'a"ic-

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---------------------

)an be sed #ith dalcast

RRRRRRRRRRRRRRRRRRRRRRR

evel 1 White6ed 'a"ic

RRRRRRRRRRRRRRRRRRRRRRR)re-8ain s'all a'ont of h* bac%, o**osite effect on ndead

$* 2

available at le

ibra7can-7can for the ene'ies #ea%ness, as #ell as crrent h* & '*

$* 1

available at le

Goisona-Eeals *oison effect

$* (

available at le

RRRRRRRRRRRRRRRRRRRRRRR

evel ( White6ed 'a"ic

RRRRRRRRRRRRRRRRRRRRRRR

7ilence-Grevents tar"et fro' castin" 'a"ic

$* (Available at er#in)ar#en

GrotesGrotect-6edces a'ont of *hysical da'a"e ta%en

$*

available at er#in)ar#en

$ini-ndces 'inirecover fro' 'ini

$* 5

available at )ata*lt-livin" qarters =fire shi* sin% site>

  -at the botto' of the livin" qarters, on the ri"ht handsside,

"o to the botto', and choose to *sh the s#itch. Follo# theste*s

  yo "et and on one of the', yo+ll "et the s*ell. 3ote, to"et

  the treasre yo can also choose @no@ and then a second setof

  o*tions #ill a**ear to *ll the s#itch. /o can also reach

the

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  treasre that #ay #ithot it affectin" yo "ettin" thes*ell,

jst eBit and re-enter to reset o*tions.

RRRRRRRRRRRRRRRRRRRRRRR

evel White6ed 'a"ic

RRRRRRRRRRRRRRRRRRRRRRR

)ra-8ain 'edi' a'ont of h* bac%, o**osite effect on ndead

$* 9

available at arna%

6aiseife-6evive ?+d tar"et, o**osite effect on ndead

$* (9

available at arna%

)onfse-$ddle the tar"et

$* 2

available at arna%

RRRRRRRRRRRRRRRRRRRRRRR

RRevel 2 White 'a"icRR

RRRRRRRRRRRRRRRRRRRRRRR

4lin%-create an illsion of self, raisin" evasion

$*

available at "or border to#n

7hell-6edce a'ont of 'a"ical da'a"e ta%en

$* 5

available at "or border to#n

Csna-heal 'ost stats effects$* 10

available at arna% castle

-#hen the castle is brnin" do#n, rn the to the chest tothe left

  of the entrance.

RRRRRRRRRRRRRRRRRRRRRRR

RRevel 5 White 'a"icRR

RRRRRRRRRRRRRRRRRRRRRRR

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)ra"a-8ain all for 1 char or lar"e for *arty h* bac%. ?**osite on thendead.

$* (D

available at $oore villa"e

6eflect-$a"ic bonces off tar"et

$* 15

available at $oore villa"e

4erser%-<rive tar"et #ild, increasin" their stren"th bt disablin" 'a"icse.

$* H

available at $oore villa"e

RRRRRRRRRRRRRRRRRRRRRRR

RRevel White 'a"icRR

RRRRRRRRRRRRRRRRRRRRRRR

AriseFll life-6evives %o+d tar"et #ith fll h*. ?**osite on ndead

$* 50

available at Ghanto'$ira"e villa"e =hidden behind real sho*, entranceis to

the left of the sho* otside> 

Eoly-<eals divine da'a"e

$* (0

available at <efeat $inotar at the for% to#er

<is*ell-3e"ates *osotive 'a"ic effects =7hell, *rotect ect.>

$* 1(

available at Ghanto'$ira"e villa"e =7ee ( above>

---------------------

---.0( i'e 'a"ic---

---------------------

)an be sed #ith dalcast

RRRRRRRRRRRRRRRRRRRRRRR

RRevel 1 i'e 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR7*eed-Eastens battle s*eed

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$* 1

available at Walse castle base'ent =n *ot>

7lo#-7lo#s an ene'y do#n

$* available at Walse to#n

6e"en-8ains bac% h* over ti'e

$*

available at Walse to#n

RRRRRRRRRRRRRRRRRRRRRRR

RRevel ( i'e 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

$te-7ilences all tar"ets on field =3ote if it doesn+t #or% on bt 1tar"et,

effect is aborted>

$*

available at Walse to#n

Easte-hastens a characters atb s*eed

$* 5

available at Walse to#n

Float-evitates tar"et aviodin" earth 'oves

$* 10

available at 7r"ate castle =Gt the boo%s bac% on the ri"ht shelves too*en

  a ne# *ath in the library>

RRRRRRRRRRRRRRRRRRRRRRR

RRevel i'e 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

8ravity-Ealves tar"ets h*

$* 9

available at arna%

7to*-7to*s tar"ets atb "a"e

$* H

available at arna%

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ele*ort-War*s thro"h s*ace and ti'e to eBit dn"eons or battle

$* 15

available at 4al castle =throne roo'>

RRRRRRRRRRRRRRRRRRRRRRRRRevel 2 i'e 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

)o'et-)alls stardst to barra"e ene'ies

$* D

available at "or border to#n

7lo#"a-7lo#s all ene'ies do#n

$* 9

available at "or border to#n

6etrn-6eset the #hole battle

$* 1 =0>

availabel at "or border to#n

RRRRRRRRRRRRRRRRRRRRRRR

RRevel 5 i'e 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR8ravi"a-redces tar"ets h* to 1H

$* 1H

available at $oore villa"e

Easta"a-Eastens *arty+s atb "a"e

$* 15

available at $oore villa"e

?ld-6edces ene'ies level "radally

$* 2

available at $oore villa"e

RRRRRRRRRRRRRRRRRRRRRRR

RRevel i'e 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

$eteo=r>-)alls forth a 'eteor close to earth to barra"e all ene'ies

$* 2(

available at 8reat sea trench

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Tic%-7to*s all other ti'e, bt the sers %ee* rnnin" for ( ronds

$* DD

available at Ghanto''ira"e villa"e =secret 'a"ic sho*>

S-Ione4anish = *refer S-Ione>-sa'e effect as death, does not healndead

$* (0

available at Ghanto''ira"e villa"e =7ecret 'a"ic sho*>

---------------------

--.0( 7''on 'a"ic--

---------------------

)an be dalcast

RRRRRRRRRRRRRRRRRRRRRRR

RRevel 1 )all 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

)hocobo)hocobo %ic%Fat chocobo-<eal s'all da'a"e to 1 ene'y or 'edi'to all

$* 2

available at Walse to#n

7yl*hWhis*er#ind-<eal da'a"e to 1 tar"et and heal *arty

$* H

available at Walse to#n

6e'ora)onstrict-GaralyIe and sa* = thin%> on 1 tar"et

$* (

available at Walse to#n

RRRRRRRRRRRRRRRRRRRRRRR

RRevel ( )all 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

7hiva<ia'ond dst-<eal ice da'a"e to all ene'ies

$* 10

available at Walse castle. 3ot the WalseWors to#er. Geo*le "et #orriedabot

  this and so *ost on the 'essa"e boards. <on+t #orry, shedoes end

  * beco'in" navailable, bt not as soon as yo 'ay thin%.o

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  reach her, fro' the entrance of Walse castle, "o * intothe

first roo' and trn ri"ht do#n the stairs. CBit ot of thebotto'

  -ri"ht door and "o * the stairs there. Follo# the #ater *

and  enter the to#er.

6a'hJd"e bolt-<eal li"htnin" da'a"e to all ene'ies

$* 1(

available at storyeasterly forest. ?n the ri"ht hand side of thebrid"e

fritEellfire-<eal fire da'a"e to all ene'ies

$* 11

available at Ato-recieved at the library

RRRRRRRRRRRRRRRRRRRRRRR

RRevel )all 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

itan8aia+s #rath-<eal earth da'a"e to all ene'ies

$* (5

available at Ato-recieved fro' one of the 'eteorites

8ole'Carthen #all-4loc%s a certain a'ont of *hysical da'a"e to *arty

$* 1H

available at <ra%envale. 7earch the bone'ail area.

)atoble*as<e'on eye-sa'e effect as @brea%@

$*

available at 3orth#est forest in W(. 6eqires sb'arine fro' SeIat.

RRRRRRRRRRRRRRRRRRRRRRR

RRevel 2 )all 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

)arbncle6by flash=li"ht>-)ast reflect on #hole *arty

$* 25

available at CB<eath+s castle

7yldrahnderstor'-Geo*le say cehnderWater da'a"e for so'e reason,

bt

  can assre yo it+s #ind.

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$* (

available at W. Girate cave after the *arty is renited

?dinPantets%en8"nir-Pantets%en %ills all ene'ies instantly, 8"nirdeals

  non-ele'ental da'a"e to a sin"le ene'y ifPantets%en

fails

$* 2H

available at W, 4al castle base'ent, "o thro"h Jachol cave

RRRRRRRRRRRRRRRRRRRRRRR

RRevel 5 )all 'a"icRRR

RRRRRRRRRRRRRRRRRRRRRRR

GhoeniB6ebirth fla'e-Flly restore one characters h*'*

$* 99

available at W, GhoeniB to#er

eviathansna'i-4i" #ater da'a"e to all ene'y tar"ets

$* 9

available at Very hard to 'iss, W, #hen "ettin" the litho"ra*hs.

4aha't$e"afire=$e"aflare>-<eal eBtre'e da'a"e to all ene'ies.

$*

available at 3orth 'ontain, after "ettin" the first litho"ra*h

---------------------

--2.00 Oniqe 'a"ic--

---------------------

4y niqe 'a"ic, 'ean the sort that cannot be bo"ht, fond thro"hot

re"lar "a'e *lay =flare, holy etc. altho"h yo dont 3CC< these toco'*lete

ffv> sch as ble 'a"ic, <ar% 'a"ic and 8aia 'a"ic =#hich +ll be addin"on a

later version at so'e *oint in the near ftre>.

+ll be startin" off #ith ho# to *o#er * yor ble 'a"e as a bi" blefi"htin"

'achine. First off, +ve heard once or t#ice before, *eo*le #ere 'a%in"clai's

that discord is a ble 'a"ic s%ill, #ell rest assred no#, case itisnt,

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ho#ever, dar% s*ar% does the sa'e thin" and 7 a ble 'a"ic s%ill. 7o,here+s

the ble 'a"ic list.

-------------------

--2.01 4le 'a"ic--

-------------------

<oo'

$* 10

------

Gts tar"et to their @doo'@...in 0 seconds. =yes, "et the #illMlasttesta'ent>

)an be learned fro' CB<eath

6olette

$* 1

--------

ills either a *arty 'e'ber, of an ene'y.

)an be learned fro' <eath dealer

Aqa 4reath

$* H

-----------

4lo#s stin"in" bbbles to da'a"e all the o**osition

learn fro' <hor'e )hi'era

evel 5 <eath

$* ((

-------------

Eits tar"ets #ith @death@ that have levels divisible by 5

learn fro' Ga"e 2

evel 2 8ravi"a

$* 2

---------------

Eits tar"ets #ith @8ravi"a@ that have levels divisible by 2

learn fro' <rid

evel ( ?ld

$* 11

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-----------

Eits tar"ets #ith @old@ that have levels divisible by (--Ucannot be*revented

learn fro' <rid

evel Flare

$* 1H

-------------

Eits tar"ets #ith @flare@ that have levels divisible by

learn fro' 6ed dra"on =6eflect on hi' and !control, then have acharacter #ho

  can learn ble 'a"ic A3< level that is divisibleby >

Gond+s )hors

$* 5

--------------

nflicts one tar"et #ith toad stats

learn fro' Clf toad

illi*tian yric

$* 5

-----------------

nflicts one tar"et #ith 'inilearn fro' $ini-'a"e

Flash

$* D

-----

)an inflict dar% on all ene'y tar"ets

learn fro' )re# dst

i'e 7li*

$* 9

---------

)ases slee* and old stats to the tar"et

learn fro' raveller

$oon Flte

$*

----------

)ases berser% stats for all allies

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learn fro' $y%ale

<eath )la#

$* (1

----------)ases @near death@ and *aralysis. Warnin" can be fatal to the ene'y! ;<

learn fro' ron cla#

Aero

$* 2

-----

<eals #ind da'a"e

learn fro' 8i"as =conter-attac%>

Aera

$* 10

-----

<eals 'edi' #ind da'a"e

learn fro' 8i"as

Aero"a

$* (2------

<eals lar"e #ind da'a"e

learn fro' Cl' 8i"as

Fla'e hro#er

$* 5

-------------

Eits a tar"et #ith fire da'a"e

learn fro' Fla'ethro#er =never #old have "essed>

8oblin Gnch

$* 0

------------

f yor level is the sa'e as the tar"ets, yo+re in for a treat!!!

learn fro' 8oblinblac% "oblin

<ar% 7*ar%

$* (D

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----------

Ealves tar"et+s level

learn fro' 7hado#

?ff-8ard$* 19

---------

6edces tar"et+s defense

learn fro' Ga"e (5

Ge*-*

$* 1

------

7acrifices ser to restore tar"ets EG and $G

learn fro' $ythril dra"on

$ind 4last

$*

----------

)ases *aralyse and h* sa* as #ell as da'a"e to tar"et

learn fro' Wendi"o

Va'*ire

$* (

-------

<a'a"es tar"et and heals yo to fll =ho#ever 'ch yo+re healed by isthe

a'ont of da'a"e dealt>

learn fro' 7teel bat

$a"ic Ea''er$*

------------

Ealves tar"et+s $G

learn fro' 4yblos

$i"hty 8ard

$* D(

------------

)asts Grotect, 7hell and float on the entire *arty

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learn fro' 7tin"ray

7elf-<estrct

$* 1

-------------deals da'a"e eqal to sers h*, bt the caster dies

learn fro' 4o'b

NNN

$*

-----

<eals ho#ever 'ch h* yo+ve lost to a sin"le tar"et

learn fro' )rr-3a%

1000 3eedles

$* (5

------------

<eals 1,000 da'a"e to one tar"et

learn fro' a'ia

White Wind

$* (H----------

6estores crrent h* of the ser to the *arty

learn fro' Cnchanted fan =confse it>

$issile

$* D

-------

Tarters the tar"ets crrent h*

learn fro' 6oc%et lancher

3ote to learn ble 'a"ic, the character 'st either have learnin", be able

'a"e, or have 'astered ble 'a"e and be a 'i'e or freelancer.

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--------------------------------

--2.0( he art of crsed 'a"ic--=insert scary 'sic here>

--------------------------------

4y this of corse, 'ean the dar% arts. here are 10 dar% art s*ells,each

'entioned in an earlier section, bt to save yo scrollin" bac%, herethey are

a"ain, bt no#, #ith #hat they do

<rain toch-drain h*, bein" ndead doesn+t 'atter

<ar% haIe-Onleash a 'ist that cases old and confse on all ene'y tar"ets

<ee* freeIe-FreeIe a tar"et #ith sb-Iero te'*eratres, cases sto*

Cvil 'ist-7*rays the ene'ies #ith liqid *oison, sr*risin"ly eno"h, itcases

  *oison.

$eltdo#n-4rns ar"et=s> #ith a scorchin" inferno

Eell #ind-)alls forth the "sts of hell to da'a"e and *etrify allene'ies

)haos drive-)ases li"htin" da'a"e too all tar"ets alon" #ith *aralyse

)rse-)ase ne"ative stats ali'ents

<ar% flare-)rsed flares sear ene'ies.

<oo'sday-the lti'ate dar% s*ell, nli%e ff9, it doesn+t da'a"e yo,than%flly

/o li%eN /o *robably do. Eeres #here to find the' then

<ar% arts

RRRRRRR

<rain toch, learned ato'atically fro' 'ind flare.

<ar% haIe, learned fro' the eBoray flo#er =sealed te'*le>

<ee* freeIe, learned fro' Assassin =sealed te'*le>

Cvil 'ist, learned fro' <ra"on Io'bie =dra%envale>

$eltdo#n, learned fro' iqid fla'e =GhoeniB to#er-#all boss>

Eell #ind, learned fro' object d+art =4al castle base'ent>

)haos drive, learned fro' 'ini satin =7ealed te'*le>

)rse, learned fro' ronclad =7ealed te'*le-eno+s do'ain>

<ar% flare, learned fro' S-deaths "host =Ia castle>

<oo'sday, learned fro' Eades =7ealed te'*le-eno+s do'ain>

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--2.00 )redits and than%s--

---------------------------

Jst #ho' +d li%e to say than%s to, nearly every Faq cannot be co'*osed#ith

ot a tiny bit of reference or hel*. 7o than%s to

he creator of "a'e faq+s, *t yor hands to"ether for )jay),

1)yrs1

iaobeli

Go%e'eister

for infor'in" 'e of all the innate abilities actally available,

"ive the' a**lase,

and yo! han%s for choosin" to read this, it+s 'y first Faq and ho*eit

#asn+t too bad... >

Any#ays, than%s everyone and ha**y "a'in"!

-----------------------------------Cnd ofFaq----------------------------------