Film notes.pdf

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    EDITING

    1. Contrast

    One feel at one place

    Completely different setting in

    different place

    2. Parallelism

    Jumping forward in time

    Screaming to yawning, train

    coming

    feet of strangers to feet of

    some friends

    Different things on same

    action

    3. SymbolismMatch box - sun light

    septic hole - eye

    4. Simultaneously

    Cross cutting

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      Back and forth - silence of

    lambs

    5. Leit motif

    music way

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    COMPOSITIONDepth

    adding perspective

     very flat only for dull moments.

    alone thingsforeground - mid ground -

     background

    Size ( within the frame )

    how important is that one

    Size of the character changing

    p l a c e a n d s p a ce - a s p e r

    importance

    Contrast

    Different color

    Size of color, shape, height, every type

    of contrast that differs from rest

    Choice could be made whether

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    Shot Type

    key shot

    Balance

    1/3 rule

    Horizon

    Looking room

    Distance

    relationships

    over the shoulder

    emotional shotsHeight

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    SPIELBERG

    1. Horizontal graphic traveling shots

    2. pans - covering fast actins

    3. change in staging of actors

    4. Actors moving to the forward

    5. character emerging in the frame

    6. Detail shots revealing whole scenes

    7. same room but different shots -

    different groups

    8. Directional lines

    9. Invisible zoom

    10.Pan - stop- new action problem

    11.POV shots

    12.Economy of rhythm andfunctioning internal structure

    13.Key frames - staging and blocking

    14.Axis breaking

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    EDITING TECHNIQUES

    1. Jump cut

    2. punch in

    3. lap dissolve

    4. short reverse shot

    5. swish pan/ cut

    6. Triple take

    7. cutting on movement

    8. L & T cut

    - Extreme long shot - extreme close up

    grave scene - Tilt up

    Blocking change

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     AKIRA MOVEMENT

    Movement of nature

    Movement of groups

    Movement of individualsMovement of camera

    Camera moves different for each

    actor

    Every camera movement has a

     beginning, middle and end.

    SPEILBERG

    1. Horizontal - Graphic traveling

    shots

    2. PAN - carrying fast actions

    3. Change in staging of actors

    4. Actors moving to the foreground

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    5. Characters emerging in the frame

    6. Detail shots - revealing whole

    scenes

    7. Same room but different shots -

    different groups

    8. Directional lines

    9. Invisible zoom

    10.PAN - stop - new action problem

    11.POV shots

    12.Economy of rhythm

    13.functioning internal structure

    14.Key frames - staging and blocking

    15.Axis break

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    EDITING TECHNIQUES1. Jump cut

    2. punch in

    3. Lap dissolve

    4. reverse shot5. Swish pan /cut

    6. Triple take

    7. Cutting on movement

    8. L & T cut - god father

    EDITING IN GOOD BAD UGLY

    1. wide shot extreme - suddenly a

    character entering into closeup

    2. No story telling makes a good film

    3. Changing blocks in a wide shot

    4. All permutations of G, B, U are

    made in 3 wide shot.

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    5. G and U - 7 B -11 means he is more

    in danger

    6. Eye direction indicating ugly given

    promise from hero , but bad is in

    danger

    7. Faster extreme close-up shots

    8. wide - as the beginning in the end

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    ELEMENTS IN A FRAME1. DEPTH OF FIELD

    2. PERSPECTIVE

    3. MOVEMENT

    16mm25mm

    short lens - side angle - perspective

    Depth stretches - 9mm

    -----

    Telephoto lens 120mm - perspective

    adds

    and objects appear near

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    SHOTS IN CINEMA

    Full

    Medium

    Close- up shot

    Depth shot

    low angle

    high angle

    eye- level

    over head

    dutch angle

    POV

    pan shot

    Tilt

    dolly shot

    Trucking

    Tracking

    Hand held

    Depp focus

    shallow focus

    Rack focus

    wide angle lens

    Telephoto lens

    Normal lens

    Zoom shot

    Boom shot

    Shoulder

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     AKIRA KUROSAWA - MOVEMENT

    Movement of nature

    Movement of groups

    Movement of individuals

    Blocking stand straight up

    Movement of camera

    Ending a scene - static

    Camera movement has different -

     beginning, middle and end

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    LYND RAMSAY POETRY

    Details

    Narration

    Poetry

    similar toys by actor

    Sharing character point of view

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    MARTIN SCORSCELoudest moment is followed by silence

    Central dramatic in a scene

    Hide - creepy - love at first sight -

    happiness to a haltChoice of the characters - take the

    money, to fight or not, hide the emotion,

    Don't over use the silence

    Mother - Telephoto lens

    Profile - strange feeling

    TF profile - to hide, to tease

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    SATOSHI KON

    1. Match cut

    2. Exact graphic cut match

    3. mirror cut- Interversing two

    different atmospheres

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    TRANSITIONS

    Rewind the film

    Cross the line into a new scene

    Zoom out from a Close

    Use back frames to jump cut

    Objects to wipe the frame

     Your are show a key, you expect , but the

    cut doesn't happen, in some scenes later

    the key is used for the purpose

    Editing faster will increase the

    sharpness of the audience

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    QUADRANT SYSTEM 

     You can show different stories in a frame

    from the beginning

     vertical quadrants have a different story

    from the beginning

    cross quadrants can show relationship

     both a same quadrant indicate , both

     were fighting for the same person

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    CINEMATOGRAPHY - AmericanBeauty

    How different two men are presented

     What kind of company they work for is

    indicated by a simple ugly look of officeSize of the character in the frame says

     your everything about its grown

    importance

    SHAME

    Directors say you about the film in the

    first ever frame

    Characters behind objects , they can

    represent them

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    LENSES

    F/2.8 - Focus

    F/9 - everything visible

    28mm - 35mm Martin scorsce24mm -

    85mm Cinematic

    kubrick - 8.5mm

    Faces in the wide

    Chase scene - 15mm or TF lenses

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    HITCHCOCK

    Possible ways a scene can happen

    Emotions on faces

    Size of the image in frame is important

     Wide shots- Emotional distance between

    characters

    Selective use of Close ups and wide shots

     We should use dialogue, only when it is

    impossible to do it otherwise

    Eyes reveal more things about story

    POV shot - walking pov

    Photographic reality is not reality

    If you have pro-occupied things in mind ,

     you will loose control over the freenessin creation in set

    Characters - running,

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    Nobody should suspect a particular

     villain in a movie

    In a moment of silence , a person does

    something trivial this adds to drama.

    Information shows the character doesn't

    free surpseise X

    Bomb ticking - feel in beginning , do

    rubbish

    Macguffin - show something unwanted

    to cheat audience

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    KUBRICK

    1. 1- point perspective

    2. Profile running

    3. back shot movement

    4. Into perspective

    5. various closeup cuts on Jesus

     bleeding

    6. Wide - dolly - large group

    7. Zoom out

    8. Long shot an

    9. Jump cuts - closeup

    10.Walking on side of a group

    11.circles in scenes

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    SHOT COMPOSITION

    Leading lines - Lines in frame, that point

    to the subject

    Horizontal lines - Show serenity,

    inactivity

     Vertical Lines - strength and dignity

    Diagonal lines - action, imbalance,

    insecurity

    Rack Focus - Focus shifting from one

    object to another, shows relationship

     between two objects

    Lead room - space needed for objects in

    actionNatural Frames - trees, Door ways

    Balance - difference in number of

    objects in frame 

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    MOVEMENT

    Crane shot down - into the story

    Crane shot up - obstance

    high to low  

    - strong, fear

    hand held 

    - danger, shaky

    quick pan 

    - external

    push in 

    - surprise, shock

    Dolly in 

    - tension

    Dolly out 

    - emotion lost

    Dolly across 

    - emotion

    zolly in 

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    HITCHCOCK

    1. Pleasant setting

    2. Casting for characters

    3. Don't cut when it is not needed or

    emotion is going seriously

    4. Roaming cam - exploring feeling

    5. Follow the eyes

    6. Hands, feet and objects 

    7. Profile shot - hiding, suspicious

    8. Sound of objects to intensify scene

    9. Still shots

    10.Stream of consciousness

    Using the cutting  

    10.Leading the audience to the mindof the hero

    11.Montages

    12.Kelshov effect

    13.Tears on camera lens

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    14.Changing against the style of

    actor's image

    15.Character allegiance - Joining

    audience

    16.Mental state in set designs

    17.Huerbert suspense model

    a. Secret plan

     b. Wait nervously

    c. Delaying with comic

    d. Almost caught

    20. Carefully control what audience

    feel every moment 

    21. Wavering beat sheet

    22. Understatement23. Sam suspense model

    a. withhold info - rage curiosity

     by briefly hiding  the story from viewer

     b. Hero does wrong

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      c. Long cover up

    d. Almost caught

    24. Palette of worry

    a. sounds and silence

     b. Stream of consciousness

    c. misunderstanding facts

    d. Comic energy

    e. Facts of paranoia

    f. Detail

    g. Shot proximity and frequency

    h. Malfunctions

    25. The more time we spend with it,

    the more we get tensed26. Music pulls from reality and adds

    fantasy

    27. Close to rescue , but missed