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*Updated on 5-17-16 for European version* This Global file is for North American and European versions of all three games (Birthright, Conquest, and Special Edition). You can load it into a Japanese version, but the four amiibo characters will not be in the Unit Logbook. Features: 1. No personal playthroughs, My Castle Address, Battle Points, or Visit Points w ill be erased, just replace your Global save file with this one. Avatar Logbook and several My Castle features, however, will be e rased. Read Note. 2. 100% Records Hall. Support Log, All Cutcenes, All Music, and Unit Roster is 1 00% complete. 3. My Castle Calling Card will show all three paths as cleared on Lunatic Mode. 4. All four amiibo characters (untrained) in the Unit Logbook. Please note that to access all music, the Records Hall needs to be at Level 3. A nna was obtained by importing save to a Japanese game, recruiting her, then importing the save back to the NA game. NOTE: As usual, ALWAYS make sure to backup your complete save file to a safe place in case anything goes wrong. Any units you have in the Unit Logbook WILL be deleted. Be sure to recruit as ma ny as you can to your separate save files before importing this Global file. You will have to re-add your old units to the Logbook by beating the Endgame multiple times, where you can add five units to the Logbook, or by visiting the My Castle you obtained the unit from. There will be a few issues with your My Castle data. All of your Calling Cards a re tied to the Global file, so they will be erased and replaced with the ten cards that I have. Be sure to type down the Cas tle Addresses of Calling Cards you frequently visit so you can re-add them to your Calling Card list. Your Castle Address, Bat tle Points and Visit Points will remain the same as those three are tied to your Rating and/or Exchange file. **NOTE FOR EUROPEAN PLAYERS** The 10 Calling Cards are for North American My Cas tles, so you will NOT be able to visit them due to region locking. As of now, there is no known way to delete Calling Cards othe r than making sure that they are NOT locked and you max out the Calling Card list. Once you do, the first few will be overwritte n. Same applies to people in the Feedback and Accessories section of the Inbox. Also, in your Inbox, these categories will be replaced by what was last in this particular Global file: StreetPass Results Feedback Accessories Bond Units Buildings The main loss in this category will be if you managed to get any Bond Units, you

FE: Awakening Instructions

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FE: Awakening Instructions

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*Updated on 5-17-16 for European version*

This Global file is for North American and European versions of all three games (Birthright, Conquest, and Special Edition). You can load it into a Japanese version, but the four amiibo characters will not be in the Unit Logbook.

Features:

1. No personal playthroughs, My Castle Address, Battle Points, or Visit Points will be erased, just replace your Global save file with this one. Avatar Logbook and several My Castle features, however, will be erased. Read Note.2. 100% Records Hall. Support Log, All Cutcenes, All Music, and Unit Roster is 100% complete. 3. My Castle Calling Card will show all three paths as cleared on Lunatic Mode.4. All four amiibo characters (untrained) in the Unit Logbook.

Please note that to access all music, the Records Hall needs to be at Level 3. Anna was obtained by importing save to a Japanese game, recruiting her, then importing the save back to the NA game.

NOTE:

As usual, ALWAYS make sure to backup your complete save file to a safe place in case anything goes wrong.

Any units you have in the Unit Logbook WILL be deleted. Be sure to recruit as many as you can to your separate save filesbefore importing this Global file. You will have to re-add your old units to the Logbook by beating the Endgame multiple times, where you can add five units to the Logbook, or by visiting the My Castle you obtained the unit from.

There will be a few issues with your My Castle data. All of your Calling Cards are tied to the Global file, so they will be erased and replaced with the ten cards that I have. Be sure to type down the Castle Addresses of Calling Cards you frequently visit so you can re-add them to your Calling Card list. Your Castle Address, Battle Points and Visit Points will remain the same as those three are tied to your Rating and/or Exchange file.

**NOTE FOR EUROPEAN PLAYERS** The 10 Calling Cards are for North American My Castles, so you will NOT be able to visit them due to region locking. As of now, there is no known way to delete Calling Cards other than making sure that they are NOT locked and you max out the Calling Card list. Once you do, the first few will be overwritten. Same applies to people in the Feedback and Accessories section of the Inbox.

Also, in your Inbox, these categories will be replaced by what was last in this particular Global file:

StreetPass ResultsFeedbackAccessoriesBond UnitsBuildings

The main loss in this category will be if you managed to get any Bond Units, you

will lose data (how they were formed) on them, as the other four will constantly update and be replaced whenever you update your castle. From my tests, this shouldn't blacklist your castle.

The Unit Logbook has four Guest Units they are: Name - Gold recuired to recruit - Weapon

Marth - 11160 G - FalchionIke - 9060 G - Ragnell Lucina - 10380 G - Parallel FalchionRobin - 8820 G - Thoron

How to import:

1. Use SaveDataFiler (emuNand users) or Save Manager/svdt (Homebrew users) to backup your save file to your SD card.

2. Insert SD card into computer. Find the path where the Global file is saved. Backup the contents to a separate folder to be safe.

3. Extract Global file from .zip into the same area in SD card, overwriting the old Global file.

4. Take out the SD card, load back into the 3DS, and use program initially used to import the new files back into the game.Chapter0, Chapter1, and Chapter2 should be unedited as those are your personal saves. Same goes for Exchange, Rating, and Versus files that you have.

5. Game should have four mentioned features with your save files intact.

NOTE 2:

If you have downloaded Birthright or Conquest as a digital title to your sysNAND (fresh OS where you don't have an emuNAND installed), you will NOT be able to use SaveDataBackup or SVDT to backup or import your save files due to the save file encryption for those games unless you have hax 2.7. If you have the cartridge versions of the game, you will have no issue with those either of those programs.

In order to get hax 2.7, take a look here for the Ninjhax payload: http://ihaveamac.github.io/ninjhax2.x/You also need the proper mmap files in the root of the SD card along with the updated boot.3dsx file: https://github.com/ihaveamac/9.6-dbgen-xmls

As of this writing, 11.0 is the latest firmware. Ninjhax and OoTHax have been temporarily patched, but according to smealum, Ninjhax (using Cubic Ninja) should be ready soon, and same should be assumed for OoTHax. There are also three other secondary exploits:

supermysterychunkhax (Pokemon Super Mystery Dungeon), (v*)hax (VVVVVV), and humblehax (Citizens of Earth)

Unforutnately the latter two have been pulled from the eShop, and since these ar

e secondary exploits, you need Ninjhax or OoT3D + Powersaves to install them.

However, if you are on 10.7 or below, it is possible to downgrade to a lower firmware and install emuNAND from there. If you want to go this route, follow steps 1 and 2 to downgrade your 3DS: https://github.com/Plailect/Guide/wiki You can also look around in r/3dshacks or GBATemp for a different guide.

Once you have downgraded to 9.2, feel free to choose your emuNAND of choice (do not follow steps 3 and onward of the linked guide if you want to use rxTools or reiNAND). As usual, be very careful when messing around with this.