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Factory Patterns

Factory Patterns

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Factory Patterns. Being less concrete. One important OO principle is: ”Program to an interface, not an implementation” Interfaces reduces the coupling between code and concrete types Code does not need to know the concrete type of an object. Being less concrete. Animal sleep() makeSound() - PowerPoint PPT Presentation

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Page 1: Factory Patterns

Factory Patterns

Page 2: Factory Patterns

RHS – SOC 2

Being less concrete

• One important OO principle is: ”Program to an interface, not an implementation”

• Interfaces reduces the coupling between code and concrete types

• Code does not need to know the concrete type of an object

Page 3: Factory Patterns

RHS – SOC 3

Being less concrete

Animalsleep()makeSound()lookForFood()

Dogsleep()makeSound()lookForFood()

Horsesleep()makeSound()lookForFood()

Page 4: Factory Patterns

RHS – SOC 4

Being less concrete

Animal oneAnimal = new Horse();

oneAnimal.sleep();

oneAnimal.makeSound();

oneAnimal.lookForFood():

Page 5: Factory Patterns

RHS – SOC 5

Being less concrete

Animal oneAnimal = new Dog();

oneAnimal.sleep();

oneAnimal.makeSound();

oneAnimal.lookForFood():

Page 6: Factory Patterns

RHS – SOC 6

Being less concrete

• This is fine, but we still need to be concrete when creating an object

• Also, we might need to choose – at run-time – between various concrete types

Page 7: Factory Patterns

RHS – SOC 7

Being less concrete

Animal oneAnimal;

if (needToRide)

oneAnimal = new Horse();

else if (mustBeMammal)

oneAnimal = new Dog();

else

oneAnimal = new Parrot();

oneAnimal.sleep();

oneAnimal.makeSound();

oneAnimal.lookForFood():

Page 8: Factory Patterns

RHS – SOC 8

Being less concrete

• Is anything wrong with this…?

• What if we need to add some new concrete types?

• In that case, we will need to change the code in order to include the new types

• ”Closed for modification, open for extension…”

Page 9: Factory Patterns

RHS – SOC 9

Being less concrete

• We want to isolate the references to concrete types to another class

• One class produces concrete objects, using their concrete types

• Another class processes the objects, knowing only the interface

• The processing class can then be closed for modification

Page 10: Factory Patterns

RHS – SOC 10

Being less concrete

• A class which produces objects is usually called a Factory Class

• A factory class usually has a single method: create(…)

• The create method often – but not always – takes a parameter, defining what concrete object to create

Page 11: Factory Patterns

RHS – SOC 11

Being less concrete

Animalsleep()makeSound()lookForFood()

Dogsleep()makeSound()lookForFood()

Horsesleep()makeSound()lookForFood()

AnimalFactoryAnimal create(String info)

Page 12: Factory Patterns

RHS – SOC 12

Being less concretepublic class AnimalFactory

{

public Animal create(String info)

{

if (info.equals(”Dog”))

return new Dog();

else if (info.equals(”Horse”))

return new Horse();

else if (info.equals(”Parrot”))

return new Parrot();

else

return null;

}

}

Page 13: Factory Patterns

RHS – SOC 13

Being less concrete

AnimalFactory fac;

Animal oneAnimal = fac.create(”Dog”);

oneAnimal.sleep();

oneAnimal.makeSound();

oneAnimal.lookForFood():

Page 14: Factory Patterns

RHS – SOC 14

Being less concrete

• Have I achieved something, or am I just moving code around…?

• With this setup, we can now parameterise the processing code further

• This removes the last references to concrete types

Page 15: Factory Patterns

RHS – SOC 15

Being less concrete

public void processAnAnimal(String type)

{

AnimalFactory fac = new AnimalFactory();

Animal oneAnimal = fac.create(type);

oneAnimal.sleep();

oneAnimal.makeSound();

oneAnimal.lookForFood():

}

Type specifi-cation is a parameter

Page 16: Factory Patterns

RHS – SOC 16

Being less concrete

public void processAnAnimal

(String type, AnimalFactory fac)

{

Animal oneAnimal = fac.create(type);

oneAnimal.sleep();

oneAnimal.makeSound();

oneAnimal.lookForFood():

}

Type specifi-cation and object factory are parameters

Page 17: Factory Patterns

RHS – SOC 17

Being less concrete

• This pattern is known as Simple Factory

• We have separated code for producing objects, and code for processing objects

• Processing code only knows about the interface

• Fewer responsibilities per class – ”Classes should only have one reason to change”

Page 18: Factory Patterns

RHS – SOC 18

Exercises

• Download the NetBeans project FactoryExample from the Website (go to Classes, Week 43)

• Examine the code; we have defined a Pizza interface, and three concrete pizza classes SevenSeasPizza, TorinoPizza and Vegetarian pizza

• We have also defined a base class for a PizzaStore, and two concrete pizza stores, PizzaStoreA and PizzaStoreB

• Examine the difference between PizzaStoreA and PizzaStoreB. The first one creates pizza objects directly in the code, while the second one uses a simple factory (SimplePizzaFactory)

• Try to add a new pizza type RomaPizza (remember it must implement the Pizza interface), and update the pizza factory.

• Do you need to change the code in PizzaStoreA as well?

• Do you need to change the code in PizzaStoreB as well?

Page 19: Factory Patterns

RHS – SOC 19

Abstraction to the next level

• The processing code needs a parameter which carries the type information for the object being created

• However, we also suggested that the factory itself could be a parameter

• Why would we do that….?

Page 20: Factory Patterns

RHS – SOC 20

Abstraction to the next level

public void processAnAnimal

(String type, AnimalFactory fac)

{

Animal oneAnimal = fac.create(type);

oneAnimal.sleep();

oneAnimal.makeSound();

oneAnimal.lookForFood():

}

Type specifi-cation and object factory are parameters

Page 21: Factory Patterns

RHS – SOC 21

Abstraction to the next level

• Consider a word processor:– A document is composed of various

typographic objects, like Heading, Emphasis, and so on

– All such classes implement the interface Typo– Given some input source, a piece of code

must produce a list of Typo objects

Page 22: Factory Patterns

RHS – SOC 22

Abstraction to the next level

// Part of input processing code

TypoFactory theTypoFactory;

public void createDocument(DocInput in)

{

ArrayList<Typo> doc = new ArrayList<Typo>();

while (in.hasNext())

{

TypoInput tyIn = in.next();

Typo typ = makeTypo(tyIn);

doc.add(typ);

}

}

Page 23: Factory Patterns

RHS – SOC 23

Abstraction to the next level

// Part of input processing code

private Typo makeTypo(TypoInput in)

{

String text = in.getText();

String type = in.getType();

Typo theTypo = theTypoFactory.create(type);

thetypo.addText(text);

return theTypo;

}

Page 24: Factory Patterns

RHS – SOC 24

Abstraction to the next level

// TypoFactory code

private Typo create(String type)

{

if (type.equals(”Heading”))

return new Heading();

else if (type.equals(”Emphasis”))

return new Emphasis();

...

else

return null;

}

Page 25: Factory Patterns

RHS – SOC 25

Abstraction to the next level

• The code processing the input does not know about concrete Typo classes – good

• But the code is still ”constrained”…

• What is a Typo object really – it is a ”binding” between a text and a certain way of formatting the text

• Different concrete Typo classes provide different bindings

Page 26: Factory Patterns

RHS – SOC 26

Abstraction to the next level

• A Heading might be– Font size 24– Bold– Calibri font

• An Emphasis might be– Bold– Red font color

Page 27: Factory Patterns

RHS – SOC 27

Abstraction to the next level

• A Typo factory thus defines a set of bindings between text and formatting – a layout

• What if we wish to change the layout of a document?

• We could then just define a different Typo factory, with different bindings

Page 28: Factory Patterns

RHS – SOC 28

Abstraction to the next level

// Part of input processing code

TypoFactoryFormalLayout theTypoFactory;

public void createDocument(DocInput in)

{

ArrayList<Typo> doc = new ArrayList<Typo>();

while (in.hasNext())

{

TypoInput tyIn = in.next();

Typo typ = makeTypo(tyIn);

doc.add(typ);

}

}

Just change the type of the Typo factory…

Page 29: Factory Patterns

RHS – SOC 29

Abstraction to the next level

• This solution is still quite static

• Changing to a different factory requires code modification

• Why not use interfaces once again!

• We could also define an interface for the factory side, making the processing code independent of a specific factory

Page 30: Factory Patterns

RHS – SOC 30

Abstraction to the next level

TypoaddText()

TypoFactoryTypo create(…)

Page 31: Factory Patterns

RHS – SOC 31

Abstraction to the next level

TypoTypoFactory

TypoFactory-FormalLayout

TypoFactory-SmartLayout

Page 32: Factory Patterns

RHS – SOC 32

Abstraction to the next level

TypoTypoFactory

TypoHeading-Formal

TypoEmphasis-Formal

TypoHeading-Smart

TypoEmphasis-Smart

Page 33: Factory Patterns

RHS – SOC 33

Abstraction to the next level

TypoHeading-Formal

TypoEmphasis-Formal

TypoHeading-Smart

TypoEmphasis-Smart

TypoFactory-FormalLayout

TypoFactory-SmartLayout

Page 34: Factory Patterns

RHS – SOC 34

Abstraction to the next level

• The factory for Formal layout only knows the concrete classes TypoHeading-Formal and TypoEmphasisFormal

• The factory for Smart layout only knows the concrete classes TypoHeadingSmart and TypoEmphasisSmart

• The factory interface only knows about the Typo interface

Page 35: Factory Patterns

RHS – SOC 35

Abstraction to the next level

// A configurable document creator class

public class DocumentCreator

{

TypoFactory typoFac;

public DocumentCreator(TypoFactory typoFac)

{

this.typoFac = typoFac;

}

public void createDocument(DocInput in) {...}

}

Page 36: Factory Patterns

RHS – SOC 36

Abstraction to the next level

public void createFormalDocument()

{

TypoFactory typoFac = new TypoFactoryFormalLayout();

DocumentCreator docCre = new DocumentCreator(typoFac);

docCre.createDocument(getDocInput());

}

Page 37: Factory Patterns

RHS – SOC 37

Abstraction to the next level

• Note that the only thing that changes between two TypoFactory implementa-tions is the create method

• We may include concrete methods in the Typo interface – making it an abstract class – if it makes sense

• This is known as the Factory Mehtod pattern

Page 38: Factory Patterns

RHS – SOC 38

The Factory method pattern

ProductFactorycreate()someMethod()

ConcreteFactorycreate()

ConcreteProduct

Page 39: Factory Patterns

RHS – SOC 39

Exercises• Download the NetBeans project FactoryMethodExample from the Website

(go to Classes, Week 43)

• Examine the code; we have introduced two styles of pizza; LA-style (Los Angeles), and SF-style (San Francisco), so all pizzas now come in these two variants. Corresponding pizza classes have been created

• A PizzaFactory interface has also been included, with a single method createPizza. Two concrete pizza factories have been implemented, corresponding to the two pizza styles (PizzaFactoryLAStyle and PizzaFactoryLAStyle)

• A new pizza store PizzaStoreC has been implemented. This pizza store takes a PizzaFactory object as a parameter to its constructor

• A test of the new pizza store is found in Main. Try it out! See what happens if you change the parameter to the constructor

• If time permits, try to implement a third style for pizzas, including new pizza classes and a new pizza factory class

Page 40: Factory Patterns

RHS – SOC 40

The Abstract Factory

• Our code can now work with different concrete factories, through a Factory interface

• What if we need to create several types of ”products”, not just a single type?– Typo – formattings of text– Graphic – formattings of graphic objects

Page 41: Factory Patterns

RHS – SOC 41

The Abstract Factory

• Answer seems simple: just use Factory Method pattern twice

TypoTypoFactory

TypoFactory-FormalLayout

TypoFactory-SmartLayout

GraphicGraphicFactory

GraphicFactory-FormalLayout

GraphicFactory-SmartLayout

Page 42: Factory Patterns

RHS – SOC 42

The Abstract Factory

• This looks fine…

• …but does it reflect our intention?

• Would it make sense to have a document, with – text using Formal layout– graphics using Smart layout

• Model does not include any ”binding” between related products

Page 43: Factory Patterns

RHS – SOC 43

The Abstract Factory

public void createFormalDocument()

{

TypoFactory tFac = new TypoFactoryFormalLayout();

GraphicFactory gFac = new GraphicFactorySmartLayout();

DocumentCreator docCre = new DocumentCreator(tFac,gFac);

docCre.createDocument(getDocInput());

}

Oooppss!

Page 44: Factory Patterns

RHS – SOC 44

The Abstract Factory

• A Typo and a Graphic are not – as seen from a type point-of-view – related

• Would be somewhat artificial – or perhaps even impossible – to introduce a common base class

• However, we can enforce the binding through a shared factory class!

Page 45: Factory Patterns

RHS – SOC 45

The Abstract Factory

DocItemFactorycreateTypo()createGraphic()

FormalDocItemFactory SmartDocItemFactory

Page 46: Factory Patterns

RHS – SOC 46

The Abstract Factory

public void createFormalDocument()

{

DocItemFactory fac = new FormalDocItemFactory ();

DocumentCreator docCre = new DocumentCreator(fac);

docCre.createDocument(getDocInput());

}

Page 47: Factory Patterns

RHS – SOC 47

The Abstract Factory

public void createDocument(DocInput in)

{

...

Typo aTypo = theFactory.createTypo(typoInfo);

...

Graphic aGraphic = theFactory.createGraphic(graphicInfo);

...

}

Using the same factory for creating Typo and Graphic objects!

Page 48: Factory Patterns

RHS – SOC 48

The Abstract Factory

• This pattern is known as the Abstract Factory pattern

• By making a creator class with several create… methods, we restrict the product combinations the client can create

Page 49: Factory Patterns

RHS – SOC 49

The Abstract Factory

• The methods in the Abstract Factory are product-type dependent, so if we add another product, we need to change the interface of the base class

• This is a price we must pay for binding (formally) non-related types together

• Patterns are also compromises…

Page 50: Factory Patterns

RHS – SOC 50

Exercises• Download the NetBeans project AbstractFactoryExample from the Website (go to

Classes, Week 43)• Examine the code; we have now included a Beverage as well. We assume that a

pizza is always served with a beverage. In L.A., the beverage is always cola, and in S.F., the beverage is always coffee

• Classes representing beverages have been included in the code, along with two beverage factories.

• In the new pizza store PizzaStoreD, the store is now initialised with a pizza factory and a beverage factory. See the test in Main. However, there is a problem, since we can choose to use two factories representing different styles…

• In order to fix this problem, we introduce a MealFactory interface, with two methods createPizza and createBeverage. We have also included two concrete implementations of the interface, MealFactoryLAStyle and MealFactorySFStyle.

• Inspect the implementation of the concrete meal factories and PizzaStoreE, to see how the problem of mixing factories of different styles have been eliminated

• If time permits, experiment with adding a ”side order” to a meal, like french fries, pie, ice cream, or whatever you can imagine