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Existing and Emerging Business Simulation- Game Design Movements Jeremy J. S. B. Hall

Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

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Page 1: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Existing and Emerging Business Simulation-Game

Design Movements

Jeremy J. S. B. Hall

Page 2: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 2

Simulations as an art form

This paper explores the artistic characteristics of business simulations.

And the parallels with Fine Art.

From this it defines, explores and critiques several business simulation design movements.

Page 3: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 3

Simulation as an Art Form

“Making models, mathematical or otherwise, of complex systems is an art with a small amount of science to guide one.”

Bellman, et al 1957

“In the main simulations are a representational art form devoted to the emulation of real experience”

Hall, 2008

Page 4: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 4

Fine Art Movements

The design of paintings and architecture are separated into movements that describe:– for paintings – the degree of reality– for architecture – the degree of functionalism– for both – aesthetic engagement

And these are paralleled for business simulations

Page 5: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 5

From Realism through Impressionism and Expressionism to Surrealism

Realism

Page 6: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 6

Functionalism - Learning

Architectural FunctionalismForm follows Function

Sullivan

Meaning lies in useWittgenstein

Simulation FunctionalismPurpose, Process & Support

Page 7: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 7

Aesthetics - Engagement

Fine ArtFrom “emphasis on reason and rational” (Neo-Classicism)

To “valued human emotions” (Romanticism)

Little, 2004

SimulationsFrom unadorned content to fun!

Page 8: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 8

Simulation Movement Space

Real

Surreal

Content

Fun

Learning

Page 9: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 9

Simulation-Game Movements

• The Real-World Movement

• The Small Simulation Movement

• The Serious Game Movement

• The Corporate Cartoon Movement

Page 10: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 10

The Real World MovementBusiness Simulations

Ideally “100% realistic copy” Chiesel (1979)

Valid “complex and realistic” Miller & Leroux-Demers (1992)

Objective “realistic as possible” Decker et al (1987)

Future “become increasingly realistic” Aldrich 2004

Paralleled by several painting movementsNaturalism (15th Century)

Realism (19th Century)

Superrealism (20th Century)

Page 11: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 11

Motivation & Aesthetics

For paintings

“realism is seen as intrinsically motivating” Raybourn (1997)

For simulations

“complex games force players to make interesting and important decisions” Prensky (2005)

Arguably “l’art pour l’art” Cousin (1836)

Where “a simulation’s purpose can well be the last consideration in its development rather than the first” Thavikulwat (2004)

Page 12: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 12

Emergent Movements

Small Simulation MovementParallels architecture’s minimalism movement.- “less is more” van der Rohe (quoted in Glancy, 2000)

And painting’s miniatures.

Serious Games MovementParallels expressionism (painting) and

postmodernism (architecture).

Corporate Cartooning MovementParallels impressionism (painting) and

functionalism (architecture).

Page 13: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 13

Artistic Criticism

Real World Movement

Hunter-Gatherer Movement

Because they often involve

• Hunting for a situation to model

• and gathering information about it!

Page 14: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 14

Reality is Complex

You sent mother an aerial photo not a road map

to the new cave!

I thought she would be flying

Page 15: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 15

Mammoth Design Task

MRS BEETON’SRoast Mammoth

First catch your MammothCooking Time: One Month per Ton1 and 20 minutes over.Serve with freshly gathered vegetables

1 Equates to 20 minutes per pound.

Page 16: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 16

Long Durations

Page 17: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 17

Small Simulations

You know we have a large dinner party

and you catch a small foal

May not provide enough challenge and learning.

Unless multiple simulations are run

But it is only the Horse D’oeuvre

Page 18: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 18

Serious Games

Fun and clever graphics may be at the expense of learning

What makes seeing pink

Mammoths fun?

Page 19: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 19

Corporate Cartoons

Mother-in-laws are not all carnivores.

How many timeshave I told you

mother is a VEGETARIAN.

Stylisation and simplification may lead to problems

Page 20: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 20

Fine Art/SimulationsSimulation Movements Fine Art Movements

Real-World Realism (mid to late 19th Century)

Small Simulations Architectural Minimalism

Serious Games Expressionism (1905 – 1920)

Corporate Cartoons Impressionism/Functionalism (1860 – 1900)

Page 21: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 21

SummaryReal World

Mew!Small Simulations

Serious Games

Catnip mouse

Corporate Cartoons

Page 22: Existing and Emerging Business Simulation-Game Design Movements Jeremy J. S. B. Hall

Simulation Movements 22

Jeremy J. S. B. Hall

[email protected]