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Euron Winter Meeting in Rehabilitation Robotics March 30th – April 4th 2008
Haptics in Rehabilitation
William Harwin
University of Reading
http://www.isrg.reading.ac.uk or http://www.reading.ac.uk/~shshawin/LN (follow the euron2008 link)
Abstract
• There are ideas in haptic technologies and haptic perception that are relevant to robot mediated rehabilitation. The technologies can inform the design of new, reliable, safe and (relatively) low cost devices and systems for assistive and rehabilitation technologies. A classic example of this approach is the use of the HapticMaster for neuro-rehabilitation. Haptic perception is concerned with giving convincing feedback to the individual that complies with the expectations of the interaction. This principle may also be relevant in ensuring and testing the hypothesis that any new neuro-rehabilitation technique might actually work.
What is haptics
• when we speak of ‘the world of touch’, or ‘tactile æsthetics’, we are referring to the data provided by an intimate combination of them both and for this sense Prof. Révész uses the adjective ‘haptic’. How does Prof. Révész find out whether the blind have tactile æsthetic experiences? – Mind XLVII 1939 cited in Oxford English
Dictionary
Haptic perception
Definition of haptic• haptik (M. Dessoir 1892) the study of touch and tactile sensations, esp. as a
means of communication • from the Greek φή (Haphe), able to come into contact with, able to touch• 'the sensibility of the individual to the world adjacent to his body by the use of his
body' [Gibson 1966]
Information capacity
• Receptive finger spelling– Human signer = 600
characters per minute
– Ralph finger spelling hand = 180 characters per minute
• Tadoma– Speaking speeds (C.
100 words per minute)
Extending physiological proprioception/ Active touch
• EPP – D.C. Simpsons (1972) explains rapid learning curve for cable drive prosthetics– The basis for tool use– Information synthesis
• Cutaneous– Temperature (heat flow)– Pain– Skin vibration (texture, slip
friction)– Skin stretch
• Proprioceptive– Joint speed, muscle tension
and length
Proprioceptors and Skin receptors
Receptor Sensor Field Frequency Threshold Sensed Correlate
Diameter
(mm) (Hz) (um)
RAI Meissner 3-4 8-64 30 Tickle, Vibration, Tap
SAI Merkel 3-4 2-32 15 Pressure
RAII Pacinian >20 >64 1 Vibration, Tickle
SAII Ruffini >10 <8 60 Stretch, Tension
RA=Rapid adaptingSA=Slow adapting
Golgi Tendon Organ/Muscle spindle, limited by joint dynamics0-13 Hz
Temperature receptors (free nerve endings) Pain receptorsVestibular system
Exploratory procedures (S. Lederman)
Lateral motion(texture)
Pressure(hardness)
Contour following(global shape)
Unsupported holding(weight)
Enclosure(global shape)
Static contact(temperature)
Also specific function testing (eg glove), and self motion tests (eg scissors)
Haptics are two-way and multimodal
• Vision dominates– Rock & Victor, McGirk
• Wolperts open loop– Most predictions are accurate enough
(Size weight illusion)
• Haptic perception is usually a component of a multisensory input
• Motor plan for haptic perception also available to change the local environment
• Haptics may serve to confirm where visual cues are insufficient.
• Gepshtein and Banks, Visually easy allow angle discrimination, visually difficult tasks rely on stereo vision and haptics
Hapkit: First experiments in a haptic drum kit• Feels and sounds (almost) like a
real drum• Normal drumming techniques
can be applied• Play multiple drums in the same
location• Suspend large ‘virtual’ drums
upside-down, create new types of drum
Haptic interface principles
• Ideal Freespace– Frobot=0– Mass=0– Large hand accelerations
possible
• Ideal Hard contact– Fhuman=Frobot– Fhuman=K displacement
• For a steel cube 1 cm3 displacement =1um
• Grounded haptic interface allows perception of weight xmf
Technical challenge
• Actuators saturate• Setting Factuator=0 problematic, especially
as frequency increases– Back drivable system design on this
assumption (90% of devices)– Impedance systems attempt to reduce both
Factuator (during freespace) and effective proof mass
• Measurement of transition from Freespace to hard contact is noisy, quantised and delayed
– Resulting in limit cycles and low device stiffness
• Workspace of device seldom matches human
• PLAY STOAT VIDEO
U.Washington Biorobotics Laboratory exoskeleton
Ungrounded and vibrotactile
• Cybergrasp and• feelspace
• Not possible to convey perception of weight
Why is haptics relevant to rehabilitation?
Because they are designed to work with humans at multiple levels.
Safety
Low inertia implies low energy at (relatively) high speeds.
Compliance implies time for energy to dissipate (see Zinn et al. 2004)
Backdriveable (Carignan and Cleary 2000)
hdhcl ZZZ
• Assumes all torque at joints transfers to the tip of the robot
• MIT manus
Impedance (Carignan and Cleary 2000)
• Simpler form of admittance control (see also Carignan 2000)• Requires a force torque sensor at wrist• Gentle/S, Gentle/G, Gentle/G hand assist are all admittance
hFdhcl ZKIZZ 1)(
Passive
• Energy going into device greater than energy coming out.
• Suitable for technologies such as ER and MR Fluids
• Example shown is the Oxford Magpie (Evens)
H: Pamaid
• Now known as the guido, available from haptica.com
• A linkage based cobot developed by D. Surdilovic et al (2003) at Fraunhofer IPK, Berlin
Scaling demand: Comparison of devices
Device Price Workspace Stiffness Force max/cont
Tooth size
(mm) (N/mm) (N)
Omega £8,540 160x160x 120
14.5 12/12 3.5x
Phantom Desktop
£6,530 160x120x 120
3.16 7.9/1.7 14x
Omni £1,205 160x120x 70 1.53 3.3/0.88 33x
Premium 1.5 £13,820 381x257x 191
3.5 8.5/1.4 14x
Novint Falcon euro 250 101x101x 101
~8 9.0/? 6x
HapticMaster (Surrogate for othodont)
euro ~20,000
400x360x ~460
50 100 1
Conclusion
• Haptics provides an excellent working framework for many rehabilitation applications where there is a need for direct contact between the human and the machine
• The forces are well controlled and a range of stiffnesses and impedances can be set by high level controllers.
• http://www.reading.ac.uk/~shshawin/LN/L8hapticdesigns.html