24
HUMAN INTERFACE PACIFICATION MISSIONS BOOK 1

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Page 1: ERFA ACIFICA OK - shop.hint-thegame.com€¦ · 1. Crash landing 2. This is NOT a rescue mission - commlink offline 3. Arrest him, and her, arrest everybody! 4. AI counterattack 5

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………………………………..."... Please minute that the subject is highly uncooperative. Prosecution refrains from calling for sanctions solely due to subject's exemplary record as well as severe injuries sustained by him in the incident."………………………………...

"SERGEANT, IS IT TRUE THAT ON ... YOU WERE THE COMMANDING OFFICER OF SQUAD HORNET 1 OF TEAM RAID 44 ON DETAIL, ACTING AS TACTICAL SUPPORT FOR THE CITY POLICE? "………………………………..."After receiving the call for support, you arrived at the scene, that is Nakamura Tower, within 140 seconds... Is this the standard response time in your zone of duty? Would you say that a deferred landing could have reduced the efficacy of your men? From what I gather, the carrier is quite cramped, isn't it?"

………………………………..."You didn't circle long? That was the third call that day? Kill the recording, please. Why was I not inform-..."

………………………………..."As you touched down on pad A4 located on, to reiterate, floor 78 of Nakamura Tower, did you have the full grasp of the situation? You did realise the urgency of your mission, Sergeant? The meeting of the Nakamura regional management was in session, a public fact. Everyone knew it would be presided over by Yukio Nakamura, V.P. of the Science Department and heiress of the Nakamura family. Everyone is a stretch, but you, as head of the team, had been made aware of it. After all, security measures were increased across the whole district. And yet you found nothing odd in the scarcity of forces assigned to the operation?"

………………………………..."You've stated that you had issues landing. Was it caused by the shutdown of the landing support systems by the building's AI? Despite this, as your report suggests, you reached the management offices within minutes. You do realise we cannot corroborate this part of your report, Sergeant? All we have is incomplete footage from your helmet cam. There is no backup copy, as we had no access to the data stream due to the quarantine and transmission jamming.How long precisely did it take you to reach Mrs. Nakamura? 5, 10, or was it 15 minutes? How does it reflect on the claimed efficiency of your squad?"

………………………………...

"PLEASE STRIKE THE SERGEANT'S SWEARING FROM THE PROTOCOL. AGAIN, I CALL FOR YOUR FULL COOPERATION, SERGEANT. LET ME REMIND YOU THAT THE ASSESSMENT OF YOUR PERFORMANCE IS STILL IN PROCESS. YOU MIGHT WELL TURN FROM A WITNESS TO A SUSPECT."………………………………..."Where and when did you first come into contact with the Ubermensch terrorists? Did you manage to reach Mrs. Nakamura before them? That was your primary objective, was it not?"

………………………………..."If, as you say, you made contact with the security and began evacuation, why didn't you pick the shortest route? The building is one of the largest in town and accommodates 16 thousand employees. Why did you go the opposite way?"

Excerpts from the City Authority's questioning of Sergeant Kurt Sternhammer, commander of the RAID 44 Team, at the inquest into the Nakamura Tower incident.

KURT’S STORY

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…………………………..."Sergeant, you've mentioned having been engaged by "security bots", as you've called them. As it happens the detailed defence system schematics supplied by the Nakamura corporation make no mention of anything even remotely resembling what you've described. Do you have any proof of this revelation?"………………………………..."Figures. You also claim all the fire doors were sealed. You used the term "blast doors", which does apply to security centers and data banks, but the plans I've mentioned give no indication to the laboratory you allege to have seen. Did your electronic and kinetic gear not provide for a tactical situation of this kind?"

………………………………..."Spare us the tall tales of the building's AI meddling. It's a state-of-the-art, thoroughly tested model. Its stability has been proven multiple times and it's employed in many buildings across the Nakamura empire. Destabilizing the AI is an impossibility. We had received, same as all administrative bodies, a warning of a possible virus attack and put a physical and EM quarantine into effect. Hopefully you understand that. It was a tough call, but we couldn't chance it."

………………………………..."Don't give me that crap! Save the talk of having been hung out to dry for your memoirs. Not that we won't have them classified for the next 50 years..."

………………………………..."Let's address a more important matter. Think hard before you

give an answer. Let me remind you we have

the right to use your statement in court..You said that in view of cut c o m m u n i c a t i o n s with command

and no means of extricating Mrs.

N a k a m u r a , you made the call to take over

the security center to

unseal all fire doors to facilitate your egress.

You've also stated that at that point, the Ubermensch terrorists left you in peace.What do you mean by that exactly? That they didn't engage you?"

………………………………..."You acted together! How else can you explain your actions? I repeat, I don't believe the existence of combat drones in a run-of-the-mill office building! You lost your men and you've admitted to aiding criminals. Add to this the use of combat software against corporate systems. That's right, don't be so suprised. We've picked up combat protocol signatures. We'll have hard evidence of that as soon as the quarantine lifts. We'll find it in Tower systems or your men's equipment."

………………………………...

"LET'S TALK ABOUT SOMETHING ELSE. YOU'VE STATED THAT THE TACTICAL NETWORK REGISTERED A VIRUS ATTACK, BUT THE PROTECTIONS HELD. PLEASE TELL US AT WHAT POINT DID YOU START TO SUSPECT THAT THE VIRUS HAD INVADED BIONICS AND HIS?"………………………………..."You made no attempt to evacuate Nakamura employees. You've stated that most were unconscious. What do you mean by "most"? What about the rest of them?"

………………………………..."So you claim they attacked you? Do you figure it was virus-induced? As far as we know, there is no software capable of disrupting HI interfaces on such a large scale. If it wasn't the virus, what was it that drove the employees to come at you?"

…………………………………"To tell you the truth, I struggle to believe a word of yours, Sergeant. Would you like to alter your statement? We can start afresh. We can keep on doing that until your statement is more... hmm... plausible."

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AS A MAJOR DEFENCE CONTRACTOR, AFTER LOSING SEVERAL

MAJOR TENDERS AND A NUMBER OF KEY RESEARCHERS TO

HOSTILE TAKEOVERS BY NAKAMURA, MICROMACHINES HAS

DECIDED TO RECIPROCATE WITH A STYLE OF ITS OWN, WHICH

WOULD GO DOWN IN HISTORY AS THE BEGINNING OF CORPORATE

WARS. HAVING BEEN INFORMED BY THEIR SPIES OF THE

NAKAMURA TOWER MEETING, MICROMACHINES AGENTS HIRE

A GANG OF CRAZED CYBERPUNKS, WHO DUB THEMSELVES "THE

UBERMENSCH". DISTINGUISHED BY EXTENSIVE CYBORGIZATION,

TO THEIR MINDS A PATH TO BECOMING SUPERMEN, THE GANG IS

TO INFILTRATE THE NAKAMURA TOWER AND THEN STORM THE

REGIONAL MANAGEMENT MEETING AND KIDNAP THE V.P. OF THE

SCIENCE DEPARTMENT. HAVING BEEN OFFERED SO MUCH MOOLA,

THEY DON'T BOTHER TO QUESTION THE CONSEQUENCES OF THE

KIDNAPPING, THE VICTIM'S FATE, AND FINALLY, THE ESCAPE

PLAN. FOR THE UBERMENSCH TO RAISE HELL IS AN END IN AND

OF ITSELF.

MICROMACHINESAGENTSCLANDESTINELYASSIST THEGANG. THEY ARETO ENTER THEBUILDING ALONGWITH THE MAINGROUP, BUTTHEIR OBJECTIVESARE DISPARATE.

The yearly regional management meeting is in session at Nakamura Tower. The V.P. of the Science Department presides.

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THE GANG MAKE THEIR WAY INTO THE TOWER WITHOUT A HITCH, CATCHING THE

SECURITY UNAWARES. ONE OF THE MICROMACHINES AGENTS HACKS INTO THE AI USING

PROCURED PASSWORDS, DELAYING THE COUNTERSTRIKE, ALLOWING THE TERRORISTS

TO REACH THE MANAGEMENT OFFICES ON FLOOR 77. THE GANG CUTS THE MANAGEMENT

MEETING SHORT AND ENGAGES IN A BLOODY SHOOTOUT AGAINST V.P.'S BODYGUARDS.

AVAILING THEMSELVES OF THE CHAOS, MICROMACHINES AGENTS ATTEMPT TO SEIZE

CONTROL OF THE SECURITY CENTRE LOCATED NEARBY. HOWEVER, THEY ENCOUNTER AN

UNEXPECTED PROBLEM - THE BUILDING'S AI GRADUALLY ACTIVATES ILLEGAL SECURITY

MEASURES, "EXPERIMENTALLY" INSTALLED ON THE FLOOR. THE AI'S RESISTANCE

GROWS STEADILY MORE FIERCE.

The V.P.'s bodyguards prove rather competent at slowing down the

assailants. Meanwhile, the RAID 44 squad touches down on the floor

78 landing pad, responding to a distress call sent out by the AI. Just

as the security manage to reach the police and look to evacuate the

VIPs, the terrorists release the virus into the Nakamura network via

a sub-workstation. It disseminates at a lower but more unpredictable

rate. By severing the net and air conditioning on floor 77, Nakamura

employees and HI users on most floors make it out, but any caught on the

management floors are out of luck.

MICROMACHINES' REAL PLAN IS TO BE A TRUE DEATH BLOW TO

NAKAMURA CORPORATION. MICROMACHINES' RESENTMENT AND

THIRST FOR REVENGE CANNOT BE SATED BY A MERE KIDNAPPING.

THE AGENTS ARE TO CONDUCT A VIRUS ATTACK, FIELD TESTING A

NEW WEAPON: A NANOVIRUS, WHICH SIMULTANEOUSLY INVADES

ELECTRONIC SYSTEMS, DATABASES, AND HUMAN INTERFACES. The yearly regional management meeting is in session at Nakamura Tower. The V.P. of the Science Department presides.

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Key to Map Symbols

Starting Positions Nakamura Corp.

Characters

Starting Positions of RAID44

Characters

Security Terminals (numbered and coloured)

Standard Terminals

Unlocked / Locked Door

ObjectiveDrone

Entry PointExit Point

Lift

Security doors (colour and number coded

to their Security Terminals)

Starting Positions of Muramasa drones

Starting Positions of Masamune drones

Starting Positions of Übermensch

Characters

Übermensch gang

Nakamura squad

RAID44 Police squad

Yuko Oneda

Harvey Scott

Shinsu Oneda

Yukio Nakamura

Lupu Reck

Markus Hoffman

Tetsuo Kenji

Kickstarter exclusive Chris 'The Rush' Cooper

Sgt. Kurt Sternhammer

Officer Johnson Officer

RamirezOfficer

Murdock

Officer Kovacs

Werner Kube

Muramasa drone

Masamune drone

Tomo KosudaShoko Takayama

AI Avatar

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IntroductionThis booklet has the 8 Missions for the "Pacification" expansion to the Human Interface: Nakamura Tower boardgame that introduces a new Faction: Police RAID44. The first 6 Missions link in a campaign covering the intervention of the Police RAID44 Team “Pacification Supplement", with two Missions being standalone ones. At the end of each Mission there are rules that deal with what happens to the Team members.

List of Missions - Nakamura Tower

1. Crash landing2. This is NOT a rescue mission - commlink

offline3. Arrest him, and her, arrest everybody! 4. AI counterattack5. Last stand6. The party's over7. We’ve got company8. A dreadful mind in a beautiful body

Game length

A mission ends once one of the following conditions is met:• a pre-set number of turns has elapsed;• the mission objective is reached;• all characters are unconscious or dead.

Number of players

Each mission gives the standard number of players for the mission. In some cases there is an option for additional players. It is also possible to have a player play as the AI rather than use the standard rules for the deployment of drones. This player gets a free choice as to the deployment and movement of the drones except that drones can only move to an area with Alarm tokens.

While seeking to complete the objective, the players may come into possession of extra gear or software. These are then available in the subsequent Missions. Rules for handling extra items are given in each mission description. Items and bonuses for completing objectives.

Cybershock

Cybershock tests due to the nanovirus are resolved during each mission as defined in the Mission. This

will identify when Cybrershock tests are required and are marked on the Turn Track with a small Cybershock symbol.In addition, it is possible to reset the neural coprocessor to reduce a character’s Cybershock Level. The process is given in detail in the Inter Mission Phase rules for each Mission. Should at any point in the game a character reach a Cybershock Level of 10 or more they lose their humanity and from that moment on they behave as drones. In the following Mission he or she is deployed as a drone following the rules for drones, starting in the crippled state with one wound remaining but with their gear.

Crippled

Should a character end a mission in the crippled state, he or she rolls on their Physical Skill to see whether their injuries have been treated and the bleeding stopped. On a success, the character is back to minimum health on the Healthy side of their character card and may act normally. They may receive additional healing from appropriate medical gear. On a failure, they remain crippled but their wounds are restored to full health on the crippled side (but no healing can get them to their Healthy side). A character that has lost all of their wounds during a Mission is considered unconscious and is subject to the rules given above, with the exception that upon succeeding on a test against their Physical Skill (PH) they return to the game as crippled, with full health for the crippled state. If failed they return with a single health on their crippled side.

Dead characters

Any character, unconscious or not, that fails to escape when this is required in the Mission Objectives, is assumed to have died. A Team may drag an unconscious or stunned character with them to the escape point or other specified safe area.

Mission format

Missions have a common format. This consists of:• a short narrative about the mission,• map and list of tokens,• the objective of the mission,• Inter Mission Phase,• number of players,• game length and victory conditions,• special rules for this mission,• characters and specialists,• special rules for characters,• board tile setup and placement of game elements

and characters.

PACIFICATION MISSIONS

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#01HORNET 1, THIS IS BASEPLATE. WE'VE GOT A CRITICAL AT NAKAMURA TOWER. TERRORIST ATTACK, HEAVILY ARMED, CYBER-ENHANCED ASSAILANTS. MULTIPLE FATALITIES. REQUESTING IMMEDIATE ACTION. UPLOADING TACTICAL DATA. SUGGEST PLAN OF ACTION AIR B27...

THIS IS HORNET 1, ACKNOWLEDGED. OSCAR-MIKE. RECEIVING DATA...

HORNET 1, THIS IS BASEPLATE. CHANGE OF ORDERS. SECURE LANDING ZONE Z77, TOP PRIORITY ON EXFIL OF NAKAMURA BOARD MEMBERS. I REPEAT, TOP PRIORITY ON EXFIL OF BOARD. BASEPLATE 1, THIS IS HORNET 1. CONFIRM CHANGE OF ORDERS! WHAT ABOUT THE REMAINING CIVVIES? NO EVAC FOR THEM? WHERE'S THE SUPPORT? THERE ARE HUNDREDS OF PEOPLE ON EACH FLOOR. HORNET 1, THIS IS BASEPLATE. CIVVIES WILL BE HANDLED BY... OTHER UNITS. CARRY ON... THIS IS HORNET 1, THIS IS HORNET 1, I'VE COME UNDER FIRE WHILE ON APPROACH. THE EGINE'S OUT. HORNET 1 IS GOING DOWN. WE'RE GOING TO CRASH! BASEPLATE, DO YOU COPY? HORNET 1... SHI-...!

2 x Drone Entry Points 1 x Lift

CRASH LANDING

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#01Number of players

1 or 2. One player controls the RAID44 faction, while a second player, if available, will control the AI drones. Otherwise the drones are controlled by the standard rules for drones.

Characters and specialists

RAID44: 4 officers.

Game length and victory conditions

• The game lasts 4 turns, until all the RAID44 officers reach the lift or all RAID44 officers are dead.

Mission special rules

• There are only two sides in this mission: the RAID44 and the Nakamura Tower's defence system.

• Take Cybershock tests as normal (use of equipment and affected by Cyberwarfare).

• The RAID44 automatically have the initiative each turn.

• Mission phase sequence as standard.• Replacement drones enter at the Drone Entry Points.

Number of drones: 4 (Masamune drones).

Team Budgets:• 6 points. Extra gear this mission: Commercial Level

only.

Mission objectives

During the landing approach, the Tower's navigation system is shut off and AI-hijacked drones fire at the transporter, forcing an emergency landing. RAID44's goal is to neutralize the shooters and to infiltrate the Tower, gather intel and facilitate the exfiltration of the Nakamura Corporate Board members.

Inter Mission PhaseEach character may reboot their neural coprocessor to reduce their Cybershock Level by up to 2 Levels but no lower than their starting Cybershock Level. Also Each character may remove up to 2 Wound tokens.

TURN TRACKER

1 2 43

Archer M23

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#02AS A RULE, RAMIREZ NEVER LET ANYTHING BEMUSE HIM. HE WAS A VETERAN IN THE LITERAL SENSE. BUT THIS MISSION WAS LOOKING TO BE JUST TOO MUCH. NONE OF THE PIECES FIT. BLOODY UNEXPECTED. AND NOW THIS. THE MISSION OBJECTIVE WAS CLEAR ENOUGH, BUT IT APPEARED MRS. YUKIO NAKAMURA NEVER WANTED TO BE RESCUED AND DUG HER HEELS DEEP. FORCEFUL EXTRACTION WOULD BE QUITE DICEY GIVEN HER BODYGUARDS. RAMIREZ WAS POSITIVE HOW THE COMMANDER WOULD PROCEED. HE HAD KNOWN HIM LONG ENOUGH TO TELL HIS THOUGHTS. SO WHEN THIS SNOTTY BROAD PROCLAIMED SHE EXPECTED THEM TO CARRY OUT HER ORDERS, STERNHAMMER ALMOST BLEW A FUSE. "HE'D SOONER CARRY HER OUT IN A BODYBAG," REFLECTED RAMIREZ IN SOUR AMUSEMENT.

1 x standard Terminal 2 x Drone Entry Points 1 x Locked / Unlocked token 1 x Lift

THIS IS NOT A RESCUE MISSION

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#02Number of players

1 or 2. One player controls the RAID44 faction, while a second player, if available, will control the AI drones. Otherwise the drones are controlled by the standard rules for drones.

Characters and specialists

RAID44: 4 officers.

Game length and victory conditions

The game lasts 6 turns, until RAID44 team hack the Terminal or all RAID44 officers are dead.

Objectives in the alternative version are scored as follows:• RAID44: each arrested person: 1 point; hacking of• Terminal: 2 points.

Mission special rules

• There are only two sides in this mission: the RAID44 and the Nakamura Tower's defence system.

• Take Cybershock test as normal (use of equipment and affected by Cyberwarfare).

• The RAID44 automatically have the initiative each turn in alternative version roll for Initiative as normal.

• Mission phase sequence as standard.• Replacement drones enter at the Drone Entry Points.

Number of drones: 4 (Masamune drones).

Team Budgets:• 4 points. Extra gear this mission: Commercial Level

only.

Mission objectives

There's nobody to extricate, so the Hornet 1 squad have to get in touch with the HQ for new orders. To do this they need access to a Terminal, one at the reception desk and then hack the Terminal. Successful hacking means that there is an unblocked channel for contact with Police HQ. Due to interference the Hacker has to plug directly into the Terminal.

Inter Mission Phase

Each character may reboot their neural coprocessor to reduce their Cybershock Level by up to 2 Levels but no lower than their starting Cybershock Level. Also Each character may remove up to 2 Wound tokens.

1 2

TURN TRACKER

4 5 63

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#03THE SOUND OF GUNFIRE GREW. THE TERRORISTS WERE CLOSING IN, BUT JUDGING BY THE INTENSITY OF THE FIRE, THEY HADN'T REACHED THEIR OBJECTIVE QUITE YET. "TAKE ONE ALIVE... IF POSSIBLE.”MURRDOCK WAS HARDLY SURPRISED. TO APPREHEND A CYBORG COMBAT-STIMMED OUT OF HIS MIND WOULD BE QUITE A TALL ORDER. HIS UNIT SPECIALIZED IN FIGHTING THIS SORT OF OPPONENT, BUT THEY HAD THEIR FEET FIRMLY ON THE GROUND. SHOULD THE OPPORTUNITY PRESENT ITSELF, WHY NOT. BUT NOBODY'S GOING TO CHANCE IT AGAINST A CREATURE ENDOWED WITH SUPERHUMAN REFLEXES. THEY MADE A GOOD TEAM, WITH PLENTY OF FIELD EXPERIENCE UNDER THEIR COLLECTIVE BELTS, AND HAD THE DEBRIEFING PROCEDURE DOWN PAT. IF THE TEAM UNANIMOUSLY CLAIMED THE CYBORG CRIMINAL COULDN'T BE ARRESTED AND HAD TO BE PUT DOWN, THEN THAT'S HOW IT WENT.

Security Terminals 02 and 03 8 x Security Doors (4 x Orange #02, 4 x Blue #3) 4 x Doors (4 x Green #01) 2 x Drone Entry Points 12 x Locked / Unlocked tokens

ARREST HIM, AND HER, ARREST EVERYBODY!

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#03Number of players

2 or 3. One player controls the RAID44 faction, while a second player will control the ‘terrorist’ team. A 3rd player may control the Tower’s defence system, otherwise the drones are controlled by the standard rules for drones.

Characters and specialists

RAID44: 4 officers.Terrorist Faction (Ubermensch Gang): 4 members.

Game length and victory conditions

The game lasts 8 turns, until all the RAID44 officers arrest all of the terrorists or all officers / terrorists are dead.

Objectives are scored as follows:• RAID44: each Ubermensch person killed: 1 point;

each Ubermensch person arrested: 2 points• Ubermensch Gang: each RAID44 officer killed:

1 point

Mission special rules

• Roll for Initiative as normal.• Take Cybershock tests as normal (use of equipment

and affected by Cyberwarfare).• Mission phase sequence as standard.• Replacement drones enter at the Drone Entry Points.

Number of drones: 4 (Muramasa drones).• Cybershock Tests due to the nanovirus. All

characters must make Cybershock tests at the start of Turn 6 (place a Cybershock token on this square of the Turn Track).

Team Budgets:• 4 points. Extra gear this mission: Commercial and

Military Level.

Mission objectives

RAID44 are to arrest as many "terrorists" as possible.

Inter Mission PhaseEach character may reboot their neural coprocessor to reduce their Cybershock Level by up to 2 Levels but no lower than their starting Cybershock Level. Also Each character may remove up to 2 Wound tokens.

1 2

TURN TRACKER

4

8

5 63

7

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#04JOHNSON PUT THE FACTS TOGETHER QUICKER THAN THE OTHERS. THAT WAS HOW HE WAS, HE VIEWED THE WORLD IN A SINGULAR FASHION. THE ELEVATORS WERE DOWN. THE EM QUARANTINE WARNING REACHED THEM A SECOND BEFORE THE HQ WAS CUT OFF. THERE WERE NO REINFORCEMENTS COMING, AND THEY COULD ILL-AFFORD TO STAY PUT. SOONER OR LATER THE DRONES WOULD TRACK THEM DOWN AND SWARM THEM. NO MORE FUMBLING AROUND THE TOWER, THEY HAD TO REGROUP. THE NEWS OF THE NANOVIRUS HAD THEM SPOOKED, BUT THEY WEREN'T AS VULNERABLE AS THOSE WITH FULL CYBERBODY WORK. THEY HAD A BIT MORE TIME. TROUBLE WAS, NO ONE KNEW HOW MUCH.

"WE CAN'T DO THIS ON OUR OWN, WE HAVE TO LINK UP WITH NAKAMURA GUYS AND THE TERRORISTS IF NEED BE. ELSE WE'RE NOT GETTING OUT OF HERE ALIVE," BROADCASTED JOHNSON ON THE GENERAL CHANNEL. AT FIRST, NO ONE ANSWERED. SHADOWED HELMET VISORS OBSCURED THEIR DISMAYED FACES.

Security Terminals 01, 02, 03 and 04 16 x Security Doors (4 x Green #01, 4 x Orange #02, 4 x Blue #03, 4 x Red #4)

4 x Drone Entry Points4 x Objective tokens16 x Locked / Unlocked tokens

AI COUNTERATTACK

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#04Number of players

2 or 3. One player controls the RAID44 faction, while a second player will control the Ubermensch Gang. If available a third player will control the drones. Otherwise the drones are controlled by the standard rules for drones.

Characters and specialists

RAID44: 4 officers plus one missing police officer.Terrorist Faction (Ubermensch Gang): 5 members.

Game length and victory conditions

The game lasts 8 turns, until all the RAID44 officers reach the Server Room or all of the Ubermensch Gang are dead or arrested or all of the officers are dead.

Objectives are scored as follows:• RAID44: each person arrested 1 point, release

the officer 2 points, each officer that reaches the Server Room 1 point

• Ubermensch Gang: each RAID44 officer killed: 2 points, prevent the escape of the officer 4 points

Mission special rules

• Roll for Initiative as normal.• Take Cybershock tests as normal (use of equipment

and affected by Cyberwarfare).• Mission phase sequence as standard.• Replacement drones enter at the Drone Entry Points.

Number of drones: 4 (Muramasa drones).• Neither the RAID44 Team nor the Ubermensch Gang

know where the missing police officer is. The police officer is located at one of the Objective tokens. To determine where the officer is characters can check the rooms directly or hack the appropriate Terminal. After a successful Terminal hack or the opening the door to a room with an Objective token draw a CanDo card. On a 1-4 the police officer is in this room otherwise remove the Objective token. If this is the last Objective token then the police officer is here and place the character model.

• Cybershock Tests due to the nanovirus. All characters must make Cybershock tests at the start of Turns 5 and 8 (place a Cybershock token on this square of the Turn Track).

Team Budgets:• 4 points. Extra gear this Mission: Commercial and

Military Level.

Mission objectives

Stack up the team in one spot, hack the exits off, and fend off the drones. The RAID44 Team must release a police officer and together reach the server room for evacuation. To release him it is necessary to hack into the Terminal to unlock the door.

Inter Mission PhaseEach character may reboot their neural coprocessor to reduce their Cybershock Level by up to 2 Levels but no lower than their starting Cybershock Level. Also Each character may remove up to 2 Wound tokens.

1 2

TURN TRACKER

4

8

5 63

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#05THEY BARRICADED THEMSELVES IN THE LABORATORY. THERE WAS NO WAY OUT, WHICH WAS PAINFULLY OBVIOUS TO EVERYONE. ALL THEY COULD DO IS KEEP FIGHTING AND PRAY FOR A MIRACLE. SOMEWHERE AN UNKNOWN HACKER WAS DOING HIS BEST TO FREE THEM FROM THIS TRAP, BUT HE HAD BEEN DARK FOR A LONG WHILE NOW. DRONES WERE POURING IN FROM ALL DIRECTIONS. AMMUNITION WAS RAPIDLY RUNNING LOW. THEY HAD TO HOLD. "BUT FOR HOW LONG," PONDERED KURT. THE LAST DRONE ASSAULT HAD THEM ALMOST OVERRUN. OUT IN THE HALLWAY THERE WERE HEAPS OF BULLET-RIDDEN MACHINES PILED UP. GRENADE EXPLOSIONS HAD DAMAGED THE LIGHTS AND GLOOM NOW REIGNED, OCCASIONALLY BROKEN UP BY FLASHES FROM MANGLED LAMPS. THE HIGH-PITCHED HUM OF A RAPID-FIRING CANNON ANNOUNCED THE ONSET OF ANOTHER ATTACK. KURT GAVE A SMIRK AND PULLED THE PIN FROM HIS LAST GRENADE.

Security Terminals 01, 02, 04 10 x Security Doors (2 x Green #01, 3 x Orange #02, 5 x Red #04) 4 x Drone Entry Points 10 x Locked / Unlocked tokens

LAST STAND

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#05Number of players

1 or 2. One player controls the RAID44 faction, while a second player, if available, will control the AI drones. Otherwise the drones are controlled by the standard rules for drones.

An alternative version allows you to play 2 or 3 players one of whom direct a RAID44 team, the second player plays opposing hacker and 3rd player plays Tower’s defence systems.

Characters and specialists

RAID44: 5 officers.Ubermensch Gang: 1 member, Hacker

Game length and victory conditions

The game lasts 8 turns or until all of the police officers are dead.

Objectives are scored as follows:• RAID44: release the Hacker 4 points, every

destroyed drone 1 point.• Ubermensch hacker: hacking a Terminal 4 point,

every locked door 1 point.

Mission special rules

• Roll for Initiative as normal.• Take Cybershock tests as normal (use of equipment

and affected by Cyberwarfare).• Mission phase sequence as standard.• Replacement drones enter at the Drone Entry Points.

Number of drones: 8 (4 Muramasa and 4 Masamune drones).

• To lock a door it is necessary to successfully hack the appropriate Terminal and then conduct a test against the hacker's Mental Skill (draw a CanDo card). A successful test means locking the door, unsuccessful nothing. The Hacker can make only one attempt per turn.

• All the Terminals have Base Defence of 2.• Cybershock Tests due to the nanovirus. All

characters must make Cybershock tests at the start of Turns 4 and 8 (place a Cybershock token on this square of the Turn Track).

Team Budgets:• RAID44 Team Budget: 4 points. Extra gear this

Mission: Commercial and Military Level.• Übermensch Gang Team Budget: 2 points. Extra

gear this Mission: Commercial and Military Level.

Mission objectives

The RAID44 Team must weather the relentless drone assaults and seal off as many passageways as possible.

Inter Mission Phase

Each character may reboot their neural coprocessor to reduce their Cybershock Level by up to 2 Levels but no lower than their starting Cybershock Level. Also Each character may remove up to 2 Wound tokens.

1 2

TURN TRACKER

4

8

5 63

7

AAS 14 Shotgun

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#06"LET'S BLOW THIS JOINT. NOTHING TO SEE HERE," CAME KOVACS'S HOARSE FALTERING VOICE ACROSS THE TACTICAL NET. SERGEANT KURT STERNHAMMER SUSPECTED OTHERS SHARED THE SENTIMENT. THE TEAM WAS ON THE BRINK AND MORALE WAS FOUL. THE THINGS THEY HAD SEEN AND EXPERIENCED HAD DONE A NUMBER ON EVERYBODY. EVEN THE “OLD GUARD” HAD GIVEN IN EVENTUALLY. KURT HAD NO ILLUSIONS – EVEN IF SHOULD THEY SURVIVED THIS AND BY SOME MIRACLE MADE IT OFF THE TOWER, HE'D BE FINISHED. THE BUREAUCRATS WOULD CRUCIFY HIM FOR THE LOSS OF MEN AND DATA, NEVER MIND THE FAILED MISSION. HE KNEW WHERE HIS PRIORITIES LAY AND COULDN'T AFFORD A MOMENT'S HESITATION. HE WAS RESPONSIBLE FOR HIS TEAM. THEY COUNTED ON HIM AND HE HAD TO DO ALL IN HIS POWER TO GET THEM OUT OF THIS. "ENOUGH JERKING OFF, WE'RE MOVING OUT!" HE THOUGHT. HE HAD FORMULATED A PLAN IN HIS HEAD A WHILE BACK. UP AND HEAD FOR THE RESEARCH DEPARTMENT’S AUXILIARY LANDING PAD. VARIOUS AIR VEHICLES TESTED THERE HAD BEEN FITTED WITH OUTLANDISH MODIFICATIONS. ONE SHOULD BE FUNCTIONAL. THEY MIGHT JUST FINISH OFF THAT BITCH AI ON THE WAY.

Security Terminals 01, 02, 03 and 04 17 x Security Doors (4 x Green #01, 5 x Orange #02, 4 x Blue #03, 4 x Red #04) 4 x Drone Entry Points

2 x Lifts17 x Locked / Unlocked tokens

THE PARTY'S OVER

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#06Number of players

1, 2, 3 or 4. One player controls the RAID44 faction, while a second player, if available, will control the AI drones and AI Avatar. Otherwise the drones and the Avatar are controlled by the standard rules for drones.

An alternative version allows up to 4 players one of whom direct a RAID44 team, the 2nd player plays the Nakamura Corporation Teams and 3rd player plays the Ubermensch Gang and a 4th player, if available, plays the Tower’s defence system.

Characters and specialists

RAID44: 5 officers.Opposing team: 5 members

Game length and victory conditions

The game lasts 8 turns or until all of the police officers are dead or reach an extraction point (one of the lifts).

Objectives are scored as follows:• RAID44: AI Avatar killed 4 points, each police

officer who reached an EVAC point 2 points, each human killed: -2 points

• Opposing team: AI Avatar killed: 4 points; every Team member who reached the EVAC point 2 points, each human killed: -2 points

Mission special rules

• Roll for Initiative as normal.• Mission phase sequence as standard.• Take Cybershock tests as normal (use of equipment

and affected by Cyberwarfare).• Each attack on a human being (even cyborgs have

feelings) means an immediate Cybershock test.• Replacement drones enter at the Drone Entry

Points. Number of drones: 6 (4 x Muramasa and 2 x Masamune drones), AI Avatar.

• The AI Avatar behaves as a drone up to the end of turn four. After the 4th turn she tries to escape the Tower, moving via the shortest distance to one of the Lifts. The AI Avatar uses drone actions using Move-Move actions or, if she spots the enemy, a Move-Attack. If the Lift is closer than visible enemy then the AI Avatar performs a Mental Skill test. If successful she will make a Move-Move action in order to escape the Tower as soon as possible.

• Extraction points are the two Lifts. Up to 4 characters can escape the floor per turn. A Lift will leave the floor at the end of the turn.

• Cybershock Tests due to the nanovirus. All characters must make Cybershock tests at the start of Turns 3, 6 and 8 (place a Cybershock token on this square of the Turn Track).

Team Budgets:• 8 points. Extra gear this Mission: Up to Black

Market Level.

Mission objectives

Attempt evacuation via the private landing pad. Characters have to reach the evacuation points (the lifts) as fast as possible.

Inter Mission Phase

Each character may reboot their neural coprocessor to reduce their Cybershock Level by up to 2 Levels but no lower than their starting Cybershock Level. Also Each character may remove up to 2 Wound tokens.

1 2

TURN TRACKER

4

8

5 63

7

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#07I MUST SALVAGE SOME CRITICAL CORPORATE DATA WAS YUKIO’S DESPERATE THOUGHT. ONE OF TWO TERMINALS ON THIS FLOOR WOULD ENABLE HER TO GET THE DATA. BUT SHE MUST ALSO ENSURE THAT THE ENEMY HACKER DOES NOT GET AWAY WITH IT. GIVEN HIS EXPERTISE IN CYBERWARFARE IT WOULD BE GOOD IF HE COULD BE INTERROGATED BY THE COMPANY TO EXTRACT USEFUL INFORMATION.

Security Terminals 01, 02, 03 and 04 2 x standard Terminals 17 x Security Doors (3 x Green #01, 5 x Orange #02, 4 x Blue #03, 5 x Red #04)

17 x locked / unlocked tokens2 x Drone Entry Points2 x Lifts

WE’VE GOT COMPANY

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#07Number of players

1 or 2 or more. One or two players control the RAID44 teams, while a second player, if available, will control the Nakamura Team. Another player could control the Tower’s defence systems. Otherwise the Tower’s defence system drones are controlled by the standard rules for drones.

Characters and specialists

RAID44: 6 officers split into 2 teams of 3.Nakamura Team: 5 members plus one drone of your choice (Muramasa or Motoshige)

Game length and victory conditions

The game lasts 8 turns or until all goals are achieved or all the Teams characters are dead.Objectives are scored as follows:• finding and overpowering Tomo: 2 points as a first

player 4 points• drag him to an evacuation point: 2 points• secure the data from a standard Terminal: 2 points

Mission special rules

• Roll for Initiative as normal.• Mission phase sequence as standard.• The standard Terminals from which the data can be

recovered must be hacked directly.

• Replacement drones enter at the Drone Entry Points. Number of drones: 4 (2 x Muramasa and 2 x Masamune drones).

• Each attack on a human being (even cyborgs have feelings) means an immediate Cybershock test by the perpetrator.

• The extraction points are the lifts. Up to 4 characters can escape the floor per turn. Lift leaves the floor at the end of the turn. It returns next turn.

• Tomo Kosuda is at one of the two Objective tokens. To find where is Tomo Kosuda a character has to get to a room with an Objective token. Next draw a CanDo card. Tomo Kosuda is there on 1-5. Otherwise remove the token and put the figure of Tomo in place of the other Objective token.

• To secure data from a standard Terminal (standard) a Hacker has to hack the Terminal. Draw one Cyberwafare card and resolve the battle as normal. A successful attack means that the data is secured.

• Cybershock Tests due to the nanovirus. All characters must make Cybershock tests at the start of Turns 3, 6 and 8 (place a Cybershock token on this square of the Turn Track).

Team Budgets:• 8 points. Extra gear this Mission: Up to Black Market

Level.

Mission objectivesTwo groups of police officers search the floor in order to find the well-known hacker Tomo Kosuda.The player in charge of the police officers is to:• find and overpower Tomo• drag him to the evacuation point• secure data from a standard Terminal

The Team protecting Yukio Nakamura have information about the break in on this floor and try to break into the corporate Terminals. The player in charge of the Team is to:• find and overpower Tomo• drag him to the evacuation point• secure data from a standard Terminal

Inter Mission PhaseEach character may reboot their neural coprocessor to reduce their Cybershock Level by up to 2 Levels but no lower than their starting Cybershock Level. Also Each character may remove up to 2 Wound tokens.

1 2

TURN TRACKER

4

8

5 63

7

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#08KURT HAD HIS NEW ORDERS. GATHER DATA FROM THE NAKAMURA INTRANET ABOUT WHAT THEY HAD BEEN DOING THAT HAD CAUSED THIS ROGUE AI BEFORE THE DATA COULD BE DELETED AND ALSO TO RESCUE OR ARREST YUKIO NAKAMURA AND HER TEAM AND SECURE ANY INFORMATION THAT THEY HAD. KURT WAS UNDER NO ILLUSIONS THAT YUKIO WOULD NOT WANT TO BE ARRESTED OR INFORMATION TAKEN FROM HER. HOWEVER, IF HE DID HER ANY SERIOUS HARM HE LIFE WOULD BE FORFEIT, THE NAKAMURA FAMILY WOULD SEE TO THAT.

Security Terminals 01, 02 and 04 3 x standard Terminals 15 x Security Doors (5 x Green #01, 3 x Orange #02, 1 x Blue #3, 6 x Red #04)

15 x Locked / Unlocked tokens3 x Drone Entry Points2 x Lifts

A DREADFUL MIND IN A BEAUTIFUL BODY

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#08Number of players

2 or 3. One or two players control the RAID44 Team, while another player, if available, will control the Nakamura Team. The Tower’s defence system drones are controlled by the standard rules for drones.

Characters and specialists

RAID44: 5 officers.Nakamura Team: 4 members plus one member to be released

Game length and victory conditions

The game lasts 10 turns or until all characters of a Team are unconscious, arrested or dead.

RAID44 objectives are scored as follows:• for each floor of the building searched: 4 points• eliminate any threats: killing an opposing

character: 2 points, arresting opposing character: 3 points

• secure data from a standard Terminal: successful hacking action: 2 points

Nakamura Team objectives are scored as follows:• protect the data on standard Terminals:

successful hacking action: 2 points; hacking and destroying a Terminal: 3 points

• each Team member that reaches the landing pad and is not arrested: 2 points

• recover the member of their Team: 4 points

Mission special rules

• Roll for Initiative as normal.• Mission phase sequence as standard.• Take Cybershock test as normal (use of equipment

and affected by Cyberwarfare).• Replacement drones enter on designated drone

entry points. Number of drones: 6 (3 x Muramasa and 3 x Masamune drones). Drones can use lifts to move between floors.

• Nakamura Team’s member stays unconscious until the Nakamura team reaches the room. After that one member of the Team can recover him spending one of his Action Points.

• If the RAID44 arrives at this room first, they can arrest him automatically.

• To secure data from a Terminal a hacker has to attempt hacking. Success means that data is secured. Only one attempt per turn is allowed.

• A floor is considered searched when all rooms have been looked into through a doorway or entered.

• Cybershock Tests due to the nanovirus. All characters must make Cybershock tests at the start of Turns 2, 4, 6, 8 and 10 (place a Cybershock token on this square of the Turn Track).

Team Budgets:• 8 points. Extra gear this Mission: Up to Black

Market Level.

Mission objectives

RAID44 had been called to intervene in connection with an attack by terrorists on the Nakamura building. The Team aims to search the premises, eliminate any threats, secure Terminals and then evacuate any members of the Nakamura Corporate Board.The RAID44 police officer Team is to:• search all three floors of the building• eliminate any threats• secure data from TerminalsAll the defences of the Tower went crazy and started to attack everything on their path. The Nakamura Corporation Team is trying to get out of the building. But before they can get out, it is necessary to protect the data on the Terminals and release one of the Team’s members.The Nakamura Corporation Team aims to:• protect the data on Terminals on all floors• eliminate any threats• release the trapped member of her Team

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5

10

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