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Presented By Dr. Manjula Content Design and Development

eContent Design Presentation New

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8/4/2019 eContent Design Presentation New

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Presented By

Dr. Manjula

Content Design and Development

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Introduction

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Entry level. The teacher is computer literate and is able to

use computers. However, frustrations

and insecurities are common in the introduction of ICT. Atthis level, teachers are likely to lack confidence.

Adoption level. The teacher is able to use various ICT,including computers, to support traditional management,

administration, teaching and learning, and is able to teachlearners how to use ICT.

Adaptation level. The teacher is able to use ICT to supporteveryday classroom ,asess the learning that takes place andensure progression. He/she is able to reflect critically on how

ICT changes the teaching and learning processes and to use

ICT systems for management and administration.

Productivity increases at this level.

Appropriation level. The teacher has a holistic

understanding of the ways in which ICT contributes to

teaching and learning. He/she has the experience andconfidence to reflect on how ICT can influence teaching

and learning strategies, and to use new strategies.

Innovation level. The teacher is able to develop entirelynew learning environments that use ICT as a flexible tool, so

that learning becomes collaborative and interactive. ICT isintegrated as a flexible tool for development through

redefining classroom environments and creating learning

experiences that leverage the power of technology.

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Distance

LearningeLearning

Mobile

Learning

Web-

Based

Learning

Computer-

Based

Learning

CD-ROM

Based

Learning

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CONTENT

Knowledge of WHAT

we teach in our

subject / learning

area

TECHNOLOGY

Knowledge of 

technologies that

support teaching

and HOW to use

these

PEDAGOGY

Knowledge of HOW

we teach teaching

methods

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 Learning Management 

System

Live, Virtual

Classroomse-assessment 

Online University

Classroom

Custom e-learning

´Off-the-Shelfµ

e-learning

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 Learning Management 

System

Live, Virtual

ClassroomsOnline University

Classroom

 

CMSLearning Content 

Management System

Convergence of Knowledge

Management and traditional e-

learning

Based on learning object model,

reusability, and team development

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Design andDevelopment

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Pedagogical

Technological

Interface design

Evaluation

Maintenance

E-learning Center 

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Identification and

Analysis of 

Learning Needs

Monitoring

Evaluation Implementation

Design and

Development

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Content

Content is represented using HTML and XML for text -based material and 

audio, flash animations, and Java applet and servlet technology for active

learning elements.

Format

Stakeholders in the system are the lecturer, software developers, the

university, and students. The syllabus focuses on an integration of theory and

practice, i.e. database languages, mathematical theories, and design

methods. This includes XML-based educational markup, learning environment

architectures, and Web-related standards.

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Pedagogy

number of educational activities including autonomous learning and active

learning. These activities require the support of learning processes,

interactivity among various system components, and an integration of the

courseware system with a database system for practical and project work.

Infrastructure

The system software comprises Web platform tools including multimedia plugins, a Java servlet architecture, and a database system.

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e-ContentDesign and Development

is the process of researching, writing, gathering,organizing, structuring and presenting informationfor e-Learning/e-publication.

consist of prose, graphics, pictures, recordings,movies or other media assets that could bedistributed through emedia.

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e-Content Management System (e-CMS)

involves the integration of database, workflow and

editorial tools. It enables content to be stored,retrieved, edited, updated, controlled, andoutputted in a variety of ways.

support development from "physical places" via

"virtual places" to "intellectual places" with newease of access

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Teams need people with technical expertise,

subject matter knowledge, and interpersonal skillswho are willing to learn.

More important, teams need strong leadership

that can bond this group of diverse talent.

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Project managers

Instructional designersGraphic artists, videographers, and animators

Programmers

Subject matter expertsWriters

Quality controllers

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Instructional design is the systematicdevelopment of instructional specificationsusing learning and instructional theory toensure the quality of instruction

Good instructional design facilitates

understandingCreates a framework for learning

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Establish assessment criteria and methods by whichstudents will demonstrate skills and understanding

Mapping and sequencing the key elements of the

content.Applying instructional design effective for online

Deciding on the technical or multi-media

Categorizing what should be presented on screenand what should be downloadable/printable.

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Deciding the key content, secondary links, andsupplementary or additional learning resources.

Doing a walk-through to confirm time allocations

for each learning activity (including reading),appropriateness, clarity and completeness.

Defining and providing for (either in the contentitself or in documentation) the learning support

needs of the students, and also for other facultymembers

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Texts/Documents/Articles/Books /Lecture

Notes

Images

Audio

Video and animation

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Text analysis and extraction methods

Image analysis and retrieval

Video analysis and retrieval

(a) Video Summarization

(b) Video Structure parsing© Object, motion & event analysis

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Audi a alysis a d r tri val

(a) Audi aract rizati

( ) S ak r identificati n

© Key rd/t ic s tting

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Manifest

Describe the content

Describes the organization

Enumerates the resources contained

Physical filesThe actual content

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Design of Innovative E-Content

Basic ground rules(a) Interactive interface

The interface must be designed to give the user a completeclassroom experience. Since we are serving previouslyformalized content so we have the freedom to give a betterexperience than classroom, with features like to move back

as many slides or even lectures and revise them every timehe feels trouble.

b. Platform IndependentAnother important concern in designing any e-learningcontent is platform independence of material. The user must

have no limitation on device or platform that he is using,whether it is operating system or the browser.

c. Simple design and easy HandlingAny user must never have any problem in understanding theusability of system. Simple design and easy handling helps

user to find the content of his/her choice easily.

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Cont..,

d. More learning featuresAny e-learning system must try to incorporate as manylearning features it can. Only providing reading materialwill not help student to take full advantage of the system.Some extra features like online test, doubt clearing etc must beincorporated in the system to make it more usable.

e. CostLike every other product, the key focus is always on the costof developing and then maintaining the system. Cateringmore people with better features in less cost is always

sought out

f. ModificationsThe system must always be open for any modification andup gradation. There must be flexibility of adding or

removing new features

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Features1. Study Material in multiple formats

a. The study material has been prepared with acombination of almost all prominent electronic dataformats. A proper blend of all these formats enables toprepare a structure that can give best learningexperience to user rendering him a full functionalvirtual classroom. Content is provided in :

i) Videos: Videos are the most major part of content,with videos of classroom lectures as well aslaboratory experiments blended together.

ii) Audio: All content on the system is supplementedby audio. The inclusion of audio is must any elearning

system as the user is more receptivetowards the knowledge that is communicated tohim through voice than that via texts.

iii) Images: Images are included to supplement thecontent wherever needed.Other than these all the course content is available in

portable formats such as .pdf and PowerPoint presentation.

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b. Online test and evaluationAny time during the course of his study user can accesshimself using the online test and evaluation system. He canselect the chapters from which he wants to take his test.After which he will provided by 10 randomly pickedobjective questions from these chapters. Which he cananswer and later he will be evaluated giving him correct

answers of all the questions.c. Course guidelines and contentEvery course is supplemented with proper detail on courselike the course structure, references and other usefulinformation. In a usual classroom these information areprovided by the teacher at the beginning of any course.d. Platform Independent

With the whole learning system developed as a webapplication it enables it to be platform independent. All thatany user needs is a web browser and an internet connection.e. Administrative ConsoleWe have incorporated an admin console in our systemwhich is used to manage the site content. This includesadding or deleting new courses and lectures. Managing

users and faculty members etc.

Cont..,

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