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e-Science for the Arts Dr. Gregory Sporton, Director, Visualisation Research Unit

E-Science for the Arts Dr. Gregory Sporton, Director, Visualisation Research Unit

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e-Science for the Arts

Dr. Gregory Sporton, Director, Visualisation Research Unit

Background

• VRU Workshops, November 2006

• What is e-Science?

• What opportunities in the Arts?

• Support/Infrastructure/Benefits/Issues

e-Science and Creative Practice

• Neglected potential

• Cost?

• Training?

• Uninformed/Misinformed

• Dissemination through networked technologies

Technologies in Creative Practice

• Digitised analogues

• Supporting existing workflows

• Computer as tool

• Individual practice

e-Science Practice

• Pooling of computing power

• Functionality

• Distribution

• Shared resources

• Human Network

e-Science & Creativity

• Relationship?

• Locus of Creativity?

• Dependence on technology?

Concerns• Development of specific

software/platforms for Arts applications

• Security

• Intellectual property rights

• Lessons from science use of e-Science

• Real & “Virtual”

Starting Point…

• e-Science as an environment

• Technology or creativity?

• Art as a craft practice

• Interdisciplinary/Collaborative models

• Digital generations

Information

• Visualisation Research Unit– www.biad.uce.ac.uk/vru

• Workshop resources– http://www.biad.uce.ac.uk/vru/collaborativeart/

index.php– http://www.arts-humanities.net/forum/

real_time_collaborative_art_making/196

• Gregory Sporton– [email protected]