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담당교수: 양현승(한국과학기술원 전자전산학과) E-mail: [email protected]

E-mail: [email protected]/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

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Page 1: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

담당교수: 양현승(한국과학기술원전자전산학과)

E-mail: [email protected]

Page 2: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Topics

1. Introduction to VR

2. Interface H/W

3. Augmented Reality / Virtuality

4. Seamless Registration

5. Real-time Rendering

6. Multi-modal Interaction

7. Networked VR

8. Future of VR

Page 3: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Introduction to VR

담당교수: 양현승(한국과학기술원전자전산학과)

E-mail: [email protected]

Page 4: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Contents

VR이란?

History

VR관련분야

Applications (overview)

Page 5: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

What is VR ?

VR 〓 3차원컴퓨터시뮬레이션시각,청각,촉각,운동감등의감각을느끼게해줌

현장감을느끼게해줌

Realistic Human Computer/Machine Interface via Multiple Sensory Feedback

A Computer-Generated, 3D Spatial Environment in which users can participate in Real-time

Page 6: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Virtual Reality

Page 7: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Virtual Reality

Page 8: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Immersive (like IMAX, dome projection)

Interactive (like computer game)

Multi-sensory

Viewer-centered

3D

The combination of technologies required to build virtual environments

VR 이란?

Page 9: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

가상환경분류

Technologically Mediated Experience

World Human

TechnologicalMediation:

transmitfilter

recordsimulate

sensor

actuator

display

measuredaction

direct action

direct perception

Page 10: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

가상환경분류

World HumanModel

World HumanModel

Human

Human

Model

Human

Basic VR

AR/Telepresence

Networked VR

Page 11: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Reality-Virtuality(RV) Continuum

Mixed RealityMixing the presentation of real and virtual world to the user

Augmented Reality (AR)Augmented Virtuality (AV)

ContinuumDegree of mixingReal MR VR

Miligram coined the term “Augmented Virtuality” to identify systems which are mostly synthetic with some real world imagery added such as texture mapping video onto virtual objects

Miligram coined the term “Augmented Virtuality” to identify systems which are mostly synthetic with some real world imagery added such as texture mapping video onto virtual objects

Page 12: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Reality-Virtuality(RV) Continuum

AR AVReal World Virtual World

Page 13: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

3 I of VR

Immersion

Integration Interaction

Page 14: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

VR History

Page 15: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

History of VR

1960년대말 early development of computer graphics

1965 Sutherland's paper "The Ultimate Display"

1968 head-mounted 3-D display (Sutherland)

1979 Polhemus 3D tracker

1985 NASA's "homebrew" HMD

1989 VPL's HMD commercially available

1991 Zimmerman/Lanier data entry glove patent

1993 Silicon Graphics Reality Engine

Page 16: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

History

1’st stage: some visionariesMorton Heilig

Ivan Surtherland

Myron Krueger

William Gibson

Page 17: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Heilig’s sensorama

Page 18: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Sutherland’s 1965 vision

Display as a window into a virtual world …

Improve image until the picture looks real …

Computer maintains world model in real time …

User directly manipulates virtual objects …

Manipulated objects move realistically …

Immersion in virtual world via head-mounted display …

Virtual world also sound real, feel real …

Page 19: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

2’nd stage: technology development for specific purposes

training simulator

space exploration

tele-operation

History

Page 20: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed
Page 21: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed
Page 22: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

3’rd stage: VR as the general-purpose technology

Jaron Lanier

VR industry

VR academia

History

Page 23: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Next stage: Toward a scientific discipline

computational reality

a new computing paradigm

a new media

a new art form

representation, creation and operation of virtual worlds

History

Page 24: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

VR 관련 분야

Page 25: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

VR

VR 관련분야CG

Vision/Optics

AI

Electronics

Mechanics

Design/Art

Page 26: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

VR technologies

Character CRT

Graphic CRT

Virtual console

Virtual Reality

Tele-conference

TV phone

Telephone

Keyboard

Mouse tablet

3D mouse

Computersimulation/visualization

Tele-Existence

Tele-Operation

Computergraphics

RealtimeCG

3D CAD

ComputerAided Design

Virtual products

design

All technologies meet together at VR !!

Page 27: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

VR Applications

Education/Training

DesignEngineering

Medicine

ScientificVisualization

Entertainment

Communication

ProductsEngineering

VR application

Page 28: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Generic VR System

Page 29: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Various Display Systems

Page 30: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Various Haptic Interfaces

Pinch GloveForce feedback mouse

Wand

Medicine force feedbackSensor Arm Force feedback joystick

Page 31: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

VR Applications

Page 32: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Application domains

design, manufacturing & marketing

medicine, health care

hazardous operations

training

entertainment

military

experimental psychology

education

information visualization

tele-communication, virtual tour

Page 33: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Applications

Virtual reality is useful for trying things that are impractical to try in the real worldReasons for impracticality

CostSafetyInvisibilityLocationTime

Page 34: E-mail: hsyang@aim.kaist.acmind.kaist.ac.kr/6_cour/vr2003/VR-1 IntroductionToVR3_2.pdf · 2010-06-07 · Basic VR AR/Telepresence Networked VR. Reality-Virtuality(RV) Continuum Mixed

Example Applications

Prototyping working environmentsVirtual MedicineEntertainment

Virtual games

Military SimulationMedia Art