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7/30/2019 Drama 2000word Evaluation
1/4
2000 Word Critical Evaluation - Drama
The finished film is a lot different to how I personally imagined it, I felt in the beginning
when we were brainstorming that we had a lot of promising ideas in terms of the types of
characters we were going to introduce such as a parent/carer figure and another one or twoone line characters. In the end however it was all scrapped and so now it felt a little empty.
That being said the film had some definitive strengths, for example the way we were able to
take advantage of the festivities happening around Sheffield City Centre. This includes shots
of Christmas trees and lights, which all brings thoughts of family, cosiness and warmth to
mind. This is juxtaposed with Lola, who is scared, alone and lost. This worked out really
nicely, especially filming at night as originally we had intended for the whole piece to take
place during the day around town and on a few lone roads. Filming at night also meant less
attention from passers-by.
The market; there is a nice shot of Lola going through a type of Moroccan themed tent which
to me feels like shes exploring a new world. This happens when in daylight so its not asfrightening as she thought the night before. This shot was completely unplanned and the
mise-en-scene of it worked really nicely, it felt as if the day was Blooming in comparison
to the cold harshness of the night which only offers unforgiving fluorescent lighting.
Lastly the haunted sailors soundtrack that plays during the creepy pirate scene is very
effective as it gives the audience a peek into the mind of Lola. This was the only soundtrack
piece and in terms ofits positivity its a nice and unexpected break from the atmospheric
track that just runs throughout.
When considering the films weaknesses, the first one that comes to mind is Lolas Journey
route. She seems like she is more aimlessly wondering around as opposed to looking lost, we
should have used carefully selected places that hint towards her destination as in hindsightparks are never found around the heart of a city its closer to the housing areas. In the original
brainstorm we only had Lola in town for a short while, as she mainly walked past signs that
directed her towards the park. Though this may have spoon fed the information to the
audience I think it would have been more effective as the piece is very simple and hides
nothing from the audience in the first place.
Another weakness is the lack of pace of the piece. You are meant to feel scared when Lola is
in the alley alone and when she gets assaulted by The ChavsI didnt get that reaction. The
initial idea of them insulting her and taking her drawn picture of the park seemed more
emotive.
Lastly as the piece had very little dialogue and we were relying a lot on Sound to help paint a
picture of emotions for Lola. We didnt end up with what we had in mind for a range ofreasons, the short soundscape we had I felt was very effective and though I pushed for there
to be more; when more was created it didnt quite fit as well as the original. Originally we
had in mind to have Lola speak internally about what was happening, or hum nursery rhymes
but when we tried to fit it to this piece it didnt work.
The process of making the work seemed to take a lot longer than it has done in previous
group work. It felt like every week we would sit and come up with a new idea or arc to the
original idea then after all being in agreement, the following week we would add or take
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something away or just change the idea completely. It felt like the creative process of the idea
was very one sided, and there was no room for suggestion or constructive criticism.
We never really understood the story of Lola and what her Condition was and we kept
trying to answer the same questions again and again. I have learnt from this that it is
imperative to know your story inside out, that way if suggestions are made for change after a
final draft has been made, it wont be so easily swayed as you already know your story/idea
so well that you would know if it would fit into its world.
Once we did have some form of a semi constructed idea it was hard to plough through the
production process due to a lack of scheduling/synchronisation within the group and with the
actress. Understandably we all have other commitments out of university so it was hard to
pick days to film when everyone in the group was available. Even so, there was nothing done
to try and work out a shooting schedule, we just went from day to day deciding the next day
to film. This was very unprofessional especially for our actress who we also had to just
confirm with from shoot to shoot, and if she wasnt free then production would be delayed.
From this I have learnt that even if there are a load of variables in place that make it difficult
to make a solid schedule then you should at least be able to make one based on when the key
members are needed such as the Cinematographer, the Sound Recordist and the Director and
not the whole group if it came down to it. As well as this I think we should comprised a list of
the days our actress was available in advance as there were times when the whole group had a
few days/times in mind and the actress could ironically not make any of them.
Lastly I think that I have definitely learnt that if someone isnt doing their role then someone
needs to step up and just take over instead of letting the problem grow especially if that roleplays a big part in helping the production process move forward.
My role in the group was Art Director, and the only problem that came with this role was
having too little to do. At first during the two minute piece there was a lot to do in terms of
dressing the Actress and the set. But then because we were continuing the story my role fell
short as we were originally going to carry straight on from her playing in the den, meaning
there was no need for a costume change. The story slowly changed during production so the
costume was fixed, and because we were filming outside, I couldnt dress anything instead Iwould sometimes suggest places that might look nice to film i.e.; The Christmas tree in town.
Regardless of how minute my role became I still did what Art Direction I could; advising the
Chavs in styling their clothes (Hoods up/down, hands in/out of pockets) and selecting the
book that Lola finds the park as well as others for background shots. Also because our actress
Fiona had a lot of piercings and a few obviously placed tattoos I kept an eye to make sure
they didnt turn up on camera. Overall I did have fun being Art Director but would have liked
for me to really dive in there and really dress and design a set.
As my role wasnt too foreboding I turned up to a few editing sessions and all the sound
editing even though I knew it wasnt within my role in the group. As I can understand how
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you sometimes just need a fresh pair of ears or eyes when you have been sitting and starring
at a mac all day and it all seems the same.
This time around, after learning that Too Many Cooks Spoil The Broth from previous group
work where ideas were always flowing even during production which meant shooting a scene
sometime three different ways, I kept my opinions and ideas to a minimum. The downside
that came from this is that I didnt feel as connected/invested in the project as maybe some of
the other people in the group did. I still did my role and then some to a high standard but I
think the challenge in group work is finding the balance between always offering a
suggestion or alteration and only inputting a word or two when necessary.
In many ways our approach to making this film in my opinion would relate most of all to The
Long Day Closes (Davies, 1992) which is a movie about an eleven year old boy who uses the
cinema as a form of escapism from his new life and the perils that are attached to it. The
Long Day Closes has very minimalistic dialogue like our movies does. The film uses sound
to help portray emotions and transitions which is something that we tried to make our movie
do, most notably when it came to the pirate scene where we had the impromptu spooky
Sailors Song. This is mainly the one I can pick upon because as previously stated one of the
weaknesses in the movie was our overall sound design. That being said, minimalistic
dialogue isnt the method that I would pickwhen making a movie, as orchestrating a movie
that relies heavily on visual and sound design is really difficult to do. Therefore in some
retrospect I am glad we managed to produce something to a decent effect that is so normally
hard to achieve with intention.
Another film that can be seen as a similar contrast to ourLola isAlice (Svankmajer, 1988).
Based on the novel Alice in Wonderland by Lewis Carroll, this Czechoslovakian version of
the well-known tale choses a more surrealist approach to tell the story. The almost creepy
stop motioned characters is once again similar to the Pirate scene where the models, though
clearly harmless felt evil and claustrophobic, as if they could jump out at you at any moment.
Not only that but the story of Alice closely relates to Lola because of the whole question of
whether everything is happening for real or if it is a dream. Alices adventure though
seemingly perilous questions a countless amount of time whether or not it is all a figment of
her imagination as the ending sees Alice wake up in her bedroom to find her rabbit is missing.Again with this surrealist version of Alice in Wonderland there is minimalistic dialogue from
the main character. This again further relates to the similarities between her and our character
of Lola.
When It came to Art Direction I feel that I took a lot of advice from The Art Direction
Handbook For Film (Rizzo, 2005, p.200) namely the section about Keeping Ahead Of The
Camera where it says;During the shoot, focus is on set. It is the job of the art director to
remain far ahead of the shooting timeline [] Communication is the key to resolving any
issue. I chose this quote because there were many instances where I was right behind the
camera with the Cinematographer and the Director too keep an eye on our actress as she had
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many piercings and tattoos, which I had to make sure never turned up one screen. If I did
notice them I would mention it to the Cinematographer/Director who would stop the take as I
had a word with the actress to try and conceal them. The text made me realise that continuity
and character realism isnt just due to the editor and the director or script writer but up to
everyone and their individual departments as no one person can catch it all.
A few movies where the Art Direction really stood out to me include;Heathers (Lehman,
1988), Alice in Wonderland (Burton, 2010), Kill Bill (Tarantino, 2003), Breakfast atTiffanys
(Edwards, 1961). Though these films may not have a lot, or any similarity to our movies they
made me aware of what characteristics can be highlighted depending on what your character
wears. I have also realised through these movies and slowly through many others, what an
effect Art Direction can have on a movie, whether that be in a comedic sense, or to help
create a dramatic effect or if it is just aesthetically pleasing to the eye.
Overall the role of Art Director has taught me a few tricks and important facts that I will
carry on through to all of my future projects, where Art Direction will play a major role.
Bibliography
Books
Rizzo, M; 2005, The Art Direction Handbook for Film, Burlington/Oxford, Focal Press
Movies
Alice, 1988, Svankmajer, J
Alice In Wonderland, 2012, Burton, T
Breakfast At Tiffanys, 1961, Edwards, B
Heathers, 1988, Lehman, M
Kill Bill, 2002, Tanrantion, Q
The Long Day Closes, 1992, Davies T