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Digital Art Author: Mallory Maugeri Date created: 11/29/2018 9:11 PM EST ; Date modified: 12/03/2018 7:24 PM EST VITAL INFORMATION Subject(s) Art Topic Digital Art, Drawing Tablets, SketchPad 5.1 Grade/Level (4 45min periods), Grade 5 Resources Materials and resources: Sketchbook, graphite, drawing tablet Technology resources: Chrome, Sketchpad 5.1 (sketch.io) The number of computers required is 1 per student. Students Familiarity with Software Tool: Most if not all students will be familiar with how to use a desktop computer and how to use Chrome. Most if not all students will be unfamiliar with drawing tablets and SketchPad 5.1. Links: 1. Sketchpad 5.1 STANDARDS & ASSESSMENT Standards NJ Career Ready Practices (2015) Standard: CRP11. Use technology to enhance productivity. Indicator: Careerready individuals find and maximize the productive value of existing and new technology to accomplish workplace tasks and solve workplace problems. They are flexible and adaptive in acquiring new technology. They are proficient with ubiquitous technology applications. They understand the inherent riskspersonal and organizationalof technology applications, and they take actions to prevent or mitigate these risks. NJ New Jersey Core Curriculum Content Standards for Visual and Performaing Arts (2016) Standard: 1.3 Performance: All students will synthesize those skills, media, methods, and technologies appropriate to creating, performing, and/or presenting works of art in dance, music, theatre, and visual art. Strand: D. Visual Art Indicator: 1.3.P.D.1 Demonstrate the safe and appropriate use and care of art materials and tools. Indicator: 1.3.P.D.2 Create two and threedimensional works of art while exploring color, line, shape, form, texture, and space. Indicator: 1.3.P.D.4 Demonstrate a growing ability to represent experiences, thoughts, and ideas through a variety of ageappropriate materials and visual art media using memory, observation, and imagination. Indicator: 1.3.P.D.6 Create more recognizable representations as eyehand coordination and fine motor skills develop. Indicator: 1.3.2.D.1 Create two and threedimensional works of art using the basic elements of color, line, shape, form, texture, and space, as well as a variety of art mediums and application methods. Indicator: 1.3.2.D.4 Explore the use of a wide array of art mediums and select tools that are appropriate to the production of works of art in a variety of art media. Learning Objective(s) (Learning Target(s)) In the duration of four 45minute class periods, fifth grade students will be able to create a digital drawing of a character of their choosing with a drawing tablet and pen that demonstrates comprehension of digital drawing programs and application of at least five of the Elements of Art within 90% accuracy. This lesson will incorporate multiple intelligences, including visual/spacial intelligence (students will be looking at their references and digital artwork on the computer monitor as well as employing the Elements of Art), kinesthetic intelligence (students will be using a drawing tablet, computer mouse and keyboard to create a digital work of art), and linguistic intelligence (students will be reading text on the screen). This lesson will also be incorporating Bloom's Taxonomy Levels 1) Remembering, 2) Understanding, 3) Applying, and 6) Creating throughout this lesson, as well as scaffolding. Modifications for this lesson will include but are not limited to: Page 1 of 5

Digital Artpressure, spirograph, opacity Instructional Materials (handouts, etc.) Attachments: 1. Digital Drawing Ref.jpg 2. Digital PPT.pptx 3. Elements Handout.docx Day One Anticipatory

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Page 1: Digital Artpressure, spirograph, opacity Instructional Materials (handouts, etc.) Attachments: 1. Digital Drawing Ref.jpg 2. Digital PPT.pptx 3. Elements Handout.docx Day One Anticipatory

Digital ArtAuthor: Mallory MaugeriDate created: 11/29/2018 9:11 PM EST ; Date modified: 12/03/2018 7:24 PM EST

VITAL INFORMATIONSubject(s) Art

Topic Digital Art, Drawing Tablets, SketchPad 5.1

Grade/Level (4 45min periods), Grade 5

Resources

Materials and resources:Sketchbook, graphite, drawing tabletTechnology resources:Chrome, Sketchpad 5.1 (sketch.io)The number of computers required is 1 per student.Students Familiarity with Software Tool:Most if not all students will be familiar with how to use a desktop computer and how to use Chrome. Most if not all students will be unfamiliarwith drawing tablets and SketchPad 5.1.

Links:

1. Sketchpad 5.1

STANDARDS & ASSESSMENT

Standards

NJ­ Career Ready Practices (2015)Standard: CRP11. Use technology to enhance productivity.

Indicator: Career­ready individuals find and maximize the productive value of existing and new technology to accomplish workplace tasks and solve workplace problems. They areflexible and adaptive in acquiring new technology. They are proficient with ubiquitous technology applications. They understand the inherent risks­personal and organizational­oftechnology applications, and they take actions to prevent or mitigate these risks.

NJ­ New Jersey Core Curriculum Content Standards for Visual and Performaing Arts (2016)Standard: 1.3 Performance: All students will synthesize those skills, media, methods, and technologies appropriate to creating, performing, and/or presenting works of art in dance,music, theatre, and visual art.

Strand: D. Visual Art

Indicator: 1.3.P.D.1 Demonstrate the safe and appropriate use and care of art materials and tools.

Indicator: 1.3.P.D.2 Create two and three­dimensional works of art while exploring color, line, shape, form, texture, and space.

Indicator: 1.3.P.D.4 Demonstrate a growing ability to represent experiences, thoughts, and ideas through a variety of age­appropriate materials and visual art media usingmemory, observation, and imagination.

Indicator: 1.3.P.D.6 Create more recognizable representations as eye­hand coordination and fine motor skills develop.

Indicator: 1.3.2.D.1 Create two­ and three­dimensional works of art using the basic elements of color, line, shape, form, texture, and space, as well as a variety of art mediumsand application methods.

Indicator: 1.3.2.D.4 Explore the use of a wide array of art mediums and select tools that are appropriate to the production of works of art in a variety of art media.

LearningObjective(s)(LearningTarget(s))

In the duration of four 45­minute class periods, fifth grade students will be able to create a digital drawing of a character of their choosing with adrawing tablet and pen that demonstrates comprehension of digital drawing programs and application of at least five of the Elements of Art within90% accuracy.

This lesson will incorporate multiple intelligences, including visual/spacial intelligence (students will be looking at their references and digital artwork onthe computer monitor as well as employing the Elements of Art), kinesthetic intelligence (students will be using a drawing tablet, computer mouse andkeyboard to create a digital work of art), and linguistic intelligence (students will be reading text on the screen). This lesson will also be incorporatingBloom's Taxonomy Levels 1) Remembering, 2) Understanding, 3) Applying, and 6) Creating throughout this lesson, as well as scaffolding.

Modifications for this lesson will include but are not limited to:

Page 1 of 5

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Knowledge ofStdnts/UniversalDesign forLearning

Students may search the internet for any references they need during the creative process. Because the students will be using the internetthroughout this project, they will be encouraged to use the internet to gather sources and references.Students may ask the instructor any questions or for help at any time during the lesson, the creative process, and during/after anydemonstrations if need be.Students will have the option of sketching their characters in their sketchbook with graphite first before they begin using the drawing tablet,however the final drawing must be done using Sketchpad 5.1.Students will be given ample time to practice using the drawing tablets and Sketchpad 5.1 before they start the final product in order to get afeel for digital mediums.Students who are more familiar with digital art/Sketchpad 5.1/drawing tablets may help others once they have finished their own projects, ifthey are asked.The technology/computer instructor will also be in the room during the entirety of this lesson to facilitate student comprehension andunderstanding. She will also answer questions and help students when needed.

AssessmentPlan

There will be four assessments that coincide with this lesson. There will be two formative assessments and two summative assessments. One ofthe summative assessments will be completed by the instructor in the form of a rubric.

1. Pre­Assessment: This formative assessment will be distributed to the fifth grade students via a handout/worksheet. This worksheet will be givento the students as they walk into the technology lab on the first day of the lesson, and they will be prompted to work on this assessment as soon asthey sit down. The pre­assessment will be three questions in length:

1. What is Digital Art?2. How is Digital Art used in our society?3. Give one example of digital artwork that you have seen. What qualifies it as being "digital?"

This assessment will be given back to the instructor following a discussion about students' answers and it will count as a classwork grade.

2. Exit Ticket: This formative assessment will be given during the last two to five minutes of class on the second day of instruction in the form of anExit Ticket. The instructor will hand out a blank notecard, on which the students will be prompted to write their answer to the following question:"What is the most useful tool to use on Sketchpad?­­Explain your answer."

The students will hand this notecard to the instructor as they walk out the door when the bell rings. This assessment will be work a classwork grade.The purpose of this assessment is to prompt the students to describe a specific tool's function and why they believe it is useful to the whole of theprogram­­Bloom's Taxonomy Levels 1) Remembering, 2) Understanding, 4) Analyzing and 5) Evaluating. The students and the instructor will discusstheir answers to this question during the anticipatory set of the next class.

3. Self­Assessment Rubric: This summative assessment will be distributed to the students as a rubric, and it also will count as a classwork grade.The self­assessment will be filled out by the students on the fourth day (last day) of this lesson, once the students have turned in their projects. Thestudents will be given ten minutes to complete this assessment, and it will be handed in to the instructor as the students leave the classroom. The rubricwill have the students grade themselves on a scale of 1­5 based off of:

His or her ability to successfully render a character using digital mediumsHis or her ability to successfully demonstrate at least five of the seven Elements of Art (color, value, shape, space, form, texture and line) withinthe digital art pieceHis or her effort/participation and time managementHis or her respect of and maximized use of the appropriate art materials

4. Final Project Rubric: The second summative assessment will be in the form of a rubric, and will be filled out by the instructor once the studentshave turned in their final projects as well as their self­assessments that coincide with this project. The rubric will count as a project grade, and willevaluate students on a scale of 1­5 based off of:

Students' ability to successfully render a character using digital mediumsStudents' ability to successfully demonstrate at least five of the seven Elements of Art (color, value, shape, space, form, texture and line) withinthe digital art pieceStudents' effort/participation and time managementStudents' respect of and maximized use of the appropriate art materials

Attachments:

1. Digital Pre­Assessment.docx2. Digital Rubric.docx3. Digital Self Assessment.docx

IMPLEMENTATION

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LessonRationale

This lesson will be an introductory lesson on digital art, the digital art program Sketchpad 5.1 (which is an easy but lucrative drawing program thatkids this age will understand), and drawing tablets. Most if not all of the students will be familiar with digital art as a whole, some uses and examples ofdigital art, how to use a computer, a keyboard, and a mouse, and how to use the web browser Google Chrome (which will be the best web browserto use for this project). Most if not all of the students will be unfamiliar with the drawing program Sketchpad 5.1, as well as drawing tablets as awhole and how to use them properly. Some students may have used Apple Tablets or some equivalent to create digital art.

Teaching students about digital art is becoming more and more important as career opportunities for technological fields continue to grow and thrive.According to Learn.org, "Employment opportunities for graphic designers are expected to grow by 1% over the 2014­2024 decade, according to theU.S. Bureau of Labor Statistics (BLS)." These students were born into a completely digital age. With graphic design being offered as a productiveand fun career choice as we evolve into a more digital age, the amount of digital art that is produced is at an all­time high. Digital art can span fromweb design, drawing with a computer tablet, and even creating video games. It is important that students know that this kind of art is popular,creative, fun and just as valid as more "traditional" forms of art, even though the tools can be vastly different. There is a misconception that creatingdigital art is easier than creating art with more traditional mediums; however, learning how to use drawing programs can be difficult and it is themastery of these drawing programs and the mastery of using a drawing tablet that makes digital art so significant. The possibilities are seeminglyendless with this medium, and students will be able to use their imaginations to the fullest to create new and interesting forms that they enjoy making.

Model ofInstruction

This lesson will incorporate direct instruction (via lecture and PowerPoint), modeling (demonstrations) and inquiry­based instruction (students willwork on their own throughout the creative process to produce a work of art).

Subject SpecificLanguage

Previously learned vocabulary that will be implemented: Elements of Art, color, form, line, space, shape, texture, value, computer, keyboard,mouse, tablet, drawing, pen, blending, surface, screen, ClipArt, hue, erase, stamp

New vocabulary: Sketchpad 5.1, vector fill, gradation, overlay, calligraphy, layers, color dodge, saturation, luminosity, color burn, crop, export, penpressure, spirograph, opacity

InstructionalMaterials(handouts, etc.)

Attachments:

1. Digital Drawing Ref.jpg2. Digital PPT.pptx3. Elements Handout.docx

Day One

Anticipatory Set (first 10 minutes of class): Students will enter the computer lab quickly and quietly. The lights in the room will remain on as thestudents walk in and sit down where they please. The instructor will greet the students as they walk through the door, and she will be handing thestudents a pre­assessment worksheet as they pass, and they will be prompted to work on this assessment as a warm­up. The instructor will havemusic playing in the background as students work so that they remain engaged and on­task. Once this five minutes is over, the instructor will stand atthe front of the room and ask students to raise their hands and share their answers. Only students who are raising their hands may be called on. Thisdiscussion will last five minutes, and at the end of five minutes, the instructor will collect the pre­assessments.

Instructional Process/Modeling/Guided Practice (25­30 minutes): Following the anticipatory set, the instructor will present a brief PowerPointpresentation to the class about digital art as a whole, a recap of the Elements of Art, as well as how to use the drawing tablets that have beenprovided (one for each student, see attached). During this presentation, the students' screens will be locked to ensure that they do not get distractedwhile the teacher is presenting the PowerPoint to them. Throughout the course of this short presentation, the instructor may engage the students atrandom with questions. This will take about 10­15 minutes.

After this PowerPoint, the instructor will ask for and answer any questions about the PowerPoint information before unlocking the students' screens.The instructor will ask the students to open the Google Chrome web browser and type go to this website:

https://sketch.io/

Sketchpad 5.1 is a full and completely free drawing program that allows students to create dynamic and fun works of art without the confusinginterfaces or staggeringly high prices that can be found in programs such as Gimp, Photoshop, Illustrator, and Paint Tool Sai. Students will go to thiswebsite and wait for further instruction. It should be noted that each student will have a computer with a drawing tablet connected to it.

At this time, the instructor will be sitting at the front desk to demonstrate how to use this program as well as the drawing tablet via the Smartboardprojector. Students will be able to follow along with the instructor as she goes through the program step­by­step. Even though the program is rathersimple to navigate and the tools are self­explanatory, the instructor will nonetheless show the students the different features that the program offers.These features include a wide array of pen tools including a spray can, mirror brush, pencil, stamp, paintbrush and vector fill (among others), a fullcolor wheel with pattern and gradation options, color effects including multiplication and luminosity, fill and outline opacity, layers (digital artists usuallyuse multiple layers per drawing in order to keep the drawing organized and easy to work with), ClipArt and text boxes, as well as the ability to exportartwork once the students have finished a drawing. The instructor will also be demonstrating how to position the tablet in front of the student, how tohold the pen, and how to draw on the tablet with the pen. The students should not be pressing too hard on the surface of the tablet­­this should beenforced as the tablets can be damaged easily if used improperly. This tutorial will be extremely easy for the students to follow, and they will be

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Procedure

encouraged to experiment with the tools as the instructor uses them and explains them. Students may ask questions at any time. During thisdemonstration, students must be listening to the instructor and following along.

Independent Practice/Check for Understanding (5 minutes): For the remainder of the period, the students will be encouraged to experimentwith the different digital tools on Sketchpad 5.1 until the bell rings. Students may also use this time to speak with the instructor or ask any otherquestions.

Closure (2­3 minutes): The instructor will inform the students that they will be illustrating a character of their choosing (it can be their own characteror someone else's character) using the drawing tablet and Sketchpad 5.1, and that the students should brainstorm ideas for the project outside ofclass. Students will be told to exit out of all programs and log off their computers.

Day Two

Anticipatory Set (5 minutes): Students will enter the computer lab quickly and quietly. They should be sitting where they had been sitting during theprevious class unless told otherwise. As the students walk through the door, the instructor will greet them and hand them a sheet of paper with a list ofthe Elements of Art as well as short definitions of these elements. The students may use this sheet as a reference while they are working on their digitalart projects.

Once the bell rings, the instructor will stand before the students and ask for a volunteer to remind the class of what they had been learning aboutduring the previous class (digital art/drawing tablets/Sketchpad 5.1). A brief discussion about the previous class/lesson will ensue, and should last nomore than about five minutes. After this, the instructor will explain to the students that they will be rendering (illustrating) a character of their choiceusing Sketchpad 5.1 and a drawing tablet, and they will also have to employ at least five out of the seven Elements of Art (line, color, form, space,shape, value, texture). Students may use any of the tools they want, but they must show clear evidence of at least five Elements of Art.

Independent Practice (35­40 minutes): Students can either practice some more with the program and the tablets or they can immediately startworking on their digital illustrations during this time­­this will depend on their personal comfort level and skillsets. Since the instructor has also broughtthe students' sketchbooks with her into the computer lab, the students will be told that they have the option of sketching their character/idea in theirsketchbooks with graphite first before starting on the digital version. Students will be heavily encouraged to use as many of the tools as possible, andto experiment fully with all of the tools to ensure that they are maximizing their digital art experience. The instructor will be available to answer and andall questions, as well as demonstrate various techniques with the drawing tablet if need be.

Check for Understanding/Closure (5 minutes): Students will be asked to pause where they are and complete an Exit Ticket. The Exit Ticket willbe handed in to the instructor as students make their way out of the classroom after the bell has rung. Students will save their work, exit all programs,log off and push in their chairs before leaving the computer lab.

Day Three

Anticipatory Set (5 minutes): Students will enter the computer lab quickly and quietly. They should be sitting where they had been sitting during theprevious class unless told otherwise. The students should still have their Elements of Art reference sheet, however the instructor will have extra copiesjust in case. The students may use this sheet as a reference while they are working on their digital art projects.

Once the bell rings, the instructor will stand before the students and ask for a volunteer to remind the class of what they had been learning aboutduring the previous class (digital art/drawing tablets/Sketchpad 5.1). A brief discussion about the previous class/lesson will ensue, and should last nomore than about five minutes. The discussion will include some answers to the Exit Ticket that were provided during the last class. After this, theinstructor will let the class know that they will have the entirety of this period to work on their illustrations.

Independent Practice (35­40 minutes): Students will work on their digital illustrations during this time. Since the instructor has also brought thestudents' sketchbooks with her into the computer lab, the students will be told that they have the option of sketching their character/idea in theirsketchbooks with graphite first before starting on the digital version. Students will be heavily encouraged to use as many of the tools as possible, andto experiment fully with all of the tools to ensure that they are maximizing their digital art experience. The instructor will be available to answer and andall questions, as well as demonstrate various techniques with the drawing tablet if need be.

Check for Understanding/Closure (2 minutes): Students will be told that they will need to finish their work by the end of the following classperiod. Students will save their work, exit all programs, log off and push in their chairs before leaving the computer lab.

Day Four

Anticipatory Set (5 minutes): Students will enter the computer lab quickly and quietly. They should be sitting where they had been sitting during theprevious class unless told otherwise. The students should still have their Elements of Art reference sheet, however the instructor will have extra copiesjust in case. The students may use this sheet as a reference while they are working on their digital art projects.

Once the bell rings, the instructor will stand before the students and ask for a volunteer to remind the class of what they had been learning aboutduring the previous class (digital art/drawing tablets/Sketchpad 5.1). A brief discussion about the previous class/lesson will ensue, and should last nomore than about five minutes. After this, the instructor will let the students know that they will have the next 30 minutes to finish their illustrations.

Independent Practice (35­40 minutes): Students will work on their digital illustrations during this time. Students will be heavily encouraged to useas many of the tools as possible, and to experiment fully with all of the tools to ensure that they are maximizing their digital art experience. The

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instructor will be available to answer and and all questions, as well as demonstrate various techniques with the drawing tablet if need be.

Students will have the option to include a background in their drawing only if the time permits this. Once the students finish their projects, they will signthe bottom with their full name, save the document and print it out in color. They will then hand this in to the instructor for a grade before receiving aself­assessment, which must be completed before the end of class.

Check for Understanding/Closure (5 minutes): Students will sign, save, print out and hand in their work regardless of whether or not they havefinished. They will then complete the self­assessment worksheet before handing this in for a classwork grade as they walk out of the classroom whenthe bell rings. When the students leave, they will have had to save all files, exit all programs, log off and push in their chairs.

Attachments:

1. Digital PPT.pptx2. drawing tablet.jpg

COMMENTARYEvidence­BasedReflectionSample StudentProducts

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Page 6: Digital Artpressure, spirograph, opacity Instructional Materials (handouts, etc.) Attachments: 1. Digital Drawing Ref.jpg 2. Digital PPT.pptx 3. Elements Handout.docx Day One Anticipatory

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