Development of Resource-based Learning Organisers to Enhance Training on Simulators

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    Development of Resource-based Learning Organisers

    to

    Enhance Training on Simulators

    Kalyan Chatterjea++ & Takeshi Nakazawa**

    ++Lecturer, Singapore Maritime Academy

    500 Dover Road, Singapore - 139651

    Email Address: [email protected]**Professor, Nippon Foundation Chair of Maritime Technology,

    World Maritime University, Citadellsvgen 29,

    P.O. Box 500, S-201 24 Malm, Sweden

    Email Address: [email protected]

    Abstract

    Simulation components are increasingly becoming more dominant in the maritime

    training curricula for developing competent shipboard professionals and hence the MET

    institutions are continuously striving to improve the effectiveness of simulation-based

    teaching and learning. At the Singapore Maritime Academy, we are undertaking a case

    study, where computer-mediated semantic map approach is used to develop Resource-

    based Advanced Learning Organizers (RALOs) to support simulation-based learning.

    RALOs provide a visual description of simulation tasks and spatial resources in many

    layers representing hierarchies of knowledge and comprise many Learning Objects (LO:

    Hodgkin, 2004), which are self-contained sources of documents, graphics, videos,

    quizzes for self assessment and also other RALOs at lower levels. These combinationsof RALOs and LOs will constitute a knowledge-base, which form the support structure

    for simulation-based learning. The knowledge based artefacts developed will also be

    evaluated at the World Maritime University by well-experienced MET lecturers from a

    number of countries whose feed back and suggestions will be used to further improve

    the e-artefacts developed in the project.

    mailto:[email protected]://noop%28%29/http://noop%28%29/mailto:[email protected]
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    1. Introduction

    Simulation-based training is being increasingly used at the Singapore Maritime

    Academy (SMA) to increase the percentage of skill-components in the maritime

    curricula. To improve the effectiveness of simulation-based learning exposures of thestudents we are undertaking a case study, where computer-mediated Resource-based

    Advanced Learning Organizers (RALOs: Ausubel,1960) are being created to support

    simulation-based learning. The RALOs are based on student activities resulting in

    development of reusable learning objects (Hodgins, 2002). Learning objects are small,self-contained entities, with their own objectives, activities and assessments.

    The application domain selected is LNG transportation industry, which uses LNG boil-

    off gas to fire propulsion boilers for a steam propulsion plant. Human resource in this

    sector is in short supply as the todays marine engineers are mainly trained on diesel

    engines. Hence, there is an acute need to convert management level diesel engineers

    with ample diesel propulsion proficiency to steam propulsion engineers with additionalexpertise of LNG gas handling in steam boilers and of operating the steam propulsion

    plant. A Steam Propulsion Simulator from MPRI Ship Analytic1 is used to train steam

    engineering to engineers, who are management level shipboard engineers with

    certification on motor-ships. Using this course as a case study, the plan is to develop an

    ergonomic supporting environment for the MPRI Ship Analytic Simulator. This new

    learning environment is expected to provide a good level of support through the,

    o creation of RALOs to facilitate personalised learning

    o use of RALOs to enhance assimilation

    o

    use of automated formative assessment to scaffold learningo constructivist social learning, which is meant to promote teamwork

    o use of inquiry-based and exploratory learning, which should help to synthesize

    knowledge

    The paper is organised in the following sections:

    o Section 2 narrates the semantic map approach, which provides the rationale

    for the development of the exploratory learning environment.

    o Section 3 describes the resource-based support for training on the steam

    propulsion simulator.

    o Section 4 relates the computer-mediated assessments to scaffold learning.

    o Section 5 provides the feedback from the last cohort.

    o Section 6 draws conclusions and provides the future plans for the project.

    1 (http://www.shipanalytics.com/MS/LSS_steam.asp)

    http://www.shipanalytics.com/MS/LSS_steam.asphttp://www.shipanalytics.com/MS/LSS_steam.asp
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    2. Hyper Semantic Map Approach to Provide Exploratory Learning

    Hypermedia provides an effective activity environment, where users can acquire

    knowledge by exploring the hyperspace in their own way. Still, users often tendto "get lost'' in the hyperspace. To improve such undesirable effects on users,

    many researchers have been working to construct hypermedia systems whichcan identify the user's interests, preferences and needs, and give some

    appropriate advice to the students during the exploring activity process.(Kayama et al. 2001)

    To provide support in a large domain of knowledge for learners a semantic map

    approach is suggested by Kayama et al. (2001). Taking a similar approach, the purpose

    of this study is to develop a framework of semantic maps, with embedded resources to

    support learners in developing skills on a Steam Propulsion Simulator. Development of

    semantic maps was carried out using CmapTools from IHMC

    2

    . As these semantic maps provided access nodes for resources, we named them as Resource-based Advanced

    Learning Organizers or RALOs.

    Figure 1 shows the deconstruction of a major task of activating an LNG tanker from the

    dry dock to full-away conditions using a RALO. Here the RALO splits the task of

    starting up of the steam plant into a combination of smaller tasks. Thus a RALO has the

    purpose of visualizing the overall sequential tasks at-hand and also providing interface

    for accessing resources via this visual organiser.

    The RALOs have nodes (in Fig.1 these are exercises on the MPRI simulator), which

    have resources (e.g. texts, graphics, videos or more RALOs at lower levels) forexploration by the learner. These nodes are learning objects (LOs: see Figure 2), which

    are self-contained artefacts complete with knowledge resource and e-assessment

    components.

    It is expected that as the learners go through these sequential tasks and access the

    resources, they would pick up the essential knowledge and proficiency required for the

    task at-hand. They will also be able to assess themselves using the built-in e-assessment

    components.

    Nodes in a RALO function as learning objects (Hodgins, 2002). Learning objects (LOs)

    have been defined in various ways (Bannan-Ritland et al., 2000; Wiley, 2000; Hodgins,2002; Lezama, 2006) and is now seen as a topical issue in teaching and learning.

    Learning objects provide a development platform, which lends itself to flexible usage in

    course building. With the availability of ample digital resources, learners could be led

    through constructivist ways to deconstruct knowledge resources and reconstruct the

    same to suit their individual learning needs.

    Although the LOs are developed to meet the requirements of a specific course, being

    self-contained in nature, they are reusable in other courses if the courses share similar

    objectives.

    2 Details of CmapTools from IHMC available at: http://cmap.ihmc.us/

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    Figure 1 Resource-based Advance Learning Organiser

    Figure 2 Learning Objects - Main features & Advantages

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    In the case study at the Singapore Maritime Academy, LOs were put together by the

    learners themselves as Bannan-Ritland (2000) and Gibbons (2002) suggest that if the

    learner acquires an authors role during LO generation, learning will be more significant

    and the learning object will turn into a fundamental element of the learning process in

    virtual environments.

    The main features of learning objects and their advantages for different groups of users

    are shown in Figure 2 (Lezama, 2006). Benefits of reusability of these LOs are already

    being realized in SMA as the LOs are being re-used in other courses with similar

    objectives. CmapTools has an in-built search engine and scope for meta-tag definitions.

    Hence, if the LOs are well-defined with meta-tags, locating the LOs should not pose

    much of a problem. Granularity is expected to increase with each cohort as the learners

    will progressively develop more LOs at lower levels. CmapTools lends itself easily for

    scalability as the LOs could be arranged in various groups at different levels.

    The LOs made with CmapTools can be attached with various resources. Resource-based

    learning (RBL) is another topical issue in education (Bell & Lefoe, 1998; Hill, &Hannafin, 2001). RBL and its implications in teaching and learning, as implemented in

    the case study, are discussed in the next section.

    3. Resource-based Support for Training on the Steam Propulsion Simulator

    Knowledge and related information has to be structured in a way that it can be

    accessed easily. Visualization tools may assist students in visualizing their

    knowledge, as well as providing access to knowledge elements and task-relevantknowledge resources. Most existing tools focus on the visualization of

    knowledge or information only. It is claimed that concept mapping may functionas a bridging technology. The contribution draws attention to digital concept

    maps as cognitive tools which may provide a basis for the development ofsynergistic approaches that may help visualizing, accessing, and managing both

    subject-matter domain knowledge and information and foster resource-based

    learning. (Tergan et al., 2006)

    Strategies for flexible learning should include effective organisation and representation

    of knowledge. Localisation of knowledge using concept mapping tools can provide

    resources for self-regulated resource-based learning (Tergan and Haller, 2003).

    Concept mapping tools support situational relevance on spatial representations, which

    could breakdown complex learning tasks into manageable learning objects, with their

    own resources. Graphical representations in concept maps enhance cognitive process of

    managing knowledge and information in resource-based learning and problem solving

    environments (Cox, 1999).

    In self-regulated learning, availability of increasing volume of digital information many

    times leads to cognitive overload. Additionally, conceptual and navigational

    disorientation is common among learners while surfing the Internet for making sense in

    an un-familiarised domain (Tergan et al., 2006). Concept maps used in the case study provide localized resources and thus address the problem well. Advance learning

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    organisers based on concept maps provide spatial resources and thereby support

    individual knowledge management. An example of resources in the concept map,

    generated in the case study is shown in the Figure 3.

    Figure 3. Resources for Safety Devices - doc file, ppt file and LOs at a Lower Level

    According to Boechler & Dawson (2002), concept maps could become useful in helping

    individual in his search for knowledge and knowledge resource. In this sense visual

    search in computer-based knowledge maps resembles map-based navigation inhypertext environments. In addition to visual search most computer-based mapping

    tools provide functions for content search, thus providing automatic access to pre-

    specified knowledge elements (Tergan, 2003).

    Considering that a learning system is not complete without a fitting assessment

    arrangement, we spent considerable resources to develop on-demand online assessments

    for the LOs, which were developed during the case study. The next section provides

    some details of this assessment system, which was created using ExamView suite3 from

    FSCreations.

    4. Computer-mediated Assessments to Scaffold Learning

    Assessment practices shape, possibly more than any other factor, what is taught

    and how it is taught in schools. At the same time, these assessment practicesserve as the focus (perhaps the only focus in this day and age) for a shared

    societal debate about what we, as a society, think are the core purposes andvalues of education. If we wish to create an education system that reflects and

    contributes to the development of our changing world, then we need to ask how

    we might change assessment practices to achieve this. (Ridgeway et al., 2006)

    3http://www.fscreations.com/examview.php

    http://www.fscreations.com/examview.phphttp://www.fscreations.com/examview.phphttp://www.fscreations.com/examview.php
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    There is evidence that todays educational requirements call for higher order thinking.

    However, it is also claimed that there is a constant danger that assessment systems are

    driven in undesirable ways, where things that are easy to measure are valued more

    highly than things that are more important to learn but harder to assess (Ridgeway et al.,

    2006).

    Computer-mediation can help provide on-demand online tests with immediate feedback.

    In the case study for LOs, there were specific on-demand online tests. The Figure 4

    shows the process of developing an online network-based objective type of question.

    The software suite ExamView is suitable for both non-numeric and numeric online

    questions. Assessments were arranged in formative mode with low stakes, which means,

    the learners were encouraged to attempt these assessment even when they were unsure

    of the solutions. The immediate feedback from the server provided the grade achieved,

    the right answer and its rationale. Hence, the assessment system served somewhat like

    Skinners teaching machine, used so successfully in programmed learning4.

    Figure 4 Assessment Development using ExamView Suite

    The association between teaching, learning and assessment (see Figure 5) is well

    explained by Pellegrino et al. (2001). They distinguish three components of the

    curriculum: the intended curriculum (set out in policy statements), the implemented

    curriculum (which can only be known by studying classroom practices) and the attained

    curriculum (which is what students can do at the end of a course of study). The linksbetween these three aspects of the curriculum are not really clear. Hence, according to

    Ridgeway et al. (2006), the assessment system tests and scoring guides - provides a

    far clearer definition of what is to be learned than does any verbal description (and

    perhaps provides the only clear definition), and so is a better basis for curriculum

    planning at classroom level than are grand statements of educational ambitions.

    4 http://www.coe.uh.edu/courses/cuin6373/idhistory/skinner.html

    Learnin

    Pedagogy

    Assessment

    http://www.coe.uh.edu/courses/cuin6373/idhistory/skinner.htmlhttp://www.coe.uh.edu/courses/cuin6373/idhistory/skinner.html
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    `

    Figure 5 Close Association between Learning & Assessment

    [ Adapted from Pellegrino, Chudowski, and Glaser, 2001]

    The learners were given 10 to 12 online formative assessments per week to self-evaluate

    their progress. At the end of the course, there was also an online summative assessment,

    which was served to establish the grade of the learner and was also used by MaritimePort Authority of Singapore to issue the required certification in steam engineering

    knowledge. The Figure 6 shows some of the formative assessment on the server and a

    part of one assignment.

    Figure 6 Formative Assessment and Scores on Server

    As all the details of student performances are recorded, the difficulties in understanding

    of a part of the content are immediately highlighted and necessary actions could be

    taken by the facilitator. The digital assessment and scores were recorded in the server

    and creates a good transparent means of developing student portfolios (ExamView has

    built-in facility for generating student progress report). The student portfolios will

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    provide the potential employers a clear picture of the course coverage and also all stake

    holders could provide feedback on coverage, thereby allowing the provision for critical

    evaluation of course content and progressive improvement of the course structure.

    Learner feedback was also made a part of the server-based process and these are

    discussed in the following section.

    5. Feedback from the Last Cohort

    The learner expectations based on his past learning experiences in a learning situation

    could pose difficulties in accepting new ways learning (Fidishun, D. 2000). Quoting

    Fidishun, adults resent and resist situations in which they feel others are imposing their

    wills on them. In the case study, we were dealing with senior engineers, who already

    had substantial experience of post-secondary education and therefore had distinct

    expectations about the way a course should be delivered and run. So, to sell a totally

    new way of learning was indeed a challenge for the course facilitator. Even the

    classroom arrangement (see Figure 7 below) was very different from the conventional

    ways of learning in a classroom.

    A traditional classroom arrangement in SMA

    showing the transmission mode of learning.

    Learning sessions during the case study, showing the

    student-centred classroom arrangement with amplescope for 1) computer-mediated interaction with content

    & 2) team work.

    Figure 7 Comparing Classroom Arrangement with Conventional Arrangement at SMA

    However, the feedback received was generally positive and would encourage us to

    pursue this new way of computer-mediated learning for maritime education at the SMA.

    The following table summarizes the feedback received from the 10 mature students in

    our last cohort.

    Feedback to Improve Learning (n=10)

    Questions Feedback

    1. List out the usefulfeatures of the module. o Course was information rich

    o Use of Internet to study

    o Sharing of course material

    among participants

    o Knowledge-based learningo Group learning

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    o Team work

    o Hands-on experience on steam

    simulator gave us a realistic

    view of LNG ship operation

    o Good coverage

    o Video of LNG ship

    o Use of CmapTools suiteo Use of ExamView software

    o Updated information on subjects

    o Computer-mediated learning

    drives our interest to learn more

    o Assess ourselves everyday with

    immediate feedback

    o Course gave us confidence on

    running of LNG ships

    2. List out theNOT so usefulfeatures of the

    module.

    o Nil

    3. What are thestrengths of the module? o New approach to learning

    Time saving Better in-depth

    understanding

    Direct involvement

    with content during

    course

    o Computer-based learning

    o Good coordination of course-

    coordinator

    o Use of CmapTools &

    ExamView

    o Exposure to new ways of

    learningo Ample scope for group

    discussion during the course

    o Learning with a partner

    o Freedom to research and make

    assignments using software

    4. What are the weaknesses of the module? o This method of teaching may

    not be effective for those who

    are expecting to spoon feeding.

    o Supporting knowledgebase

    structure was shown on the

    same computers, which were

    running the simulator. Had to

    stop the simulator to see the

    knowledgebase.

    o Cannot find any flaw in this

    method of learning. Given a

    choice between traditional

    learning and this method, I shall

    choose the later.

    o Student without having some

    minimum knowledge of

    computing will find this course

    difficult.

    o

    No shipboard visito Concept maps are not yet fully

    linked.

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    5. Was the module enjoyable? o Module was really interesting

    o Very interesting and informative

    o Very friendly and informal

    environment

    o Very enjoyable throughout the

    courseo All the way yes

    6. Why choose Singapore? ++ o Cost effective and I find

    Singapore to be a homely

    environment

    o Cheaper and yet the course is

    using a lot of technology

    o Faculty is knowledgeable

    o Singapore is more advanced in

    computer usage

    o I continued from my earlier

    course in Singapore. So it was

    convenient

    7. Any other comments. o We should keep in touch,

    contribute to the knowledgebase

    and share the same

    o A ship visit to LNG carrier

    would be useful.

    o SMA could arrange for

    placement to LNG ships

    o SIGTTO safety guidelines

    should be included

    o Boiler manufacturing techniques

    should be included

    o High voltage distribution system

    found in LNG ship should be

    included

    o One month of course time is too

    short

    ++ These are all international students.

    Table I. Feedback to Improve Learning

    From above that, it can be said that this new way of learning was acceptable to thismature group of students. However, at the beginning of the module a few of the students

    were worried about the adequacy of their computer knowledge. It was also found that

    the younger learners were more comfortable in using CmapTools and ExamView

    software. Hence, their contributions to the knowledgebase were more than the older

    members of the cohort.

    A number of learners expressed comments on the use on the same computers, which

    provided both simulation of the steam plant and supporting knowledge-base. This

    actually meant that they had to put the simulator on hold while checking on theknowledge-base. Additionally, some complained about the missing links as the

    knowledge-base was still being developed.

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    In the next concluding section, we discuss our next steps in the development work,

    which is being planned at the World Maritime University campus in Malm, Sweden.

    The work will be carried out by the SMA team under the guidance of Professor Takeshi

    Nakazawa of WMU.

    6. Conclusion and Future Planning

    The paper described a case study undertaken at the SMA and supported by WMU to

    develop a more effective learning environment for simulation-based training of

    maritime officers. The experience gained in using a new model of learning based on

    development of learning objects, resource-based learning and integrated, on-demand,

    online assessments were also described .

    Feedback received from the last cohort points to the inadequacy of the learning

    environment as the same computers were used for both simulation and knowledge-base

    support. We are planning to separate these two systems and expect to provide different

    networks for the interactive learning system and the simulation system. The proposed

    environment is shown in the Figure 8, where a computer is shown on the right-hand side

    of the figure, which will form a part of a new knowledgebase server network. This new

    arrangement will make RALOs accessible at all times without interruption of

    simulation. Formative assessments will also be made available using the knowledge-

    base server.

    Figure 8 A Separate Network for RALOs & e-Assessments

    A group of final-year marine engineering students from SMA will be working on this

    aspect of the project to upgrade the course content and to try out these new scenarios

    under the supervision of the authors at the World Maritime University, Malm, Sweden.

    Also, the opportunity would be taken to get an evaluation of the simulation-based

    learning environment by the international maritime lecturers, who are available atWMU.

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    Acknowledgements

    The authors wish to thank Singapore Maritime Academy for supporting the project andproviding the funds to upgrade steam learning facilities at SMA and to undertake this

    research work. We also want to thank the World Maritime University for extending

    support to this project and for accommodating SMA team at the WMU campus and for

    providing guidance in our research direction. We also thank the Maritime Port

    Authority of Singapore for supporting the project and for providing technical assistance

    in formulating the steam engineering curricula and the assessment system. We need to

    acknowledge Aalborg Industries Singapore for their continuing support in providing

    expertise and also for providing funding for the project. We also acknowledge the

    contribution made by the MPRI Ship Analytic team at Singapore for supporting the

    project by providing professional support during the running of the Steam Propulsion

    Simulator for LNG Carriers at SMA. Finally, we must thank our participating students,

    who supported the trials whole-heartedly and contributed generously to improve the

    system knowledgebase.

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