Design Gmm Guide

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    pdms11.6 series/DESIGN GMM Guideissue 181004

    PDMS DesignGraphical Model Manipulation Guide

    Version 11.6 Series

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    AVEVA Solutions Ltd, High Cross, Madingley Road, Cambridge CB3 0HB, UK

    PLEASE NOTE:

    AVEVA Solutions has a policy of continuing product development: therefore, theinformation contained in this document may be subject to change without notice.

    AVEVA SOLUTIONS MAKES NO WARRANTY OF ANY KIND WITH REGARDTO THIS DOCUMENT, INCLUDING BUT NOT LIMITED TO, THE IMPLIEDWARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULARPURPOSE.

    While every effort has been made to verify the accuracy of this document, AVEVA Solutions shall not be liable for errors contained herein or direct,indirect, special, incidental or consequential damages in connection with thefurnishing, performance or use of this material.

    This manual provides documentation relating to products to which you may nothave access or which may not be licensed to you. For further information onwhich Products are licensed to you please refer to your licence conditions.

    Copyright 1991 through 2004 AVEVA Solutions LimitedAll rights reserved. No part of this document may be reproduced, stored in a retrievalsystem or transmitted, in any form or by any means, electronic, mechanical,photocopying, recording or otherwise, without prior written permission of AVEVA

    Solutions.

    The software programs described in this document are confidential informationand proprietary products of AVEVA Solutions or its licensors.

    For details of AVEVA's worldwide sales and support offices, see our website athttp://www.aveva.com

    http://www.aveva.com/engineeringit/world/http://www.aveva.com/engineeringit/world/http://www.aveva.com/engineeringit/world/
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    VANTAGEPDMS Version 11.6 Series Revision History-iGraphical Model Manipulation Guide

    Revision History

    Date Version Notes

    April 2003 11.5 New manual at this version

    Sept 2004 11.6 Updated to include new information regardingWinforms GUI, Equipment Modification, ComponentModification, Quick Pipe Routing and Undo/Redo.

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    Revision History

    Revision History -ii VANTAGEPDMS Version 11.6 SeriesGraphical Model Manipulation Guide

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    VANTAGEPDMS Version 11.6 Series Contents-iGraphical Model Manipulation Guide

    Contents

    1 Introducing the Design Model Editor .......................................................... 1-1

    1.1 The Scope of this Guide ............................................................................................ 1-11.2 Glossary ..................................................................................................................... 1-2

    2 Selection........................................................................................................ 2-1

    2.1 Introducing Element Selection................................................................................. 2-12.2 Selecting Piping Components................................................................................... 2-22.3 Menus on Selection Sets ........................................................................................... 2-5

    2.3.1 Equipment Items ........................................................................................ 2-52.3.2 Piping Components..................................................................................... 2-6

    2.4 Component Deselection............................................................................................. 2-6

    3 Introducing the Model Editor 3D View ........................................................ 3-1

    3.1 3D View Windows ..................................................................................................... 3-13.2 Manipulating the Design Model View...................................................................... 3-2

    3.2.1 The 3D View Menu ..................................................................................... 3-23.2.2 Mouse wheel zoom ...................................................................................... 3-83.2.3 Design Item Entries.................................................................................. ..3-93.2.4 View Manipulation Toolbar Buttons........................................................ 3-11

    3.2.5 Clipping and Capping............................................................................... 3-11

    4 Model Editor Operations .............................................................................. 4-1

    4.1 Model Editor Mode.................................................................................................... 4-14.1.1 Element Selection in the Model Editor...................................................... 4-24.1.2 The Locator Handle .................................................................................... 4-34.1.3 Movement.................................................................................................... 4-44.1.4 Rotation ....................................................................................................... 4-54.1.5 Alignment..................................................... ............................................... 4-64.1.6 Locator Handle as a Frame of Reference................................................... 4-74.1.7 Feedback...................................................................................................... 4-7

    4.1.8 Unconstrained Positioning ......................................................................... 4-74.1.9 Undo and Redo............................................................................................ 4-74.1.10 Performance ................................................................................................ 4-8

    4.2 Element Selection in the Model Editor.................................................................... 4-84.2.1 Selection Feedback...................................................................................... 4-94.2.2 Selecting Items Using the Mouse Pointer ............................................... ..4-94.2.3 Fence Selection.......................................................................................... 4-104.2.4 Item-Specific Selection Operations .......................................................... 4-124.2.5 Clearing the Graphical Selection............................................................. 4-144.2.6 Reinstating the Previous Graphical Selection......................................... 4-144.2.7 The Selection Menu .................................................................................. 4-14

    4.3

    Positioning and Orientation using the Locator Handle........................................ 4-164.3.1 Overview.................................................................................................... 4-16

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    4.3.2 Linear Movement Handle......................................................................... 4-184.3.3 Planar Movement Handles....................................................................... 4-234.3.4 Rotation Handle........................................................................................ 4-274.3.5 Feature Highlighting................................................................................ 4-314.3.6 Moving the Locator Handle Independently of the Graphical Selection.4-33

    4.4 Positioning and Orientation Using the Edit Menu ............................................... 4-344.4.1 Move Selection and Move Handle ............................................................4-344.4.2 Rotate Selection and Rotate Handle........................................................4-37

    4.5 Undo and Redo ........................................................................................................4-384.6 Delete Selection.......................................................................................................4-394.7 Selectable Items ...................................................................................................... 4-39

    5 Graphical Equipment Modification..............................................................5-1

    5.1 Introducing Graphical Equipment Modification ..................................................... 5-15.2 Equipment Modification Characteristics and Facilities .........................................5-2

    5.2.1 Display Characteristics ..............................................................................5-25.2.2 Modification Facilities ................................................................................ 5-3

    6 Graphical Component Modification ............................................................6-1

    6.1 Introducing Graphical Component Modification.....................................................6-16.2 The Selection Set for GCM ....................................................................................... 6-3

    6.2.1 The Component Modification Handle ........................................................ 6-46.3 Operations in GCM ...................................................................................................6-46.4 The Movement Handle..............................................................................................6-5

    6.4.1 Dragging......................................................................................................6-5 6.4.2 Feature Highlighting..................................................................................6-6

    6.4.3 Nudging the Handle....................................................................................6-76.5 The Rotation Handle.................................................................................................6-86.5.1 Dragging......................................................................................................6-8 6.5.2 Feature Highlighting..................................................................................6-96.5.3 Nudging the Handle....................................................................................6-96.5.4 Repositioning the Handle ........................................................................... 6-9

    6.6 Movement and Rotation Characteristics ...............................................................6-106.6.1 The Movement Handle ............................................................................. 6-106.6.2 The Rotation Handle.................................................................................6-16

    6.7 Feedback..................................................................................................................6-17 6.7.1 The Movement Handle ............................................................................. 6-176.7.2

    The Rotation Handle.................................................................................6-19

    6.8 Popup Menus on the Component Modification Handle ........................................ 6-206.8.1 Movement Handle.....................................................................................6-206.8.2 Rotation Handle........................................................................................6-21

    6.9 Hotkeys.................................................................................................................... 6-23

    7 Quick Pipe Routing.......................................................................................7-1

    7.1 Introducing Pipe Routing..........................................................................................7-17.2 QPR Facilities............................................................................................................7-27.3 Cases of ill-defined Routes........................................................................................7-3

    7.3.1 Bad Alignment Between two Components ................................................ 7-37.3.2 Arrive or Leave where Head or Tail is Undefined ....................................7-3

    7.3.3 Abandoned Routes ...................................................................................... 7-3

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    7.4 Entering and Leaving QPR ...................................................................................... 7-47.5 The Pipe Routing Handle..........................................................................................7-47.6 The Extend Route Handle ........................................................................................7-5

    7.6.1 Dragging......................................................................................................7-5 7.6.2 Feature Highlighting..................................................................................7-57.6.3 Offsetting.....................................................................................................7-6 7.6.4 Nudging the Handle....................................................................................7-7

    7.7 Cardinal Direction Handles......................................................................................7-87.8 Free Rotation Handles..............................................................................................7-9

    7.8.1 Dragging......................................................................................................7-9 7.8.2 Feature Highlighting..................................................................................7-97.8.3 Nudging the Handle..................................................................................7-10

    7.9 Direction and Rotation Characteristics .................................................................7-107.9.1 Extend Route Handle................................................................................7-107.9.2 Distance from Origin ................................................................................ 7-12

    7.9.3 Feature Highlighting................................................................................7-127.9.4 Explicit Direction ...................................................................................... 7-157.9.5 Complete....................................................................................................7-15 7.9.6 Connect......................................................................................................7-17 7.9.7 Rotation Handles ...................................................................................... 7-18

    7.10 Feedback..................................................................................................................7-18 7.10.1 Extend Route Handle................................................................................7-197.10.2 Dragging....................................................................................................7-19 7.10.3 Snapping....................................................................................................7-20 7.10.4 Cardinal Direction Handles .....................................................................7-227.10.5 Free Rotation Handles..............................................................................7-23

    7.11 Popup Menus on the QPR Handle..........................................................................7-237.11.1 Extend Handle .......................................................................................... 7-237.11.2 Free Rotation Handle ............................................................................... 7-26

    7.12 Hotkeys.................................................................................................................... 7-287.13 An Example ............................................................................................................. 7-29

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    Contents

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    VANTAGEPDMS Version 11.6 Series 1-1Graphical Model Manipulation Guide

    1 Introducing the Design Model Editor

    The Design Model Editor enables you to reposition selected Plant Itemsusing the mouse pointer. Model manipulation using the Model Editortakes place within the Model Editor 3D View, which incorporatesfeatures specific to that View type.

    1.1 The Scope of this Guide

    This guide introduces the facilities in both the Model Editor 3D View andthe Model Editor itself. This manual is set out as follows:

    Chapter 2 introduces element Selection, and the meanings of thedifferent Selection graphics.

    Chapter 3 introduces the Model Editor mode of operation within a 3DView Window.

    Chapter 4 introduces the Model Editor itself, describing the selection,

    positioning and orientation facilities available within Model Editormode.

    Chapter 5 introduces Graphical Equipment Modification. Thesefacilities have options to speed the modification of Equipment.

    Chapter 6 introduces Graphical Component Modification. You caninteractively move piping Components along the legs of a pipe routeand rotate them about the centreline of the pipe tube.

    Chapter 7 introduces Quick Pipe Routing, where you can define a piperoute (change in directions) interactively.

    Note that this guide does not always provide full details of menus andforms associated with these topics. For this information see the PDMSDesign online help. Direct references may be made to topics within theonline help, the following device being used to indicate such references:

    :The 3D View Window ; Creating a 3D View W indow

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    1.2 Glossary

    Feature Point, P-point, line or P-line on the 3D model that can beused for alignment.

    GraphicalSelection

    One or more elements selected for subsequentmanipulation using the Locator Handle.

    Selection Set When in Navigate mode, the elements selected by apointer click. For an Equipment, all the constituentprimitives will be selected, for a piping Component, allconnected Components will be selected.

    Linear MovementHandle A handle situated on the Locator Handle, which whenselected for a drag operation, constrains movement of the

    selection to be along the direction of the selected majoraxis.

    Locator Handle A collection of handles which together provide amechanism for positioning and orientation of selectedPDMS elements.

    MovementIncrement

    The incremental step in current distance units that aselection will move in the direction of a major axis of theLocator Handlewhen a planar movement handle or alinear movement handle is dragged.

    Movement Axis The axis identified by the Linear Movement Handle.During a drag operation, the current selection will beconstrained to move in the direction of the movement axisonly, while following the movement of the pointer.

    Movement Plane The plane identified by the Planar Movement Handle.During a drag operation, the current selection will beconstrained to move in the Movement Plane only, whilefollowing the movement of the pointer.

    Planar MovementHandle

    A handle situated on the Locator Handle, which whenselected for a drag operation constrains movement of theselection to be in the plane indicated by the PlanarMovement Handle. That is, the XY, XZ or YZ plane of theLocator Handle.

    Rotation Increment Incremental step in degrees that a selection will rotatewhen a Locator rotation handle is dragged.

    Reference Point Position used as a datum point for subsequent movementof the Graphical Selection.

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    Plant Item A Design database element that represents anengineering item that can be individually selected andmanipulated to modify plant layout. For example,Equipment, Steel Section, Piping Component.

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    2 Selection

    2.1 Introducing Element Selection

    Selecting an element (when not in Model Editor mode) highlights thatelement and all of its constituent primitives with a solid green line:

    The highlight colour used is the same irrespective of whether you haveread/write access rights or read-only access rights. (Note that this is not

    the case in Model Editor mode see section 4.1.1.)

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    Selection

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    2.2 Selecting Piping Components

    When selecting a piping Component, all related items are also selected.For example, when selecting a Valve, the related Flanges and Gasketsare selected as well:

    Note that the selected elements (known as the Selection Set), onlyconstitute the graphical selection (as highlighted with a green line) theselected current element is (in the above case) still only the Valve

    element itself, as shown in yellow in the above picture.The above situation only applies where the arrive and leave directions ofthe selected piping Component are in line with each other. In the case of(for example), an Elbow, only the Elbow itself and any connected zero-length Components (e.g. Welds) are selected. See below:

    Diagrammatically, the above situation is:

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    If a Component which has arrive and leave directions which are in linealso has Components which are directly connected to it, then thoseComponents are selected as well. For example:

    Connected Components are selected up to, but not including:

    An element which changes direction, e.g. Elbow, Bend, etc.

    A directly connected-to element, e.g. Tee, Cross, etc. where theCREF or CRFA is set

    A bad alignment between Components, e.g. bad offset, alignment,etc.

    Further examples of Component selection sets are shown below:

    Example: Flanged Valve within a straight leg of a Branch.

    Example: Flanged Valve with weld-neck Flanges connected to an Elbow:

    Elbow

    Selection

    Weld

    Picked

    Component

    Selected

    Selected

    PickedComponent

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    Selection

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    Example: Connected assembly between a change in direction andconnected Tee:

    Example: Connected assembly between a change in direction and anunconnected Tee:

    PickedComponent

    PickedComponent

    PickedComponent

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    Selection

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    Example: Bad alignment, between Valve assembly and one of its flanges:

    2.3 Menus on Selection Sets

    2.3.1 Equipment Items

    In the example shown above, De-Select All would de-select the entirepump; De-Select Current would de-select all primitives but the highlightedcylinder. See the PDMS Design online help for details of the otheroptions.

    PickedComponent

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    Selection

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    2.3.2 Piping Components

    Note: the above menu is for selection using the right-hand mousebutton only the element under the pointer is selected. Selectionusing the left-hand mouse button selects the element under thepointer and connected elements.

    Select Connected selects all Components connected to the currentComponent. Select Leg. selects Components in the same Pipe leg as thecurrent Component.

    All other options are as for Model Editing mode see section 3.2.3.

    2.4 Component Deselection

    Ctrl-click on a selected item removes it from the current selection set.

    Holding the key down while dragging out a selection rectangleremoves the selected items from the current selection set.

    Connected zero length or connected invisible components should never beleft orphaned when either of their adjacent components are removed

    from the selection set.Example: De-selection of a flanged break in line:

    Deselected ComponentSelection Set

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    Selection

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    1st

    Flange Deselected

    Automatically deselected,as adjacent item is notselected

    Deselected Component

    2nd

    Flange Deselected

    Automatically deselected, asadjacent item is not selected

    Automatically deselected, asadjacent item is not selected

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    Selection

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    3 Introducing the Model Editor 3D View

    3.1 3D View Windows

    3D Views within Design may be used in one of three modes of operation:

    Navigate mode

    Event Driven Graphics mode

    Model Editor mode

    3D View windows can be used to display all or part of the design model.No graphics are displayed in a 3D View window until model elements areadded to the draw list and view limits are set.In Navigate Mode (the default setting), view windows allow you to selectan element simply by clicking on it, which navigates to it in the databaseand makes it the current element. In this mode, the prompt bar acrossthe top of the viewing area contains the prompt Navigate:.In Event-Driven Graphics (EDG) mode, mouse pointer picks are used aspart of an event-driven graphics routine. You are invited to perform a

    graphical pick on an element or a graphical feature in the displayedmodel. The prompt bar contains an instruction which prompts you toperform a graphical selection. You are not able to enter Model Editormode whilst in EDG mode (and vice versa).

    In Model Editor mode, one or more elements can be selected, and thoseelements can be moved or rotated dynamically by dragging with themouse pointer. The prompt bar contains the prompt Modify :.Manipulating the Design model in Model Editor mode is described inChapter 4.

    In this User Guide, a 3D View that can be switched into Model Editormode is called a 3D Model Editor View. PDMS Design normally startswith a 3D Model Editor View shown. New 3D Model Editor Views can becreated by selecting Display>Graphical View from the menu bar, or byusing the Create button on the 3D View Controlform (Display>ViewControl).

    : The 3D View W indow; Creating 3D View W indows;Controlling Multiple 3D Views

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    3.2 Manipulating the Design Model View

    View manipulation operations are accessed using:

    the View menu on the main menu bar

    the 3D View , obtained by clicking on the 3D View background withthe right mouse button

    buttons located next to the 3D view on a 3D View Window

    function keys on the keyboard

    menus on Design items

    direct manipulation of the 3D view using the mouse.This section describes the 3D View Window manipulation operations.Many of these operations can be accessed using more than one method.The View menu selections are introduced, along with a note on othermethods that may be used to invoke the same operations.

    3.2.1 The 3D View Menu

    Viewmenu 3D View

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    Introducing the Model Editor 3D View

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    Middle Button Drag

    The Middle Button Drag menu is used to set the action of subsequentmiddle mouse button drag operations on a 3D View.

    The model displayed in a 3D View can be zoomed, rotated or panned(according the menu option selected) by pressing the middle mouse

    button or mouse wheel over the 3D View and moving the mouse.Middle mouse button drag operations can also be set using function keysand buttons on the 3D View: F2 for Zoom In/Out, F3 for Pan and F5 forRotate.

    [Note: Walk mode is inactive unless the 3D view is displayed inperspective.]

    : Using the Mouse to Control the View; The 3D View W indow

    >Zoom Rectangle

    Enables you to perform a zoom-in operation by dragging out a rectanglearound the volume required to fill the 3D View.

    : How to Zoom In on the View

    >Zoom In/OutEnables you, with the middle mouse button held down, to magnify or

    reduce the view by moving the mouse up (away from you) to zoom in, ordown (towards you) to zoom out.The middle mouse button can be set in this mode by using the View mainmenu, the View , the Zoom In/Out button on the 3D View Window and theF2 button on the keyboard.

    >RotateIn this mode, hold down the middle button and move the mouse up/downto rotate the view vertically or left/right to rotate the view horizontally.The initial movement determines the axis of rotation; to rotate about the

    other axis, release and press again the middle button.

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    The middle mouse button can be set in this mode by using the View mainmenu, the View, the Rotate button on the 3D View Window and the F5

    button on the keyboard.

    > PanLets you move across the view in any direction. In this mode, hold downthe middle button and move the mouse towards the part of the view thatyou want to see.

    The middle mouse button can be set in this mode by using the View mainmenu, the View, the Pan button on the 3D View Window and the F3button on the keyboard.

    > WalkSelects walkthrough mode, in which the eye point moves towards oraway from the model (only works in perspective views). In this mode,hold down the middle button and move the mouse up to walk towardsthe model or down to walk away from the model.The middle mouse button can be set in this mode by using the View mainmenu, the View, the Walk button on the 3D View Window and the F6button on the keyboard.

    : The General View Menu

    Printing the 3D View

    The content of the active 3D View Window can be output to a printer byclicking on View>Print Graphics

    This displays a standard Windows Print form, giving you the ability toselect a printer, set the number of copies to produce, and set properties ofthe print.

    Copying the 3D View to the Windows Paste Buffer

    The content of the active 3D View Window can by copied to the Windowspaste buffer by clicking on one of the View>Copy Image options. Theoptions 640x480 up to 1600x1200 refer to the resolution of the image

    copied to the paste buffer.

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    The copied image can be pasted into another Windows application thatsupports picture objects, such as a Word Processor or picture-editing

    package.

    Zoom To

    Zoom To zooms and pans the 3D View to get the required part of the 3Dmodel to fill the view window.

    >SelectionThe current element, or the graphical selection if one exists, fills the 3D

    View.

    >Identify Element

    This allows you to centre the view on an identified element in thegraphics, and zooms the view such that the identified element fills the3D View window.

    Note: Identifying an element with a pointer pick in this way does notset the selected element to be the Current Element.

    : Zooming in to the View

    >Entire Draw List

    This centres the view on the centre point of the entire draw list andzooms the view so that all the elements in the display list fill the 3D

    View window.

    Walk To

    Walk To zooms and pans the 3D View to get the required part of the 3Dmodel to fill the view. Walk To differs from Zoom To in that it removesitems between your eye position and the target item that are not in theimmediate vicinity of the target item. Items in the immediate vicinity ofthe target will continue to be displayed, so it may be necessary to removeitems still obscuring the target item by removing them from the DrawList.

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    Introducing the Model Editor 3D View

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    Save View and Restore View

    Save View stores the current state of a 3D view so that the view directionand magnification can be restored when required. Up to four views canbe saved at any one time.

    Restore Viewallows you to select a saved view and change the active 3Dview settings to the saved values. Any of the views 1 to 4 that do notcontain saved view details are greyed out.

    Views can also be restored by using the Restore View buttons on the leftside of the 3D View Window (see section 0).

    Look, Plan and Isometric

    LookAllows you to select from a range of orthogonal views.

    PlanAllows you to view the model from above.

    Isometric

    Lets you select any of the four isometric views.

    Set Centre Of View

    Set Centre Of View allows you to pan the 3D view such that the identifiedelement or screen position is centred in the 3D view.

    >Selection

    This centres the 3D view on the current element, or on the graphicalselection if one exists.

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    >Identified Element

    This allows you to centre the 3D view on an element picked with themouse pointer.

    Note: Identifying an element with a pick in this way does not set thepicked element to be the Current Element.

    >Screen Pick

    This allows you to identify a position (which could be in free space) in a3D view to become the centre of view.

    Clicking on the 3D view with the middle mouse button also performs thisoperation.

    Settings

    The View>Settings menu appears on the main View menu only. It is noton the view .

    >Eye, >Shaded, >Borders and >Perspective

    These menu commands control the Eye, Shaded, Borders and Perspectivemodes.

    : The General View menu

    >Black Background and >White Background

    Sets the background colour of the currently active 3D View to black orwhite. Black is recommended as the standard working colour for the viewbackground. White can be the best choice of background colour if a 3Dview is to be printed, or its contents copied to another application.

    Other 3D view background colours can be set by using the 3D ViewOptions form found under Settings>Graphics, 3D Views tab, and the 3D

    View Control form found under Display>View Control.

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    : The Graphics Settings Form; Controlling Multiple 3D Views

    >High Quality

    This feature can be used to toggle between high and standard qualityimages of the Design model. A high quality image is slower to draw andmanipulate than a standard quality one.

    This option does not affect the Arc Tolerance property on the Representationtab of the Graphics Settings form. This is an independent property thatallows you to control the display quality of some of the more complexelements in PDMS.

    : The Graphics Settings Form

    >Show Tooltips

    This feature toggles a Tooltip function. If enabled, the name of theelement under the mouse pointer is displayed in the Tooltip.

    >AnimationsThis feature toggles smooth pan and zoom operations in 3D View whenthe Zoom To and Walk To options are used. The zoom operation isanimated to show the transition from the original view definition to thefinal view definition. This feature only operates if the system determinesthat the hardware is capable of performing a smooth pan and zoom withthe size of model displayed in the 3D View.

    : The General View menu

    3.2.2 Mouse wheel zoom

    Rolling the mouse wheel forwards zooms in on the currently active 3D

    View. Rolling the mouse wheel backwards zooms out on the currentlyactive 3D View.

    Zoom in

    Zoom out

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    In both cases, holding down the or Ctrl key at the same time as rollingthe mouse wheel controls the speed of the operation. Holding the Ctrl key

    down makes the mouse wheel zoom in and out faster. Holding the keydown makes the mouse wheel zoom in and out slower.

    3.2.3 Design Item Entries

    This section describes view options on elements in the Model Editor. Theelement must be selected.

    (Equipment Selected)

    (Piping Component Selected)

    The following viewing options are available on a design item:

    : The Design Item in Model Editor Mode

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    Menu Option Description

    Edit >Equipment

    Removes the Movement Handle (if present) fromthe Equipment item, allowing only Equipmentediting functions to be carried out. (The MovementHandle can be reinstated if required by double-

    clicking on the icon on the main toolbar. SeeChapter 5 for more details of Equipment Editingmode.)

    Select>Connected(Piping Components only). Selects Componentsconnected to the selected Component.

    Select>Leg(Piping Components only). Selects Components inthe same pipe leg as the selected Component.

    Select>BRAN . . .(Piping Components only). Selects the owningBranch.

    Select>PIPE . . .(Piping Components only). Selects the owningPipe.

    De-Select All Clears the current graphical selection.

    De-Select CurrentClears the graphical selection of the currentelement (but leaving the rest of the elements in theselection selected (for example, Components in aselected Branch)).

    HideRemoves the graphical selection from the display,but does not remove it from the drawlist

    Remove from DrawList Remove the graphical selection from the drawlist

    Use 3D Handle(Piping Component selected) Switch back to 3D

    Movement Handle (see below for further details).

    Zoom To

    Centres the view on the current graphicalselection, or on the current element if there is nographical selection. The current element orgraphical selection fills the graphics window

    Walk To

    Same as Zoom To except that Walk To removes anyitem between your eye position and the targetobject if that item is not in the immediate vicinityof the target item.

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    Note: Selecting a Piping Component while in Model Edit mode causesthe Graphical Component Modification facilities to be entered,

    see Chapter 6. The Use 3D Handle menu selection switches fromthe Graphical Component Modification Handle to the 3DMovement Handle.

    3.2.4 View Manipulation Toolbar Buttons

    The View Manipulation toolbar on the left side of the 3D View windowprovides quick access to the most commonly used view manipulationoperations.

    : The 3D View Control Buttons

    3.2.5 Clipping and Capping

    Clipping displays only those parts of the model which fall inside aclipping box. Capping allows the faces cut by the clip box to be filled witha colour. Capping is available only on machines with graphics cards thatsupport this feature.

    On Model Editor 3D Views, these features are made available from the3D View toolbar.

    : The 3D View ; The Clipping Subm enu; The 3D View Control But tons

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    4 Model Editor Operations

    4.1 Model Editor Mode

    The Model Editor is a mode of operation in Design which enables you toreposition selected Plant Items using the mouse pointer.

    You enter Model Editor mode by clicking the Model Editor button on thetoolbar, and return from the Model Editor to Design Navigate mode by

    clicking the button again. Alternatively, the Edit>Model Editormenuselection may be used to enter and leave Model Editor mode.

    In this user guide, a 3D View that can be switched into Model Editormode is called a 3D Model Editor View. See Chapter 3 for details of the3D Model Editor View. The features described here for selecting, movingand rotating items by using the mouse are available only in the ModelEditor.

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    4.1.1 Element Selection in the Model Editor

    Groups of selected Plant Items can be moved or rotated in a singleoperation. The collection of selected plant items is called the GraphicalSelection. The Plant Items that can be selected and modified using theModel Editor are listed in section 4.7.

    Plant items can be added to or removed from the current GraphicalSelection by picking them using the mouse pointer.Selection facilitiesare provided which allow you to select groups of related items in a singleselection operation.

    Drag rectangle (Fence) selection allows groups of elements to be selectedeasily. You can define whether to select only those elements that arewholly within the rectangle or to include those that are partially withinthe rectangle.

    A Re-Select function is provided to go back to the previous GraphicalSelection. This is useful if the Graphical Selection has been lost byaccidentally using a clear selection operation or beginning anotherselection.

    Clicking in blank space in a 3D Model Editor View, or using De-Select Allon elements clears the Graphical Selection.

    A Locator Handle appears when a Graphical Selection is present. This isused to manipulate the position and orientation of the entire GraphicalSelection.

    Note that if the element is marked as Read-Only, the selection ishighlighted using a solid red line (rather than a solid green line):

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    4.1.2 The Locator Handle

    The Locator Handle is a collection of individual graphical manipulationhandles grouped together. The Locator Handle can be used to drag theentire Graphical Selection to a new position or rotate the entireGraphical Selection through an angle about a selected axis.

    This combination of direct graphical manipulation handles offers you theability to move selected items constrained in a direction or to lie in aplane, or rotate the selection about an axis.

    See section 4.3 for details of using the locator handle.

    Planar movement handles

    Linear movement in axis direction

    Rotation about single axis

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    4.1.3 Movement

    A Graphical Selection is moved using linearand planar handles on the Locator Handle, orby using the Editmenu.Dragging a linear or planar handle with themouse pointer moves the current GraphicalSelection. The movement is made in steps,the size of which can be controlled by you (theMovement Increment). This allows theGraphical Selection to be positionedaccurately in relation to its original position.

    The Graphical Selection can be moved until itis aligned with another item in the display byusing Locator Handle s, the Edit menu, or bydragging with Feature Identification modeswitched on (see section 4.1.5).

    Clicking and dragging one of the three Linear Movement Handlesconstrains the movement of the selection to be in the direction of theselected axis.

    Linear Movement Handles Linear Constrained Movement

    Clicking and dragging one of the three Planar Movement Handlesconstrains the movement of the selection to be in the plane of theselected planar handle.

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    Planar Movement Handles Movement Constrained to be in a Plane

    4.1.4 Rotation

    The Graphical Selection is rotated using aRotation handle. The selection rotates inangular steps as it is dragged with themouse, the size of which can be controlledby you (the Rotation Increment). Thisallows the Graphical Selection to be

    rotated accurately from its originalorientation.

    The Graphical Selection can be rotateduntil an axis of the Locator Handle isaligned with another item in the displayby using Locator Handle s, or by draggingwith Feature Identification switched on(see section 4.1.5).

    Clicking and dragging one of the three Rotation Handles constrains therotation of the selection to be about the axis corresponding to the selectedrotation handle.

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    Rotation Handles Constrained Rotational Movement

    4.1.5 Alignment

    The Graphical Selection can be moved or rotated until it aligns with apoint, P-point, P-line or straight line (edge) in the model. In thisdocument, the target points and lines are called features.

    The origin of the Locator Handle is the reference datum for aligning theGraphical Selection.

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    4.1.6 Locator Handle as a Frame of Reference

    The Locator Handle can be moved or rotated independently of theGraphical Selection. This allows you to set a datum for movement andalignment operations, or to set an axis of rotation about which theGraphical Selection can be rotated.

    4.1.7 Feedback

    The locator handle changes shape to show movement or rotationconstraints.

    Movement and rotation feedback for freehand operations is displayedboth in the 3D View and on the status bar. This allows both worldposition and displacement from the starting position to be shown. Thedistance values are output in the style and units set on the CurrentSession Units form.

    : The Current Session Units form

    If feature alignment is in use, feedback is given on features as the mousepointer passes over them, and graphical feedback is provided to help

    achieve the correct alignment in a 3D model.

    4.1.8 Unconstrained Positioning

    The Locator Handle provides functions for positioning the GraphicalSelection constrained in a given direction or in a plane. However, it issometimes necessary to specify a new position without any constraintsapplied to movement of the Graphical Selection.

    An unconstrained position can be specified by typing world co-ordinatesinto a form, by typing a 3D offset from the current Location Handleposition, or by snapping to a Point feature.

    4.1.9 Undo and Redo

    Undo and Redo functions in Model Editor mode allow you to stepbackwards or forwards through one or more movement or rotationoperations. Undo and Redo operate on a sequence of direct graphicalmanipulation operations in the Model Editor.

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    Notes: Undo/Redo operations can also take place outside of Model EditorMode. If the Undo operation involves moving into or out of Model

    Editing mode, then the switch into that mode happensautomatically, and the Model Editor button and menu optionreflect the change. The selection set and handle appropriate tothe editing operation that was being used will also be restored.

    Other undoables (operations or sequences of operations that canbe undone) can be defined as a PML undoable object see the

    VANTAGE Plant Design Software Customisation Guide.

    4.1.10 Performance

    The speed of interactive selection and dragging operations is dependenton both the specification of the hardware being used, and on thecomplexity of the model displayed in the 3D View. Generally, it isadvisable to minimise the size and complexity of the displayed model inorder to obtain good interactive feedback from the system.

    Performance tips when using Model Editor:

    Display only those elements that are necessary for the modificationthat you are performing. As you drag a graphical selection on thescreen, the display is continuously redrawn.

    Avoid using large graphical selections. It may be better to make bulkmoves in small groups.

    Avoid drawing the model with high levels of detail. For example, donot display the model with holes drawn; do not use a fine arctolerance.

    Avoid drawing the model with P-points switched on.

    4.2 Element Selection in the Model Editor

    In order to move or rotate plant items, you must first select plant itemsto modify. The collection of selected items is called the GraphicalSelection. Plant items may be added to or removed from the currentGraphical Selection by various selection methods:

    picking with the mouse pointer

    dragging a rectangular fence around items to be selected

    using selection operations to select related groups of items

    clearing the Graphical Selection.

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    The Design database elements that can be selected and modified usingthe Model Editor are listed in section 4.7.

    4.2.1 Selection Feedback

    Selected elements are highlighted so that they stand out from all theother elements in the graphics display.

    A Locator Handle appears when a Graphical Selection is present. Thiscan be used to manipulate the position and orientation of the entireGraphical Selection.

    Modifiable and non-modifiable elements

    Elements that can be moved or rotated by you are highlighted with agreen wireframe highlight when you click on them in Model Editor mode.If you do not have permission to move or rotate an element, it ishighlighted in a red wireframe.

    It is not always possible to determine whether a move or rotationoperation can be carried out when items are selected. It is possible that amove or rotation operation could be rejected if PDMS Data AccessControl determines that the current user is not permitted carry out the

    operation.

    4.2.2 Selecting Items Using the Mouse Pointer

    Plant items are selected by clicking on the item with the left mousebutton in the 3D graphics view.

    The Ctrl key is used to add unselected items to the current selection orremove selected items from the Graphical Selection. Available selectionmethods are:

    Single click on an unselected item creates a new Graphical Selectioncontaining that one item.

    Single Ctrl-click on an unselected item to add it to the currentGraphical Selection.

    Single Ctrl-click on a selected item to remove it from the currentGraphical Selection.

    Picking implied tube, or using a Select Leg operation on a Piping Item(see section 4.2.4), selects a Pipe leg. Using the Ctrl key with a Pipeleg selection adds to the Graphical Selection if an unselected item is

    picked. Ctrl with selected implied tube pick removes the Pipe leg.

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    Note that Ctrl with a selection on a selected item does not remove theselection from the list.

    4.2.3 Fence Selection

    A group of Plant Items can be selected by using a fenceselection. Thereare two fence selection options Wholly Within and Wholly And PartiallyWithin.

    Wholly Within selects items that are entirely contained inside therectangular boundary of a fence selection.

    Wholly And Partially Within selects both items that are entirelycontained inside the rectangular boundary of a fence selection, anditems that cross the boundary.

    Fence selection can be carried out with either the right or left mousebutton. The Within setting is achieved from a right mouse button fenceselect see below.

    Fence select using the left mouse button

    Drag a rectangle surrounding the items to be selected by pressing the leftmouse button down at one corner of the rectangle, and drag the mouse

    pointer to the opposite corner. The selection takes place when the mousebutton is released.

    The items selected depend on the current Within setting see FenceSelect using the right mouse button below.

    The illustrations below show the effects of each selection.

    selection rectangle

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    if Wholly Within is selected if Wholly And Partially Within is selected

    Pressing the Esc key during the drag aborts the selection.

    Fence Select using the right mouse button

    Drag a rectangle surrounding the items to be selected by pressing theright mouse button down at one corner of the rectangle, and drag themouse pointer to the opposite corner. The menu shown in the picturebelow appears when the mouse button is released.

    The selection takes place when one of the options on the menu isselected.

    Pressing the Esc key during the drag or prior to selecting from the menuaborts the selection. Clicking away from the selection or selecting Cancelon the menu also aborts the selection.

    Adding to an existing Graphical Selection with a fence selection

    Holding the Ctrl key down while performing a fence selection adds the

    selected items to the existing Graphical Selection.

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    Removing selected items from an existing Graphical Selection with afence selection

    Holding the key down while performing a fence selection removes theselected items from the existing Graphical Selection.

    4.2.4 Item-Specific Selection Operations

    Item-specific selection operations can be found on s on some plant items.

    on a Piping Component showing selection options

    Select Pipe and Branch Owners

    Select Branch

    The Select BRAN option selects the owning Branch, highlighting it with agreen line:

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    Select Pipe

    The Select An Owner>PIPE option selects the owning Pipe, highlighting itwith a green line:

    Select Attached Steelwork Sections

    The Select> options on a Steelwork Section have a similar function tothat with Piping Components.

    If a Column Section is selected, then Select>SBFR selects all of the

    Columns in the owning Subframework.

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    If a Beam Section is selected, then Select>SBFR selects all of the Beamsin the owning Subframework.

    In both cases, Select >FRMW . . . selects the owning Framework.

    4.2.5 Clearing the Graphical Selection

    There are three methods to clear a Graphical Selection:

    Click in blank space in the graphics 3D view.

    Select De-Select Currenton a selected element in the 3D view.

    SelectDe-Select Allon an element in the 3D view. (This is provided forthe case where the 3D view is full, so no part of the 3D viewbackground can be seen.)

    Leave Model Editor mode.

    4.2.6 Reinstating the Previous Graphical Selection

    If a Graphical Selection has been lost accidentally by clearing theselection or by starting a new selection, the previous selection can bereinstated by selecting Edit>Re-Select from the main menu bar.

    Leaving Model Editor mode clears the Graphical Selection, but you canreinstate the last Graphical Selection on return to Model Editor mode byusing Edit>Re-Select.

    4.2.7 The Selection Menu

    The Selection menu on the main menu bar contains commands for settingproperties of the Locator Handle and the Graphical Selection.

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    Feature Highlighting

    Enables or disables Feature Identification Mode. Feature IdentificationMode is described in section 4.3.

    If the mouse pointer is over a 3D Model Editor view, and the ModelEditor is active, pressing the F key on the keyboard toggles betweenfeature identification mode being switched on or off.

    Set Increments

    Set Increments shows a form for setting the active movement or rotationincrements:

    The Linear increment is specified in the currently active units, or unitscan be specified by using PDMS units of measure syntax.

    : The Set Increments form

    Set Handle Colour

    Allows you to change the colour of the Locator Handle. The list ofavailable colours is shown on the submenu.

    Drag Image

    During a drag operation using the Locator Handle, an image of theGraphical Selection follows a constrained path defined by the current

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    mouse pointer position. The style of feedback for all items in theGraphical Selection can be selected from the submenu list.

    Select Rectangle

    Sets the mode of operation of Select Rectangle on the left mouse buttonto be Wholly Within or Wholly And Partially Within.

    4.3 Positioning and Orientation using the Locator Handle

    The Locator Handle consists of a family of graphical manipulation

    handles, each of which applies a constraint to the way in which theGraphical Selection is moved.

    This section describes how to move or rotate the current GraphicalSelection using the Locator Handle.

    4.3.1 Overview

    The Locator Handle provides three ways to move or rotate a GraphicalSelection:

    dragging the linear, planar or rotation handles freehand with themouse pointer

    aligning with points, P-points, P-lines or straight lines (edges) onother displayed plant items

    typing in offset distance or angular displacement values

    Planar movement handles

    Linear movement in axis direction

    Rotation about single axis

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    Aligning the Graphical Selection with points or lines on other displayeditems

    When aligning a Graphical Selection with other plant items in thedisplayed model, you enter feature identification mode, where the mousepointer is sensitive to finding features on the Design graphics. Featuresare points, straight lines (edges), P-points or P-lines. Points are locatedat vertices on the model, such as the corner of a box, and at the mid-pointof lines. Lines are straight edges on the model (Design Aid graphicscannot be used as a feature).

    Feature identification mode is turned on and off by selecting FeatureHighlighting on the Selection menu, or by pressing the F key when the

    mouse pointer is over a 3D Model Editor View, and the Model Editor isactive.

    Some operations turn on feature identification mode temporarily to allowyou to pick a feature. For example, Edit>Move Selection>Snap To Point.Once the required feature is identified, the mode reverts to its statebefore the command was actioned.

    Aligning the Locator Handle with features in the model is described insections 4.3.2 - 4.3.4.

    Automatic scrolling

    If the target location for a drag operation is outside of the 3D view, themouse pointer can be moved to an edge of the view, where the view willpan automatically up, down, left or right according to the 3D view edgethat the mouse pointer hits. The mouse pointer must move in order forthe panning to continue. This may necessitate you making a smallmovement of the pointer near to the view edge to keep the pan operationgoing.

    This technique for panning the view is appropriate for locating a targetposition that is just out of view.

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    4.3.2 Linear Movement Handle

    The Linear Movement handle allows you to move the Graphical Selectionconstrained in the direction of the linear handle axis. The size of eachstep of the movement is defined by the current movement increment.Dragging a linear handle with the left mouse button moves the LocatorHandle and Graphical Selection in the direction of the linear handle.

    To initiate a linear drag, press the left mouse button down over one ofthe linear movement handles. With the left button still pressed, movingthe mouse drags the Graphical Selection constrained in the selected

    direction, in steps defined by the movement increment.

    Moving one movement increment at a time

    If the movement increment is small relative to the magnification of the3D view, it can be difficult to move the mouse freehand to a precisedisplacement from the Locator Handles original position. Fine controlover positioning can be achieved by dragging with a linear handle so thatit is close to the required position then, while continuing to hold downthe mouse button, press the plus (+) or minus (-) key on the numerickeypad. This moves the Graphical Selection by one movement increment

    in the direction of the linear handle if + is pressed, or in the oppositedirection if - is pressed.

    Using the arrow keys in this way moves the Graphical Selection by 0.1 ofthe current movement increment for each press of the key.

    Feedback

    When moving a selection in a constrained direction, the Locator Handlechanges to a cut-down version of the full handle to show the direction ofmovement, as shown below. The current World position of the Locator

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    Handle is displayed on the status bar, and an offset from the originalposition of the handle is displayed on the 3D View.

    As the mouse moves over a linear handle, the pointer symbol changes tothe linear drag pointer.

    A Linear Handle has the following movement operations on its shortcutmenu:

    Enter Value

    This command shows the following form:

    The field corresponding to the selected axis is activated for input. In thiscase, entering 2500 in the X field tells the Graphical Selection to move by2500mm in the X direction of the Locator Handle.

    : The Move Selection form

    Locator handle reduces to lineardrag handle with arrowhead

    Original position ofelement

    Feedback on distance

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    Align with Feature

    Repositioning a Graphical Selection to align with a Nozzle using the linear handle and featurealignment

    This method allows you to position the Graphical Selection in relation toanother object on the screen, but forces the Graphical Selection to moveonly along the selected axis. The sequence of operations is as follows:

    1. Make a Graphical Selection.

    Optional: Position the Locator Handle at the required datum position.

    2. Select Align with Feature on the linear handle .

    3. Move the mouse to the target feature. This highlights the targetfeature, and the mouse pointer changes shape to indicate that theGraphical Selection will be aligned with the target position if themouse button is clicked.

    4. Click the left mouse button to move the Graphical Selection to thetarget position.

    Linear drag can align with a point feature or a line feature.

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    Point feature Alignment

    When positioning the Graphical Selection to a point feature, the origin ofthe Locator Handle is aligned with the target point such that the targetpoint is projected onto the line of movement.

    This situation is illustrated below (in two dimensions):

    Alignment with a Line or P-line Feature

    There are two cases to consider:

    Selected line feature is orthogonal to the line of movement

    If the line selected line feature is orthogonal to the line of movement,then the feature line is treated as a feature point. Any position along thefeature line projects onto the same point on the movement line.

    Selected line feature not orthogonal to the line of movementIf the line selected line feature is not orthogonal to the line of movement,then the intersection of the extended feature line with the line ofmovement becomes the new Locator Handle origin position. If theextended feature line and the movement line do not intersect in 3D, thenthe point chosen is the nearest point on the line of movement to theextended feature line.

    This situation is illustrated below (in two dimensions):

    Direction of drag

    Target Point Feature

    New position of Locator Handle Origin

    Direction of drag

    Target LineFeature

    New position of Locator Handle Origin

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    Alignment with a P-point Feature

    There are two cases to consider: P-point as point feature

    A P-point feature may be treated as a point feature, and works asdescribed above for points.

    P-point as a Line feature

    A P-point has a direction, which is indicated by the arrow on a P-pointfeature symbol. If the mouse pointer is moved over the P-point arrow,then the intersection of the P-point direction with the line of movementbecomes the new Locator Handle origin position. If the P-point direction

    and the movement line do not intersect in 3D, then the point chosen isthe nearest point on the line of movement to a line projected from the P-point position in the P-point direction.

    The following pictures illustrate the difference between P-point as apoint and P-point as a line:

    Mouse over P-point position Mouse over P-point arrow

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    Snap To Point

    Snap To Point allows the Graphical Selection to be moved to a Pointfeature. The Graphical Selection is not constrained to move along thedirection of the Linear Handle. This is described in section 4.4.

    Move Handle

    The Move Handle submenu provides the same movement commands asthe main Linear Handle menu, but these commands move the LocatorHandle only. They do not move the Graphical Selection.

    The Locator Handle may be moved independently of the GraphicalSelection in order to change the datum position for the next operation onthe Graphical Selection.

    4.3.3 Planar Movement HandlesEach of the planar movement handles constrains the drag operation suchthat the Graphical Selection moves only in the plane of the selectedhandle. The handle moves in steps determined by the current MovementIncrement setting.

    To initiate a planar drag, you press the left mouse button down over oneof the planar movement handles. With the left button still pressed,moving the mouse drags the Graphical Selection constrained in theselected plane, in steps defined by the movement increment.

    Feedback

    A triangle is displayed on the current constraint plane, between theoriginal position of the handle and the current position. The relative

    movement distances are shown on the sides of the triangle. The current

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    World position of the Locator Handle is displayed on the status bar. Allvalues are shown in the current selected units.

    The Locator Handle changes to a simple version of the full handle toshow the plane of movement as shown below.

    As the mouse moves over a planar handle the pointer symbol changes tothe planar drag symbol.

    A Planar Handle has the following movement operations on its shortcut

    menu:

    Locator handle reduces to the planar handleand two linear drag handles in the drag plane

    Original positionof element

    Feedback on distance moved

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    Enter Values

    This command shows the following form.

    The fields corresponding to the selected plane are activated for input. Inthis case, entering 8000 in the X field and 4000 in the Z field tells theGraphical Selection to move by X8000mm Z4000mm in the XZ plane ofthe Locator Handle.

    : The Move Selection form

    Align with Feature

    This facility allows you to position the Graphical Selection in relation toanother object on the screen, but forces the Graphical Selection to moveonly in the selected plane. The sequence of operations is as follows:

    1. Make a Graphical Selection.

    Optional: Position the Locator Handle at the required datum position.

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    2. Select Align with Feature from the planar handle.

    3. Move the mouse to the target feature. A marker appears at the targetpoint, and the mouse pointer changes shape to indicate that theGraphical Selection will be aligned with the target position if the leftmouse button is clicked.

    4. Click the left mouse button to move the Graphical Selection to thetarget position.

    Point feature Alignment

    When positioning the Graphical Selection to a point feature, the origin ofthe Locator Handle is aligned with the target point such that the targetpoint is projected onto the plane of movement. For example, the pictureabove shows the target P1 P-point position being projected onto the planeof movement of the Graphical Selection.

    Alignment with a Line or P-line Feature

    If a planar move is to be aligned with a line feature, then the LocatorHandle origin is placed where the extended feature line or P-pointdirection intersects with the movement plane. For example, in thefollowing picture, the handrail is dragged in a horizontal plane, with the

    bottom of the first post positioned where the top of the stringer intersectswith the plane. The feature selected is an edge on the top of the stringer.

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    Snap To Point

    Snap To Point allows the Graphical Selection to be moved to a Pointfeature. The Graphical Selection is not constrained to move in the planeof the Linear Handle. This is described in section 4.4.

    Move Handle

    The Move Handle submenu provides the same movement commands asthe main Planar Handle menu, but these commands move the LocatorHandle only. They do not move the Graphical Selection.

    The Locator Handle may be moved independently of the GraphicalSelection in order to change the datum position for the next operation onthe Graphical Selection.

    4.3.4 Rotation Handle

    The rotation handles allow you to rotate the Graphical Selection aroundthe relevant axis using the current angular increment to control theangular step size.

    Dragging a Rotation handle with the left mouse button rotates thehandle and the Graphical Selection about the axis of rotation. To performa rotation, press the left mouse button over the relevant rotation handle.With the left button still depressed, drag the mouse to perform the

    rotation.

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    Feedback

    The angular movement from the original orientation is shown as theLocator Handle is rotated. The angular displacement is also shown in thestatus bar.

    As the mouse moves over a rotation handle, the pointer symbol changesto the rotation drag symbol, and half of the Rotation Handle arc changesto show two arrows. This feedback indicates which of the axes will bealigned with a feature when feature alignment is used.

    Rotation Handle

    A Rotation Handle has the following movement operations on itsshortcut menu:

    Enter Value

    This allows the Graphical Selection to be rotated about one of the LocatorHandle axes.

    Locator handle reduces to linearhandles and the rotation handle.

    Axisorientation

    Feedback on angulardisplacement

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    : The Rotate Selection About form

    Orient to Point

    Rotating an elbow to align with a Nozzle using a rotation handle and feature alignment

    The sequence of operations is as follows:

    1. Make a Graphical Selection

    Optional: Position the Locator Handle at the required datum position

    2. Select Orient to Point from the Rotation handle

    3. Move the mouse to the target point. The mouse pointer changes toindicate that a point has been located, and the axis is directedtowards the point.

    4. Click the primary mouse button to rotate the Graphical Selection tothe target orientation.

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    Align with Direction

    Rotating a pump to align with a flange using a rotation handle and feature alignment

    The sequence of operations is as follows:

    1. Make a Graphical Selection

    Optional: Position the Locator Handle at the required datum position

    2. Select Align with Direction from the Rotation Handle .

    3. Move the mouse to the target line (edge) or P-point direction. Themouse pointer symbol changes to indicate that the axis will bedirected parallel to the edge. If the Graphical Selection is shown 180degrees out of alignment, press the key to get the alternatealignment. On a P-point, this can be achieved by choosing one of thearrows on the P-point feature.

    4. Click the left mouse button to rotate the Graphical Selection to thetarget orientation.

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    Align with

    Rotates the selection until the chosen axis points in the given direction.The Graphical Selection is rotated about one of the Locator handle axes,such that the chosen axis points as close to the direction specified aspossible.

    : The Enter Direction For form

    Rotate handle

    The Rotate Handle submenu provides the same rotation commands asthe main Rotation Handle menu, but these commands rotate the LocatorHandle only. They do not rotate the Graphical Selection.

    The Locator Handle may be rotated independently of the GraphicalSelection in order to change the frame of reference for the next operationon the Graphical Selection.

    Rotate Handle>To World

    This command aligns the Locator Handle with the World co-ordinatesystem, without rotating the Graphical Selection. The Locator Handle Y

    axis points North, and the Z axis points Up.

    4.3.5 Feature Highlighting

    Having made a graphical selection in Model Editor mode, useSelection>Feature Highlighting to switch into a mode where features areidentified as the mouse pointer passes over them on a 3D view. IfFeature Highlighting is on, selecting it again switches feature snappingoff. Alternatively, the F key can be used to toggle feature identification onand off if it is pressed over the 3D View while in Model Editor mode.

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    If the Graphical Selection is dragged using the Locator Handle whileFeature Highlighting is on, it aligns itself with key features on thedisplayed model as the mouse pointer passes over them. See the sectionson Linear, Planar and Rotation Handles for a description of how featurehighlighting works for each handle.

    There is an alternative method to select a feature. Moving the mouseover the 3D model without dragging the locator handle still highlightsfeatures. Pressing the right mouse button over a highlighted featureshows a menu that allows the Graphical Selection or the Locator Handleto be moved to the selected position.

    for a point feature while in feature identification mode

    Selecting Move Handle Here in the picture above moves the handle to theselected point.

    In order to select features of a plant item, it is necessary to move themouse pointer over the item before features are shown. In most cases,the target P-point or P-line lies on, or inside, a plant item, so selecting afeature is straightforward. In the few cases where the P-point or P-line isoutside of the plant item, or partly obscured by another item in thescene, it is necessary to make sure that the mouse pointer first passes

    over the associated plant item.

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    On steelwork items with P-lines, the JUSL P-line is shown as a feature.

    Feature identification: The Locator Handle can be moved to features on selected or unselected

    items.

    The Graphical Selection cannot be moved to a reference point on selecteditems, because the selected items are shown in their new location whena reference point is found.

    Cancelling the drag

    At any point of the move, you can cancel the drag operation by pressing

    the Esc key. This is a standard way of cancelling a drag operation onWindows. When the drag is cancelled the selection reverts to its originalposition and remains selected.

    4.3.6 Moving the Locator Handle Independently of the Graphical

    Selection

    A Locator Handle can be moved independently of the GraphicalSelection. This allows a datum position to be set for subsequent moveoperations, or an axis of rotation to be set for subsequent rotation

    operations.

    The Locator Handle s and the Edit menu provide commands for movingand rotating the Locator Handle on its own. In order to drag the LocatorHandle without the Graphical Selection, select the linear, planar orrotation handle by pressing the left mouse button down, and then pressthe H key on the keyboard. This detaches the Locator Handle from theGraphical Selection. The H key can be used to toggle between moving theLocator Handle on its own, and moving the Graphical Selection with theLocator Handle.

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    4.4 Positioning and Orientation Using the Edit Menu

    4.4.1 Move Selection and Move Handle

    Move Selection moves the Graphical Selection. Move Handle moves theLocator Handle only. The three operations described below apply to bothMove Selection and Move Handle.

    Move Selection/Handle>Offset in 3D

    The Graphical Selection can be moved relative to its original position, in

    the co-ordinate system of the Locator Handle. The position of theGraphical Selection only changes ifOKis clicked.

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    Move Selection/Handle Set 3D Position

    This form shows the current position of the Locator Handle in World co-ordinates. Changing the settings and clicking OK moves the selection tothe specified world co-ordinates.

    : Set Position Of Selection form

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    Move Selection/Handle>Snap to Point

    Repositioning an Equipment to align with the centre of a SCTN

    This facility allows you to position the Graphical Selection at a selectedposition in relation to another object on the screen. The sequence of

    operations is:1. Add one or more plant items into a Graphical Selection

    Optional: Position the Locator Handle at the required datum position

    2. Select MoveSelection/Handle>Snap to Point from the Edit menu

    3. Move the mouse pointer to the target position. The pointer changes toindicate that the Graphical Selection will snap to the target feature

    4. Click the left mouse button to move the Graphical Selection to thetarget position.

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    4.4.2 Rotate Selection and Rotate Handle

    Rotate Selection rotates the Graphical Selection. Rotate Handle rotates theLocator Handle only. The four operations described below apply to bothRotate Selection and Rotate Handle.

    Rotate Selection/Handle>To World

    This operation reorientates the Locator Handle and Graphical Selectionsuch that the Y axis of the Locator Handle points in the World North

    direction, and the Z axis points in the World Up direction.

    Rotate Selection/Handle>About X/Y/Z

    These three operation show the Rotate Selection/Handle Aboutaxisformfor the selected axis.

    This allows the Graphical Selection to be rotated about one of the LocatorHandle axes.

    : Rotate Selection About form

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    4.5 Undo and Redo

    The ease with which you can manipulate the model using the graphicaltechniques provided in PDMS Design makes the provision of an undofacility a natural requirement.

    There are three types of activity that are recognised while you are inModel Editor mode. For each of these, the current state is saved beforethe change in order that it may be restored by a subsequent Undo.

    Changes to the database as a result of manipulating the GraphicalSelection either by direct graphical manipulation or from the contextsensitive menus can be undone. (The selection set and theposition/orientation of the Locator Handle are also restored.)

    There are two ways you may undo an activity:

    Using the standard Undo and Redo icons ( ) in the maintoolbar.

    Using the Undo and Redo options on the Edit pull-down menu.

    You may step back through undo states one at a time. Following anundo, you can then choose to redo the sequence, stepping forward onestate at a time until the sequence of changes that were undone arerestored. If you do one or more "undos" and then save a new state, theredo option is no longer available and the corresponding icons/menuoptions become inactive.

    Switching between applications in Design causes the Modify mode buttonto be switched off and the undo/redo states to be re-initialised.

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    Note: Undo/Redo operations can also take place outside of Model EditorMode. If the Undo operation involves moving into or out of Model

    Editing mode, then the switch into that mode happensautomatically, and the Model Editor button and menu option willreflect the change. The selection set and handle appropriate tothe editing operation that was being used are also restored.

    Other undoables (operations or sequences of operations that canbe undone) can be defined as a PML undoable object see the

    VANTAGE Plant Design Software Customisation Guide.

    4.6 Delete Selection

    Delete Selection on the Edit menu deletes from the database all items inthe Graphical Selection. This operation is only available while aGraphical Selection exists.

    Note: You will be asked to confirm the deletion.4.7 Selectable Items

    The following table lists element types that can be selected and modifiedusing the Model Editor. Note that some types of element can be modifiedif they belong to an administrative element such as a ZONE or FRMW,but they cannot be individually modified if they belong to a Plant Item.For example, A SCTN element can be selected and moved if it belongs toa FRMW or SBFR element, but not if it belongs to a TMPL element.

    Note: for additional notes on the selection of Equipment and PipingComponents, see Chapters 5 and 6 respectively.

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    Plant Item Selectable Elements

    EQUIPMENT SITE>ZONE>EQUI

    PIPE (and CABLE TRAY)

    PIPE/CABLE TRAY SITE>ZONE>PIPE using the Select Ownersoperation

    BRANCH SITE>ZONE>PIPE>BRAN using Select Ownersoperation

    Pipe component SITE>ZONE>PIPE>BRAN>(any component)

    HVAC

    HVAC SITE>ZONE>HVAC using Select Ownersoperation

    BRANCH SITE>ZONE>HVAC>BRAN using Select Ownersoperation

    HVAC component SITE>ZONE>HVAC>BRAN>(any component)

    HANGERS

    RESTRAINT PIPE>REST & HVAC>REST using SelectOwners operationHANGER PIPE>REST>HANG & HVAC>REST>HANG

    PIPE TRACK SITE>ZONE>PTRA

    ROUTING PLANE SITE>ZONE>RPLA orSITE>ZONE>STRU>RPLA

    RPLA also exists under EQUI, PTRA, SUBE,SUBS RPLA is NOT a significant element inthese situations

    PENALTY VOLUME SITE>ZONE>PVOL or SITE>

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