Design Document Perfect Competition Embedded assignments
Turn-based, length determined by Game Master Multiplayer, 5-player
minimum
Slide 3
Perfect Competition Starting Point: Empty Factory 1 million
dollars No advantages: No sense of geography or proximity Everyone
has access to the same information
Slide 4
On Each Turn Buy the proper equipment in order to enter a
specific manufacturing field Set wages Hire workers Set prices
Negotiate contracts with suppliers and buyers Research new
technologies
Slide 5
Embed Assignments in Gameplay Old: Take fictional data made up
by the professor, draw graphs, and answer essay questions. New:
Receive an in-game news bulletin, draw graphs and interpret data,
use the answer to improve your decisions in the next turn.
Slide 6
Feedback Loop Old: Students are graded on whether they get the
right answer New: Comparison with other players, and comparison
with a perfect player
Slide 7
Topics We Will Teach Supply and demand Opportunity cost Price
elasticity Surplus Substitute products Fixed cost, variable cost,
total cost, average cost Equilibrium
Slide 8
Consumer Theory Producer Theory Equilibrium Theory Oligopic
Markets Game Theory
Slide 9
For instance: Price of TiresNumber of Tires People Want to Buy
Number of Tires People Want to Sell $100110,00010,000
$20090,00040,000 $30060,00080,000 $40020,000150,000 Equilibrium
Point Consumer Surplus Producer Surplus