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7/28/2019 Design Architectures for 3G and IEEE 802.11 WLAN Integration
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P. Lorenz and P. Dini (Eds.): ICN 2005, LNCS 3421, pp. 10471054, 2005.
Springer-Verlag Berlin Heidelberg 2005
Design Architectures for 3G and IEEE 802.11
WLAN Integration
F. Siddiqui1, S. Zeadally 1, and E. Yaprak2
1 High Speed Networking Laboratory, Department of Computer Science,
Wayne State University, Detroit, MI 48202, USA{Farhan, Zeadally}@cs.wayne.edu
2 Division of Engineering Technology,
Wayne State University, Detroit, MI 48202, [email protected]
Abstract. Wireless LAN access networks show a strong potential in providing
a broadband complement to Third Generation cellular systems. 3G networks
provide a wider service area, and ubiquitous connectivity with low-speed data
rates. WLAN networks offer higher data rate but cover smaller areas. Integrat-
ing 3G and WLAN networks can offer subscribers high-speed wireless data ser-
vices as well as ubiquitous connectivity. The key issue involved in achieving
these objectives is the development of integration architectures of WLAN and
3G technologies. The choice of the integration point depends on a number offactors including handoff latency, mobility support, cost-performance benefit,
security, authentication, accounting and billing mechanisms. We review 3G-
WLAN integration architectures and investigate two such architectures in the
case when the UMTS network is connected to a WLAN network at different in-
tegration points, namely the SGSN and the GGSN. The evaluation of these in-
tegration architectures were conducted through experimental simulation tests
using OPNET.
1 Introduction
Mobile communications and wireless networks are developing at a rapid pace. Ad-
vanced techniques are emerging in both these disciplines. There exists a strong need
for integrating WLANs with 3G networks to develop hybrid mobile data networks
capable of ubiquitous data services and very high data rates in strategic locations
called hotspots. 3G wireless systems such as Universal Mobile Telecommunication
Systems (UMTS) can provide mobility over a large coverage area, but with relatively
low speeds of about 144 Kbits/sec. On the other hand, WLANs provide high speeddata services (up to 11 Mbits/sec with 802.11b) over a geographically smaller area.
The rest of this paper is organized as follows. Section 2 provides a brief background
on 3G and WLAN networks. Section 3 describes the related research and contribu-
tions of this work. Section 4 presents a comparison of the various internetworking ar-
chitectures. In section 5 we compare two integration architectures connecting UMTS
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1048 F. Siddiqui, S. Zeadally, and E. Yaprak
and 802.11 networks. Section 6 presents our simulation results. Finally in section 7
we present some concluding remarks and future works.
2 Background
802.11b [3] WLAN has been widely deployed in offices, homes and public hotspots
such as airports and hotels given its low cost, reasonable bandwidth (11Mbits/s), and
ease of deployment. However, a serious disadvantage of 802.11 is the small coverage
area (up to 100 meters) [5]. Other 802.11 standards include 802.11a and 802.11g
which allow bit rates of up to 54 Mbits/sec.
3G devices can transfer data at up to 384 Kbps. A 3G network (figure 1) consists
of three interacting domains- a Core Network (CN), Radio Access Network (RAN)
and the User Equipment (UE). 3G operation utilizes two standard suites: UMTS andCode Division Multiple Access (CDMA2000). The main function of the 3G core net-
work is to provide switching, routing for user traffic. The core network is divided into
Circuit-switched (CS) and Packet-switched (PS) domains. Circuit switched elements
include Mobile Services Switching Center (MSC), Visitor Location Register (VLR),
and gateway MSC. These circuit switched entities are common to both the UMTS as
well as the CDMA2000 standards. The differences in the CN with respect to the two
standards lie in the PS domain.
SGSN
PDSN
IP Network
Circuit switched
network
GGSN
3G Radio Access Network 3G Core Network
UE
UTRAN
cdma2000 RANBS
BS
BS
BS
RNC
PCF
MSC GMSC
HLR
Packet switched domain
Circuit switched domai n
UMTS
cdma2000
BS: Base station; UE: User equipment; RNC: Radio network controller
SGSN: Serving GPRS support node; GGSN: Gateway GPRS support node
PDSN: Packet data serving node; MSC: Mobile switching center
GMSC: Gateway mobile switching center; HLR: Home location register
RA N: Radi o A cces s N et wo rk U TRA N: U MTS Terres tri al RA Numts and
cdma2000
Fig. 1. Components of a 3G Network
GGSN is the gateway to external data networks and provides authentication and
IP-address allocation. SGSN provides session management. It also supports inter-
system handoff between mobile networks. PDSN incorporates numerous functions
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Design Architectures for 3G and IEEE 802.11 WLAN Integration 1049
within one node such as routing packets to the IP network, assignment of dynamic IP-
addresses and maintaining point-to-point protocol (PPP) sessions. The radio access
network provides the air interface access method for the UE. A CDMA2000 RAN
consists of a base station and 2 logical components- the Packet Control Function
(PCF) and the Radio Resources Control (RRC). The primary function of the PCF is toestablish, maintain and terminate connections to the PDSN.
3 Related Work and Contributions
A lot of recent works have focused on the design and evaluation of architectures to in-
tegrate 3G and WLAN networks. Buddhikot et al. [6] described the implementation of
a loosely coupled integrated network that provides roaming between 3G and WLAN
networks. Tsao et al. [7] presented another method to support roaming between 3Gand WLANs by introducing a new node called the virtual GPRS support node in be-
tween the WLAN and the UMTS networks. Tsao et al. [8] evaluated three different
internetworking strategies: the mobile IP approach, the gateway approach and the
emulator approach with respect to their handoff latencies. Bing et al. [9] discussed
mobile IP based vertical handoff management and its performance with respect to
signaling cost and handoff latency. All of the above works have focused on evaluating
integration architectures in terms of the handoff latency experienced by the users
when trying to move across 3G and WLAN networks while accessing a public net-
work such as the Internet. In contrast to the above related efforts, our work mainly fo-
cuses on the end-to-end delay experienced when users located in two different net-works, namely the IEEE 802.11b and the UMTS communicate with each other
directly. We describe two basic integration architectures that are used to connect these
networks. Through simulations, the end-to-end packet latencies experienced by users
when data is exchanged between these networks through the SGSN and the GGSN
nodes are recorded and verified using various types of applications. The results dem-
onstrate the feasibility of these integration architectures.
4 WLAN and 3G Cellular Data Network IntegrationArchitectures A Review
Table 1 reviews the various 3G-WLAN internetworking strategies and their features.
The Mobile IP [8] internetworking architecture allows easy deployment but suffers
from long handoff latency and might not be able to support real-time services and ap-
plications. The gateway approach [7] permits independent operation of the two net-
works and provides seamless roaming facility between them. The emulator approach
[8] is difficult to deploy since it requires combined ownership of the two networks but
does yield low handoff latency. Tight coupling [6] deploys WLAN as an alternativeradio access network and offers faster handoffs and high security but requires com-
bined ownership. Loose coupling [6] has low investment costs and permits independ-
ent deployment. However it suffers from high handoff delays. The choice of the inte-
gration architecture is important since multiple integration points exist with different
cost-performance benefits for different scenarios.
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1050 F. Siddiqui, S. Zeadally, and E. Yaprak
Table 1. Comparison of various 3G-WLAN Internetworking Strategies
Internetworking
Approach
Deployment Network
ownership
Handoff
delay
Mobility
scheme
Mobile-IP Easy Separate High Mobile IP
Gateway Moderate Separate Low Roaming
agreement
Emulator Very diffi-
cult
Combined Low UMTS and
GPRS mobility
Tight Moderate Combined Low GPRS mobility
Loose Difficult Separate High Mobile-IP
5 Simulated Architectures
We evaluated via simulations using OPNET two internetworking architectures to
interoperate the 3G (UMTS) and WLAN networks by connecting them at two strate-
gic points- the SGSN node and the GGSN node as shown in figure 2.
RNC
BSUE
Internet
UMTSCore Network
UMTS RAN
UE: User Equipment
AP: Access Point
MN: Mobile Node
BS: Base station
SGSN: Serving GPRS support nodeGGSN: Gateway GPRS support node
VGSN: Virtual GPRS support node
RNC: Radio network controller
GW: Gateway
Wireless LAN
AP
MN
SGSN GGSN
Data flow via
SGSN
Data flow via
GGSN
Fig. 2. 3G-WLAN Integration a) SGSN b) GGSN
5.1 UMTS-WLAN Integration at the SGSN NodeWhen the UMTS and WLAN networks are connected through the SGSN node, the
WLAN network does not appear to the UMTS core network as an external packet
data network. Instead, it simply appears as another radio access network. The WLAN
AP in this case needs to have the capability of processing UMTS messages. Thus,
whenever a Mobile Node (MN) in the WLAN network wants to exchange data with
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Design Architectures for 3G and IEEE 802.11 WLAN Integration 1051
the UMTS UE, it first needs to undergo the GMM attach procedure to notify the
SGSN of the location on the communicating node and also to establish a packet-
switched signaling connection. The WLAN AP is responsible for sending these re-
quest messages to the SGSN on behalf of the WLAN MN. The GMM attach proce-
dure is a three-way handshake between the MN, RNC and the SGSN. Upon comple-tion of this procedure, the WLAN MN is authenticated into the UMTS network.
5.2 UMTS-WLAN Integration at the GGSN Node
In this type of integration, whenever a MN in a WLAN network wants to communi-
cate with a UE in the UMTS network, it does so through the GGSN node. The UE in
the UMTS network first activates the Packet Data Protocol (PDP) context that it
wants to use. This operation makes the UE known to its GGSN and to the external
data networks, in this case, the WLAN network. User data is transferred transparentlybetween the UE and the WLAN network with a method known as encapsulation and
tunneling. The protocol that takes care of this is the GPRS Tunneling Protocol (GTP).
For this kind of internetworking configuration, the WLAN AP is a simple 802.11b ac-
cess point and does not need to process UMTS messages.
5.3 Simulation Testbed
A network simulation model was constructed using OPNET 10.0.A [10]. OPNET is a
discrete event simulator with a sophisticated software package capable of supporting
simulation and performance evaluation of communication networks and distributedsystems.
Table 2. Descriptions of various applications tested
Application QoS Class Measurement
(seconds)
Size Proocol
FTP Background File download
time
100-1000 Ki-
lobytes
TCP
FTP Background File upload time 100-1000 Ki-lobytes
TCP
GSM encoded
voice
Conversa-
tional
End-to-end delay 33 Bytes UDP
GSM encoded
voice
Conversa-
tional
Jitter 33 Bytes UDP
HTTP Web
browsing
Interactive Page response
time
3000 Bytes TCP
The simulation environment we used had a UMTS network connected to a WLANnetwork. The UMTS network was composed of the RAN and a packet-based CN with
SGSN and GGSN nodes The WLAN network is composed of 802.11b wireless MNs
configured in Infrastructure Basic Service Set mode. In the GGSN integration case, a
simple WLAN access point was used, while in the SGSN integration case, a different
access point with additional capability of processing UMTS messages was employed.
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1052 F. Siddiqui, S. Zeadally, and E. Yaprak
The goal of the simulations was to compare the delays involved when user data is ex-
changed between the UMTS and WLAN networks connected via two methods,
namely GGSN and SGSN. Different types of traffic was generated using four differ-
ent applications including Voice over IP (VoIP) t, FTP, and HTTP (web browsing) as
shown in table 2. These applications correspond to the various UMTS QoS classes-Conversational class for real time flows such as VoIP, interactive and background
classes for FTP and HTTP respectively. Packet delay, jitter, upload, and download re-
sponse times were measured. Other parameters associated with each application are
summarized in table 2.
6 Simulation Results and Discussion
Simulations performed for both UDP and TCP flows are presented. For the UDP flow(VoIP traffic), end-to-end packet delays and jitter were measured. For TCP flows
(FTP, HTTP) the upload/download response times were measured.
FTP: File upload Response Time
0
1
2
3
4
5
6
7
8
100 200 300 400 500 600 700 800 900 1000
File Size (KB)
Upload
Tim
e
(seconds)
GGSN
SGSN
Voice Packet End-to-end delay
0
0.1
0.2
0.3
0.4
0.5
0.6
0.7
0.8
0.9
1
100
700
1300
1900
2500
3100
3700
Simulation Run-Time (se conds)
En
d-to-end
delay
(s
econd
s) GGSN
SGSN
Fig. 3. Application Response Times: a) FTP Upload b) VoIP delay
Figure 3a shows the simulation run-times corresponding to the average file uploadtimes experienced when transferring files of various sizes between the UE and the
WLAN MN under two different integration scenarios. In figures 3b and 4a the aver-
age delay and jitter for voice is presented. It is observed that both, delay and jitter
values are much lower in the GGSN case. Similarly, figure 4b shows the response
time to access a web page of size 3000 bytes. As figure 4b illustrates, the page re-sponse time is initially high and then decreases as the simulation progresses. We
speculate that this reduction in the page response time may be because the web
servers cache is initially empty and the first few page requests will cause the page to
be fetched from the disk resulting in a high response time. As the more requests are
generated with time, the cache is being filled and there is an increasing probability
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Design Architectures for 3G and IEEE 802.11 WLAN Integration 1053
that one or more requests can be satisfied by the cache thereby reducing the overall
page response time.
Voice Jitter
0
0.05
0.1
0.15
0.2
0.25
0.3
100
700
1300
1900
2500
3100
3700
Sim ulation Run-Time (se conds)
Jitter(seconds)
GGSN
SGSN
HTTP Page Response Time
0
5
10
15
20
25
30
35
100
700
1300
1900
2500
3100
3700
Simulation Run-Time (se conds)
P
ageresponsetim
e
(seconds)
GGSN
SGSN
Fig. 4. Application Response Times: a) VoIP Jitter b) HTTP Page Response time
The simulation results reveal that the application response time (delay) is consis-
tently higher in the case where the UMTS and WLAN networks are connectedthrough the SGSN node, as compared to the case where the two networks are con-
nected at the GGSN. This higher response time can be attributed to the additional
processing time required at the WLAN access point in the first case. When the two
networks are connected at the SGSN node. The WLAN access point performs the
functions of a RNC on as well as a WLAN AP. Therefore, it has to perform the addi-
tional initialization steps to authenticate the WLAN MN to the UMTS network
(GMM Attach procedure and PDP context activations). When integration is done at
the GGSN node, the WLAN AP is a simple 802.11b access point and does not require
any special capabilities to process UMTS messages. Data packets are transferred be-tween the UE and the WLAN network using encapsulation by the GPRS tunneling
protocol. This reduces the packet latency as there is no additional delay due UMTS
initialization procedures or packet conversions.
The advantages, however, of using SGSN integration scheme include the reuse of
UMTS authentication, authorization, accounting (AAA) mechanisms, usage of com-
mon subscriber databases and billing systems, increased security features (since the
UMTS security mechanisms are reused), as well as possibility of having continuous
sessions as users move across the two networks, since the handoff in this case is very
similar to an intra-UMTS handoff as the WLAN AP appears as another RNC to theSGSN node. In the case of GGSN integration, since the WLAN is considered to be an
external network, different billing and security mechanisms are needed. Service dis-
ruption is also possible during a handoff from one network to another.
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1054 F. Siddiqui, S. Zeadally, and E. Yaprak
7 Conclusions
In this paper we discussed the architecture and performance of a 3G-WLAN inte-
grated system connected at two different points namely the SGSN and GGSN. The
architectures were evaluated with respect to the end-to-end latency, jitter and upload
times obtained when data is exchanged between nodes located in the UMTS and
WLAN networks respectively. Our simulation results show that the overall delays are
much lower when the data exchange is done through the GGSN node as compared to
when the networks are connected through the SGSN node. Traffic passage through
the GGSN is faster due to simple encapsulation procedure employed by the GPRS
tunneling protocol. However, SGSN integration has its own advantages of providing
strong security, common billing, authentication, etc. Our future work focuses on
evaluating these integration schemes with respect to the handoff latency and the de-
velopment of an architecture that provides seamless session mobility when MNsmove across the 3G and WLAN networks.
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