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DARYL ANSELMO OBJECTIVE To inspire and lead a team to create delightful and visually consistent hit games. [email protected] 650-291-3005 www.darylanselmo.com SUMMARY Passionate about artist development, career support and craft growth. Enjoys developing collaborative relationships with team members in all disciplines. Deep understanding & appreciation of business as related to commercial art. Able to orchestrate complex art production across many timezones. Well versed in public speaking, presentations, PR & media. Strong written, visual & verbal communication skills. EXPERIENCE Art & Creative Director Zynga (FarmVille Division) 3/12 - PRESENT 6/11 - 1/12 • Co-founded Propaganda Games (with 3 others) subsequently acquired by Disney in 2005. • Hired, led and supported career growth of Art, UX & Animation leads & directors. • Established overseas and domestic art outsourcing relationships. • Developed pitches to secure funding for AAA budget productions. • Collaborated with agencies in creation of brand marketing & promotional materials. • Responsible for overall quality of visuals across all studio projects. 1/05 - 11/10 • Directed external & internal art teams up to the 20 artist range. • Art Director, Co-Designer and Co-Creator of original NBA Street & Def Jam franchises for EA. • Created CG Assets & Artwork for several products in a variety of crafts. • Received Rookie of the Year award in 1995 and Award of Excellence in 2000. 5/95 - 11/04 Creative (Narrative) Director EA (Visceral Games) • Led & supported career growth of artists, animators, UX designers & art leads. • Developed look and authored comprehensive brand style guides for FarmVille 2. • Developed game design & looks for unreleased FarmVille incubation products. • Featured speaker and presenter at a variety of company events, including All-Hands. • Received Creative Elite award in 2012, I Am Giant award in 2014 and Rockstar Award in 2015. • Directed narrative pitch for new AAA IP (Project 1: shelved). • Directed full production vertical slice, resulting in project greenlight. Director, Art The Walt Disney Company (Propaganda Games) Art Director/Computer Graphic Artist EA (Electronic Arts Canada)

DARYL ANSELMODARYL ANSELMO OBJECTIVE To inspire and lead a team to create delightful and visually consistent hit games. [email protected] • 650-291-3005 • SUMMARY Passionate

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Page 1: DARYL ANSELMODARYL ANSELMO OBJECTIVE To inspire and lead a team to create delightful and visually consistent hit games. drpolygon@gmail.com • 650-291-3005 • SUMMARY Passionate

DARYL ANSELMO

OBJECTIVE

To inspire and lead a team to create delightful and visually consistent hit games.

[email protected] • 650-291-3005 • www.darylanselmo.com

SUMMARY

Passionate about artist development, career support and craft growth.Enjoys developing collaborative relationships with team members in all disciplines.

Deep understanding & appreciation of business as related to commercial art.Able to orchestrate complex art production across many timezones.

Well versed in public speaking, presentations, PR & media.Strong written, visual & verbal communication skills.

EXPERIENCE

Art & Creative DirectorZynga (FarmVille Division)

3/12 - PRESENT

6/11 - 1/12

• Co-founded Propaganda Games (with 3 others) subsequently acquired by Disney in 2005.

• Hired, led and supported career growth of Art, UX & Animation leads & directors.

• Established overseas and domestic art outsourcing relationships.

• Developed pitches to secure funding for AAA budget productions.

• Collaborated with agencies in creation of brand marketing & promotional materials.

• Responsible for overall quality of visuals across all studio projects.

1/05 - 11/10

• Directed external & internal art teams up to the 20 artist range.

• Art Director, Co-Designer and Co-Creator of original NBA Street & Def Jam franchises for EA.

• Created CG Assets & Artwork for several products in a variety of crafts.

• Received Rookie of the Year award in 1995 and Award of Excellence in 2000.

5/95 - 11/04

Creative (Narrative) DirectorEA (Visceral Games)

• Led & supported career growth of artists, animators, UX designers & art leads.

• Developed look and authored comprehensive brand style guides for FarmVille 2.

• Developed game design & looks for unreleased FarmVille incubation products.

• Featured speaker and presenter at a variety of company events, including All-Hands.

• Received Creative Elite award in 2012, I Am Giant award in 2014 and Rockstar Award in 2015.

• Directed narrative pitch for new AAA IP (Project 1: shelved).

• Directed full production vertical slice, resulting in project greenlight.

Director, ArtThe Walt Disney Company (Propaganda Games)

Art Director/Computer Graphic ArtistEA (Electronic Arts Canada)

Page 2: DARYL ANSELMODARYL ANSELMO OBJECTIVE To inspire and lead a team to create delightful and visually consistent hit games. drpolygon@gmail.com • 650-291-3005 • SUMMARY Passionate

PROJECTS

EDUCATION

• Learned the art & craft of practical, physical lighting as applied to motion picture cinematography.

• Learned how to design shots, load film, pull focus and operate a traditional motion picture camera.

1998

INTERESTS

Lifetime Core Video GamerDesign, Reading, Photography, Fine Art Printmaking

Scripting & Coding (Arduino Robotics, PHP Web Development)Sports, Nutrition & Personal Fitness

Motion Picture Cinematography & LightingVancouver Film School

FarmVille (Next Gen Incubations)Sr. Art Director + Creative Director

Tron: EvolutionStudio Art Director

Def Jam: Fight for NYArt Director + Game Design

NBA Live 2002Contributing Artist (Cutscenes)

NBA Live ‘99Lead Artist

Need for Speed IIContributing Artist (Tracks)

FarmVille 2Art + Creative Director

Def Jam: VendettaArt Director + UX + Game Design

Madden 2001Contributing Artist (NFL Coach Scans)

Pirates of the Caribbean:Armada of the Damned

Studio Art Director

Army of Two: The Devil’s CartelNarrative Director (Vertical Slice Only)

TurokArt Director / Studio Art Director

NBA StreetArt Director + UX + Game Design

Street Sk8erContributing Artist (Textures + Marketing)

NBA Live ‘97Environment (Virtual Stadium) Artist

J-League Baseball (3DO)Computer Graphic Artist

NBA Live 2001Contributing Technical Artist

NBA Live ‘98Lead Artist

NBA Live ‘96Environment (Virtual Stadium) Artist