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8/7/2019 Dark Templar-Unit Description - Game - StarCraft II
http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 1/8
Templar - Game - StarCraft II
us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]
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STARCRAFT II GAME UNITS DARK TEMPLAR
BASIC INFORMATION
Race: Protoss
Life: 40
Shield: 80
Armor: 1 (+4)
PRODUCTION
Producer: Gateway
Hotkey: D
Requires: Dark Shrine
Cost: 125 125
Upgrades:
Weapon:
COMBAT
U N I T S
DARK TEMPLARThe Dark Templar are
powerful psionic warriors
whose ancestors resettled on
the planet Shakuras after they
were exiled from the Protoss
homeworld of Aiur for refusing
to join the emerging Khala, the
communal mind link shared by
the entire race. In place of the
Khala’s bright energies, the Dark Templar learned to
manipulate the darker powers of the Void, which gave
the Dark Templar the ability to become invisible at will.
Armed with their potent Warp Blades, the Dark
Templar are deadly and relentless foes capable of
devastating conventional forces. Now that Aiur has
fallen and its refugees have fled to Shakuras, the Dark
Templar have joined their considerable strength to the
Protoss’ numbers.
Next Protoss Unit: ArchonPrevious Protoss Unit: High Templar
UNIT STATISTICS
3D MODEL
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Templar - Game - StarCraft II
us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]
Movement: Fast
Cargo Size:2
Attributes: Light - Biological - Psionic
Supply: 2
Build time: 55 Ability:
SCV Drone Probe
Raven Overseer Observer
STRONG AGAINST
WEAK AGAINST
Light melee infiltrator that can attack ground targets.
Always invisible thanks to permanent cloaking.
Great for destroying buildings and raiding bases that do not have any
means of detection.
Excellent for taking out targets with a small health pool.
Fragile; keep them out of enemy fire whenever possible.
They also possess the ability to merge with another templar (either High
or Dark) to form a powerful psionic warrior known as an Archon.
Can be warped into the Battlefield by means of a Warp Gate.
VS Terran
Build Missile Turrets in key spots around your base. Assign an Orbital
Command to a Hotkey so you can quickly use its Scanner Sweep ability.
Ranged units are the most effective – use a mix of Marines, Reapers, and
Marauders to bring them down efficiently.
You can also use the Ghost’s EMP round on the area where the shimmering
figures are. The blast will render them visible for a few seconds, during
which you can dispatch them with Sniper rounds.
VS Zerg
Morph some Overlords into Overseers to provide mobile detection. Keep
one on your base at all times, or build a few Spore Colonies.
Use Banelings and target the Dark Templars. Use the self-destruct ability
near shimmers.
Use an Overseer to Fungal Growth shimmers, which will temporarily drop
cloaked units out of stealth so you can finish them off.
GENERAL STRATEGY
COUNTERMEASURES
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Templar - Game - StarCraft II
us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]
Comments (343)
Spawn Mutalisks to deal with them safely.
VS Protoss
Build Observers and place a few Photon Cannons around key spots in your
base.
Deploy Immortals to soak up their damage through Hardened Shields and
have Stalkers to focus-fire them. Ranged units work best against Dark
Templars.
TERRAN ZERG
ADD A REPLY
PROTOSS
Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus
Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership
9 hours, 19 minutes ago
@NinjaNick: Your enemy must be pretty noob
JaceBeleren
1 day, 14 hours ago
The BEST unit that protoss has you can totally whomp an entire zerg army with a few of them if they forgot an overseer. In one of my
recent games the guy went mass hydra and he woulda whomped me if he moved in but i got 2 dts in his base and killed him when he
finally did send the hydras in i had enough dts to make a wall so he couldn't get past and just lost all his hydras. lol that was hilarious
NinjaNick
9 hours, 2 minutes ago
lets just say i don't like this unit very much..............
dadashootya
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Templar - Game - StarCraft II
us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]
2/18/11 7:01 PMDoof
2/18/11 3:50 AM
wait... use overseers to use contaminate?...
FreakSheet
2/19/11 6:54 PM
Can't believe these units are the only Protoss Raynor can control in the campaign as in add the Dark Templar to his anti-Taldarim fleet
and they can't attack air!
JetfirePrime
2/21/11 6:19 PM
Dark Templar win games.
Oncogene
2/22/11 3:21 PM
En Taro Tassadar friend Raynor. The Taldarim has imprisoned all those who oppose them. Released us and we will gladly fight at your
side against them. Our thanks friend Raynor. The Taldarim will pay for their treachery. We will join the hunt for the Taldarim. My blades
thirst for vengeance! Truely you bring freedom to all friend Raynor. DARKNESS DESCENDS! The void claims its own! I AM THE
DARKNESS! I strike from the shadows!
JetfirePrime
3 days, 12 hours ago
@JetfirePrime: if the Dark Templar are completly upgraded in ground armor and weapons and shielding. as for the air units
will if you do not have any air attacking units then run away.
ThePreator
4 days, 14 hours ago
@ThePreator: I agreed so as long they don't get detected and do not get in range of the enemies ranged weapons including
simple Marines and air units otherwise they will meet Khala's end if they fail.
JetfirePrime
4 days, 14 hours ago
the best unit in the game :)
ThePreator
3 days, 18 hours ago
them protis snipers is craz-
masternoob
5 hours, 32 minutes ago
@JaceBeleren: Lets just hope nobody makes mistakes like destroy the detectors before send DTs after ranged units like to
many marines and thors especially due to if they get detected then DTs meet Khalas end so fast before they say I cannot
maintain.
JetfirePrime
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Templar - Game - StarCraft II
us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]
2/11/11 3:11 AM
annoying unit for noobs (me)
Frezer
2/22/11 2:36 AM
@JetfirePrime: They Are Deadly
ThePreator
2/11/11 10:30 PM
I love this unit.
JetfirePrime
2/17/11 12:43 AM
@Phear: corruptors
MASTERCHIEF
2/16/11 1:24 AM
@Phear: overlords
VGMAN
2/12/11 6:25 AM
what unit isn't strong against SCVs, Probes, and Drones?
Phear
2/17/11 5:11 AM
@Areg: Just don't send them after a Thor or large numbers of range attackers(Units that do not use melee attacks) until
those Detectors(Observers, Overseers, Ravens etc.) are blown up.
JetfirePrime
2/12/11 7:38 PM
Dark templar is the best unit in Prottos
WhiteFang
2/12/11 9:32 PM
DTS RULES
XJamSegaX
2/16/11 1:25 AM
invisible protis snip-
VGMAN
@FreakSheet: lol, nice catch. I think they mean to use infestors for fungal
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Templar - Game - StarCraft II
us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]
1/29/11 8:56 AMRavenShadowe
2/17/11 9:24 PM
@masternoob: you are wrong 2 units cant attack a raven with 50 or 125 or more energy can put out some auto turrets or a
seeker missile
NIJIJVR
2/13/11 2:15 PM
@masternoob: wow do u not know what ravens,observers,and overseers do?:)
flyboy
2/7/11 3:40 PM
@masternoob: Agreed, DTs must be removed from the game. Or receive a minor damage nerf at the least.
CombatWombat
1/30/11 8:12 PM
@masternoob: lol, only because they can't be attacked WITHOUT those units.
TTB
1/29/11 4:36 PM
apparently dark templars are weak against 3 units that cant even attack it. what is wrong with blizzard
masternoob
2/8/11 4:26 AM
So freaking scary!
SkithiryXCIV
1 day, 14 hours ago
@Ironspider: Its random but you should be able to pick and they should give the scythes more damage but slower and the
swords faster but less damage anyone agree?
NinjaNick
2/9/11 3:19 AM
@Ironspider: random
Ranma
2/8/11 6:48 PM
Are the unit types (Dual sword and sycth) random or do you choose in some way?
Ironspider
2/9/11 3:17 AM
Best units ever dont care if they cant attack air dont care if their melee their the best hands down
Ranma
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Templar - Game - StarCraft II
us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]
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1 2 3 4 … 9 Next >
1/23/11 6:12 PM
4-6 of these guys can snipe a command center, hive, or nexus before any vision can be built.
MasterRekcus
2/17/11 12:46 AM
@CombatWombat: yes they are annoying if u have no scanners/detectors but can be very useful to sabotosh ur enemy
while u build up an army
MASTERCHIEF
2/12/11 6:27 AM
@CombatWombat: Once someone starts building detectors they suck, but other than that they're pretty awesome
Phear
2/7/11 3:43 PM
@MASTERCHIEF: :/ They actually aren't. I hate them.
CombatWombat
1/25/11 3:48 AM
dark templars are so awsome!!!!
MASTERCHIEF
1/27/11 4:53 AM
A lot of people complain whenever this unit is used against them. Well it's not my fault they didn't have detectors.
bubble
Holy crap, I just realized DT's and Zealots have the same portrait animation.
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