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D202 – Crack the Code

D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

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Page 1: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

D202 – Crack the Code

Page 2: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Planning

1st Draft of Time Plan Log Book (Keeping Track) –

updated at the end of each lesson

Final Draft of Time Plan

Page 3: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Initial Design – Overview of the Game Who is your target audience

(DECIDE NOW) What theme will you base your

game on (DECIDE NOW) Produce an initial design showing

what each section of your game will look like Can be done on paper or on

Microsoft Word Example on the next slide

Page 4: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan
Page 5: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan
Page 6: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan
Page 7: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Gathering Assets Sources Table Look back at the work you have done

for Unit D201 and D203 Create a sources table that looks the

same as the one created for these units

Add all the sources you have used for D202 into here

REMEMBER – for copyright protected images you need to write a letter/email asking for permission

Page 8: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Level 1 - Movie Movie consisting of:

Still images only A mixture of primary and secondary

images Original soundtrack (Use Dance eJay

for this) 40-60 seconds Run automatically

You must also have a timeline storyboard to design the movie

Next few slides show examples for level 1

Page 9: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Timeline Storyboard

You can print this out and plan your movie on this timeline

Page 10: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Level 1 Folder

Page 11: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

What is wrong with these?

Page 12: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

PowerPoint – Questions Page

Page 13: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

What do you need for level 1? Paper design showing you have

planned your movie Music created in Dance eJay – take

screenshots to show evidence of creating this

Movie created in Windows Movie Maker, including the music created (again use screenshots to show how you created this)

Feedback on the movie Final movie with changes following

the feedback PowerPoint – with the movie on it and

also questions based on this movie

Page 14: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Level 2 – Talking Heads A video clip of 1 or 2 people talking

Must run between 60-90 seconds Filmed from at least 2 different camera

angles Monologue or conversation between 2

people You need to produce a script Film and edit it

The following pages have some example work

Page 15: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Example Script

Page 16: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Folder

Page 17: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Movie

Page 18: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Questions Page on PowerPoint

Page 19: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Examples of Talking Heads

 Aimed at students applying for university.http://www.glam.ac.uk/testimonials/904/talkingheads A large number of people talking about the environment and sustainability.http://www.big-picture.tv/

Page 20: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

What do you need for Level 2? A script A video clip of 2 people that had

been edited (60-90 seconds) Filed from at least 2 different angles

Feedback on script Feedback on video PowerPoint presentation with

video clip on it Questions for uses to answer,

based on the movie, on the PowerPoint

Page 21: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Level 3 – The Final Challenge Must solve a series of puzzles to

generate final part of the code Collect some images and smudge them

using Macromedia Fireworks Flowchart to show different pathways

through the puzzle Where the user can go? Do the puzzles have to be done in a

particular order? How will they know they got the answer

right/wrong Storyboard for each screen The following slides show examples of

work:

Page 22: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Flowchart

Page 23: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

StoryboardLevel 3

Image 1 Image 2 Image 3

Guess The Characters

Who am I???

Image 1 (Edited in Macromedia Fireworks)

CLUEAnswer 1 Answer 1 Answer 1

Wrong Answer!!!

Image of Bart Simpson

Click HERE toTry Again

Page 24: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Example Slide

Page 25: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Examples of Puzzles

http://web.oakmeadow.biblio.net/quiz.htm   http://www.greatsampford.essex.sch.uk/playground/clubpages/guess.htm   http://www.jpbowen.com/children/sound-quiz/   http://www.scs.sk.ca/cyber/elem/learningcommunity/6/2/curr_content/tisdale/ela/animals/game/sounds.htm  http://objectlessons.org.uk/default.asp?document=300.0150.0030

Page 26: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

What do you need for Level 3?

Images that have been edited in Macromedia Flash

Flowchart Storyboard design of each

page/slide PowerPoint – with images on

each slide and clue

Page 27: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

The Map Map where players can access all

key components of the game Can access the following:

Game instructions Each level of the game Crack the code screen

MUST REFLECT THE THEME OF THE GAME!!

The following pages shows some examples of the game map:

Page 28: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Example

Page 29: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Example

Page 30: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Folder

Page 31: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Examples

http://www.sampsonsfarm.com/tour.html

  http://www.ncm.org.uk/VT/tour/

index.htm

http://www.english-heritage.org.uk/stonehengeinteractivemap/

Page 32: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

What do you need for The Map section?

Storyboard design of the map (paper)

Images that have been edited in Macromedia Fireworks

PowerPoint showing the game map

Feedback on the game map Final draft

Page 33: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Splash Screen – Intro Page

Detailed design Splash screen in Microsoft

PowerPoint Testing

The following pages show some examples:

Page 34: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Examples

http://photoshopnews.com/feature-stories/photoshop-splash-screens

  http://

www.guidebookgallery.org/splashes

Page 35: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan
Page 36: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

What do you need for the Splash Screen section?

Paper designs for the splash screen

Feedback Splash screen in PowerPoint Feedback Final splash screen

Page 37: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Game Instructions Design and create the instruction

page Must include information on:

The theme Aim of the game How to use the map Information on the 3 levels Code sheet (EXAMPLE) What to do when they think they

have got the code What do to if they get it wrong

Page 38: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Example 1

Page 39: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Example 2

Page 40: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

What do you need for the instructions section?

Paper design(s) – You could do more than 1 and chose the final one

Feedback Instructions on PowerPoint Feedback Final version of the instructions

Page 41: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Crack the Code

Follow the instruction on this link:

http://www1.edexcel.org.uk/dida-0906-d202/html/

SPB202Ending.htm

Page 42: D202 – Crack the Code. Planning 1 st Draft of Time Plan Log Book (Keeping Track) – updated at the end of each lesson Final Draft of Time Plan

Building the Game Open all the different sections for

your game Open a blank Microsoft

PowerPoint document Start copying all the sections

onto one PowerPoint presentation

When done then check all the hyperlinks are working

Get feedback Make improvements