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Creating Staff Development Programs that Work
Connected ClassroomSheryl Nussbaum-Beach
Cathy Berlinger-Gustafson
Defines Staff Development as... “The implementation of a systematic
program of adult learning experiences that result in changing the attitude, skills, knowledge, of school employees toward the goal of improved instruction.”
Ian Jukes
Mistaken belief that skills will flow from areas of high concentration (technology device) to areas of lower concentration (staff member)
Research Shows
In 1989 six percent of elementary schools and three percent of secondary schools had a full time tech support person with no teaching duties… 1992 percentages have not changed. (Office of Technology Assessment, 1995)
Obstacles to Staff Development
Time Actual time spent on staff development has
decreased
Money Average teacher makes $160 per day. If you
multiply that times the number of teachers in a state…Several million dollars for just one day!
Design Staff Development
In Context of Improving overall Quality of School Programs
So that the Technology Activities Compliment and Enhance other School Improvement Activities
Create Staff Development Programs Around District and Schools Technology
Plan/Vision/Mission/Goals So that all Professional Development
Activities are Placed within the Context of Exemplary Practice
In Ways that Move Learners Along a Continuum from Non Users to Integrators and Appliers of Technology
Models of Teacher Technology Continuum Apple Classroom of
Tomorrow Project (ACOT)
Concerns Based Adoption Model (CBAM)
Levels of Tech Implementation (LoTi)
Modified Four Stage (Watertown Public Schools)
Teacher Techno Development Continuum (W.T. Cooke Elementary)
Indicators of Successful Staff Development Well Trained Teachers that Understand how
to Make Use of Tools Available to them and How that Relates to the Learning Environment.
Provisions for Transitional Activities Designed to Move Learners along Continuum.
What Now?
Survey Needs/Developmental Levels/Concerns
Analyze to Determine Level Plan Training Activities To Move Learners
to Next Level Who Will Train? Design Workshops
Trainer Cadre
Train your Trainers
Teach them to incorporate principles of cooperative learning,curriculum integration,active learning, and authentic assessment
Model Seamless Integration Continual Recruitment
For fresh ideas, energy and areas of expertise
Possible Compensation Sources
Instructional Technology Office Budget
Use a portion of Tech Support funding earmarked for stipends, training, and other tech support issues
From a portion of tuition fees (district) for those taking course for credit
Grant Sources (TitleVI, Eisenhower, Businesses)
ECPI, Manpower
Incentives to Participate
Voluntary Better than Mandated Meet Personal Goals Days Off for Technology Productivity Tech Upgrades to the Proficent Certification Points Prizes and Freebies Keepers of the Tech Toys for Grade Level Recognition
Basic to Intermediate Transition Activities Open Lab times to work on projects, share
ideas, learn from peers Certificate of Completion Sponsor Variety of Roundtable Discussions SAM (Skill of the Month) Club Buddy System
Intermediate to AdvancedShow and Tell – Bulletin Boards– List Serves– Web Pages– Tech Fairs showing off class projects
Peer Coaching
Release Time to Observe in Other Schools
Collaboration Time design and complete a project several schools work together
Transition to Trainers of Trainers
Provide Time for Discussion of Issues, Ideas, Problems
Offer a Challenge with a Reward
What school can have 100% teachers adept at word processing by a set time
Send to Training Numerous and Varied Methods of
Recognition
Characteristics of Effective Staff Development Involvement in
Planning Involve
Administration District Level Support Clear Expectations Opportunities for
Sharing
Allow for Choice Recognize - Affirm-
Praise Opportunities for
Practice Presenter Enthusiasm
and Delivery Continuity Follow-up
Presenters Should: Teach with Authority Confess to Growing and Learning Can’t Lead if They Won’t Follow…Be Worth Following Treat Individuals Individually Facilitate Change One Person at a Time Work with an End in Mind Take and Provide Calculated Risks for the Sake of
Learning and Growing Be Creative
Guidelines for Reaching the Reluctant Convince them Goal is Increased Student
Performance Deliver a Complete Package Speak their Language Offer Continual Support Provide Rewards and Incentives Eliminate Risk and Surprise
Learning Center Software Preview Circus Format Game Show Style Review Bait and Switch Gadgets and Toys How to Buy a Computer Cereal Box Learning Boot Camp
Interesting Ideas for Workshops
URLs Not in Handout
www.essdack.org www.techtamers.com www.sonoma.k12.ca.us/phelan/
staffdev.htm www.ultranet.com www.kpbsd.k12.ak.us/plan/train/train.html