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Cost Share Setup Mockups
Wireframes - 05.29.17
Table of ContentsChapter 1 : Current BDM MockupsChapter 2 : Style Guides AppliedChapter 3 : Potential UX Changes
2
Chapter 1: Current BDM Mockups
User Enters Cost shares in order to build their system User is linked to page and is taken where they want togo after entering in information
The �ow of information is not broken and users canunderstand where they have come from and aregoing
Cost Share Setup
Headers are smalland users may
ignore for pagecontent
Breadcrumb systemshows how the user
can get aroundwithout having to
return to this screenconstantly, however
is small andine�cient in it’s
visual appeal
There is a lot ofwasted real estate
on the landingpage
4
Coinsurance Summary
Important actionis once again
hidden beneathcontent
Important link ishidden beneath
header anddoesn’t stand apart
from content Links have no visibledi�erent between
one another incolumns that havedi�erent forms of
information
5
Actions are writtenout in full taking up
real estate instead ofshown with a simple
icon
Copay Summary
Scenario Buildergets lost at thebottom of the
screen
The entirety of thepage is white with
black borders, whichdoesn’t separate
any of theinformation visually
from one another
Fields are organized into
strange boxes inorder to be readagainst all of thewhite text boxes
6
Out of Pocket Summary
Once again,important
interactions aremade small and
can’t be seen properly
Certain contenttakes up a large
amount of spaceand has a large
amount ofcognitive load
7
Deductible Summary (Relationship)
8
Once again,important
interactions aremade small and
can’t be seen properly
Deductible Summary (Occurrences)
Actions take up alarge amount of
unnecessary spacewhen they couldbe replaced withicons that could
give back importantreal estate
9
Certain contenttakes up a large
amount of spaceand has a large
amount ofcognitive load
Maximum Summary
10
There is very littlevisual di�erence
between thepage, table
headers, and data within
the tablewhich makes
the informationmore di�cult tocomprehend at
a glance
Scenario Builder
High amountof content
squeezed intospace and
creates cognitiveload
Content takes upa huge enough
amount of spaceto warrant it’s own
page
Cannot tell whatcontent is a
secondary popupuntil box is
clicked upon
11
Chapter 2: Style Guides Applied
Cost Share Setup
Important optionsare larger and takeup more space in
otherwise empty places
Font is readableand details
importance ofinformation on
a scale
13
Maximum Summary
Importantinformation to readstands alone, and isgiven it’s own placeon the page so user
can �nd easily
Breadcrumb systemis readable andshows you whatpage you are on
already
Importantinteractions are
given a prominentplace on the screen
for ease of use
Interactions that the user frequently
uses are given aprominent place
on the screen
14
Maximum Summary (Scenario Accordion)
Scenario Accordion headers each get enough space to be read when collapsed
or expanded
Interactions thatare permanentand may be a
detriment to theuser are given a
red highlightwith a negative
symbol
Field informationis given more
padding and adi�erent color
to allowthe user to properly
read theinformation
displayed
15
Coinsurance SummaryBreadcrumb
highlight cangesfrom page to page
to show thedi�erences in
pages
All pages are visuallysimilar and have
the same interactionproperties from
page to page
Important actionsthat perform thesame function indi�erent places
are visuallysimilar
16
Copay Summary
17
Scenario Accordion headers each get enough space to be read when collapsed
or expanded
Out of Pocket Summary
Components thatare important to the
user but don’t liveon the left side of
the page are givenvisual importanceto highlight their
existence
18
Important actionsthat perform thesame function indi�erent places
are visuallysimilar
Deductible Summary (Relationship)
19
All pages thatperform the same
functions are visuallysimilar and feel
consistent in theirdesign
Deductible Summary ( Occurrences)
Content in tablesthat is
important for theuser to read
is given adi�erent visual
style than the restof the pageallowing theuser a visual
break in heavycontent areas
The most importantbuttons on the page
are given aprominent spot,
but are styleddi�erently in
order for the user toimmediatelydi�erentiate
between theiractions
20
Scenario Builder
Content is givena hierarchy of sizeaccording to it’simportance to
the user
Content is moreeasily recognized
in groups thanpreviously because
of paddingrequirements
between columnsand content
21
Chapter 3: Potential UX Changes
Occurrence Actions
Move actions tothe beginning ofthe row to showinteractions that
a�ect the entiretyof the row, and
replace withicons
23
If text must beused, utilize
di�erent iconsor colors to helpuser understand
at a glace thedi�erence
between theseactions
Occurrence Accordion
Putting scenariosinto accordionsassociates the
scenarios with theiroccurrences
instead of pushingthem to the
bottom wherethey are often
lost
Although replacingevery interaction
with an iconmight be
unnecessary,it also frees the
page up and callsfor the user to only
have to read theimportant data
and not have thecognitive load
of �nding everyaction they mightneed to complete
24
Editing andDeleting actionsare shown at theend of the rowafter the user
has already readthe summary ofthe occurrence
contents
Scenario Builder
Scenario Contentis moved into
a vertical tab toshow a �ow of
information fromtop to bottomand frees up
more real estate
25
A summary allowsfor the potential ofbeing able to view,
edit, or delete any chanegs
at a glance
Scenario Builder Summary
26
Secondary Popup
27
When the editbutton or �eld
is pressed,it can bring up
a secondary popupwhich is organized
for the user tounderstand all
the informationpresented at a
glance