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March -05 1 Jiangchuan Liu with Xinyan Zhang, Bo Li, and T.S.P.Yum Infocom 2005 CoolStreaming/DONet: A Data-Driv en Overlay Network for Peer-to-P eer Live Media Streaming

CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

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CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming. Jiangchuan Liu with Xinyan Zhang, Bo Li, and T.S.P.Yum Infocom 2005. Some Facts. DONet – D ata-driven O verlay Net work CoolStreaming – Co operative O ver l ay Streaming - PowerPoint PPT Presentation

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Page 1: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 1

Jiangchuan Liu

with Xinyan Zhang, Bo Li, and T.S.P.Yum

Infocom 2005

CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media St

reaming

Page 2: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 2

Some Facts DONet – Data-driven Overlay Network

CoolStreaming – Cooperative Overlay Streaming

First release (CoolStreaming v0.9) May 2004

Till March 2005 Downloads: >100,000 Average online users: 6,000 Peak-time online users: 14,000 Google entries (CoolStreaming): 5130

Page 3: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 3

Outline Motivation Background and related work Design of DONet/CoolStreaming Implementation and empirical Study Future work

Page 4: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 4

Motivation Enable large-scale live broadcasting in the In

ternet environment Capacity limitation

־ Streaming: 500Kbps, server outbound band: 100Mbps

־ 200 concurrent users only

Network heterogeneity No QoS guarantee

Page 5: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 5

Client/Server: Poor scalability

Client

Client Client

Client

Client

Client

Page 6: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 6

IP multicast: Limited deployment

Client

Client

Client

Client

Client

Client

Client

Page 7: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 7

Collaborative Communications

Client

Client Client

Client

Client

Client

Page 8: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 8

Outline Motivation Background and related work Design of DONet/CoolStreaming Implementation and empirical Study Future work

Page 9: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 9

Related Solutions

Content distribution networks Expensive Not quite scalable for a large number of

audiences Self-organized overlay networks

Application layer multicast Peer-to-peer communications

Page 10: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 10

Related Solutions

Content distribution networks Expensive Live streaming (?)

Self-organized overlay networks Application layer multicast Peer-to-peer communications

Page 11: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 11

Application Layer Multicast

Issue: Structure construction Tree

NICE, CoopNet, SpreadIt, ZIGZAG

Mesh Narada and its extension

Multi-tree SplitStream

C0

B0 B2

B1

B0 B2

B1

A3

A0

A1 A7

C0

A7A2

A3

A0

A1 A2

(a) (b)

A

B C D

E

F G

H

A

B C D

E

F G

H

A

B C D

E

F G

H

I

(a) (b) (c)

I

Page 12: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 12

Application Layer Multicast (cont’d)

Issue: Node dynamics Structure maintenance

Passive/proactive repairing algorithms Advanced coding

PALS (layered coding) CoopNet (multiple description coding)

Page 13: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 13

Gossip-based Dissemination Gossip

Iteration־ Sends a new message to a random set of nodes

־ Each node does similarly in the next round

Pros: Simple, robust Cons: Redundancy, delay Related

Peer-to-peer on-demand streaming

Page 14: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 14

Outline Motivation Background and related work Design of DONet/CoolStreaming Implementation and empirical Study Future work

Page 15: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 15

Data-driven Overlay (DONet) Target

Live media broadcasting No IP multicast support

Core operations Every node periodically exchanges data availability

information with a set of partners Then retrieves unavailable data from one or more

partners, or supplies available data to partners

Page 16: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 16

Features of DONet Easy to implement

no need to construct and maintain a complex global structure

Efficient data forwarding is dynamically

determined according to data availability, not restricted by specific directions

Robust and resilient adaptive and quick switching

among multi-suppliers

Page 17: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 17

Key Modules

Membership manager mCache – partial overlay view Update by gossip

Partnership manager Random selection Partner refinement

Transmission Scheduler

Page 18: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 18

Transmission Scheduling

Problem: From which partner to fetch which data segment ?

Constraints Data availability Playback deadline Heterogeneous partner bandwidth

Page 19: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 19

Scheduling algorithm Variation of Parallel machine scheduling

NP-hard

Heuristic Message exchanged

־ Window-based buffer map (BM): Data availability־ Segment request (piggyback by BM)

Less suppliers first Multi-supplier: Highest bandwidth within deadline first

Simpler algorithm in current implementation Network coding ?

Page 20: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 20

Analysis on DONet Coverage ratio for distance k

E.g. 95% nodes are covered in 6 hops for M=4

Average distance O(logN) DONet vs Tree-based overlay

Much lower outage probability

Page 21: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 21

Outline Motivation Background and related work Design of DONet/CoolStreaming Implementation and empirical Study Future work

Page 22: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 22

PlanetLab Experiments

Command Dispatcher

DONet System

Console

Command Queue

Automaton Report Collector

Distributed experimental system DONet Module Console and automation Command dispatching and report collection

Caveats Scalability Reproducibility Representability

Page 23: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 23

Geographical Node Distribution

May 24, 2004

# of Active Node: 200-300

Page 24: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 24

Planet-Lab Result Data continuity, 200 nodes, 500 kbps streaming

Page 25: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 25

Control overhead

Page 26: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 26

Implementation: CoolStreaming First release: May 30, 2004 Source code: 2000-line Python Programming time:

PlanetLab prototype: 2 weeks Export from prototype: 2 weeks

Support formats: Real Video/Windows Media Platform/media independent

Scale and capacity Total downloads: Peak time: 14000 concurrent users Streaming rate: 450-700kbps

Page 27: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 27

User Distribution (June 2004)

Heterogeneous network environment LAN, DSL, CABLE...

Page 28: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 28

Online Statistics (Jun 21, 2004)

Average Packet Loss around 1% - 5%

Page 29: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 29

Observations Current Internet has enough available band

to support TV-quality streaming (>450Kbps) Bottleneck: server, end-to-end bandwidth

Larger data-driven overlay

better streaming quality Capacity amplification

Page 30: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 30

Outline Motivation Background and related work Design of DONet/CoolStreaming Implementation and empirical Study Future work

Page 31: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 31

Future of DONet/Coolstreaming Content

Solution: DONet/Coolstreaming as a capacity amplifier between content provider and clients

Virtually part of network infrastructure Enhancement

Scheduling algorithm־ Simplified version

־ Network coding

Transport protocol־ TCP (?)

Page 32: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 32

Future of DONet/Coolstreaming Enhancement (cont’d)

User interface Combined with caching Combined with CDN

־ Provide world-wide reliable media streaming service

On-demand streaming

Page 33: CoolStreaming/DONet: A Data-Driven Overlay Network for Peer-to-Peer Live Media Streaming

March -05 33

Q & A

Thanks