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Short talk given at AQ Lo Fi forum April 2011
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Lightening Talk
Judy Barrass
3 minutes of fame
COMMUNITY DIGITAL ENGAGEMENT For Arts Queensland Low Fi Forum
Judith Wright Centre of Contemporary Arts
Monday April 11th 2011
I didn’t set the title of this talk.
I’m guessing whoever chose that title was referring to ‘LOCAL’ community en-
gagement. A sort of warm fuzzy thing—local /community/engagement—feel
good words. The sort of REAL life we are told is good for us and important. The
equivalent to politicians kissing babies.
We’re told sitting at our computers all day is bad for us. Having Facebook
friends instead of real friends is bad for us. That computers will destroy our abil-
ity to relate properly etc, etc.
I’m not so sure it’s right, but it’s a pretty common opinion. (But it might just be
a CIA plot.)
As someone who was a teenager before television I remember all the same
things being said about that piece of new technology.
I live in a regional community but I work in a global community. That’s nothing
new, it’s always been the case that professional artists looked outside their local
community. Technology just makes it easier.
Apart from my life as Judy Barrass, artist, I also have another life as my avatar
Juanita Deharo. Juanita has her own career as a virtual artist, her own website
and CV, and a business selling virtual landscape elements to be used in on-line
game worlds.
Both Juanita and I belong to rich and diverse global communities of interest and
we have many friends , networks, connections and colleagues all over the world.
These are not less valuable or less real than local friends and networks.
The Internet and those connections to the global arts community have allowed
me, and Juanita, to work on a world stage, to become known in places like Por-
tugal or France but totally unknown in my own community.
Whether it’s good or bad, it is true that the more our careers and our social and
leisure activities take us into the global arena the less we seem to engage locally,
and the less relevant the local community becomes to our lives.
This is doubly true for professional artists who are often already marginalized in
the community because of their minimal incomes and solo work practices.
It doesn’t have to be like that.
In 2009 Juanita became a lead artist in Sunshine Coast’s local ‘Treeline’ project.
She set up a Virtual Treeline Gallery in the on-line world Second Life and curated a
series of exhibitions of international artists themed around trees and conservation.
She kept a Flickr site, talked in local schools and pecha kucha nights, and on interna-
tional television. She introduced the international Virtual Treeline artists and their
work to the Sunshine Coast community in a projected exhibition and live stream
artist talks. She showcased the work of local artists in the virtual gallery. She made
virtual installations about her own conservation values.
A couple of books were produced about the project and published as print on de-
mand. The National Library of Australia recently acquired one for their collection.
So… now there’s a heap of people on the Sunshine Coast who have an understand-
ing about what I do when I am at the computer, and they know that virtual art is
more than putting images up on a website. They’ve met some of Juanita’s friends.
They have a sense of ownership. They sometimes call me Juanita. I’m locally known.
In 2010 I participated in Neogeography, a Queensland Writers Centre and
Sunshine Coast Regional Council project looking at the intersection of writing
and technology.
While Virtual Treeline attempted to bridge the gap between cyber and local
space, I used Neogeography to experiment with value adding to my local
community, using my knowledge and skills to help individuals and organisa-
tions use digital technology creatively.
I chose to focus on ‘Alternative Publishing’ introducing people to simple high
and low tech ways to get ideas out there. We started with zines and post-
cards, but we moved on to You tube, Flickr, blogs, Place Stories and the whole
gamut of e-publishing opportunities. Amazingly a lot of this seems so simple
these days, but the project started before the first ipad was released.
http://alternativepublishing.info
As well as free community workshops on zines and e publishing I also
offered my technical expertise to a local environmental organization that
was in the midst of a campaign to have a marine park declared on the
Sunshine Coast. I helped them to put together an educational book that
is available as print on demand on-line. It’s also a template they are us-
ing to find sponsorship for a larger publication.
As an adjunct to their campaign I also made a video of a virtual under-
water environment using images they had, taken on reefs off the sun-
shine coast, as the basis for the virtual environment. The video is on
their website and has been used in various contexts as part of the cam-
paign.
What I got out of working on this project was not necessarily about the prod-
ucts, or about my own art.
It was about seeing that ‘Pling’ of understanding when someone realizes that
technology is something they can use for their own ends. It’s not all bad or
difficult.
Working in cyberspace and belonging to global communities does not neces-
sarily mean we have to be less connected to our local communities. We can
straddle the boundaries, but it’s certainly not easy.
Working in local communities is personally rewarding at that warm fuzzy feeling
level. Funders and arts organisations love it. For artists it’s a mixed bag.
People out there are hungry for engagement with technology– they
can eat you up and spit you out.
Community projects can stifle your ability to get on with more complex and re-
warding things, take you away from your global connections.
When I look at the number of websites and blogs I maintain and the number of
projects I’m now involved in at local level I realize that I have now spread my-
self very thinly, and I’m in danger of losing track of my own directions and prac-
tice.
It takes a lot of time and effort to be a successful artist in one community, let
alone two or three.
There’s a need for balance.
Do artists have to make a choice?