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Combat Reports

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Page 1: Combat Reports
Page 2: Combat Reports

COMBAT REPORTS• Everything seen or heard on the

battle field can be used by the S-2.

• Formats may vary from unit to unit.

• Proper communication must be followed in submitting all reports.

Page 3: Combat Reports

INTEL CYCLE• Direction - Higher tasks a unit with a

specific objective.• Collection - The unit task with the

mission does the collection, by reporting, drawing sketches or taking pictures.

• Processing - Once the reports filter in to the S-2 the annalists process.

• Dissemination - Once S-2 has made Intel from the information collected it is there job to pass the Intel out to the units to act on it.

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Landing Zone Brief

•LZ Brief - The Landing Zone Brief is given to incoming helicopters as soon as you are able to get communication

Page 6: Combat Reports

Landing Zone Brief–a. Location: Grid cord–b. Size of the LZ: Feet–c. LZ Marking:–d. Wind Direction and velocity –e. Elevation of zone: Feet–f. Obstacles:–g. Friendly Positions:

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Landing Zone Brief– h. Enemy Positions:– i. Last fire received: Time and Type– j. Direction of fire/distance: – k. Clearance to fire:

Direction/Distance – l. Approach/Retirement: – m. Personnel/Equipment:– n. Other: Slope, Whiteout,etc.

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Situation Report

• Used as a way to let higher know your current situation.

• Sent to your higher every 6 hours

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Situation Report• a. UNIT LOCATION:• b. SUMMARY OF LAST 6 HOURS:• c. ENEMY CONTACT and COORDINATES:• d. SIGNIFICANT EVENTS:• e. PLANS FOR NEXT 6 HOURS:

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f. CASUALTIES PAST 6 HOURS:g. FRIENDLY KIA:h. FRIENDLY WIA:•I. ENEMY KIA:•j. ENEMY WIA:k. ENEMY EPW:

Situation Report

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Position Report

• Position Report is sent to higher normally every 6 hours

• Grid coordinates: 12345678

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Casualty Report

• Casualty Report is used to report any casualties you have received during your operation.

• It lets higher know what the status is

of any injured Marines you may have 

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Casualty Report• a. Medevac Number: Initial of Last Name and

Last 4 of SSN.

• b. DTG of Incident

• c. Grid Location:

• d. Type Wound: 1-GUNSHOT 2-SHRAPNEL 3-OTHER (SPECIFY)

• e. Portion of Body Affected:

• f. Disposition: 1-SERIOUS 2-NON-SERIOUS 3-DEAD

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Casualty Report• g. Evac Required:

YES or NO• h. Activity Casualty Was Engaged In:

1-PATROL 2-OFFENSIVE OPERATION 3-DEFENSIVE OPERATION 4-OTHER (SPECIFY)• i. Wound caused by: 1-SNIPER 2-GRENADE 3-MINE 4-BOOBY TRAP 5-INDIRECT FIRE 6-OTHER (SPECIFY)

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SALUTE Report • Used when you have seen Enemy

activity– A. SIZE: 8 MEN– B. ACTIVITY: BUILDING A REINFORCED

BUNKER– C. LOCATION: MG 76593264– D. UNIT: 3RD EAST RUSSIAN

INFANTRY BRIGADE– E. TIME: 151345Z– F. EQUIPMENT: 1 GP TENT 4 AK-47’s 6

SHOVELS (OVER)

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Shell Report • LINE ALPHA: OBSERVER IDENTIFICATION

• LINE BRAVO: OBSERVER LOCATION

• LINE CHARLIE: AZIMUTH TO GUN (IF KNOWN) CRATER ANALYSIS

• LINE DELTA: TIME SHELLING/ BOMBING STARTER

• LINE ECHO: TIME SHELLING OR BOMBING STOPPED

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Shell Report • LINE FOXTROT: COORDINATES OF SHELLED

AREA (FOUR POINT BOX)

• LINE GOLF: NUMBER AND TYPES OF WEAPONS FIRED (ARTY, MORTAR, BOMB)

• LINE HOTEL: NATURE OF FIRE (HARASS DESTRUCTION REGISTRATION)

• LINE INDIA: NUMBER AND TIME OF SHELLS (HE, SMOKE, ILLUM)

• LINE JULIET: FLASH TO BANG IN SECONDS

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FLASH TO BANG •SOUND TRAVELS 330 METERS PER

SECOND (FLASH TO BANG)

• EXAMPLE: IF A SMOKE FLASH IS SPOTTED , BEGIN COUNTING UTILIZING THE “ONE THOUSAND ONE, ONE THOUSAND TWO” METHOD. SAY THE BANG WAS HEARD ON A COUNT OF THREE. MULTIPLY 3 X 330 MPS

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CRATER ANALYSIS

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