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Color Deficiency
Why do we see certain colors? We perceive only the reflected
colors.
Color by TransmissionThe color of a transparent
object is due to the color that it transmits
The material that absorbs colored light is known as pigment.
PigmentSelectively absorbs some
light frequencies while other frequencies are emitted.
This process of absorbing light is known as a subtractive process
Total Reflection or AbsorptionWhite is a
combination of all colors of light being reflected.
Black is the absence of light, all light is being absorbed.
http://cnx.org/content/m15131/latest/
Transmitted VS Absorbed
Primary colors of Pigment As a child you were
taught that red, yellow & blue were the primary colors, however cyan, magenta and yellow are the most useful when color mixing.
http://home.att.net/~RTRUSCIO/MIXITUP.htm
Primary Colors of PigmentMix red, green and blue paint
and the result is muddy brown.
Color printing is achieved by using magenta, cyan, yellow and black ink
http://home.att.net/~B-P.TRUSCIO/COLOR.htm
Subtractive Primary Colors of Pigment
Pigments reflect the color they are as well as other colors to either side of them on the visible spectrum.
Subtractive PrimariesCMYK
Cyan, Magenta and YellowPrint
Cyan is light with a wavelength between green and blue or a combination of green and blue light. Cyan pigment will absorb the red and
reflect green and blue or cyan colored light.
Lenses
A thin lens consists of a piece of glass or plastic, ground so that each of its two refracting surfaces is a segment of either a sphere or a plane
Lenses are commonly used to form images by refraction in optical instruments (cameras, telescopes, etc.)
Lenses - Refraction
There two types of lenses - Convex and Concave
Thin Lens Shapes (Convex) converging lenses They have positive
focal lengths They are thickest in
the middle Produces a real
image- refracted light rays do cross at the focal point
More Thin Lens Shapes (Concave) diverging lenses They have negative
focal lengths They are thickest at the
edges Produces a virtual
image- refracted light rays do not cross
Atmospheric Refraction and Sunsets
Light rays from the sun are bent as they pass into the atmosphere
It is a gradual bend because the light passes through layers of the atmosphere Each layer has a
slightly different index of refraction
The Sun is seen to be above the horizon even after it has fallen below it
Atmospheric Refraction and Mirages
A mirage can be observed when the air above the ground is warmer than the air at higher elevations
The rays in path B are directed toward the ground and then bent by refraction
The observer sees both an upright and an inverted image
Eyes and EyeglassesWhat type of lens do we have
in our eyes?Why do we have problems
seeing?What can we do to correct
those problems?
SEEING LIGHT - THE EYE
Cornea - does most of the focusing
Iris -
Pupil -
has the eye color and controls light intensity
Lens -
the hole in the eye
does remainder of focusing
Retina - location of light sensors, has rods and cones
Blind spot -
Fovea - center of vision, predominantly cones
optic nerve exit, no light sensors
NearsightednessAlso called myopia, defect of vision in which far objects appear blurred but near objects are seen clearly.
The image is focused in front of the retina rather than upon it.
Corrective eyeglasses with concave lenses compensate for the refractive error and help to focus the image on the retina.
Focal pointReflected lightenters eye
Nearsightedness
Farsightedness also known as hyperopia
A condition in which far objects can be seen easily but there is difficulty in near vision.
The image is focused behind the retina of the eye rather than upon it.
Corrective eyeglasses with convex lenses compensate for the refractive errors.
Focal pointbehind retina Reflected light
enters eye
Farsightedness
Astigmatism…pronounced as: stigmatizm
A type of faulty vision caused by a non-uniform curvature in the refractive surfaces-usually the cornea, less frequently the lens-of the eye.
As a result, light rays do not all come to a single focal point on the retina. Instead, some focus on the retina while others focus in front of or behind it.
Vision is blurred. A special cylindrical lens is placed in theout-of-focus axis to correct the condition.
Astigmatism
Mirrors
any shiny smooth surface
three types of mirrorsconvex, concave,
and plane
Mirror Symbolsf = focal lengthp = distance between object and mirrorq = distance between image and mirror
ho = height of object
hi = height of image
M = magnification = hi / ho
http://sol.sci.uop.edu/~jfalward/reflection/reflection55.html
Notations and Flat Mirror
The object distance is the distance from the object to the mirror or lens Denoted by p
The image distance is the distance from the image to the mirror or lens Denoted by q
The lateral magnification of the mirror or lens is the ratio of the image height (h ’) to the object height (h) Denoted by M (=h’/h)
Types of Images for Mirrors and Lenses
A real image is one in which light actually passes through the image pointReal images can be displayed on screens
A virtual image is one in which the light does not pass through the image pointThe light appears to come (diverge) from
that pointVirtual images cannot be displayed on
screens
Mirror Images
Real Image Image that is formed
by converging light rays that can be displayed onto a screen.
EX: rays of light from an overhead projector
Virtual Image Image formed through
reflection or refraction. Can be seen by the
observer, but cannot be projected onto a screen
EX: plane mirror image
More About Images
To establish where an image is formed, it is always necessary to follow at least two rays of light as they reflect from the mirror. The image formed by the flat mirror is a virtual image
Object distance Image distance
Flat Mirror
Simplest possible mirror Properties of the image
can be determined by geometry
One ray starts at P, follows path PQ and reflects back on itself
A second ray follows path PR and reflects according to the Law of Reflection
p=q!
Properties of an Image Formed by a Flat Mirror The image is as far behind the
mirror as the object is in frontp = q
The image is unmagnified, M=1 The image is virtual The image is upright
It has the same orientation as the object
There is an apparent left-right reversal in the image
http://sol.sci.uop.edu/~jfalward/reflection/reflection55.html
Application – Day and Night Settings on Car Mirrors
With the daytime setting, the bright beam of reflected light is directed into the driver’s eyes
With the nighttime setting, the dim beam (D) of reflected light is directed into the driver’s eyes, while the bright beam goes elsewhere
Spherical Mirrors
A spherical mirror has the shape of a segment of a sphere
A concave spherical mirror has the silvered surface of the mirror on the inner, or concave, side of the curve
A convex spherical mirror has the silvered surface of the mirror on the outer, or convex, side of the curve
Concave Mirror, Notation
The mirror has a radius of curvature of R
Its center of curvature is the point C
Point V is the center of the spherical segment
A line drawn from C to V is called the principle axis of the mirror
I is the image point
Image Formed by a Concave Mirror, cont.
h ’ is negative when the image is inverted with respect to the object
p
q
h
h'M
Focal Length Incoming rays are
essentially parallel In this special case, the
image point is called the focal point
The distance from the mirror to the focal point is called the focal length The focal length is ½ the
radius of curvature f = R/2
Focal Point and Focal Length, cont.
The focal point depends solely on the curvature of the mirror, not by the location of the object
With f=R/2, the mirror equation can be expressed as
fqp
111
Sign Conventions for MirrorsQuantity Positive When Negative
When
Object location (do)
Object is in front of the mirror
Object is behind the mirror
Image location (di)
Image is in front of mirror (real)
Image is behind of mirror (virtual)
Image height (h’) Image is upright Image is inverted
Focal length (f ) and radius (R)
Mirror is concave Mirror is convex
Magnification (M) Image is upright Image is inverted
Focal Length Shown by Parallel Rays
Concave Mirror The center of this
mirror curves away from you.
This means that with the law of reflection the reflected light rays will cross producing a real image.
Images produced with Concave Mirror
do = C : real inverted image, same size do = F : no image is seen
If object is past C:
Real, inverted, reduced image is formed
If object is between C and F: real, inverted, large image is produced
If in front of F: virtual, upright, enlarged image is produced
C F
Convex Mirrors
A convex mirror is sometimes called a diverging mirror
The rays from any point on the object diverge after reflection as though they were coming from some point behind the mirror
The image is virtual because it lies behind the mirror at the point where the reflected rays appear to originate
In general, the image formed by a convex mirror is upright, virtual, and smaller than the object
Image Formed by a Convex Mirror
Convex Mirrorcurves outwards in the middleproduces an image that is virtual,
upright and smaller than the objectReflected light rays never meet so they cannot produce a real image
Objects in mirror are closer than they appear
The Mirror Equation 1/do + 1/di = 1/f (1)-------------------------- Convex: f is negative--------------------------
Object distances are always positive for all types of mirrors.
do is positive ------------------------------ 1/di= 1/f - 1/do (2) = neg - pos = negative di is negative
Magnification Equation: M = -di / do (3)------------------------------------ M = -(negative)/positive = positive
Image is upright-----------------------------------From (2), we see that themagnitude of 1/di is alwayslarger than 1/do, so themagnitude of di is alwayssmaller than do:
M is always less than onefor a convex mirror.
http://sol.sci.uop.edu/~jfalward/reflection/reflection55.html
Convex Mirror
Concave vs. Convex
Ray Diagrams
A ray diagram can be used to determine the position and size of an image
They are graphical constructions which tell the overall nature of the image
They can also be used to check the parameters calculated from the mirror and magnification equations
Drawing A Ray Diagram
To make the ray diagram, you need to know The position of the object The position of the center of curvature
Three rays are drawn They all start from the same position on the object
The intersection of any two of the rays at a point locates the image The third ray serves as a check of the construction
The Rays in a Ray Diagram
Ray 1 is drawn parallel to the principle axis and is reflected back through the focal point, F
Ray 2 is drawn through the focal point and is reflected parallel to the principle axis
Ray 3 is drawn through the center of curvature and is reflected back on itself
1
3
2
Notes About the Rays
The rays actually go in all directions from the object
The three rays were chosen for their ease of construction
The image point obtained by the ray diagram must agree with the value of q calculated from the mirror equation
Concave Mirror:object is beyond focal point
http://sol.sci.uop.edu/~jfalward/reflection/reflection55.html
Concave: Object located at Center of Curvature
http://www.glenbrook.k12.il.us/gbssci/Phys/mmedia/optics/rdcmb.html
Object is between focal point & mirror
http://sol.sci.uop.edu/~jfalward/reflection/reflection55.html
Ray Diagrams
A ray diagram may help one determine the approximate location and size of the image, it will not provide numerical information about image distance and object size.
The mirror equation expresses the quantitative relationship between the object distance (do), the image distance (di), and the focal length (f).
Magnification equation relates the ratio of the image distance and object distance to the ratio of the image height (hi) and object
height (ho).
Ray Diagram for Concave Mirror, do > R
The image is real The image is inverted The image is smaller than the object
Ray Diagram for a Concave Mirror, do < f
The image is virtual The image is upright The image is larger than the object
Ray Diagram for a Convex Mirror
The image is virtual The image is upright The image is smaller than the object
Notes on Images With a concave mirror, the image may be either
real or virtual When the object is outside the focal point, the image is
real When the object is at the focal point, the image is
infinitely far away (to the left in the previous diagrams) When the object is between the mirror and the focal
point, the image is virtual With a convex mirror, the image is always virtual
and upright As the object distance increases, the virtual image gets
smaller
Practice A convex mirror has a focal length of -10.8
cm. An object is placed 32.7 cm from the mirror's surface. Determine the image distance.
di = 8.1 cm
Determine the focal length of a convex mirror which produces an image which is 16.0 cm behind the mirror when the object is 28.5 cm from the mirror.
f = 36.6 cm
Drawing Ray Diagrams (to determine where an image appears)
Law of Reflection applies 1. incident ray: drawn parallel to axis reflects:
through focal point 2. incident ray: drawn through center (C)
reflects: back through center of curvature
3. incident ray: passes through (or appears to) focal point reflects: parallel to axis.
Concave mirror with object beyond focal pointStart from the top
of the object, travel parallel to the
principle axis and aim for the mirror
Start from the top of the object, travel
parallel to the principle axis and aim for the mirror
Reflect through the focal point
Reflect through the focal point
Start from the top of the object, pass through the focal point and aim for
the mirror
Start from the top of the object, pass through the focal point and aim for
the mirror
Reflect parallel to the the
principle axis
Reflect parallel to the the
principle axis
A REAL image forms where the reflected
rays intersect
A REAL image forms where the reflected
rays intersect
Image formed is:Real
InvertedReduced
Image formed is:Real
InvertedReduced
Image between Focal Point and Mirror
As you can see, the reflected rays do not cross. That
means that no REAL image forms
As you can see, the reflected rays do not cross. That
means that no REAL image forms
Concave Mirror with object between focal point and mirror
Start from the top of the object,
guide from the focal point and
aim for the mirror
Start from the top of the object,
guide from the focal point and
aim for the mirror
Reflect parallel to the principle
axis
Reflect parallel to the principle
axis
Start from the top of the object, travel
parallel to the principle axis and aim for the mirror
Start from the top of the object, travel
parallel to the principle axis and aim for the mirror
Reflect through the focal point
Reflect through the focal point
Extend virtual lines behind the mirror from the reflected
rays.
Extend virtual lines behind the mirror from the reflected
rays.A VIRTUAL image forms
where the virtual rays
intersect
A VIRTUAL image forms
where the virtual rays
intersect
Image formed is:VirtualUpright
Enlarged
Image formed is:VirtualUpright
Enlarged
Object in front of focal point of Concave Mirror
http://sol.sci.uop.edu/~jfalward/reflection/reflection55.html
Concave mirror with object at focal point
Start from the top of the object, travel
parallel to the principle axis and aim for the mirror
Start from the top of the object, travel
parallel to the principle axis and aim for the mirrorReflect
through the focal point
Reflect through the focal point
The normal second ray cannot be drawn because
you cannot go through the focal point and still hit
the mirror
The normal second ray cannot be drawn because
you cannot go through the focal point and still hit
the mirror
Start from the top of the object and aim for the point
where the principle axis
meets the mirror
Start from the top of the object and aim for the point
where the principle axis
meets the mirror
The reflected ray follows the Law of reflection with an angle equal to the angle of incidence
The reflected ray follows the Law of reflection with an angle equal to the angle of incidence
The reflected rays will
never cross because they are parallel
The reflected rays will
never cross because they are parallel
No image formed:Results in a
complete blur
No image formed:Results in a
complete blur
Convex Mirror (diverging)
Forms virtual, upright, and smaller image
Reflected light rays never meet so they cannot produce a real image
Convex Mirror
Convex Mirror
Start from the top of the object, travel
parallel to the principle axis and aim for the mirror
Start from the top of the object, travel
parallel to the principle axis and aim for the mirror
Reflect using the focal point as a guide. The red is reflected light
and the dashed green is the virtual ray that passes through the
focal point.
Reflect using the focal point as a guide. The red is reflected light
and the dashed green is the virtual ray that passes through the
focal point.
Start from the top of the object,
guide from the focal point and
aim for the mirror
Start from the top of the object,
guide from the focal point and
aim for the mirrorReflect parallel to the the principle axis and draw the virtual ray behind the mirror
Reflect parallel to the the principle axis and draw the virtual ray behind the mirror
A VIRTUAL image forms
where the virtual rays
intersect
A VIRTUAL image forms
where the virtual rays
intersect
Image formed is:VirtualUpright
Reduced
Image formed is:VirtualUpright
Reduced